Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
Two new arenas are are now available: Ashamane's Fall and Black Rook Hold Arena.
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[Pending Restart] [Elune] - Razzashi Talon's damage now increases by 10% per your active bleed on the target (up to maximum of 100%). Up from 5%.
[Pending Restart] [Elune] - Bathe in Blood benefit is now doubled for Rogue bleed effects.
[Pending Restart] [Elune] - Master Assassin's bleed boost mechanic has been changed: Activating Shadow Dance now increases damage you deal with Rogue bleed effects.
[Pending Restart] [Elune] - Bathe in Blood now lasts 10 seconds. Up from 9.
[Pending Restart] [Elune] - Trippled the base damage and scaling of Favour of the Soulflayer.
[Pending Restart] [Elune] - Favour of the Soulflayer now also grants ability to critically hit to Crimson Tempest while active.
[Pending Restart] Recklessness will no longer cause you to charge forward if you're already in melee range with your target.
[Pending Restart] [Area 52] [Prophet of Wrath] - Divine Illumination now icreases your Arcane and Holy spell critical damage bonus by 60%. Up from 40%.
[Pending Restart] [Area 52] [Evoker] - Evoker Stacks now decrease the cast time of your Frostbolt 4%. Up from 3%.
[Pending Restart] [Area 52] [Evoker] - Evoker Stacks now increase the damage of your Fireball and Arcane Missiles by 7%. Up from 6%.
[Pending Restart] [Area 52] [Saber Fangs] - Your Ferocious Bite now spreads 50% of its damage to nearby enemies. Up from 20%.
Změny předmětů
[Area 52][Pending restart] Added a Strength Polearm to the Season 4 Arena vendor.
[Area 52][Pending restart] Applied some minor tweaks to PvP gear. Incorrect armor values were fixed. Guardian's Boots had their gem color changed to red. S4 rings and necks have received slight buffs and a few of their S3 counterparts which were severely over-statted were normalized.
[Area 52][Pending restart] Added an Agility 2H Sword on the S4 Arena vendor.
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[Pending Restart] [Area 52] [Controlled Burn] - Heating Up! Now stacks up to 8 stacks and causes the target to take 4% more fire damage from the caster per stack.
[Pending Restart] [Area 52] [Controlled Burn] - Your Immolate now deals 25% more damage to monsters.
[Pending Restart] [Area 52] [Controlled Burn] - Heating Up! Now stacks up to 15 stacks and lasts 15 seconds. Up from 12 stacks and 12 seconds.
[Pending Restart] [Area 52] [Controlled Burn] - Increased base damage and scaling of Controlled Burn damaging proc by 30%.
[Pending Restart] [Area 52] [Frozen Chaos] - Chaos Keeper now stacks up to 5. Down from 6.
[Pending Restart] [Area 52] [Frozen Chaos] - Chaos Keeper now increases the damage of your Soul Fire by 18% and reduces its cast time by 12% per stack. Up from 10%/10% respectivelly.
[Pending Restart] [Area 52] [Frozen Chaos] - Frozen Chaos now increases the damage of your next Chaos Bolt by 60% per charge. Up from 50%.
Změny předmětů
[Area 52] Adjusted the values of PvP Power and Resilience on all PvP items. This update primarily fixes outlier items, including the Season 4 items which had incorrect values. This also includes slight tweaks to make the PvP Power on weapons slightly more impactful (approx 30% higher) and to make PvP items stronger relative to Bloodforged items. The updated values will be visible after restart and cache clear.
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[Pending Server Maintenance] Mace Specialization now increases your armor penetration by 3/6/9% and your melee attack power by 1/2/3%, changed from having a chance to trigger a stun. It will now be a 3 point talent, changed from a 5 point talent. (This change is coming soon due to technical issues.)
[Pending Restart] Stoneclaw Stun is now in the controlled stun diminishing return category, changed from random stun.
[Pending Restart] Lightning Overload Stun now stuns for 3.5 seconds, up from 2.5 seconds. It is now in the controlled stun diminishing return category, changed from random stun.
[Pending Restart] Impact now stuns for 3 seconds, up from 1.5 seconds. It is now in the controlled stun diminishing return category, changed from random stun.
[Pending Restart] Firestarter now increases the duration of Dragon's Breath by 0.33/0.66/1 sec, changed from 0.5/1/1.5 sec.
[Pending Restart] Dragon's Breath now lasts for 3 sec, changed from 2.5 sec.
[Pending Restart] [Area 52] Fixed a bug where the recent Gunslinger's Strike change also reduced the damage of Raptor Strike in PvP combat.
[Pending Restart] [Elune] - With Hydra's Sting learnt Black Arrow will no longer re-trigger Serpent Sting, or Medicinal Sting if the target is already affected by the respective spells. This is to prevent it from overwriting previous applications.
[Pending Restart] [Elune] - Corrupted Maelstrom Weapon has been renamed to Rising Chaos to avoid potential confusion with Maelstrom Weapon or its interactions.
[Pending Restart] [Elune] - Static Shock can now trigger Booming Thunder.
[Pending Restart] [Elune] - Goldrinn's Fury now has a 2 minute cooldown, up from 1 minute. And its duration is now 20 seconds, down from 30 seconds. The cooldown reduction granted by Worgen form has been increased to 2 seconds upon dealing direct Shadow damage and a total of 5 seconds from Mind Flay hits.
[Pending Restart] [Elune] - Loose Circuit has been changed: It now grants a 20% chance per stack for your Static Shock to hit twice. (This is a change to the Static Shock proc chance increase it previously had, the secondary proc bypasses the Static Shock internal-cooldown.).
[Pending Restart] [Elune] - Pack Enhancement Commands now last 30 seconds.
[Pending Restart] [Elune] - Consuming Pack Leader if you know Soul Link now grants 8% damage reduction against monsters. This is further increased with the Demonic Embrace talent.
[Pending Restart] [Elune] - Stormborns cooldown is now reduced by 2 seconds every time you deal damage with the listed spells. Up from 1 second.
[Pending Restart] [Elune] - Pack Leader now makes your Feral Spirits last for 2 seconds longer per stack. Up from 1 second.
[Pending Restart] [Elune] - Increased the base damage and scaling of Stormborn by 35%.
[Pending Restart] [Elune] - Stormborn now deals 10% reduced damage in PvP combat.
[Elune] - Elemental Reaver now reduces the cooldown of Stormborn by 12 seconds upon casting a Shaman Shock, up from 5 seconds. And now grants Maelstrom Weapon a 4% damage increase per stack against monsters, this is increased to 12% while affected by Air Ascendancy. This replaces the previous Maelstrom Weapon damage amplification it had.
[Elune] - Stormforged Edge now has 12 stacks, and increases the damage of Stormstrike by 12% per stack. Down from 15 stacks, and up from 10% damage per stack.
[Elune] - Loose Circuit now increases the chance to trigger Static Shock by 4% per stack.
[Elune] - Hydra's Sting now makes Black Arrow apply Serpent Sting. It will apply rank 1 if no ranks are known, or your highest known rank if you know Serpent Sting. (The range rules for the Serpent Stings spells still apply when triggered.)
[Elune] - Arcane infusion now increases Arcane Shots damage dealt against monsters by 15%, and its chance to critically strike by 15%.
[Elune] - Bone Arrow no longer has stacks, the damage and scaling it had at 3 stacks has been merged into the base dot.
[Elune] [Shot Weaving] - Increased the attack power and spell power coefficient of Gunslingers Barrage by 15%.
Změny předmětů
[Pending restart] Fixed an issue where the S4 ranged weapons had inconsistent DPS. They now properly all have the same DPS.
[Pending Restart] Increased Stamina on various pieces of Vestments of Faith and Regalia of Faith tier sets.
Dungeony & Raidy
[Pending Restart] [Magister's Terrace] Increased the casting time of Chain Lightning and Fel Lightning, casted by Broken Sentinels to 4 seconds up from 3 seconds.
Všeobecné
Sapphiron and Kel'Thuzad will now always drop a splinter of atiesh.
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[Pending Restart] [Elune] - Starborn now increases the critical strike chance of mentioned abilities by 20%.
[Pending Restart] [Elune] - Reverted the cooldown change on Starborn due to rotation breaking implications. Its back to 45 seconds.
[Pending Restart] [Elune] - Starborn now triggers 90 base cooldown if you know Evoker Talent.
[Pending Restart] [Elune] - Reduced base damage and scaling of Unleashed Fuego and Unleashed Arctis by 20%.
[Pending Restart] [Elune] You now heal for 10% less in 1v1 arena.
[Pending Restart] [Elune] Mending Tide now heals for 10% less in PvP combat.
[Pending Restart] [Elune] Potion Toss now heals for 10% less in PvP combat.
[Pending Restart] [Area-52] Earthpulse Agony now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Drain Life now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Devil’s Ignition now deals 5% increased damage in PvP combat.
[Pending Restart] [Area-52] Charred Bite now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Cataclysm now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Overloaded Froststorm now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Shadow Arrow now deals 10% reduced damage in PvP combat.
[Pending Restart] [Area-52] Blood Arrow now deals 10% reduced damage in PvP combat.
[Pending Restart] [Area-52] Righteous Flames now increases the damage of your next Holy Fire by 8% per stack against players up from 5%.
[Pending Restart] [Area-52] Arcane Thunder Seer now gains 2 stacks of Thunder Seer in PvP combat.
[Pending Restart] [Area-52] Fel Strike now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] [Master of Shadows] Dark Intent now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Primordial Fury now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] Burning Darkness [Shadow Born] now increases the damage of your next Shadowburn by 15% per stack from 10%.
[Pending Restart] [Area-52] Judgement of Fervor now deals 10% more damage in PvP combat.
[Pending Restart] [Area-52] Seal of Fervor now deals 15% more damage in PvP combat.
[Pending Restart] [Area-52] Legacy of the Arcanist Meteors now deal 15% increased damage in PvP combat.
[Pending Restart] [Area-52] Hateful Strike now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Upheaval now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] Ground Slam now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Serpent Strike now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Poisonous Strikes now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Puncture now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Venomous Fury now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Sinister Strike (Double Down) now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Chaos Bolt - Wild Felfire now deals 5% increased damage in PvP combat.
[Pending Restart] [Area-52] Frozen Chaos no longer increases the damage of your Chaos Bolt In PvP Combat.
[Pending Restart] [Area-52] Chaos Bolt now deals 5% increased damage in PvP combat.
[Pending Restart] [Area-52] Gunslinger’s Strike now increases the damage of your Mongoose Bite and Raptor Strike by 20% against players down from 35%.
[Pending Restart] [Area-52] Elemental Rend (Frost) (Fire) (Nature) now deal 15% reduced damage in Battlegrounds, 2v2 and 3v3 Arena.
[Pending Restart] [Area-52] Elemental Shredder (Frost) (Fire) (Nature) now deal 15% reduced damage in Battlegrounds, 2v2 and 3v3 Arena.
[Pending Restart] [Elune] - Deadly Instinct now increases the damage of Counterattack by 100% against monsters, up from 40%. Mongoose Bite still gains a 40% damage increase from Deadly Instinct.
[Pending Restart] [Elune] - Sharpened Blade now has 4 max stacks, down from 5.
[Pending Restart] [Elune] - Inner Hunt now increases the damage of Mongoose Bite and Counterattack by 50%, up from 25%. It now also enables using Counterattack.
[Pending Restart] [Elune] - Sharpened Blade now increases the damage of Savage Blade by 50% per stack, up from 40%.
[Pending Restart] [Elune] - Guerilla Tactics now increases the damage by 20%, up from 15%.
[Pending Restart] [Elune] - Guerilla Tactics no longer requires Sniper Training. It is now generated by dealing damage with Mongoose Bite, Counterattack or Wing Clip.
[Pending Restart] [Elune] - Guerilla Tactics now also affects Fury of the Eagle and Savage Blade.
[Pending Restart] [Elune] - Widowmaker now grants 20% of your Agility as armor penetration, up from 15%.
[Pending Restart] [Elune] - Hunting for Sport now affects Savage Blade and Fury of the Eagle.
[Pending Restart] [Elune] - Widowmaker now has reduced the internal cooldown from 12 to 10 seconds and increased the proc chance from 15 to 18%.