Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
[Elune] Earth shock damage reduced by 10% in player v player combat.
[Elune] Storm surge damage reduced by 10% in player v player combat.
[Elune] Forked lightning damage reduced by 10% in player v player combat.
[Elune] Scorch damage increased by 5% in player v player combat.
[Elune] Chain lightning damage reduced by 10% in player v player combat.
[Elune] Repentant reconcilation healing reduced by 5% in player v player combat.
[Elune] Prayers of the pentitent healing reduced by 5% in player v player combat.
[Elune] Wind strike damage increased by 20% in player v player combat.
[Elune] Hurricane Strike damage increased by 8% in player v player combat.
[Elune] Jadefire corruption pvp mod now mirrors base corruption (0.55).
[Elune] Corruption damage reduced by 5% in player v player combat.
[Elune] Frostbolt Damage increased by 10% in player v player combat.
[Elune] Unstable affliction damage increased by 10% in player v player combat.
[Elune][Pending Restart] Booming thunder damage reduced from 5% to 3% in player v player combat.
[Elune] Stone shard damage increased by 10% in player v player combat. (the previous nerf has been reverted, making this a -5% nerf)
[Elune] Mind flay damage increased by 5% in player v player combat
[Elune] Rend damage increased by 10% in player v player combat.
[Elune] Holy light healing increased by 20% in player v player combat (not 1v1).
[Elune] Arcane missiles damage increased by 10% in player v player combat.
[Elune] Greater heal healing increased by 15% in player v player combat(not 1v1).
[Elune] Align Healing increased by 15% in player v player combat(not 1v1).
[Elune] Healing touch healing increased by 25% in player vs player combat (not 1v1).
Dungeony & Raidy
[Pending Restart] [The Black Temple] [Illidan Stormrage] Corrected an issue where Illidan would stop distributing threat for damage he would have taken when he prevents damage he takes entirely.
[Pending Restart] [The Black Temple] [The Illidari Council] High Nethermancer Zerevor's Nether Orbs now orbit a little lower and have their search radius slightly reduced.
[Pending Restart] [The Black Temple] [The Illidari Council] Reverted a previous change reducing Nether Orbs movement speed while orbiting.
[Pending Restart] [The Black Temple] [The Illidari Council] Reduced the duration of Veras Darkshadow's Smokebomb to 6 seconds, down from 10 seconds. This change also applies to his empowered version Toxic Smokebomb.
[Pending Restart] [The Black Temple] [The Illidari Council] Corrected an issue where Lady Malande would stop distributing threat for damage she would have taken when she prevents damage she takes entirely with Epicure of Pain.
[Pending Restart] [The Black Temple] [The Illidari Council] Reduced the base health of all members of the Illidari Council on Normal and Heroic difficulty by 25%.
[Pending Restart] [The Black Temple] [Mother Shahraz] Savage Blades now have a 2 second grace period after being summoned before trapping targets inside their vortex and will knock enemies away during this time instead.
[Pending Restart] [Pending Patch] [The Black Temple] [Mother Shahraz] Corrected an issue where the visual link of Fatal Attraction would disappear if the linked group was made of 3 targets and one of them died.
[Pending Restart] [The Black Temple] [Mother Shahraz] Corrected an issue where Mother Shahraz would eventually mark targets for Fatal Attraction but never teleport them due to a lag of valid partner targets, rendering them immune to Fatal Attraction.
[Pending Restart] [The Black Temple] [Mother Shahraz] Corrected an issue where Mother Shahraz attacks with her sword Meretrix dealt less damage then intended.
[Pending Restart] [The Black Temple] [Mother Shahraz] Reduced the base health of Mother Shahraz on Normal and Heroic difficulty by 25%.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Corrected an issue where Gurtogg Bloodboil would sometimes inflict Weapon damage with Malevolent Cleave as if there was one additional player inside the raid.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Corrected an issue where Malevolent Cleave would split damage with Totems, Pets and Guardians.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Improved the line building of Gurtogg Bloodboils Seismic Smash when targeting very far away targets.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Gurtogg Bloodboil will now ignore Pets, Totems and Guardians entirely.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Teron Gorefiend now summons one additional constructs for every player that had died during the encounter beyond the first. Previously he would summon up to 4 additional constructs for every player that had died beyond the first, up to a maximum scaling with the number of player inside the raid, eventually leading to the creation of an unstoppable horde of constructs on higher player counts that would increase its own ranks by overwhelming the raid and putting the group in a position they could not recover from.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Vengeful Spirits Spirit Touch now generates 1% of the spirits maximum mana.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Vengeful Spirits spells now require mana to be casted.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected an issue where Shadow Constructs could become stuck and permanently unable to move.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected an issue where player using Paratrooper close to the chamber of the Shade of Akama would trigger Teron Gorefiends introduction.
[Pending Restart] [The Black Temple] [The Shade of Akama] The Shade of Akama now takes 5% less damage and deals 5% more damage for every channeler or sorcerer channeling Soul Domination on to him.
[Pending Restart] [The Black Temple] [Supremus] Increased the base movement speed of Supremus by 33%.
[Pending Restart] [The Black Temple] [High Warlord Naj'entus] Corrected an issue where player could not activate the Valve Gate C on Naj'entus platform, making it not possible to kill The Great Mighty Ooze.
[Pending Restart] [The Battle for Mount Hyjal] [Chromius] Reduced the base health of Chromius on Mythic and Ascended difficulty by 25%.
[Pending Restart] [The Battle for Mount Hyjal] [Azgalor] Reduced the base health of Azgalor on Mythic and Ascended difficulty by 25%.
[Pending Restart] [The Battle for Mount Hyjal] [Kaz'rogal] Reduced the base health of Kaz'rogal on Mythic and Ascended difficulty by 25%.
Všeobecné
[Elune] [Pending Restart] Spirit allocation now causes you to take 15% more damage while in battlegrounds. (This should allow players to take advantage of healers if they are not being active with positioning, while also allowing healers to maintain their current power.)
Dungeony & Raidy
[Pending Restart] [Elune] Removed creatures near the spawn bubble in one of the Zevrim Thornhoof.
[Pending Restart] [Elune] Removed the remaining Guard Mol'dar segments that had 40+ mobs next to the spawn bubble.
[Pending Restart] [Elune] Removed creatures near the spawn bubble in one of the Guard Slip'kik segments.
[Pending Restart] [Elune] Removed Fineous Darkvire from all Lord Incendius segments.
[Pending Restart] [Elune] Removed Stonespine from all Maleki the Pallid manastorm segments.
Mystické enchantmenty
[Area-52] [Pending Restart] Fixed a bug where Crusaders Promise spell ranks were castable at levels lower than they are learned at. (This will prevent players from being able to cast Rank 11 of the spell at level 1.)
Všeobecné
[Area-52] [Champion of Justice] Crusader's Justice Healing reduced by 50% in 1v1 arena combat.
[Area-52] [Champion of Justice] Crusader's Promise Healing reduced by 50% in 1v1 arena combat.
Dungeony & Raidy
[Pending Restart] [Elune] Irradiated Pillager has had it's Radiation Bolt damage normalized to it's scaled level.
[Pending Restart] [Elune] Anvilrage Medic has had it's Mind Blast damage reduced by 44%.
[Pending Restart] [Elune] Shadowforge Geologist has had it's Flame Spike scaling damage reduced by 60%.
[Pending Restart] [Elune] Shadowforge Geologist has had it's Flame Lash damage reduced by 75% and will now increase Fire damage taken by 1% per stack instead of 10%.
[Pending Restart] [Elune] Spectral Tutor will no longer transform the adds it spawns while in manastorm.
[Pending Restart] [Elune] Saturated Ooze will no longer transform the adds it spawns while in manastorm.
Všeobecné
[Elune] Defensive Stance increases damage taken by 10% in player v player combat.
[Elune] Righteous Fury increases damage taken by 10% in player v player combat.
[Elune] Bear Form increases damage taken by 10% in player v player combat.
[Elune] Defensive Stance increases damage taken by 10% in player v player combat.
[Elune] Bear Form increases damage taken by 10% in player v player combat.
[Elune] Righteosu Fury increases damage taken by 10% in player v player combat.
[Elune] Healing done reduced by 20% in player vs player combat.
[Elune] Damage taken reduced by 19% in player vs player combat.
Dungeony & Raidy
[Pending Restart] [The Black Temple] [The Illidari Council] Reduced the speed of High Nethermancer Zerevor's Nether Orbs orbiting him.
[Pending Restart] [Elune] All Archmage Arugal manastorm segments that have Wolf Master Nandos in them have been removed.
[Pending Restart] [Elune] All Akumai manastorm segments that have Twilight Lord Kelris and the creature summon event in them have been removed.
[Pending Restart] [Elune] All The Unforgiven manastorm segments have been modified. All large packs have had their creature count reduced.
[Pending Restart] [Elune] All Guard Mol'dar manastorm segments have been modified. Carrion Swarmer packs have been reduced by more than half.
[Pending Restart] [Elune] The Guard Mol'dar manastorm segments that spawn you next to 20+ creatures has been removed.
[Pending Restart] [Elune] All Magistrate Barthilas manastorm segments have been modified. All large packs have had their creature count reduced.
[Pending Restart] [Elune] The Gath'llzogg segments have had 3 creatures removed from the enterance to the keep to improve flow.
[Pending Restart] [Elune] The High General Abbendis segments have had 3 creatures removed to improve flow.
[Pending Restart] [Elune] All Lorekeeper Polkelt manastorm segments have been modified. Creature spawns in front of Polkelt have been reduced by 50%.
[Pending Restart] [Elune] All Emperor Dagran Thaurissan manastorm segments have been modified. All creatures on the high platforms have been removed to improve flow.
[Pending Restart] [Elune] All Halycon manastorm segments have been modified. Creature spawns next to Halycon have been reduced by 50%.
[Pending Restart] [Elune] All manastorm segments have been modified. All intermediate bosses between the spawn point and the final boss encounter have been removed.
[Pending Restart] [Elune] All manastorm segments have been modified. All creatures in proximity to, inside, or moving toward the spawn bubble have been removed.
Dungeony & Raidy
[Pending Restart] [The Black Temple] [Illidan Stormrage] Reduced the damage inflicted by Akama and Maiev by 50%.
[Pending Restart] [Elune] Gordok Warlock will no longer cast banish while in Manastorm.
[Pending Restart] [Elune] Spectral Teacher will no longer cast banish while in Manastorm.
Všeobecné
Decreased radius of Bone Storm damage in Manastorm from 3yd to 2yd to better reflect the visual.
Svět
[Pending-Restart] First-Class Experimental Teleporter now available in Darnasus and Thunder Bluff.
Talenty a kouzla
[Elune] Buffed Shadowflame Claws. Now also increases the threat of your Shadow, Fire and Physical spells and abilities by 10/20/30%.
[Elune] Buffed Demon Hide. Increases your armor contribution from cloth armor by 10/20/30%, up from 7/14/21%.
[Elune] Buffed Demon Hide. Increases your max health by 2/4/6%, up from 1/2/3%
[Elune] Buffed Dark Apotheosis, increased the threat mod of Demon Claws significantly. It will now deal similar threat to Devastate.
Změny předmětů
Fixed an issue where BoP versions of Stones of Retreat to Goldshire and Razor Hill were in Tiraxis vendor. These were removed and BoU versions were added. The BoP versions from the Adventure mode vendor will stay BoP, as intended.
Všeobecné
[Pending Restart] Improved creature pathfinding system when they chase their target.
Webová stránka
[Ascension DB] Fixed an issue where the 'Trials & Challenges' category could not be selected while creating/editing a guide.
Změny předmětů
[Pending Restart] [The Black Temple] [Items] Applied all previously applied fixes and changes to Black Temple items to their Heroic Bloodforged versions.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Added two absolutely not suspicious Fel Prisons to Illidans Battle Field.
[Pending Restart] [The Battle for Mount Hyjal] [Items] Corrected an issue where the Band of the Eternal Defender would not apply its cooldown info debuf to the player, showing the remaining cooldown on its proc.