Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
Non-combat pets should now match their owner's speed.
Talenty a kouzla
Thunder Clap now scales with 19.8% attack power, from 13.2%, and it's 2H weapon bonus has been reduced to ~25% bonus damage. This should result in about 12% less damage while using a 2H weapon and about 29% increased damage while a 2H is not equipped.
Auto Shot is no longer delayed by spell casts
Všeobecné
Crow's Cache will now always drop AQ40 gear.
Všeobecné
Fixed a bug where your weapon damage could be reduced when swapping gear.
Mystické enchantmenty
Fixed a bug with Spell Slinger where it would not proc the Clearcasting effect.
Talenty a kouzla
Wild Hunt is once again working as intended.
Všeobecné
Increased max combat duration for 1v1 Honorable Combat to 6 minutes, up from 3.
Změny předmětů
The AQ 40 Conqueror set now properly triggers its 5 set bonus without Deep Wounds learned.
Dungeony & Raidy
Reduced Ragnaros' physical (fire) damage by 10%.
Mystické enchantmenty
Crackling Thunder once again works without Deep Wounds.
Random enchants which used internal cooldowns (E.G. Warcry and Spirit Dash) once again work as intended.
Talenty a kouzla
The lingering ground effect of Flamestrike no longer stacks with itself when the same rank of the spell is used.
Empowered Rejuvenation now increases the scaling of your Rejuvenation by 14/27/40%, from 7/14/20%.
Improved Rejuvenation now increases the healing done by your Rejuvenation by 10/20/30%, from 5/10/15%.
Rejuvenation has had its base healing reduced by 10% and its scaling reduced by 25%.
Empowered Renew now grants 10/20/30% increased scaling of your Renew, from 5/10/15%.
Improved Renew now grants 10/20/30% increased healing done by Renew, from 5/10/15%.
Renew has had its base healing reduced by 10% and its scaling reduced by 20%.
Felhunter's Devour Magic has had its cooldown increased to 14 sec, from 8, and its mana cost has been increased by 50%.
Improved Felhunter now reduces the cooldown of Devour Magic by 2/4 sec.
Felhunter's Spell Lock has had its cooldown increased to 30 sec, from 24.
Improved Cone of Cold now reduces the cast speed of Frostbolt by 25%, from 30%.
Brain Freeze now reduces the damage dealt by Fireball to players by 30%, from 20%.
Damage Shield now deals 25% less damage to players.
Surge of Light no longer reduces the mana cost of Smite and Flash Heal.
Flametongue Weapon now deals 15% less damage to players.
Holy Nova now deals 20% less damage to players.
Burning Determination now correctly states on its tooltip that it has a 20 sec ICD.
Hunter pets now properly scale with their owner's ranged attack power and stamina once more.
Animal Handler now properly increases your pet's attack power by 5/10%.
Dual Wield Specialization now increases your Fire, Nature, and Frost damage by 4/7/10%, from 10/10/10%, and the PPM has been adjusted so that all ranks now have 7 PPM, from 4/7/10.
Změny předmětů
Scourge Stick should now function properly.
Shaman PvP boots now properly increase the movespeed of your Ghost Wolf.
Blade of Eternal Darkness now procs from triggered spells such as Arcane Missile and Penance.
Abyss Shard now requires that you have Drain Soul learned to summon a Voidwalker.
Mystické enchantmenty
Weapon Enchants and their respective random enchants have been fixed.
Raging Thunder now properly increases the threat of Thunder Clap.
Všeobecné
Fixed an SQL related bug causing AQ40 gear to not drop in the world on LS. It was only dropping off of a few distinct creatures due to this fault.
Webová stránka
Fixed an issue where Revenant Robes didn't give Runes of Transmogrification
Všeobecné
Added Dice of Destiny and Weighted Dice to characters on Andorhal on creation
Fixed an issue where guardians were using Fierce Blows.
Fixed a bug with certain pets dealing too high damage.
Fixed Issue where Booty Bay Bruisers and Everlook Bruisers were not shooting at targets out-of-range.
Fixed Loot template issues with Tidelord Rrurgaz
Fixed issue where Onyxian Drake would dismount when entering water
Změny předmětů
Enchants from Argent Dawn and Zul'Gurub are no longer soulbound on High-Risk. (Change active on next server restart).
Materials required for Ahn'Qiraj quests or gear are no longer soulbound on High-Risk. (Change active on next server restart).
Fixed a bug where lootbox rewards from callboard quests were not soulbound. They now are.
Zul'Gurub set items (excluding necklaces) no longer require reputation to equip on Andorhal.
Schematic: Biznicks 247x128 Accurascope, Schematic: Force Reactive Disk, Schematic: Core Marksman Rifle will no longer be soulbound on High-Risk servers. (Change active after next server restart).
Mystické enchantmenty
Fixed Tooltip inconsistency with Elune's Blessing
Dungeony & Raidy
Fixed and Issue where Rend would continually Respawn.
Úkoly
Fixed an issue where many 'A Lesser Known Issue' callboard quests would not properly display where the quest takes place on the map. This change will go into effect after our next server restart.
Všeobecné
Fixed Recruit-A-Friend active issues.
Úkoly
Applied a fix to 'Keeping Evil At Bay: Darkwhisper Gorge'. Mousing over a Hedarine Lieutenant will now display the quest item that it drops, and will display your current progress to make it more clear that they are the quest requirement. This change will go into effect after our next server restart.
Fixed an issue where the alternate Chimaerok Horn types would not drop, barring the completion of 'Keeping Evil At Bay: Isle of Dread'.
Dungeony & Raidy
Skeram's illusions now deal Physical damage.
Reduced the physical damage of Skeram's illusions by 60%.
Všeobecné
Fixed an issue where players couldn't enchant items
Fixed a bug where Hippogryph Masters wouldn't summon Enraged Hippogryphs when attacked. (Active on next server restart).
The summons from Flight Masters will now attack you even if you attacked from range. (Active on next server restart).
The First-Class Experimental Teleporter is now availabe in Booty Bay on Andorhal as well.
You no longer gain glory from kills in Battlegrounds.
In battlegrounds, such as Arathi Basin or Eye of the Storm, a small amount of glory is awarded to every player on a team for reaching certain score or resource milestones.
Crow's Cache now has a 20 min announcement timer.
Změny předmětů
Corrected an issue where the Spoils of War box from the Call Board was missing some of its epic drops.
Dungeony & Raidy
Reduced the damage of Skeram's Arcane abilities by 15%. These values were far too high after our new static resistance changes due to a lack of good sources of Arcane resistance.
Mystické enchantmenty
Increased the scaling of Stormbringer, Deathbringer, Righteous Zealot, Spell Slinger and Frost Lich by 250% and Harbinger of Flame by 50% in PvE combat.
Všeobecné
The Maul is no longer a 1v1 zone.
You should no longer be able to drop a chest on High-Risk if falling through the world.
Mind Control is re-enabled.
Cooldowns reduced by talents or by other means should now show the correct cooldown right away (instead of correcting in the end).
Range indicators should now be greatly improved for single target spells.
Fixed an issue where the Law exalted buff wasn't applying.
Booty Bay flight masters should now be unattackable.
Fixed a bug where your pet, after dismounting, would be at a different health than before mounting.
Talenty a kouzla
Frost Ward rank 1 now shows up on the Frost tab in the spellbook as intended.
Inner Fire should no longer be consumed by using certain abilities.
Backdraft can now be triggered by Mind Blast.
Fixed a bug where Mage and Warlock armors could trigger the gcd of War Stomp.
Fingers of Frost will now only proc from Mage and Shaman frost damage effects.
Winter's Chill will now only proc from Mage and Shaman frost damage effects.
Fixed a bug where Winter'as Chill and Fingers of Frost would proc incorrectly.
Mutilate - Now deals an additional 40% damage to targets afflicted by one of your Rogue Poisons, up from 30%.
Svět
The goblin teleporters on High Risk should no longer malfunction.
Transport boats and zeppelins should no longer appear in random locations in the world.
Light's Hope guards should now assist in PvP combat.
Flight masters and their respective summons now have increased health and damage.
All level 50+ Rare Monsters now have a random respawn timer..
Lowered the respawn time of several level 50+ Rare Monsters with a high respawn time.
Greedy Demons have been reworked. They will now try to escape from you but they also carry around epic loot. They now only appear in high level zones.
The rare monsters Duke Ragereaver, Baron Bloodbane, and Death Knight Soulbearer have had their levels adjusted to 59, and will drop loot accordingly
Tidelord Rrurgaz is now rare and will drop loot accordingly
Certain high level rare mobs have had their raid loot drop chances slightly increased. (Generally ones with health).
Změny předmětů
Faction Change Potion is no longer unique.
Mystické enchantmenty
Arctic Reach now increases its range by yards instead of percentages. (Actual range increase unchanged).
Destructive Reach now increases its range by yards instead of percentages. (Actual range increased unchanged).
The Stormbringer damage is renamed to Lightning Blast, from Lightning Strike, for easier combat log tracking.
Úkoly
Warchief's Blessing - Now properly applies to players and quest completes as intended.