Ascension Changelog

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2023/01/07

Obecné

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Dragonstalker (8 Set)

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+ NEW: Ranged attack power increased by 8% of your Intellect. Critical strike rating increased by 4% of your Agility.

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Dragonstalker (5 Set)

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+ ORIGINAL: Increases your pet stamina by 20 and increases resistances by 130.

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+ ORIGINAL: Increases the effect of your Hunter aspects by 20%.

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+ NEW: Increases the effect of your Hunter aspects by 40%.

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Dragonstalker (3 Set)

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+ ORIGINAL: Increases the duration of Rejuvenation by 3 seconds.

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+ NEW: Effectively healing has a chance to increase your haste rating by 50 for 10 seconds.

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Stormrage (8 Set)

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+ NEW: Increases healing done by 2%, this effect is doubled while above 75% mana.

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Stormrage (5 Set)

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+ ORIGINAL: Reduces the cast time of Regrowth by 0.2 seconds.

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+ NEW: Increases your spirit by 25.

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Stormrage (3 Set)

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+ ORIGINAL: Regenerates 25 mana per 5 seconds.

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+ New: Melee hits have a chance to poison the target, causing nature damage (increased by AP) and causing additional nature damage to the target (increased by AP) (This set bonus is unchanged from last season).

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Bloodfang (8 Set)

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+ Original: Gives the rogue a chance to inflict nature damage (doesn't scale with AP) and heal the rogue every 1 second for 6 seconds.

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+ New: Critically striking with spells and abilities increase your attack power by 5 for 8 seconds seconds, stacking up to 8 times.

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+ Original: Reduces the threat of your Feint by 25%.

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Bloodfang (5 Set)

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+ New: Physical damage done increased by 1%. Nature damage is increased by 2%.

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Bloodfang (3 Set)

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+ ORIGINAL: Your chance to apply poisons to your target is increased by 5%.

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+ NEW: Dealing Damage to targets below 35% health increase haste rating by 60.

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+ Original: Reduces the threat caused by your Destruction Warlock spells by 20%.

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Nemesis (8 Set)

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+ Original: Pet Stamina increased by 20 and Resistances by 130. (Pet resistance on Ascension has been increased as a baseline, so this crutch isn't needed anymore).

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+ New: Periodic Damage increases your Spell Damage by 6 for 6 seconds, stacking up to 6 times.

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Nemesis (5 Set)

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+ NEW: Spell Power increased by 23.

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Nemesis (3 Set)

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+ ORIGINAL: Spell Power increased by 23.

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+ NEW: Your direct healing spells with a cast time now applies a heal over time to the target, that also increases the healing you do to the target by 3%. This effect can only occur once every 5 seconds.

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+ ORIGINAL: Your greater heal has a chance to trigger a renew on the target. (This renew was equal to a rank 4 renew which has very low SP scaling).

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Vestments of Transcendence (8 Set)

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+ ORIGINAL: When struck in melee, there is a chance to trigger a fade for 4 seconds. (This fade could not trigger effects on ascension since the proc rework where procs can no longer trigger procs).

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+ NEW: Critical Strike Rating increased by 5% of your spirit.

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Vestments of Transcendence (5 Set)

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+ NEW: Spell Power increased by 26.

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Vestments of Transcendence (3 Set)

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+ ORIGINAL: Allows 10% of your mana regeneration to continue while in combat.

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+ NEW: Your damaging critical strikes have a chance to increase your critical strike damage by 6% for 8 seconds. This effect has a 10 second internal cooldown.

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+ ORIGINAL: Your damaging mage spells have a 5% chance to cause your next Damaging Spell with less than a 10 second cast time to be instant cast.

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Netherwind (8 Set)

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+ NEW: Increases the duration of your Arcane Power by 3 seconds, reduces the mana consumption by 5%.

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+ ORIGINAL: Increases the radius of your Blizzard, Arcane Explosion and Flamestrike by 25%.

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Netherwind (5 set)

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+ NEW: Increases critical strike rating by 30.

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+ ORIGINAL: Reduces the threat caused by your mage spells by 3%.

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Netherwind (3 set)

2023/01/06

Obecné

Nové

[Area-52] Seal of Righteousness now deals 5% more Damage to Players.

Nové

[Area-52] Seal of Command now deals 5% more damage to players

Nové

[Area-52] Explosive shot now deals 10% more damage to players

Nové

[Area-52] Rip Now deals 5% more damage to players

Nové

[Area-52] Shred Now deals 5% more damage to players

Nové

[Area-52] Colossus Smash now deals 10% less damage to players

Nové

[Area-52] Javalin Now deals 5% reduced damage to players

Nové

[Area-52] Starfall now deals 10% Less Damage to Players.

Nové

[Area-52] Draconic Slam Now deals 10% Less damage to players.

Nové

[Area-52] Execute now deals 10% more Damage to Players.

Nové

[Thrall] Penance now deals 7% Less damage in arena

Nové

[Thrall] Siegebreaker Now deals 10% less damage in arena

Nové

[Thrall] Draconic slam Now deals 7% reduced damage in arena

Webová stránka

Nové

[Ascension DB] Added a new filter to the items category, you can now filter items by PvE or PvP power.

Nové

[Ascension DB] html meta tags are now dynamically adjusted based on the page link and content, this affects the embedded preview when you share a link from the Ascension DB.

Změna

[Ascension DB] Fixed an issue that caused the 'Create a weight scale' feature to be missing from the items category

Změna

Fixed an issue that prevented seeing download progress when switching to different tab from dashboard.

Změna

Fixed an issue that prevented WTF Config file from being created on first installation.

Nové

Implemented ability to disable broken modules / addons to avoid from reaching to the end user, while also allowing to uninstall the module.

2023/01/05

Mystická očarování

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[Thrall] [Upcoming changes] [Here Comes the Big One] Here Comes the Big One now increases the damage you do by 150%, up from 100%. Damage against players remains unchanged.

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[Thrall] [Upcoming changes] [Demolisher] Increased the damage increase to Mongoose Bite on Demolisher to 100%, up from 50%.

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[Thrall] [Upcoming changes] [Hydromancer] Increased the damage of Water Nova against monsters by 100%. Damage against players remains unchanged.

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[Thrall] [Upcoming changes] [Hydromancer] Increased the damage of Electrocute from Hydromancer to 60% per stack against monsters, up from 50% per stack.

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[Thrall] [Upcoming changes] [Fury of the Titans] Titanic Strike from Fury of the Titans now increases the damage of your next other warrior ability by 25%, up from 15%.

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[Thrall] [Upcoming changes] [Ursoc's Blessing] Fixed a bug where Ursoc's Blessing was giving too much health when leaving Dire Bear Form, and giving too little attack power and armor when leaving Bear Form or Dire Bear Form.

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[Thrall] [Upcoming changes] [Wild Aggression] Wild Aggression now restores 40 energy, up from 20. This also makes the damage buff trigger more frequently.

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[Thrall] [Upcoming changes] [Twilight Shock] Fixed an issue where Twilight Shock was not affected by Haunt, and was not consuming Impending Doom stacks.

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[Thrall] [Upcoming changes] [Shadow Waste Bolt] Fixed an issue where Shadow Waste Bolt was not affected by Haunt, and was not consuming Impending Doom.

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[Thrall] [Upcoming changes] [Impending Doom] Fixed an issue where Shadowflame did not consume Impending doom stacks.

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[Thrall] [Upcoming changes] [Massacre] The duration of the weaken effect of the Massacre epic enchant has been increased from 10 to 15 seconds.

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[Thrall] [Upcoming changes] [Elemental Boon] The Elemental Boon Mystic Enchant can now trigger from Lava Burst in addition to Chain Lightning and Lightning Bolt.

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[Thrall] [Upcoming changes] [Lava Sweep] The damage increase to Lava Sweep when Flametongue Weapon is active has been increased from 60% to 70%.

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[Thrall] [Upcoming changes] [Savagery] Savagery now makes your Wing Clip reduce the cooldown of Mongoose Bite by 1 second when hitting non-players (up from 0.5 seconds). Its cooldown reduction when hitting players is unchanged.

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[Thrall] [Upcoming changes] [Festering Wounds] Festering Wounds now instantly restores 10 energy (down from 15) but also restores another 20 energy over 3 seconds. This will result in this enchant being more reliable and more powerful especially for players who don’t have 100% critical strike chance.

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[Thrall] [Upcoming changes] [Thunder Slam] Thunder Slam now reduces the damage of Thunder Clap by 45%, up from 40%. In addition, Lightning Blade increases the damage the target takes from your Thunder Clap by 150%, up from 100%. This results in a damage increase to single-target fights while reducing the area of effect damage.

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[Thrall] [Upcoming changes] [Desolate Wind Bolt] Fixed an issue where Desolate Wind Bolt had too much attack power scaling and too little spell power scaling.

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[Thrall] [Upcoming changes] [Desolate Wind Bolt] Fixed an issue where Desolate Wind Bolt was not consumed stacks when casting Desolate Wind Bolt.

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[Thrall] [Upcoming changes] [Midnight Flames] Shadow Kindling buff from Midnight Flames now increases the damage of your next Pyroblast by 8% per stack, up from 6% per stack.

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[Thrall] [Upcoming changes] [Midnight Flames] Midnight Flames buff now increases the damage of your next Conflagrate by 10% per stack, up from 8% per stack.

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[Thrall] [Upcoming changes] [Elemental Lord] Increased the base damage and scaling of Elemental Aftershock damage from Elemental Earth buff from Elemental Lord by 20%.

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[Thrall] [Upcoming changes] [Elemental Lord] Elemental Lord now causes the critical hits of your tethered elemental to increase your critical strike chance of your next Elemental Blast by 30%, up from 20%.

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[Thrall] [Upcoming changes] [Razor Claws] Increased the damage of your Rip and Rake while using Razor Claws to 35%, up from 15%.

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[Thrall] [Upcoming changes] [Herod’s Legacy] The cooldown of Herod’s Legacy has been increased from 18 to 40 seconds.

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[Thrall] [Upcoming changes] [Herod’s Legacy] Fixed an issue where Herod’s Legacy could deal off-hand damage without also using Flurry of Steel.

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[Thrall] [Upcoming changes] [Mana Fiend] Mana Fiend now also teaches you Mana Fiends Mind Focus, an ability that lets you stop stacking Delirium even if you still have mana remaining and sends you into Recovery instantly. In addition. This gives you the agency of using this ability to start Recovery before you reach 20% mana to stop stacking Delirium thus reducing the extra mana burnt per stack, and maintaining high mana consistently. Alternatively, you can go all the way to 20% mana to get maximum Delirium stacks in a burst of damage, at the cost of lost mana.

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[Thrall] [Upcoming changes] [Mana Fiend] The mana cost increase per stack of Delirium when using Mana Fiend has been increased to 10% per stack, up from 5% per stack.

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[Thrall] [Upcoming changes] [Arcanist Explosion] Fixed a bug where the spell power scaling of Arcanist Explosion was doubled. It is now equal to Arcane Explosion.

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[Thrall] [Upcoming changes] [Endless Agony] Reduced the stacks of Endless Agony to 40, down from 50. In addition, Curse of Doom now deals 4% damage per stack, up from 3% per stack.