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Seřazeny chronologicky.
Všeobecné
Fixed an issue where Draconic Aegis had a completely ridiculous coefficient scaling.
Všeobecné
[Pyromancer] Flame Swell no longer consumes Ignite, but has received a 2s increase to the cooldown
[Runemaster] Updated Deck of Wonders VFX/SFX
[Necromancer] Updated Unholy Champion VFX/SFX
Talenty a kouzla
[Necromancer] Fixed an issue where Flesh Golem, Gurgling Horror, Grave Mage, and other non physical minions could not proc Foul Remnants.
[Necromancer] Clarified Foul Bidding: Protect tooltip to make it clear your minions do not attack while active.
[Necromancer] Clarified Fetid Pawns tooltip to indicate it will also launch Ghouls(Ghoulish Mutation) at the target.
[Necromancer] Foul Bidding Assault. Tooltip now displays threat % increase. Minions will now display the active aura for additional PvP clarity.
[Necromancer] Clarified tooltip to indicate Crypt Scarab also increases the size of your minions.
[Necromancer] Upped damage by roughly 50% on Rank 1 Crypt Scarabs to account for full stacks not noticably increasing the damage of minions at lower levels. Higher ranks were slightly buffed. This will improve the early level gameplay flow of Animation Necro.
[Necromancer] Removed the deprecated tooltip reference for Animate: Putrid Ghoul from the Animation Necromancer passive. No gameplay was changed.
[Necromancer] Crypt Scarab max/base/spell level refactored to account for learning rank 2 immediately upon unlocking the spell at level 13 in talent trees.
Všeobecné
[Starcaller] Bathe fixed
[Primalist] Endless Rage now grants 5/10 Rage every 5 sec instead of 10/20
[Son of Arugal] Life Anew now grants 40% reduced pushback per rank
[Son of Arugal] Feral now grants 3 Rage every 5 sec down from 5 Rage every 5 sec
[Witch Hunter] Searing Hilt now grants 15% haste down from 40%
[Witch Hunter] Fencing Master now grants 4% melee haste per stack down from 6%
[Witch Hunter] Interrogator now lasts 10 sec but grants only 3% haste per stack
[Tinker] Handcannon now reduces healing by 30% for 8 sec
[Runemaster] Attempting a fix for an issue where Thaumaturgy would fail to consume certain effects if the target was killed by the initial damage
[Runemaster] Sorcerer's Cage should now be able to deal damage to slow-immune targets
[Reaper] Added node connection between Anima Drinker and Limbo
[Sun Cleric] Ranks of Guidance: Invervention will now all appear in the Blessings tab
[Reaper] Added node connection between Umbral Wanderer and Dark Passage
[Reaper] Moved Soulwarden's Resolve into the class tree
[Reaper] Spectre Stride now has a talent that causes it to reduce healing to the target, in the Soul tree
[Reaper] Moved Jailer of Souls into the Domination tree
[Ranger] Blood Siphon no longer reduces healing effects with its Soul Infusion
[Reaper] Spectre Stride no longer reduces healing effects baseline
[Monk] Bodyslam now reduces the target's healing received by 50% for its duration
[Monk] Clarified the tooltip of Light's Grace to reflect that allows you to Double Jump again before hitting the ground, instead of actually resetting Double Jump's cooldown
[Ranger] Ironstrike Quiver values nerfed
[Ranger] Backstep now specifically affects Skullpiercer Shot & Quick Shot, instead of just boosting RAP
[Ranger] Swiftshot should now proc correctly
[Ranger] Counter Striker now correctly counts as a stun effect (and will be correctly trinketable)
[Witch Doctor] Updated tooltip of Voodoo Witch Doctor to reflect that it no longer actually allows your hexes to crit baseline
[Pyromancer] Magma Skin now also reduces pushback by 50%
[Pyromancer] Student of the Flame now also reduces pushback by 30%
[Pyromancer] Fixed Twin Flames talent
[Stormbringer] Wind's Grace now also reduces pushback by 40%
[Stormbringer] Pressure Release now also reduces pushback by 40%
[Stormbringer] Fixed an issue where Flux stacks would also apply to self
[Stormbringer] Thunderstrike now reduces healing received by 35% for 8 sec
[Barbarian] Wrecker now also reduces healing received by 50%
[Barbarian] Fixed a bug where Axe Throwing would not correctly repeat at a speed based on missing HP for Headhunting spec
[Witch Hunter] Updated tooltip of Interrogator
[KoX] Brimstone Battlemaster fixed
[Sun Cleric] Fixed Refraction
[Sun Cleric] Solar Shower now only procs from Holy crits
[Sun Cleric] Fixed Ancient Rites
[Sun Cleric] Fixed tooltip of Divine Vision
[Chronomancer] A Ripple In Time fixed
[Cultist] Fixed the various issues to do with Blade of the Empire's range modifying effects
[Cultist] Fixed the various issues to do with Eldritch Strike's range modifying effects
[Demon Hunter] Tyranny spec passive now causes DF to activate in combat and disables regular DF
[Demon Hunter] Fixed a bug where Hateforged Barrier would also proc when Felfury is generated, instead of only when spent
[Demon Hunter] Burning Vengeance no longer causes DF to activate in combat baseline, but now still allows it to activate at 100 rage
[Demon Hunter] Fixed an issue where Spellbreak would not correctly gain range after using Glaive Rush
Talenty a kouzla
Earthshaping will now trigger Geode, not Geode Barrage as stated in the tooltip.
Talenty a kouzla
Reaper will now learn Shoot so they can use equipped ranged weapons.
[Monk] Tithe will no longer go on cooldown if it fails. (pending restart)
Všeobecné
[Cultist] Eldritch Empowered Blade now properly increases Blade of the Empire range
[Pyromancer] Updated the VFX on Draconic Aegis
[Pyromancer] Issue where Explode and Overheat shared a cooldown has been fixed
[Pyromancer] Issue where Magmaspike and Stoke shared a cooldown has been fixed
[Pyromancer] Issue where Draconic Aegis and Volcanic Shell shared a cooldown has been fixed
[Sun Cleric] Updated the SFX on Gavel of Atonement
[Runemaster] Updated the VFX on Mind Guard
[Stormbringer] Updated the VFX on Body of Lightning
[Son of Arugal] Updated the VFX on Claw Sweep
All classes will now have the Resilient Constitution buff.
[Starcaller] Fixed Bathe talent
[Monk] Using dual weapons no longer gives a baseline chance to proc Thrashing Blade
[Venomancer] Venom Fang will no longer reset swing timer
[Barbarian] Fixed a bug causing Axe Throw's repeating effect for Headhunting spec to break
[Barbarian] Fixed You Want Axe?
[Cultist] Mind Leak & Masochism are now correctly swapped
[Cultist] Shifted around some nodes in the middle of the class tree
[Chronomancer] Swapped the positions of Empower Wand: Chaos & Empower Wand: Quickness
[Runemaster] Reduced the range at which Familiar: Trispell's missiles will fire from 40yd to 15yd
[Necromancer] Unholy Champion will now correctly appear in the Animation spellbook tab
[Primalist] Fixed Geode Chain talent
[Stormbringer] Fixed scaling of Mending Gust ranks
[KoX] Fixed a bug where Oath of Defiance's Rage generation could not occur while silenced
[KoX] Fixed the rage generation for Oath of Defiance
[KoX] Oath of Defiance can now generate Rage from avoided attacks in addition to actually being hit
[Ranger] Hail of Arrows now has a tooltip for its debuff
[Tinker] Fixed a bug causing Take Aim to give Sniper Rifle BPS a cast time before the channel starts
[Tinker] Fixed an issue causing Sniper Rifle's casting speed modifier for Repair Shot to fall off on death
[Tinker] Fixed an issue causing Master Sapper to still require 8 TE invested even though it's now placed in the AE tree
[Venomancer] Fixed an issue where Venom Fang would not correctly start auto attacking
[Tinker] Fixed some bugs with Lightning Conductor
[Venomancer] Fixed a bug where Sting would incur a cooldown on Chosen of Shadra
[Pyromancer] Fixed an issue causing Draconic Fang to proc at 100% chance
[Runemaster] Rearranged some nodes in Runic tree, making Warpslide accessible earlier
[Runemaster] Familiar: Trispell no longer empowers Familiar: Warpslide's damage
[Runemaster] Fixed an issue where Etch would fail after 1 tick if you did not have a Familiar summoned
[Runemaster] Fixed the Runesleeve talent
Talenty a kouzla
Fastcast will now properly consume on next cast.