Ascension Changelog

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2022/06/14

Obecné

Změna

[Primalist] Boon of the Tiger now correctly buffs your target's attack speed instead of your own

Změna

[Monk] Swift Justice CD reduced to 1.5 min from 2 min

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[Monk] Swift Justice now generates a Holy Rune every 0.5 sec instead of a Combo Chain every sec

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[Monk] Blademaster Strike's rush effect now generates 3 Holy Runes

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[Monk] Blade Mastery can no longer be canceled manually

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[Monk] Martial Strike now generates 3 Holy Runes

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[Venomancer] Lethargy (the slow from Miasma) is now correctly considered a Snare effect, and will be removed by effects that remove Snares etc

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[Venomancer] Toxic Sludge's effect is now correctly considered a Snare

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[Pyro] Increased scaling of Breath of Alex

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[Cultist] Mental Assault now lasts 3 sec down from 12 sec but will no longer break from LoS. The pet will still chain cast the spell it just reapplies every 3 sec

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[Cultist] Corrupted Soul tooltip updated

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[Cultist] Whisper of Yogg-Saron's debuff is now a seperate effect that won't scale with effects that buff Yogg-Saron abilities

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[Primalist] Earth's Embrace is no longer usable whle Silenced

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[Starcaller] Shooting Star should now work correctly

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[Necro] Reduced the SP Necromancer Initiates get from your Intellect

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[Reaper] Reap now deal 50% wep dmg baseline, down from 75% (still scales up each use)

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[Reaper] Cull and similar effects can now proc Soul Harvester

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[Reaper] Fixed a bug where Reap's first 2 hits would be able to crit

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[Demon Hunter] Neter Focus now correctly makes you Immune to Silence

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[Demon Hunter] Fixed a bug where Legionbreaker would sometimes cancel itself early

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[Necro] Minions now gain hit, crit and expertise based on your intellect

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[Necro] Corpsefury now also buffs spell haste, ranged haste, and magic damage

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[Necro] Trying a fix for minions HP starting at an unbuffed amount

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[Necro] Fixed a bug where Corpsefury would apply to the caster instead of your minions

Změna

[Necro] Corpsefury now costs 30 RP instead of a Foul Remnant

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[Necro] Improved the targetting of Abomination Hook's actual hook

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[Chrono] Timeguard's DR effect now has a shield visual for the duration of its effect

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[SoA] Fixed scaling of Goldrinn's Thirst

Změna

[SoA] Reduced the ICD of Lifeline proc to 1 sec

Změna

[SoA] Staves should now be usable baseline

Změna

[SoA] Esence Harvester's Lifeline proc can now only proc from Transfusion, Dark Liturgy or Fleshcraft

Změna

[All] Fixed a bug where you would get duplicates of the Portable Wealth Synchronizer item in your bags

Změna

[All] We are working on changing the loot tables for spoils/bg bags etc to be better suited to your class on CoA!

2022/06/13

Obecné

Změna

[Monk] Whenever you spend all of your Holy Runes, you gain a stack of Pursuit

Změna

[Barb] Ripper now hits with both weapons

Změna

[Runemaster] Aspect of Dominion's passive regen is reduced to 3% from 5%, and Manastrike's regen is increased to 6% from 5%

Změna

[Barb] Barbaric Rage now allows the use of Raging Strike for its duration

Změna

[Barb] Ripper now deals 70% weapon damage up from 60%, and costs Health instead of Energy

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[Barb] Devastating Blow now gives a passive reduction to crit chance and increase to crit bonus

Změna

[Barb] Fixed the reference to Exhaustion in the tooltip of Reckless Fury

Změna

[Barb] Trying a fix for Savage Smash's Wrecker effects

Změna

[Barb] The Stun component of Tankard Toss is now different from its damage, so it can now deal damage against stun immune targets

Změna

[Barb] Fixed the visual for Tankard Toss

Změna

[Barb] Trying a fix for Clanlord's Totem

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[SoA] Rending Bite's periodic damage will now recalculate each tick, so each tick will hit harder while GC stacks are high

Změna

[SoA] New icon for Fleshcraft

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[SoA] Lunge's damage component is now able to trigger procs

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[Venomancer] Rotfang's damage should now correctly show in the combat log

Změna

[Witch Doctor] Spirit Power Ward now let you place it at a location of your choice

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[Demon Hunter] Fixed a bug where Demonic Evasion's reduction to your chance to be hit by spells also applied to your own spells, making them less likely to hit enemies

Změna

[KoX] Black Furnace now correctly stacks up to 4 times

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[Necro] Will of the Necropolis now ticks every 5 sec instead of 3 sec

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[Necro] Crypt Swarm no longer costs RP, now costs mana again

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[Necro] Abomination Hook can now target a location on the ground, and will summon the golem to that location. The golem will then hook whichever enemy you are targetting when you cast the spell to its location

Změna

[Necro] Spellblight now correctly has no minion cost

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[Necro] Necromancer Initiates should now correctly use their Lesser Putrefy spell

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[Cultist] Renounce Darkness is now Relinquish Madness, and can be used on allies that are Insane as well as yourself

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[Cultist] Eldritch Smites are now on a different GCD to the regular one

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[Cultist] Glimpse of Madness now deals Eldritch Damage which is a combination of Shadow and Arcane

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[Cultist] Wave of Doubt now also applies a damage over time effect scaling with Strength to all enemies hit. The DoT generates increased threat as well

Změna

[Cultist] While Vision of Doom is active, Eldritch Strike, Blade of the Empire and Hammer of Twilight have +5yd range

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[Cultist] Moving out of LoS will now cause Tentacle of C'thun's Mental Assault channel to break

Změna

[Cultist] Abyssal Protection should now correctly proc the AoE heal effect

Změna

[Tinker] Telescopic Focusing Lens will now correctly force turret targetting

Změna

[Tinker] BPS with Sniper Rifle will no longer be able to go off if your target moves behind you

Změna

[Tinker] Megaheal Module will now correctly increase heal amount by 200%

Změna

[Tinker] Reload will no longer go on CD when a gun swap is used with preloaded mags

Změna

[Tinker] Dying with Preloaded Magazines will no longer break the passive and cause Reload to have a cast time again

Změna

[Tinker] Emergency Module will now correctly reduce heal amount by 35%

Změna

[Tinker] Fixed a bug where Barrage would force you to equip the Sniper Rifle

Změna

[Starcaller] Aspect of the Cosmos now also allows your melee and ranged attacks to Slow the target for a short time. This effect stacks to 3

Změna

[Starcaller] While Shooting Star is active, your speed cannot fall below 140% (the buffed amount)

Změna

[Starcaller] Drawstring of Elune now gives 150% Ranged Haste up from 100%

Změna

[Starcaller] Shooting Star now lasts up to 5 sec, but it ends when you stop moving (or make a melee attack)

Změna

[Starcaller] Shooting Star's damage rampup reduced

Změna

[Starcaller] Shooting Star no longer ramps up its speed, just gives 40% speed

Změna

[Starcaller] Shooting Star no longer forces you to continue moving

2022/06/12

Obecné

Změna

[Venomancer] Rot Lich Form is now Rotweaver Form, using a considerably more dope and epic model

Změna

[Stormbringer] The proc from Storm's Fury will now correctly generate static

Změna

[Pyro] Pushed updated tooltip of Phoenix Breath to patch

Změna

[Starcaller] Reduced SP and level scaling of Astral Arrowhead damage

Změna

[Starcaller] Drawstring of Elune now increases ranged haste by 100% down from 300%, but also causes your ranged attacks to restore 1% mana while active

Změna

[Starcaller] Shooting Star can be ended early by recasting the spell (similar to auras) and its cooldown starts after the effect ends

Změna

[Starcaller] Shooting Star now increases your movespeed by 10%, ramping up quickly over the duration to +50%, and forces you to keep moving

Změna

[Starcaller] Shooting Star now causes your next melee attack within its duration to knock your target back and deal bonus arcane damage, both increasing based on distance traveled.

Změna

[Starcaller] Shooting Star is now a 20 sec CD with a 5 sec duration

Změna

[Starcaller] Starlight now also Grounds enemies in the radius

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[Starcaller] A Starlight Strike blasts enemies in Starlight's beam every 4 sec, dealing large Arcane Damage and Rooting them for 2.5 sec

Změna

[Starcaller] Starlight now slows by 50% down from 60%

Změna

[Starcaller] Starlight now has an 8 sec CD and 8 sec duration

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[Cultist] Voidbind now also causes all of your active Tentacles of N'zoth to teleport to the target of the spell

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[Cultist] Tentacles of N'zoth's slow is now an aura around the tentacle rather than something that applies when the tentacle is summoned

Změna

[Necro] Abomination Hook now has 0-30yd range instead of 5-25yd and the golem is summoned 3yd in front of you down from 10yd

Změna

[Cultist] Pushed updated tooltips of all Blade of the Empire ranks to patch

Změna

[Necro] New visual for Putrid Claws aura effect

Změna

[Necro] Necrotic Power now lasts 20 sec up from 15 sec

Změna

[Necro] Fixed a bug where Tomb King would stop giving Putrid Claws buff after 10 sec

Změna

[Necro] Gurgling Horrors now have multiple colour variations

Změna

[Necro] Brittle Skeletons now use the up-res skele warrior model, with multiple colour variations

Změna

[Necro] Gurgling Horrors now use the old Blood Ghoul model again