Ascension Changelog

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2022/12/13

Obecné

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[Runemaster] Augur's Shield no longer costs mana

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[Runemaster] Augur's Shield now regenerates 15% max mana and boosts magic resistances for 8 sec (still gives bonus threat too)

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[Runemaster] Removed the mana cost of Elemental Invocation

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[Runemaster] Fixed an issue where Elemental Invocation would not set your attunement to match your blade type, added the stipulation that it only does so if the two are not already matching

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[Runemaster] Removed the mana cost of Elemental Blade

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[Runemaster] Prismatic Displacement now lasts 5 sec up from 3 sec

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[Runemaster] Added a passive called Warpskipper that causes the first Ley Walk every 20 sec to incur no cooldown, and causes Ley Walk to regen 5% mana

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[Runemaster] Prismatic Displacement now grants 25% reduced damage taken instead of 30% dodge chance

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[SoA] Goldrinn's Guile is now on the GCD

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[SoA] Running Wild now works like a ghost wolf and grants 40% speed down from 60%

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[SoA] Goldrinn's Thirst is now on the GCD

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[SoA] Goldrinn's Fang is now on the GCD

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[SoA] Added a new passive to Packleader called Shredding Claws that allows Lupine Shred to reduce Armor

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[SoA] Fixed a bug where Goldrinn's Thirst would remove Worgen Form

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[SoA] Fixed a bug where Ravenous Bite would remove Worgen Form

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[All] Rage classes will no longer respawn with full Rage in battlegrounds

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[Necromancer] Increased SP scaling of Black Death

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[Necromancer] Moved Animate: Putrid Ghoul down 2 tiers

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[Necromancer] Animate: Putrid Ghoul now has a 40 sec base CD but summons 2 Putrid Ghouls instead of 1

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[Necromancer] Removed the old Unholy Command ability from the tree (appearing as NYI)

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[Necromancer] Animate: Plaguefather now has a base duration of 5 sec down from 10 sec

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[Necromancer] Animate: Plaguefather now costs 40 Runic Power

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[Necromancer] Malady of Hunger now increases the daamge taken from all of the caster's leech effects by 35% instead of only Feed by 15%

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[Necromancer] Animate: Plaguefather now has a 3 min CD up from 2 min

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[Necromancer] Expunge (prev Corpseblast) now has ranks

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[Necromancer] Rally the Damned now buffs the damage of active Rotlings, morphs them into ghouls, and prevents them from exploding when they expire instead of actually destroying them and replacing them with Putrid Ghouls

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[Necromancer] Added a new passive to tier 1 that gives Expunge (prev Corpseblast) bonus effects based on active diseaes on the target, mimicing Feed when FtW is active, and Expunge when Black Death is active

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[Necromancer] Corpseblast is now called Expunge

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[Necromancer] Crypt Plague (the spell itself not the mechanic) removed from tree

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[Necromancer] Feed removed from tree

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[Barbarian] Surge of Vigor's heal is now equal to 12% max hp instead of a flat amount based on AP

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[Necromancer] Expunge removed from tree, effects that previously triggered from or affected Expunge now do so for Corpseblast

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[Barbarian] Increased base damage of Berserker Axe

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[Barbarian] Fixed an issue where Honored Ancestor would not have its correct abilities

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[Barbarian] Fixed a bug where Hulk was able to be active at all times

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[Barbarian] Fixed scaling of Dragonflayer Stout

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[Barbarian] Headhunter's Thirst now significantly reduces the cooldown of Berserker Axe but does not remove it entirely

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[Barbarian] Headhunter's Thirst will now grant a minimum of 10% increased damage (previously there was technically no min, meaning you could get as low as 1% with 1% health)

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[Barbarian] Removed the initial cast time of Axe Throwing but increased its energy cost to 25 from 20

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[Barbarian] Headhunter's Thirst now also affects the damage of Ancestor's Fury and Barbaric Whirl, but only scales up to 75% increased damage, down from 100%

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[Barbarian] Increased RAP scaling of Gutspiller's bleed effect

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[Barbarian] Reduced RAP scaling of Axe Throwing

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[Monk] Quickpalm now costs 5 Holy Runes down from 10

2022/12/12

Obecné

Změna

[Demon Hunter] Adjusted Soar to better maintain its elevation without having a large degree of forward momentum

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[Monk] Righteous Duel now scales from Stamina instead of Intellect

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[Necromancer] Phylactery now procs from damage that brings you below 8% health up from 5% health

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[Monk] Pursuit is now specifically granted by using a Combat Move

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[Monk] Pursuit now grants 5% movespeed down from 10% movespeed but stacks 6 times up from 3 times

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[Monk] Condemning Strike now costs 5 Holy Runes instead of 10

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[Monk] Light's Reach now costs 5 Holy Runes instead of 10

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[Monk] Quenching Blow now costs 5 Holy Runes instead of 10

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[Monk] Bladebreaker now costs 5 Holy Runes instead of 10

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[Monk] Sweeping Kick now costs 5 Holy Runes instead of 10

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[Monk] Uppercut now costs 5 Holy Runes instead of 10

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[Monk] Temple Guardian now grants 1 AP per 50 Armor up from 3 (Open to bumping Staff Strike back up but no need to jump the gun let's see where it's at after this so we don't do it blind)

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[Monk] Increased the forward momentum of Double Jump while under the effects of Unburden

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[Venomancer] Fixed an issue where the Horde Scorpid Form model had been replaced with a spider

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[Reaper] Underwalk now slows speed by 40% down from 60%

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[Reaper] Underwalk now lasts until canceled

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[KoX] Rune of Xoroth now causes spells to be deflected instead of reflected

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[Tinker] Fixed an issue where Rockadier could proc twice per BPS

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[Witch Hunter] Hatred and Vitriol now have increased bonus per stack

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[Witch Hunter] Conviction now grants 25% increased damage down from 35%

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[Witch Hunter] Hatred and Vitriol now stack up to 10 times, down from 20

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[Guardian] Battlemaster Strike's Inspiration effect now increases the weapon damage of Arcing Strike by 150% up from 100%

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[Guardian] Inspiring Speech can now be used while moving

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[Guardian] Titanfall now deals 300% damage down from 400%

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[Guardian] Added a new passive to Gladiator tree

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[Guardian] Blitz now causes 60% weapon damage plus a flat amount of physical damage instead of just 100% weapon damage

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[Barbarian] Increased AP and level scaling of Barbaric Strike's heal

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[Barbarian] Grit cooldown reduced from 2 min to 1.5 min

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[Barbarian] Grit is now an absorb that lasts 6 sec, equal to 40% of current health

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[Barbarian] Headhunter's Thirst now shared a 1 min cd with Barbaric Rage

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[Sun Cleric] New VFX for Solar Beam

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[Barbarian] Berserker Axe now cauess up to 100% weapon damage based on missing health down from 200%

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[SoA] Ferocious Frenzy now reduces cooldowns by 10% down from 20%

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[SoA] Mark of the Vampyr now correctly generates Exsanguination

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[SoA] Ferocious Frenzy no longer grants AP

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[SoA] Bloodstalker now teaches you a unique secondary toggleable spell to track humanoids instead of doing it by default

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[Witch Doctor] Dire Rage no longer usable while casting

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[Witch Doctor] Dire Rage now reduces damage taken by 30% down from 40%

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[Witch Doctor] Dire Rage now lasts 6 sec down from 8 sec

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[Witch Doctor] Snake Charmer now also reduces Voodoo Serpent Beam damage

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[Witch Doctor] New VFX for Snakeblood Brew

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[Witch Doctor] Snakeblood Brew missile speed increased significantly

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[Chronomancer] Tome of Order is now called Tome of Time, effectively combining both Tome of Order and Tome of Chaos into one spell

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[Chronomancer] Effects which modify the maximum health of a target will no longer apply to Infinite Clones

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[Stormbringer] Increased range of Electrocute to 40yd from 30yd

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[Chronomancer] Fixed a problem where the Chaos rebalance timer would not scale with current stacks of Chaos

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[Stormbringer] Increased range of Thunderstrike to 40yd from 30yd

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[Stormbringer] Increased range of Stormfuse to 40yd from 30yd

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[Stormbringer] Increased range of Arm of Thorim to 40yd from 30yd

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[Stormbringer] Increased distance of Tempest

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[Stormbringer] Lord of Lightning now gets 1 sec of its CD refunded when you deal nonperiodic Nature Damage, down from 2 sec

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[Stormbringer] Vortex now lasts 3 sec up from 2 sec

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[Stormbringer] Fixed an issue where Arm of Thorim had a short travel time delay

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[Stormbringer] Call Lightning's CD is now reduced by crits in Lightning spec

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[Stormbringer] Fixed an issue where Lord of Lightning's CD could get reduced by triggered effects such as Unbound Lightning

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[Ranger] Desperado now grants 30 Energy and 20% increased AP up from 25 and 15%

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[Ranger] Hack now slows by 50% up from 40%