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Obecné
[Primalist] Base damage of Molten Core reduced early. Early ranks spread apart wider. Per level damage adjusted.
[Primalist] Base damage of Ruptured Earth reduced early. Early ranks spread apart wider.
[Primalist] Base damage of Geode Barrage reduced early. Early ranks spread apart wider.
[Primalist] Base damage of Rage of Ragnaros reduced early.
[Primalist] Base damage of Torn to Shreds reduced early.
[Primalist] Value of Mountain's Might at 5 stacks reduced.
[Primalist] Base damage of Wildclaw increased early.
[Runemaster] Quickslinger now affects Primordial Blast instead of Spellsling.
[Runemaster] Base damage of Word of Flames reduced early.
[Runemaster] Base damage of Trispell reduced early.
[Runemaster] Base damage of Displace Familiar and Runic Pulse reduced early.
[Runemaster] Base damage of Pyrostrike reduced early.
[Runemaster] Base damage of Spellsling reduced early.
[Tinker] Base damage of Rocket Launch reduced early.
[Tinker] Base damage of Bot:Crash and Trash reduced early.
[Tinker] Repair Shot rank 1 healing reduced. Rank 2 moved to level 12 from 9. Healing adjusted.
[Tinker] Base damage of Arclight Smash reduced early.
[Sun Cleric] Holy Conqueror now also increases the damage of Glorious Execution.
[Tinker] Base damage of Gunsling reduced early.
[Sun Cleric] Seraphic Justice damage boost increased by 5%.
[Sun Cleric] Unintended base damage of Glorious Execution fixed.
[Sun Cleric] Justice now increases the damage of Glorious Execution by 15% instead of 10%.
[Sun Cleric] Blaze of Glory cast time reduction reduced, damage buff increased.
[Sun Cleric] Twin Flames crit mod reduced.
[Sun Cleric] Servant of the Light now reduces cast time of Sunflare and causes
[Sun Cleric] Base damage increase of Sunset to Sunflare reduced. Increased through Solar Conduit node.
[Sun Cleric] Base damage of Horusath Blast reduced early.
[Starcaller] Lunar Shock rank two now learned at lvl 15 instead of immediately after acquisition.
[Sun Cleric] Base damge of Gavel of Attonement reduced early.
[Starcaller] Base damage of Moon bow reduced early. Per level increased slightly.
[Cultist] Base damage of Shadow of the Void reduced early. Scaling increased.
[Cultist] Scaling of Twilight Slam (Entropic Slam shield) reduced, threat increased.
[Cultist] Base damage of Twilight Shieldtoss reduced early.
[Cultist] Base damage of Entropic Slam reduced early.
[Cultist] Scaling of Blade of the Empire reduced.
[Cultist] Base damage of Horrorbolt reduced early.
[Cultist] Base damage of Blade of the Empire reduced early.
[Ranger] Issue where Flank was not scaling with AP has been fixed
[Ranger] Adaptation: Gloomstalker and Huntsman are now in a switch node. New node introduced where Gloomstalker once was.
[Ranger] Farstrider can now stack multiple horn effects
[Ranger] Issue where 10 stacks of Tactician increased Strider's Blade to 4.2% has been fixed, now increases Strider's Blade effect by 1% per stack for a total of 10% and also increases self melee damage by 3% per stack to balance out the ranged and melee phase
[Demon Hunter] New node placed in the original position of Burning Vengeance.
[Starcaller] New node placed in the original position of Warden of the Moon
[Son of Arugal] Packleader nodes requiring you to be hit to proc adjusted to work with avoidance.
[Starcaller] Warden of the Moon now allows Celestial Strike to cleave to 2 nearby enemies.
[Barbarian] Bring in the RIPPER now also reduced the duration of the lockout debuff of Ripper alonside it's CD.
[Runemaster] Spellwrath not drawing certain Cards in Spellslinger fixed.
[Guardian] Issue where after swap of names of Motivation and Inspiration, effects refering to them were not properly adjusted fixed.
[Cultist] Shieldreave proc fixed.
[Cultist] New node places in the original position of Herald of Y'shaarj.
[Cultist] New node added to influence tree.
[Knight of Xoroth] Hellfire talent tree rearranged slightly to account for Oath of Hellfire being made baseline
[Sun Cleric] Added Protect of the Flame node to the Seraphim tree for Tank Seraphims
[Knight of Xoroth] You now learn Oath of Hellfire when you choose Hellfire
[Knight of Xoroth] Shieldgore moved to Defiance tree
[Reaper] Increased the proc chance of Otherworldly Presence
[Reaper] Soul Slip adjusted
[Reaper] Spectre Stride range increased from 20 to 30 yds
[Reaper] Domination talent tree re-arranged slightly to account for Jailer of Souls being made baseline
[Reaper] New Harvest Talent: Blood Harvest
[Reaper] Hulking Harvester now increases max hp and crit chance, rather than just max hp
[Reaper] Doomrend healing values increased slightly
[Reaper] Dark Passage now only reduces the CD of Limbo by 30 sec, down from 1min
[Reaper] Limbo can now be used outside of execute range and has had its healing and duration reduced slightly
[Reaper] Moved Soul Slam up 2 rows and created a switch node for it
[Reaper] Possession healing reduced from 20% to 15%
[Reaper] Added a new switch node to Beyond Saving in the Harvest tree to allow for more pathing options
[Reaper] Added a new switch node to Soul Eater in the class tree
[Reaper] Removed the -healing done % and the increased damage on Harvest Reaper passive
[Primalist] New talent to replace the interrupt from the Primalist class tree
[Primalist] Geomancy has received 2 new nodes as well as Stonebreaker and Magmafury moving into spec passive as a switch node
[General] All tank stances and taunts moved baseline to level 10 on spec selection
[Son of Arugal] New packleader node in place of Eternal Curse
Obecné
[General] All interrupts moved to baseline level 15
[Witch Doctor] Issue where Spirit Shock had mana burn without the Improved talent has been fixed
[Runemaster] Plasmacaster / Ethereal Oil switch node removed, now only Plasmacaster
[Barbarian] Class tree pathing slightly adjusted
[Barbarian] Mock has received ranks equal to Demoralizing Shout
[Barbarian] Savage Rage values reduced slightly
[Barbarian] Moved Massacre up a tier
[Barbarian] Added a new talent to the class tree, Savage Speed
[Barbarian] Rancor now only increases the damage of your next Wrecker
[Barbarian] Ogre's Endurance now increases energy by 10/20% down from 20/40%
[Barbarian] Added various new talents to support the dual wield vs 2H playstyle in the Brutality tree
[Barbarian] Ogres Might changed to synergize with Brutal Swing and Wrecker
[Barbarian] Mock changed to reduce the AP of all opponents in a 10yd radius
[Barbarian] Executioner changed to synergize with Surging Fury
[Barbarian] Savage Smash and Ripper now have an energy cost
[Barbarian] Relentless Barbarian changed to synergize with Brutal Swing and Barbaric Strike
[Barbarian] Ripper now costs energy
[Barbarian] Moved Decapitate higher in the tree so that it is no longer a capstone
[Barbarian] Added a new effect to Dauntless
[Reaper] Soul tree repathed.
[Reaper] New Soul Talent: Death Dealer - Dirge and Reave hit 3 additional enemies
[Reaper] Jailors Call and Mawshackle moved up from the capstone row and are now pickable in the Soul tree
[Reaper] Misfortune is now called Soulless Misfortune, and increases the critical strike chance of Murder and Soulrot by 10%
[Reaper] New Soul Talent: Harbinger of Souls, increases arcane and shadow damage by 4%
[Reaper] Wicked Shadows and Soul Eater added to the class tree
[Reaper] New Class Talent: Spectral Affinity, increases magic damage by 3%
[Reaper] Soul Catcher now reduces the cooldown of Murder by 3 seconds on top of its previous effects