Ascension Changelog

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Seřazeno v chronologickém pořadí.

2019/04/15

Obecné

Změna

Elune: Fixed Deeprun Tram not appearing for High-Risk Players

Změna

Brackenwall Village will be shared between both rulesets after the next server restart.

2019/04/14

Obecné

Změna

Weapon skills no longer need to be trained on Seasonal after the next server restart.

Změna

Fixed strange phasing popin issues in Battlegrounds and Arenas

Webová stránka

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Fixed Error on Shop that indicated Apprentice Riding tome required level 40, it requires level 20.

2019/04/13

Obecné

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Implement some significant performance changes related to creature notifiers and grids.

Změna

Doubled Visibility distance on Elune

Změna

Fixed an Exploit allowing people to level a bit quicker than intended with spice bread crafting.

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Implemented Various Crash Fixes for Elune

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Implemented an Attempt Fix to allow players to resurrect during scourge invasions

Talenty a schopnosti

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Inner Focus is now properly consumed on spell cast.

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Meditate and Recuperate now each cost a single ability essence, down from 2.

Změny předmětů

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Rune of Perfection is now correctly Bind on Pick-up on Andorhal and the spell penetration has been reduced to 20 from 40 on all realms.

Dungeony a raidy

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Corrected an issue where players were able to learn the old ranks of Amplify and Dampen Magic.

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Fixed an issue where you were unable to open the portcullis' in Shadowfang Keep to release your escort to the courtyard.

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Elune: Satchels of Helpful goods awarded for the first dungeon completion of the day have had their class restrictions removed and may now drop items of the cloth, mail and plate armor classes rather than just leather. Additionally, affixes such as Bear and Champion may now appear on such items.

2019/04/12

Talenty a schopnosti

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Unyielding Faith no longer reduces Fear duration. Now reduces Polymorph duration by 15/30% instead.

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Pure of Heart now reduces Fear duration by 15/30%.

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Toughness (Protection Warrior) no longer reduces the duration of movement impairing effects and now instead grants 1% Stamina per point.

2019/04/11

Obecné

Změna

Held In Off-hand items now increase spell damage by 4% and healing by 2%.

Změna

All Staves now increase spell damage by 6% and all healing by 4%.

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All Shields now reduce spell damage and healing by 10% while equipped and increase threat by 15%.

Talenty a schopnosti

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Starfall is now removed when you cast Deterrence or Dispersion.

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Mind Flay once again has a 3 sec base cast time, but its damage and healing has been increased by an additional 10%.

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Increased the PvP mod on Corruption from 0.8 to 0.72 (resulting in 10% reduced damage).

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Added a 0.9 PvP mod to Shadow Word: Pain.

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Added a 0.95 PvP mod to Drain Soul.

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Added a 0.95 PvP mod to Insect Swarm.

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Added a 0.95 PvP mod to Living Bomb.

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Added a 0.95 PvP mod to Devouring Plague.

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Stealth and Prowl changed. They now have a 30 second duration and a 10 sec cooldown.

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Camouflage changed. It now reduces the cooldown of Stealth and Prowl by 1/2/3 sec and the duration of 5/10/15 sec (and still increases movement speed in stealth by 5/10/15%).

Změna

Fixed Natural Reaction, it now gives dodge as intended.

Změna

Fixed a bug where you couldn't use Criminal Intent on Laughing Skull.

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Fixed a bug that caused Arcane Missiles to shoot more missiles than intended with Missile Barrage.

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Fire Blast- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Searing Pain- Damage and scaling increased by 15%.

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Shadow Bolt- Cast time reduced to 2.6 sec, from 3.

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Soul Fire- Cast time reduced to 5 sec, from 6.

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Chaos Bolt- Cast time reduced to 2.2 sec, from 2.5.

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Haunt- Damage and scaling increased by 15%.

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Drain Mana- Mana drained per tick increased by 4%, from 3%.

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Frost Shock- Damage and scaling increased by 15%. Now deals 75% damage to players, from 85%.

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Rain of Fire- Damage and scaling increased by 15%.

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Hellfire- Damage and scaling increased by 15%.

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Immolate- Damage and scaling increased by 5%.

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Drain Life- Damage and scaling increased by 15%.

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Shadowburn- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Drain Soul- Damage and scaling increased by 15%.

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Shadowfury- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Typhoon- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Corruption- Damage and scaling increased by 15%.

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Blast Wave- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Flame Shock- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Dragon's Breath- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Thunderstorm- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Earth Shock- Damage and scaling increased by 15%. Now deals 75% damage to players, from 85%.

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Chain Lightning- Damage and scaling increased by 15%. Now deals 85% damage to players, from 90%.

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Lightning Bolt- Cast time reduced to 2.2 sec, from 2.5.

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Mind Flay- Channel time reduced to 2.7 sec, from 3, and damage and scaling increased by 5%.

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Bane now reduces the cast time of your Soul Fire by 0.5/1/1.5 seconds, from 0.67/1.34/2 seconds.

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Vampiric Touch- Damage and scaling increased by 15%.

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Devouring Plague- Damage and scaling increased by 15%.

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Mind Blast- Damage and scaling increased by 15%.

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Shadow Word: Pain- Damage and scaling increased by 15%.

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Mana Burn- Cast time reduced to 2.5 sec, from 3.

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Holy Fire- Damage and scaling increased by 15%. Now deals 75% damage to players, from 80%.

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Smite- Cast time reduced to 2.2 sec, from 2.5.

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Holy Nova- Damage and scaling increased by 15%. Now deals 75% damage to players, from 80%.

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Penance-Damage and scaling increased by 15%. Now deals 75% damage to players, from 80%.

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Holy Shock- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Frost Nova- Damage and scaling increased by 15%.

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Blizzard- Damage and scaling increased by 15%.

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Cone of Cold- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Frostbolt- Cast time reduced to 2.7 sec, from 3.

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Living Bomb- Damage and Scaling increased by 5%.

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Fiery Payback now reduces the cast time of your Pyroblast by 1.25/2.5 seconds, from 2/4 seconds

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Flamestrike- Damage and scaling increased by 10%.

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Pyroblast- Cast time reduced to 4 sec, from 6.

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Scorch- Damage and scaling increased by 15%.

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Fireball- Cast time reduced to 3 sec, from 3.5.

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Evocation- Cast time reduced to 6 sec, from 8.

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Arcane Barrage- Damage and scaling increased by 15%. Now deals 90% damage to players.

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Missile Barrage- Now reduces the cast time of Arcane Missiles by 2 sec, from 2.5.

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Arcane Missiles- Cast time reduced to 4 sec, from 5. Now deals 85% damage to players.

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Hurricane- Damage and scaling increased by 15%.

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Starfall- Damage and scaling increased by 25% and duration reduced to 8 sec, from 10. Now deals 80% damage to players.

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Insect Swarm- Damage and scaling increased by 10%.

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Moonfire- Damage and scaling increased by 10%. Deals 10% reduced damage to players.

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Entangling Roots- damage and scaling increased by 10%.

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Starfire- cast time reduced to 3 sec, from 3.5.

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Wrath- damage and scaling has been increased by 15%.

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Master of Deception now has 3 ranks, from 5, but grants the same value at max rank as before.

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Stealth now lasts for 20 sec, from a toggleable state and has a 20 sec cooldown, from 10 sec.

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Camouflage now increases the duration of Stealth by 4/7/10 and reduces its cooldown by 4/7/10 sec.

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Beacon of Light has had its tooltip corrected to indicate it only triggers from direct healing spells, not healing over time effects.

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Setup now decreases the dodge granted by Ghostly Strike by a total of 10%, from 15, and increases parry granted by a total of 10%, from 15.

Změna

Ghostly Strike now grants 10% dodge, from 15%, and now lasts 10 sec, from 8.

Změny předmětů

Změna

Fixed a bug that caused Lesser Inscription of the Gladiator and lesser Inscription of the Battle mage (honor cost shoulder enchants) to make your item soulbound after being applied.

Dungeony a raidy

Změna

Creatures and bosses in dungeons and raids now deal 20% less damage.