Zobrazte všechny naše změny v minimálním formátu.
Seřazeno v chronologickém pořadí.
Obecné
[Barbarian] Ripper damage been adjusted for Normalized Weapon Damage.
[Barbarian] Headhunter's Axe damage been adjusted for Normalized Weapon Damage.
[Barbarian] Rancor damage been adjusted for Normalized Weapon Damage.
[Barbarian] Decapitate damage been adjusted for Normalized Weapon Damage.
[Barbarian] Gutspiller damage been adjusted for Normalized Weapon Damage. (Will remain Unnormalized)
[Barbarian] Berserker Axe damage been adjusted for Normalized Weapon Damage.
[Barbarian] Barbaric Whirl damage been adjusted for Normalized Weapon Damage.
[Barbariab] Barbaric Strike damage been adjusted for Normalized Weapon Damage.
[Barbarian] Axe Throw damage has been adjusted for Normalized Weapon Damage.
Obecné
[Son of Arugal] Catch the Scent not increasing movement speed has been fixed.
[Gladiator] Gladiator's Grit, Masterwork and Guardian's Presence now increase the damage reduction of Raise Shield in addition to their original effects.
[Son of Arugal] Thick Pelt now increases armor contribution.
[Gladiator] Raise Shield base DR reduced to 50%.
[Gladiator] Gallant now reduces the cooldown of Raise Shield in addition to it's original effect.
[Gladiator] Additional Raise Shield reduction removed from Vanguard Spec Passive
[Gladiator] Raise Shield base CD reduced to 16 seconds.
[Monk] Fixed an issue where Blade Tempest was not usable in Stormwind/Orgrimmar
[SoA] Fixed an issue where Grimclaws passive was considered a negative effect and therefore removed when entering arena
[Demon Hunter] Fixed a bug where Demon Form would not apply in cities
[Demon Hunter] Fel Spells stacks now grant 4% spell haste down from 5% but last 10 sec
[KoX] Unseal no longer scales with Strength
[KoX] Unseal now scales properly from SP
[Stormbringer] Fixed a bug where Typhoon stacks would not generate in cities
[Stormbringer] Swapped VFX of Hastening Winds & Kiss of the Clouds
[Stormbringer] Blessing of Air VFX removed
[Stormbringer] Hastening Winds now grants 2 stacks of Lightning Rod to the caster
[Stormbringer] Moved Improved Lightning Rod from class tree into Lightning
[Stormbringer] Moved Flash Storm from Lightning to class tree
[Stormbringer] Moved Lightning Rod from class tree into Lightning
[Barbarian] Strongarm is now an active 30 min buff that grants flat AP to allies
[Guardian] Heavy Strikes now also grants 15% of Strength as crit rating
[Guardian] Shattering now increases block rating from Strength instead of Agi
[Guardian] Vigilant Reflexes now increases block rating from Str instead of Agi
[Guardian] Forceful impact no longer increases the damage of Shieldforge
[Guardian] Death Ram now scales directly from block rating & AP instead of Agi
[Guardian] Powerful Voice now reduces the CD of Inspiring Speech by 2 sec and allows it to affect an additional attack or spell
[Guardian] Added a new 2-point passive to early Vanguard side on Guardian's class tree
[Guardian] Added a new 2-point passive to early Gladiator side on Guardian's class tree
[Guardian] New VFX for Inspiring Speech
[Guardian] The 'Valiant' passive in class tree now also causes Valiant Strike to reset Inspiring Speech and make its next use instant
[Guardian] Inspiring Speech now grants your target's next 3 attacks or spells a bonus rather than reducing damage taken by 5%
[Guardian] Triumphant now lasts 30 sec up form 10 sec
[Guardian] Swapped the positions of Warbringer's Manuscript and Battle Bard
[Guardian] Ambition now reduces the cost of Inspiring Speech by 15 and causes it to grant you haste when used
[Guardian] Battle Bard now gives physical damage a chance to reset the CD of Inspiring Speech and make its next use instant
[Guardian] Added a new 30 min buff that grants allies 5% stamina
[KoX] Changed Demon's Might into an active buff that increases the strength of nearby allies by 5% for 30min
[Ranger] Fixed tooltip of Battle Screech
[Ranger] Falcon's Focus now grants 5% Agi and 5% movespeed instead of 8% crit to beast/dragon and 10% movespeed
[Ranger] Readiness now grants 20 focus every 5 sec instead of 40 focus every 10 sec
[Ranger] Farstrider's spec passive no longer reduces the duration of horns
[Ranger] Increased base CD of Grapplebomb to 40 sec from 30 sec
[Ranger] Farstrider's spec passive no longer buffs horns
[Ranger] Backstep will no longer break Elude
[Starcaller] Huntress Shot is now 30yd range
[Starcaller] Moon Arrow is now 30yd range
[Cultist] Removed the mana cost from Hammer of Twilight
[Starcaller] Starfire Shot is now 30yd range
[Cultist] Reduced range of Empire's Grasp to 30yd from 40yd
[Cultist] Fixed a bug where Saronite Prayer was not applying to party members
[Witch Hunter] Sensed Evil now lasts 20 sec down from 60 sec
[Witch Doctor] Shadow Marks now last 20 sec down from 60 sec
[Reaper] Ethereal now reduces CD of Shift by 80% down from 100%
[Reaper] Crimson Pact now buffs stamina by 5% down from 10%
[Reaper] Ethereal now reduces CD of Underwalk by 60% down from 100%
[Sun Cleric] Warmth now grants flat increased health (5 * level) instead of a Stamina increase
[Primalist] Primal Hunger now also increases the attack power of all party and raid members by 5%
[Sun Cleric] Piety's spec passive now grants 6 rage on Holy damage down from 8 rage
[Sun Cleric] Added connection between Blaze of Glory and Burning Light
[Sun Cleric] Added connection between Photosynthetic and Burden of Sacrifice
[Sun Cleric] Swapped the position of Spears of Light & Dawnsear in class tree
[Sun Cleric] Swapped the position of Twin Flames and Harsh Lessons
[Sun Cleric] Spiteful now grants 5 Rage every 10 sec instead of 4 every 5 sec
[Pyromancer] Reduced range of Summon Flame Orb to 30yd from 40yd
[Pyromancer] Increased range of Flame Step to 30yd from 20yd
[Necromancer] Will of the Necropolish now lasts 14 sec
[Pyromancer] Firelord's Mandate is now a 3% spell crit chance aura that affects all allies.
[Stormbringer] Moved Summon Air Elemental to the Wind passive from the class tree, shifted around class talents to account for this change.
[Chronomancer] Accelerated Learning now gives you mp5 akin to Blessing of Wisdom, and has ranks.
[Witch Doctor] Voodoo Alchemy has been reverted to its previous iteration:D
[Barbarian] Conqueror changed to a passive node that only affects the Barbarian
[Starcaller] Galactic Vigor is now an active core ability that grants 5% Stamina to all allies. Lasts 30min. (A new talent will replace where it was in the tree)
[Barbarian] New Spell: Barbarism - Increases attack power by a flat amount for 30min.
[Knight of Xoroth] New Spell: Demon's Might - Increases the Strength of all allies by 5%. Lasts 30 min.
[Monk] New Spell: Ascension - Increases attack power by a flat amount for 30min.
[Guardian] Can no longer use Two-Handed Swords, Axes, and Maces. Polearms to be removed in a future patch.
[Guardian] Vanguard's Passive node now indicates that it reduces the cooldown of your Raise Shield
[Guardian] Arcing Strike no longer generates increased threat baseline
[Guardian] Arcing Strike now generates increased threat while in the Vanguard spec
[Guardian] New Spell: Chivalry - Increases the Strength of all allies by 5%. Lasts 30min.
Still working on standardizing all of the 30min duration buffs so that they work similarly, and still creating new visuals (some have placeholder visuals)
[Son of Arugal] New Spell: One With The Pack - Increases the Stamina of all allies by 5%. Last 30min.
[Primalist] New Talent: Ride the Wave - Increases movement speed of all allies after using Primal Wave
[Monk] Grace of Aman'thul now gives 30% of your agility as armor, up from 25%.
[Primalist] Return to Life is now core and learned at level 15
Obecné
[Son of Arugal] Adjusted values of Bloodthorns.
[Son of Arugal] Ferocity spec passive no longer has a hidden AP to SP conversion. Caster spells have had their AP scaling increased as compensation.
[Barbarian] Ancestral Wisdom has been adjusted to give all hit rating.
[Barbarian] Ale of the God-King AP scaling has been reduced significantly and it's Spirit scaling reduced slightly.
[Ranger] Crossbow Master now reduces the range of Dismounting Shot too.