Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
[Area-52] Saber Slash damage increased by 20% in pvp combat.
[Area-52] Savage Blade damage increased by 10% in pvp combat.
[Area-52] Rupture Damage increased by 10% in pvp combat.
[Area-52] Seal of Fervor damage increased by 10% in pvp combat.
[Area-52] Judgement of fervor damage increased by 10% in pvp combat.
[Area-52] Temporal Blast Damage increased by 20% in pvp combat.
[Area-52] Eclipse Strike Damage increased by 10% in pvp combat.
[Area-52] Exorcism Damage increased by 20% in PvP combat.
[Area-52] Exorcist's Slash damage increased by 20% in pvp combat.
[Area-52] Hammer of wrath damage increased by 20% in PvP Combat
[Area-52] Stormborn Damage increases by 10% in pvp combat.
[Area-52] Arcane Shot damage reduced by 10% in pvp combat.
[Area-52] Shadow Waste bolt Damage reduced by 10% in PvP Combat.
[Area-52] Shadow Waste bolt (Waste) Damage reduced by 10% in PvP Combat.
Talenty a kouzla
Fixed a bug where Endless Agony and could interrupt Rest. Endless Agony has now been re-enabled in arena.
Všeobecné
[Area-52] Forbidden Technique damage reduced by 10% in pvp combat.
[Pending Restart] - Fixed an issue where the tier 6 dungeon sets could trigger their party wide shield on non allies.
[Pending Restart] - Mythic+ now rewards more cases of fortune for exceeding the Highest Gear Progression Level for both first and non first-time completions.
Talenty a kouzla
[Pending Restart] [Both Realms] Reduced the cast time of Pick Lock from 5 seconds to 1 second.
Dungeony & Raidy
[Elune][Pending Restart] Removed Wailing Caverns from the possible Mythic Plus key pool due Lady Anacondra double spawning. Anyone who has this key will still be able to complete their current key, but future keys will not be rolled into this instance. This key will return once the issues have been resolved.
[Elune][Pending Restart] Removed Stormwind Stockades from the possible Mythic Plus key pool due to LoS issues. Anyone who has this key will still be able to complete their current key, but future keys will not be rolled into this instance. This key will return once the LoS issues have been resolved.
Všeobecné
[Area-52] Conflagrate damage increased by 10% in pvp combat.
[Elune] Lava Sweep damage reduced by 10% in PvP Combat.
Note: Most Of these changes for Battleground and High-Risk are now just Mirroring their Arena mods.
[Area-52] Adjusted all 2v2/3v3 PvP Mods to be the same as their 1v1 Mod
[Area-52] Oil Dipped Arrows Damage increased by 25% in PvP Combat.
[Area-52] Zandalari Glaive Damage increased by 10% in PvP Combat.
[Area-52] Loa's Assault damage increased by 10% in PvP Combat.
[Area-52] Twilight Torment Damage increased by 10% in PvP Combat.
[Area-52] Syndicate Sniper Shot damage increased by 12% in Battleground and High Risk PvP Combat.
[Area-52] Desolate wind bolt damage increased by 5% in PvP Combat.
[Area-52] Shadow Missiles Damage increased by 5% in PvP Combat.
[Area-52] Arugals Blink damage increased by 5% in PvP Combat.
[Area-52] Fire Fire Fireball Damage increased by 5% in Battleground and High Risk PvP Combat.
[Area-52] Mayhem Damage increased by 20% in Battleground and High Risk PvP Combat.
[Area-52] Icy Penance Damage increased by 20% in PvP Combat.
[Area-52] Steady Shot damage increased by 10% in PvP Combat.
[Area-52] Ambush Damage increased by 10% in PvP Combat.
[Area-52] Chaos Bolt Damage increased by 10% in Battleground and High Risk PvP Combat.
[Area-52] Arcanist Explosion Damage increased by 20% in PvP Combat.
[Area-52] Arcane Shot damage increased by 22% in PvP Combat.
[Area-52] Cone Of cold Damage increased by 10% in PvP Combat.
[Area-52] Absolute Zero Damage increased by 5% in Battleground and High Risk PvP Combat.
[Area-52] Bladestorm Damage increased by 5% in Battleground and High Risk PvP Combat.
[Area-52] Soul Fire Damage increased by 5% in Battleground and High Risk PvP Combat.
[Area-52][Pending Restart][Booming Thunder] Earth shock damage increased by 4% per stack (down from 5%) in PvP Combat.
[Area-52] Chain Lightning Damage reduced by 10% in Battleground And high risk PvP Combat.
[Area-52] Chain Lightning(Overload) Damage reduced by 10% in Battleground And high risk PvP Combat.
[Area-52] Lightning Bolt Damage reduced by 10% in Battleground And high risk PvP Combat.
[Area-52] Lightning Bolt(Overload) Damage reduced by 10% in Battleground And high risk PvP Combat.
Všeobecné
[Pending Restart] - [Elune] - [Area-52] - Increased the amount of Mythic+ Coins that the party receives for first time completion for the highest level that the party leader has done with their own keystone by approximately 16%.
[Pending Restart] - [Elune] - [Area-52] - Increased the amount of Mythic Coins received for completing any Mythic Keystone to +5 per mythic level up from the recently added +3 per mythic level.
[Pending Restart] - [Elune] - [Area-52] - Added a cap to the cost for rerolling your Mythic Keystone, once its past level 50 it will no longer increase in cost to reroll your keystone. This is 10g per level of the keystone.
[Pending Restart] - [Elune] - [Area-52] - Removed the 50g base cost to reroll your mythic keystone.
Webová stránka
[Website] Fixed download link for unpacked variant.
Všeobecné
[Area-52] Wraith PvP Mod has been removed with the recent bugfix, will monitor this spell and make adjustments.
[Area-52] fixed a bug causing wraith to scale for double the intended amount.
Talenty a kouzla
Updated the spell icon for Holy Supernova to distinguish it from Holy Nova. (Pending patch)
Updated the spell icon for Dark Transfusion to distinguish it from Holy Nova. (Pending patch)
Talenty a kouzla
[Elune] - [Area-52] - Gift of the Earthmother now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Frozen Core now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Enlightenment now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Eye of the Storm now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Nature's Guardian now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Spiritual Focus now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Subtlety now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Fel Concentration now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Nature's Focus now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Natural Focus now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Celestial Focus now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Healing Focus now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Alacrity now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Swift Justice now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Infused Gems now increase spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Time Distortion now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Frozen Haste from Frost Bomb now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Wild Felfire now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Nature's Grace Mystic Enchantment now affects the talent, and will increase the Melee, Spell and Ranged haste from Nature's Grace by 2/4/6%.
[Elune] - [Area-52] - Nature's Grace now increases spell, ranged and melee haste instead of just spell haste.
[Elune] - [Area-52] - Sharpened Claws now increases your critical strike chance with all Ranged, Melee and Spells instead of just Melee spells and abilities.
[Elune] - [Area-52] - A New Dawn now increases your critical strike chance with all Ranged, Melee and Spells instead of just Holy spells and abilities.
[Elune] - [Area-52] - Improved Divine Star now increases your critical strike chance with all Ranged, Melee and Spells instead of just Holy spells and abilities.
[Elune] - [Area-52] - Blessing of the Eternals now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Backlash now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Lunar Guidance now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Dreamstate now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Healing Grace now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Killer Instinct now increases your critical strike chance with all Ranged, Melee and Spells instead of just Melee spells and abilities.
[Elune] - [Area-52] - Master of Elements now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell critical strike chance.
[Elune] - [Area-52] - Arcane Instability now increases your critical strike chance with all Ranged, Melee and Spells instead of just Spell spells and abilities.
[Elune] - [Area-52] - Unyielding Faith now increases your critical strike chance with all Ranged, Melee and Spells instead of just Holy spells and abilities.
[Elune] - [Area-52] - Winter's Chill now increases your critical strike chance with all Ranged, Melee and Spells instead of just Frost spells and abilities.
[Elune] - [Area-52] - Arctic Winds now increases all damage done instead of just Frost damage.
[Elune] - [Area-52] - Shattered Barrier now increases all damage done instead of just Magic damage.
[Elune] - [Area-52] - Focused Power now increases all damage done instead of just Holy Shadow damage.
[Elune] - [Area-52] - Malediction now increases all damage done instead of just Magic damage.
[Elune] - [Area-52] - Crusade now increases all damage done instead of just Physical Holy damage.
[Elune] - [Area-52] - Intensity now increases all damage done instead of just Magic damage.
[Elune] - [Area-52] - Playing with Fire now increases all damage done instead of just Magic damage.
[Elune] - [Area-52] - Chilled to the Bone now increases all damage done instead of just Frost damage.