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Seřazeny chronologicky.
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[Pending Restart] [Elune] - Savage Strikes now affects Savage Blade and Fury of the Eagle.
[Pending Restart] [Elune] - Carving Strikes now increases the damage of Glaive Toss by 20% per stack, up from 12%.
[Pending Restart] [Elune] - Raptor’s Fury can now also trigger from Savage Blade, Counterattack and Colossus Smash.
[Pending Restart] [Elune] - Doubled the scaling of Deadly Bite.
[Pending Restart] [Elune] - Deadly Bite now reduces the cooldown of Raptor Strike by 2 seconds upon dealing damage.
[Pending Restart] [Elune] - Demolisher now has a 1.5 second internal cooldown.
[Pending Restart] [Elune] - Reverted the proc of Hand of Justice to its blizz-like behaviour of 2% proc chance. Change from 1.3 procs per minute. This gave exponential advantage to builds with slow weapons.
[Pending Restart] [Elune] - Master of Kunai now has 3 max stacks, down from 4. Each stack now increases the damage of Deadly Throw and Glaive Toss by 75% against monsters, up from 50%.
[Pending Restart] [Elune] - Totem Master: Fire now causes your Greater Fire Elemental to cast fire nova 3 times as often.
[Pending Restart] [Elune] - Killing Spree triggered by Spiteful Strike at 5 stacks of Edge of Fury now triggers twice as fast (all hits happen within 1 second)
[Pending Restart] [Elune] - Master Assassin now has a new mechanic: During Shadow Dance, casting Garotte will cause your target to take 15% more damage from your Rogue bleed effects for 12 seconds.
[Pending Restart] [Elune] - Increased base damage and scaling of Starburst Barrage by 35%.
[Pending Restart] [Elune] - Increased base damage and scaling of Temporal Rift by 35%.
[Pending Restart] [Elune] - Echoing Warcry now has a 2 second internal cooldown.
[Pending Restart] [Elune] - Pack Enhancement now not grants 8% of the stat per stack of command.
[Pending Restart] [Elune] - Time Bomb now has a new mechanic: Dealing damage with Arcane Barrage decreases the cooldown by 5 seconds.
[Pending Restart] [Elune] - Starborn now has 90 second cooldown, up form 45 second to align with Combustion.
[Pending Restart] [Elune] - Critical Time now has a new mechanic: Final Explosion of Living Bomb now increases the damage the affected targets take from your Living Bomb Explosion by 15%. Stacks up to 10. Lasts 3 seconds.
[Pending Restart] [Elune] - Martial Crescendo now stacks up to 7 times and will not be triggered by ‘on next swing’ attacks. Additionally, Martial Crescendo can not be refreshed at max stacks.
[Pending Restart] [Elune] - Tools of War now stacks up to 7 times and will not be triggered by ‘on next swing’ attacks. Additionally, Tools of War can not be refreshed at max stacks.
[Pending Restart] [Elune] - Crush now deals 480% weapon damage. Down from 510%.
[Pending Restart] [Elune] - Dealing damage with Stormstrike now grants Booming Thunder.
[Pending Restart] [Elune] - Freezing Strike now increases the damage done with Frostbrand Weapon by 25%. Up from 15%.
[Pending Restart] [Elune] - Chilling Blows now has a new mechanic: Dealing damage with Deep Freeze increases your attack speed by 15% for 8 seconds.
[Pending Restart] [Elune] - Increased base damage and scaling of Winds of Winter by 25%.
[Pending Restart] [Elune] - Frost damage finishing moves now also grant a stack of Howl of Winter.
[Pending Restart] [Elune] - Stormborn now has a 8 second internal cooldown, this gets reduced by 1 second from Chain Lightning, Earth Shock, Lightning Bolt and Thunderstorm hits. The internal cooldown does not apply while Air Ascendancy is active.
[Pending Restart] [Elune] - Howl of Winter now stacks up to 4 times. Up from 3.
[Pending Restart] [Elune] - Increased base damage and scaling of Stormborn by 30%. In addition, it no longer splits its damage past 3 targets.
[Pending Restart] [Elune] - Spiderbite now increases the damage of your Deathbringer and Unbounded Deathbringer procs by 25%.
[Pending Restart] [Elune] - Devouring Touch now increases the damage of your next Devouring Plague by 50% per charge consumed.
[Pending Restart] [Elune] - Necromancer’s Touch now increases the damage of your Deathbringer and Unbounded Deathbringer procs by 5% per stack.
[Pending Restart] [Elune] - Ice Lash now deals 75% more Weapon damage if your off-hand weapon is enchanted with Frostbrand. Up from 25%.
[Pending Restart] [Elune] - Elemental Fusion now increases the damage of your next Lava Lash by 22%.
[Pending Restart] [Elune] - Gurubashi Berserker no longer increases rage costs by 3% per stack, it now decreases damage dealt by your Warrior abilities by 1% per stack.
[Pending Restart] [Elune] - Super Hot now increases the damage of your next Lava Lash by 25% and Lava Sweep by 6%. Changed from 20%/10% respectively.
[Pending Restart] [Elune] - Natural Energy now also reduces the cooldown of Hunger for Blood by 1 second.
[Pending Restart] [Elune] - Deadly Combo now increases the damage of your next Execute by 20% per stack. Down from 30%.
[Pending Restart] [Elune] - Demonic Influence now Increases the damage of your Demon by 70% and Wild Imps by 40%.
[Pending Restart] [Elune] - Favour of the Soulflayer now lasts 10 seconds but increases your Melee and Ranged physical critical strike damage bonus by 30%. Up from 10%.
[Pending Restart] [Elune] - While Favour of the Soulflayer is active, your Crimson Tempest benefits from haste.
[Pending Restart] [Elune] - Blood Bane now increases the damage of all Rogue Bleed effects by 10%. Was only Rupture previously.
[Pending Restart] [Elune] - I’m a Fan of Knives can now be triggered by damage over time from Rupture and Garrote.
[Pending Restart] [Elune] - Using Saber Slash at 5 combo points now spreads your Rupture up to 8 enemies and the damaging proc now has 10% Attack Power and Spell Power scaling (it did not have any before).
[Pending Restart] [Elune] - Increased base damage and scaling of Crimson Tempest by approximately 40%.
[Pending Restart] [Elune] - Ripping Tempest now also increases the damage of Crimson Tempest by 40%.
[Pending Restart] [Elune] - Consuming Ready to Demolish! with Expose armor now increases your armor penetration by 20%. Down from 35%. The buff now also lasts 15 seconds. Down from 20 seconds.
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[Pending Restart] [Elune] Nature's Splendor now grants 1 extra tick to Wrath of the Plague damage over time effect.
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[Pending Restart] [Elune] Fixed a bug where One with the Light reduced your overall damage by an additional 10% instead of only physical damage in PvP combat.
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[Pending Restart] [Area-52] [Elune] Fixed a bug where Surge of Light would not stop your next Flash of Light from being able to critically hit.
Dungeony & Raidy
[Pending Restart] [Magister's Terrace] Fel-Blood Potion used by Wretched Bruser, Skulker and Husk now has a cast time of 1.5 seconds, up from 1 second.
Všeobecné
[Pending Restart] [Area-52] [Elemental Destruction] - Elemental Immolation no longer consumes Elemental Destruction buff.
Všeobecné
[Area-52] [Pending Restart] Fixed Items that were previously not dropping in High-risk open world. The items dropped from the boss "Reliquary of the Lost" are now available in High-risk.
[Elune] Fixed a bug where the PvP mod of Hand of Ragnaros was not applying to all versions of the weapon. It now deals 25% less damage in PvP combat.
Procs triggered from Battlemage (Ice lance, Arcane Barrage, Fire Blast) Will no longer trigger procs.
[Elune] [Pending Restart] Cat-a-clysm now deals 10% reduced damage in PvP combat.
These changelogs will be rolled out throughout the day. You will need to patch!
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[Elune][Goldrinn’s Guile] - Now increases the damage of your next Vampiric Touch or Mind Blast by 40%. It previously increased their critical strike chance by 20%.
[Elune][Goldrinn’s Focus] - Being affected by Goldrinn's Focus stacks temporarily inactivates Master Flayer, it will function normally while not affected by any Goldrinn's Focus stacks if both talents are known.
[Elune][Goldrinn’s Focus] - Goldrinn's Focus chance to trigger from finishing moves is now 3% per combo point, and can only trigger from damaging single-target finishing moves.
[Elune][Goldrinn’s Focus] - Has been reworked. It will no longer increase the damage of Mind Flay or Mind Sear, it will now instead make Mind Flay deal damage faster, stacking with the channel time reduction that is already present. This will result in additional instances of Mind Flay damage ticks per channel. Both effects are now set to -25% per stack adding up to -75% at max stacks.
[Elune][Lycan Claws] - Lycan Claws now deals 50% increased damage while affected by Worgen Form.
[Area - 52] Fixed a bug where Energy Bolt (Overload) could generate Infused Energy.
[Pending Restart] [Area 52] While Dark Surgeon is active you heal yourself for 20% less in PvP combat.
[Pending Restart] [Area 52] Total Eclipse now applies Moonfire and Insect Swarm in PvP combat as it does versus monsters, but no longer applies a stun or a root.
[Pending Restart] [Area-52] [Elune] Reduced the duration of Mass Entanglement 8 seconds. Down form 30. It’s duration in pvp has not changed.
[Pending Restart] [Area-52] [Steward of Eternity] - Synchronize has been buffed and now does 20% more healing.
[Pending Restart] [Area 52] [Warbreaker] - Increased the weapon damage from 150% to 200%.
[Pending Restart] [Area 52] [Dragon Warrior] - Increased the duration of Dragon Roar buff from 10 seconds to 12 seconds.
[Pending Restart] [Area 52] [Payback] - Increased the duration of the Satisfaction buff from 10 seconds to 12 seconds.
[Pending Restart] [Area 52] [Crackling Thunder] - Increased the duration of the Grounded buff from 8 seconds to 12 seconds.
[Pending Restart] [Area 52] [First to the Fight] - Increased the duration of the Vanguard buff from 10 seconds to 12 seconds.
[Pending Restart] [Area-52] [Burning Darkness] - Flame Born now increases the damage of your Shadow Flame by 10% per stack. Up from 5%.
[Pending Restart] [Area-52] [Burning Darkness] - While Pyroclasm is active, your Shadow Bolt and Unstable Affliction deal 25% more damage. Up from 20%.
[Pending Restart] [Area-52] [Knight of the Eclipse] - Updated the tooltip of Lunar and Solar Knight to properly indicate that the damage increase ALSO affects Starsurge.
[Pending Restart] [Area-52] [Burning Darkness] - Fixed a bug where the Mystic Enchant did not increase the damage done with Unstable Affliction.
[Pending Restart] [Area-52] [Knight of the Eclipse] - Increased the damage increase from Solar and Lunar Knight to 60%, from 50%.
[Pending Restart] [Area-52] [Dark Justicar] - Fixed an issue where Dark Justicar could trigger the Fanaticism Capstone cooldown reduction.
[Pending Restart] [Area-52] [Holy Ascension] - No longer increases the damage of Seals and Judgements.
[Pending Restart] [Area-52] [Booming Thunder] - Booming Thunder now stacks up to 22 stacks. Up from 20.
[Pending Restart] [Area-52] [Booming Thunder] - Booming Thunder now increases the damage of your next Earth Shock by 16% per stack. Up from 15%.
[Pending Restart] [Area-52] [Wind Rager] - Rampant Tornado now increases melee attack speed by 15% from 20%, and Wind Strike damage by 25% from 30%.
[Pending Restart] [Area-52] [Elemental Destruction] - Elemental Destruction now increases the damage of your Immolate and Flame Shock by 18% per stack. Up from 16%.
[Pending Restart] [Area-52] [Wind Rager] - Lowered the additional damage reduction from Wind Rager with Titan’s Grip learned from -10% to -5%. This is a buff.
[Pending Restart] [Area-52] [Fury of the Titans] - Titanic Power now increases the damage of your next Warrior ability by 20% per stack, down from 25% per stack.
[Pending Restart] [Area-52] [Fury of the Titans] - Titanic Fury now increases Physical damage by 10%, down from 20%.
[Pending Restart] [Area 52] [Elune] [Bloodsurge] - Increased the duration of Bloodsurge from 5 seconds to 6 seconds.
[Pending Restart] [Area 52] [Elune] [Ol’ Bloodsurge] - Increased the duration of Bloodsurge from 5 seconds to 6 seconds.
[Pending Restart] [Elune] - Devil’s Ignition now reduces the cooldown of Cat-a-Clysm by 3 seconds, up from 2 seconds.
[Pending Restart] [Elune] - Increased the scaling of Cat-a-Clysm by 50%.
[Pending Restart] [Elune] - Cat-a-Clysm now lasts for 10 seconds, up from 6.
[Pending Restart] [Elune] - Cat-a-Clysm now increases Fire damage taken from the caster by 20%, up from 15%.
[Pending Restart] [Elune] - Devil’s Claws, the fire damage proc, can now also trigger from Ravage.
[Pending Restart] [Elune] - Fixed a bug where Preservation was able to be consumed without an internal cooldown. It now has a 1 second internal cooldown.
[Pending Restart] [Elune] [Field Surgery] - Field Surgery periodical healing now benefits from critical strike chance.
[Pending Restart] [Elune] [Field Surgery] - Field Surgery now has a 45 second cooldown. Up from 30 seconds.
[Pending Restart] [Elune] [Field Surgery] - Field Surgery now benefits from haste.
[Pending Restart] [Elune] [Stance Enhancement] - Increased the ICD of the Bloodrage extension from 6 seconds to 12 seconds.
[Pending Restart] [Elune] - Eldritch Weapon duration has been increased from 30 minutes to 2 hours to match other weapon imbuements.
Mystické enchantmenty
[Area 52] [Payback] Fixed an issue causing you to gain max stacks of Satisfaction from a single cast of Payback.