Ascension Changelog

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2023/04/04

Talenty a schopnosti

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[Sun Cleric] Fixed an issue where Trial of Valor would make your Valkyrie Spear taunt twice, instead of the intended once. It will now trigger it's taunt once the spear lands

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[Sun Cleric] Fixed an issue where you could cast Seraphims Oath and switch to a different primary tree and retain its effects in Blessings/Piety trees

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[Sun Cleric] Fixed an issue where in some circumstances it was possible to apply faith to allies, it should now correctly only apply to yourself

2023/04/03

Talenty a schopnosti

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[Sun Cleric] Fixed an issue where the Level scaling was far too high on Warmth. It will now grant 1 stamina per level, rather than 5

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[Pyromancer] Fixed an issue where Scorching Talons tooltip was incorrect. It now correctly states that Magic Damage taken is reduced by 20%

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[Sun Cleric] Guidance spells will now no longer require you to target the ally affected by Solar Guidance and will now instead auto-cast on the target of your Solar Guidance.

2023/04/02

Talenty a schopnosti

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[Pyromancer] Fixed an issue where Deep Breaths damage bonus to Breath of Neltharion was not stacking with Breath Charges damage increase.

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[Pyromancer] Fixed an issue where Magmaspike could only hit up to 1 additional nearby enemy. It will now correctly deal damage to all nearby targets within 8 yards.

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[Pyromancer] Fixed an issue where Burst did not correctly have a Global Cooldown on Ranks 2-10

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[Pyromancer] Fixed an issue where Dragon's Blood was not increasing the Critical Strike Damage Bonus of Neltharions Breath by 60%.

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[Pyromancer] Fixed an issue where Ashes of Life was scaling from Attack Power and Spell Power, it will now heal for the correct amount as the tooltip states.

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[Pyromancer] Fixed an issue where Dancing Flames was not spreading Volcanic Burst and Ignite properly, They will now correctly be spread like Scalding Brand.

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[Pyromancer] Cataclysmic Ray now causes a new damage entry called Scorching Ray (Cataclysmic Ray) its damage remains unchanged.

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[Pyromancer] Fixed an issue where Scorching Ray would deal AoE damage in a 1 yard radius all the time. It will now correctly deal damage to 1 target unless Cataclysmic Ray is active.

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[Pyromancer] Fixed an issue where the Stun applied by some of Pyromancers abilities was not able to be trinketed or Racialed to dispell the stun effect.

2023/04/01

Obecné

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[General] Gnomes removed

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[General] Gnomes can now be Witch Doctor and Demon Hunter

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[Starcaller] Starsunder now reflects 80% of damage dealt back to you, every attack made against you for the next 30 minutes is reflected back to the target

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[Starcaller] Renamed to Starballer, and can only equip gold chains and low-hanging trousers

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[Barbarian] Getting back to back Unga and Bunga procs proc Unga Bunga, instantly killing the target

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[Barbarian] Your main hand attacks have a chance to proc “Unga” and your offhand attacks have a chance to proc “Bunga”

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[KoX] Corpse Blade has received VFX changes, your weapon now becomes a Corpse

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[Guardian] All damaging abilities grant 90% DR for 5 seconds and an additional 5 seconds for each yard you move forward while this effect is active, stacks up to 30 times.

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[Pyromancer] Now requires matches to use any ability that deals Fire Damage

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[Stormbringer] Wind Servant has been renamed to Thunder Buddy because storms are scary

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[Monk] Renamed to Mime

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[Monk] Can no longer type in chat, as they are vowed to silence, and can only use emotes to communicate

Talenty a schopnosti

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[Pyromancer] Fixed an issue where Stoke was not useable, and also wasn't becoming useable when Ignite was on the target. It now correctly requires Ignite to be cast.

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[Pyromancer] Fixed an issue where Melt wouldn't hit more than 1 target when the Overheat condition was met. It will now correctly hit up to 3 nearby targets in addition to the main target when Overheated.

2023/03/31

Obecné

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[Cultist] Abyssal Doom incorrect cast time being displayed has been fixed

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[Primalist] Earthspine visual scaling issue has been fixed

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[Primalist] Earth's Embrace Amber Stone VFX no longer stays in place upon cancelling

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[Monk] Jab VFX no longer has an effect on the caster

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[Guardian] Glory, Tactical Combat, and Minstrel tooltip have been fixed

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[Starcaller] Stellar Drift has received new VFX

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[Starcaller] Slipstream VFX has been changed to accurately reflect the radius

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[Necromancer] Putrefy has received new impact VFX

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[Necromancer] Crpyt Plague VFX after 18s has been changed to reflect the radius affected

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[Necromancer] Crypt Plague aura has received slight VFX changes

2023/03/30

Obecné

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[SoA] Vampirism procs have been fixed

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[Tinker] Rocket Boots Roots issue has been fixed

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[Necromancer] Slight VFX change on Flesh to Worms cast

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[Necromancer] Slight caster VFX change on Phylactery

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[Necromancer] Crypt Plague no longers has an impact VFX on the caster, and does not cause a cast animation after the 18s duration

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[Necromancer] Black Death has received VFX changes

2023/03/29

Obecné

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[SoA] The Cup Runneth Over can now stack 10 times down from 16

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[SoA] Consume now on regular GCD

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[SoA] Consume now costs a small % of your base HP to cast

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[SoA] Taldaram's Torment now costs a small % of your base HP to cast

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[SoA] Taldaram's Torment now has 40yd range down from 50yd

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[SoA] Taldaram's Torment now stacks up to 4 times down from 10

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[Reaper] Soulrot is now a 60 sec CD with 14 sec duration

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[Reaper] Soulrot now harvests a Soul Fragment every tick instead of generating a reaped soul when it ends

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[Guardian] Fixed tooltip of Shattering

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[Tinker] Spare Parts should now correctly last indefinitely

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[Sun Cleric] Valkyrie Spear's Holyflame Ground effect now ticks every sec instead of every 2sec

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[Sun Cleric] Valkyrie Spear's Holyflame Ground effect now scales with rank

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[Sun Cleric] Valkyrie Spear's Holyflame Ground effect now lasts 15 sec up from 12 sec

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[Sun Cleric] Valkyrie Spear's Holyflame Ground effect no longer grounds enemies

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[Sun Cleric] Valkyrie Spear is now a 30 sec CD

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[Sun Cleric] Cleaned up the tooltip of Valkyrie Spear

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[Sun Cleric] Shining Shield is now a passive

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[Sun Cleric] Blade of the Sun is now a passive

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[Sun Cleric] Dawnbringer now has a 15 sec base CD up from 12 sec

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[Sun Cleric] Replaced Emancipate with a new passive

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[Sun Cleric] Solar Crash is now a passive

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[Sun Cleric] Gleam is now a passive

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[Sun Cleric] Fixed Transgression tooltip

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[Monk] You can now choose to cancel the Engrave Fists buff if you want to, but I don't reccomend it

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[Monk] Engrave Fists now has a 2 sec cast time and an animation

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[Monk] Unarmed Combat Master is now called Engrave Fists

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[Monk] Hook is now learned at level 2 up from level 1

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[Monk] Iron Fists is now learned at level 4 up from level 2

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[Monk] Martial Strike is now learned for Runes spec at level 17, instead of while using a one handed weapon

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[Monk] Staff Strike is now learned for Discipline spec at level 10, instead of while using a staff

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[Monk] Added some new basic passives to Fighting

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[Monk] Tithe buffs are now death persistent

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[Monk] Disabled Haymaker

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[Monk] Pursuit at 6 stacks now increases both damage and duration of combat moves by 25% down from 100% and 20% respectively

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[Monk] Pursuit duration reduced to 30 sec

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[Monk] New icon for Fist of Light

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[Monk] Divine Tempest now simply called Pursuit, and allows you to generate Pursuit stacks (which no longer generate baseline)

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[Monk] Meditate now also regenerates energy, in addition to health

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[Monk] Fist of Light now gets its cooldown reduced by Jab

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[Monk] Meditate tooltip cleaned up

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[Monk] Hook is on a 4 sec CD, dealing moderate damage and dealing 20% bonus damage, generating 5 energy and 1 rune for each Jab Combo stack

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[Monk] Jab grants a Jab Combo stack

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[Monk] Replaced Left Hook and Right Hook with 2 new abilities, Jab and Hook (different from current Hooks)

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[Monk] Jab now causes small damage, costs 30 energy, and is on regular GCD with no CD

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[Monk] Fixed a bug where Blademaster Strike was usable with Staves

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[Monk] Hundred Fist Strike now states that you can channel while moving

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[Monk] Ward Against Harm now has a 1 sec ICD

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[Monk] Fixed the tooltip of Spiritual Ascension

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[Monk] Slightly altered wording of Double Jump

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[Monk] Slightly altered wording of Light's Grace

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[Cultist] Fixed a bug where Recurring Nightmare was not appearing correctly in the Corruption talent tree

Talenty a schopnosti

Změna

[Pyromancer] Fixed an issue where Burning Embers wasn't making Spellburn cast ignite whilst this talent was learned.

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[Pyromancer] Fixed an issue where Draconic Tempest was not increasing the cooldown of Ignite by 30 seconds, 70% reduced duration and 70% increased tick rate.

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[Pyromancer] Fixed an issue where Everburn was not increasing the duration of Ignite, Blaze and Scalding Brand

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[Pyromancer] Quickburn now correctly Increases the tick rate and reduces the Duration of Ignite, Blaze and Scalding Brand.