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Seřazeny chronologicky.
Všeobecné
[SoA] Added Stamina and Intellect scaling to Dark Liturgy
[Stormbringer] Ball Lightning now generates 10 Static regardless of your Stance
[Stormbringer] Reduced the mana cost of Kiss of the Clouds and clarified its tooltip
[Stormbringer] The Cooldown of the Supercharge spell is reduced by 75% while Thorim's Favor is active
[Stormbringer] The Cooldown of the Supercharge spell is reduced by 40% while Thorim's Respect is active
[Stormbringer] The Cooldown of the Supercharge spell is reduced by 20% while Thorim's Amusement is active
[Stormbringer] You now get a spell called Supercharge with a 30 sec CD that you can activate at any time to enable the Supercharged effect on your next spell
[Stormbringer] You no longer gain Supercharge stacks passively based on your static level
[Stormbringer] Storm's Fury and Wind's Grace now have a 1 sec shared GCD (not on regular GCD) instead of sharing a 3 sec CD
[Stormbringer] Storm's Fury now gives spell haste, crit chance, and gives nature damage effects a chance to shock the target for bonus damage and generate 5 static instead of previous effects
[Stormbringer] Wind's Grace now gives reduced spell mana costs and reduced damage taken, and drains static over time instead of previous effects
[Witch Hunter] Slayer's Mark will now end if the target is within 5yd of one of their allies
[Witch Hunter] Slayer's Mark no longer requires Dual Crossbows
[Witch Hunter] Slayer's Mark now ramps up to a maximum of 5 stacks over 5 sec
[Witch Hunter] Slayer's Mark no longer shoots crossbow bolts but now boosts melee crit as well as ranged crit
[Witch Hunter] Slayer's Mark is now a 5 sec CD
[Primalist] Added visual for Volcanic Skin
[Runemaster] Aspect of Dominion now only regenerates Mana if you are not Stunned, Silenced, Feared or Confused
[Necro] Noxious Corpserot now slows by 35% up from 25%
[Witch Hunter] Dual Crossbows no longer grants ranged haste
[Necro] Noxious Corpserot is now a regular magic effect instead of a necro disease (i dont think it needs to be in the same category as other diseases as it isnt a dot and doesnt really achieve the same thing as other diseases, plus we save weird interactions and headaches by making it its own thing)
[KoX] Black Furnace stacks now grant 25% reduced cast time to Seeking Flame down from 33%
[KoX] Black Furnace now stacks up to 6 times
[KoX] Pyromania will now be correctly visible client-side in the aura bar
[KoX] Fixed the updated proc effect of Firemaw
[Witch Doctor] Fixed Spirit Shock's invocation effect
[Venomancer] Acidfang stacks will now correctly be consumed when you use Facemelter
[Stormbringer] All ranks of Kiss of the Clouds are updated with the new effect
[SoA] Updated tooltip of Essence Harvester
[Reaper] Blood Siphon ranks fixed (it has weird behaviour with our ranking tool we need to investigate, values will be a little off still but will at least scale up with rank until we fully resolve the problem)
[SoA] Updated tooltip of Shadowfang Ritual
[SoA] Vestigial Muck will now correctly generate Exsanguination
[SoA] Updated tooltip of Lifedrinker
[Ranger] Beastslayer's tooltip will now correctly update with cost reduction
Všeobecné
[SoA] Fixed a typo in Shadow Hemorrhage tooltip
[Chromomancer] Each tick of Chronobeam adds 2 sec to the duration of Passage of Time
[Chronomancer] Chronobeam now applies Passage of Time, on the target which increases periodic damage taken by 10% for 2 sec, instead of doing that for the duration of the channel
[Chronomancer] Chronobeam now applies Passage of Time, on the target which increases
[KoX] Seeking Flame now cleaves up to 5 enemies while Hell Scream is active
[KoX] Brimstone Splinters now has the previous effect of Bringer of Fire included
[KoX] Bringer of Fire talent disabled
[KoX] Lingering Embers now has the previous effect of Pyromania included
[KoX] Pyromania talent disabled
[KoX] Firemaw now only stacks 4 times down from 6 stacks, but each stack increases damage taken by 15% up from 10% (for a total of the same amount in less stacks/time)
[KoX] Firemaw now only affects Flames of Xoroth, Blade of Xoroth, Hellish Rebuke, Seeking Flame or Calamity instead of any fire attack (so it cannot be consumed by fire procs etc)
[KoX] Seeking Flame now generates 10 Rage (in addition to the 10 given from generating Deathfire if OoH is active)
[KoX] Ascended Warlock now grants a stack of Black Furnace at 100% proc chance on physical damage
[Tinker] Molotov (the DoT from Molotov Bombs) now applies its first tick instantly
[Primalist] Increased SP scaling of Lifegiver proc from Primal Weapon: Life
[Venomancer] Trying a fix for Acidfang stacks not correctly boosting Facemelter damage
[Runemaster] Brainspill now has a 75% reduced Cooldown in Mana Shroud
[Runemaster] Brainspill no longer breaks Mana Shroud
[Runemaster] Brainspill base CD change to 60 sec
[Runemaster] Aspect of Dominion's effect now correctly restores 5% missing mana instead of 3% max mana
[Witch Hunter] Crossbow Frenzy targetting issues fixed
[Witch Hunter] Crossbow Frenzy visual effect fixed
[Witch Hunter] Trophy Hunter talent fixed
[Primalist] Massively improved visual effect of Earth's Embrace
[SoA] Updated tooltip of Shadowfang Shield to reflect that it now heals for 2% max hp per tick
[SoA] Scent of Blood is now Vestigial Muck, a casted Root that costs hp and has a chance to break when the target is healed or damaged
[SoA] Hemomancy disabled
[SoA] Curse of Blood now spreads Shadow Hemorrhage baseline without the need for the Hemomancy talent
[SoA] The 'Lesser Worgen' buff given by Shadowfang Ritual now includes an increase to healing for Lifedrinker & Sanguine Prayer, in addition to Dark Liturgy and Transfusion
[Necro] Noxious Corpserot tooltip updated to reflect its actual effect more clearly
[Necro] Flesh Golem's Disease Cloud is disabled while Call of the Grave's Pacify is active
[Necro] Blighted Horror's summon is disabled while Call of the Grave's Pacify is active
[Necro] Call of the Grave's Pacify now lasts 10 sec up from 6 sec
[Necro] Noxious Corpserot cannot gain benefit from outside effects that modify the duration of diseases
[Necro] Noxious Corpserot's base duration now scales with your spell haste
[Necro] Pushing updated tooltips of Wretched Bile to patch
[Necro] Crypt Swarm will no longer invoke a GCD on abilities that don't normally invoke a GCD (Raise: Zombie etc)
[Necro] Added a check to Flesh Golem's hook to ensure its hook will only go on Cooldown if the ability actually goes off
[Necro] Flesh Golem's hook has a lowered ICD and will prioritise the Necromancer's primary target
[Necro] Flesh Golem's hook is now a new ability, with a 25yd range
[Necro] Bonescrap's shield will still apply if the pet is killed by Bonescrap's damage
[Necro] Bonescrap will now correctly work regardless of pet LoS and CC state
[Necro] Raise: Zombie now costs 15 Runic Power
[Necro] Fixed the proc consumption of Soulfreeze's Frozen Soul debuff
[Stormbringer] Windride now has a small mana cost
[Stormbringer] Windride no longer has a Cooldown, but cannot be used in Combat
[Stormbringer] Windride tooltip updated
[Stormbringer] Lightning Orbs now have reduced HP but no longer take increased damage
[Stormbringer] Stormshield now also Stuns all nearby enemies for 3 sec
Všeobecné
[Stormbringer] Summon Wind Servant can now be used in combat but has a 5 sec cast time
[KoX] Unseal will now correctly deal Shadow damage instead of Shadowflame
[KoX] Reduced how much weapon damage is given to Annihilate per stack of Demon's Blood
[KoX] Annihilate now consumes your Rage to gain bonus damage
[KoX] Oath of Hellfire Int -> SP conversion increased from 15% to 25%
[KoX] Oath of Hellfire can now only proc from direct damage
[KoX] Hell Scream will now boost your physical damage done by 15% and unleash your pestilence instead of all previous effects
[Guardian] Challenge's Inspiration effect is reverted to a Fear effect until an alternative for Gladiator spec hard CC is introduced
[Stormbringer] Reduced mana cost of Invigorating Surge
[Runemaster] Fixed SP scaling of Manastrike's mana restoration
[Runemaster] Fixed tooltip of Manastrike
[Runemaster] Slightly reduced base mana restored by Manastrike
[Runemaster] Aspect of Dominion now causes Manastrike to regenerate an additional 5% missing mana
[Runemaster] Aspect of Dominion now causes you to regenerate 5% missing mana every sec while active
[Runemaster] Aspect of Dominion now reduces all damage taken by 15% instead of magic damage by 15%
[Runemaster] Aspect of Dominion no longer increases Threat generated
[Runemaster] While using a 2h wep, all Threat generated is increased by 300%