Ascension Changelog

Zobrazte všechny naše změny v minimálním formátu.

Seřazeno v chronologickém pořadí.

2024/12/12

Obecné

Nové

[Runemaster] Earthen Winds is now pure Nature damage, instead of Holy and Nature damage.

Nové

[Runemaster] Devastating Flames now additionally increases the damage of Firebrand by 25%.

Nové

[Runemaster] Graceful now properly provides melee haste instead of mainhand attack speed.

Nové

[Runemaster] Earthen Endurance damage reduced.

Nové

[Runemaster] Fire Sigil no longer forces you into Attunement of Fire.

Nové

[Runemaster] Arcane Sigil no longer forces you into Attunement of Earth.

Nové

[Runemaster] Stone Petroglyphs no longer prevents Warpblade.

Nové

[General] The 7 above abilities had infinite duration, and this led to a fringe case bug that necessitates them now having a duration.

Nové

[Starcaller] Lunar Knight now has a 10 second duration.

Nové

[Tinker] Not Today, BUCKO! now has a 10 second duration.

Nové

[Templar] Sacred Candle now has a 10 second duration.

Nové

[Runemaster] Cold Elements now has a 10 second duration.

Nové

[Knight of Xoroth] Hellburn now has 10 second duration.

Nové

[Primalist] Primordial Earth now has a 30 second duration.

Nové

[Primalist] Call of Ursoc now has a 10 second duration.

2024/12/08

Talenty a schopnosti

Změna

[Runemaster] Runemasters can now use Axes (1h/2h)

Změna

[Runemaster] Increased the mp5 gained by Attunement of Water by roughly ~45%

Změna

[Runemaster] Attunement Master now increases effectiveness by 50% up from 20%

Změna

[Runemaster] Attunements should no longer fall off on death and can be used while mounted

Změna

[Runemaster] Tablet of Sorcery now includes Nature Damage

Změna

[Runemaster] Added Earth, Wind, and Fire talent to Engraving

Změna

[Runemaster] Added ranks to Frost Sigil and Fragmentation

Změna

[Runemaster] Added Stone Petroglyphs talent to Engraving

Změna

[Runemaster] Dazzling Rune and Runic Pathway are now baseline for Runemasters

2024/12/07

Obecné

Změna

[Witch Doctor] Added Bloodcursed Glaive talent to the Shadowhunting tree

Změna

[Witch Doctor] Bethekk's Cunning now triggers off all ranged attacks instead of just Shadow Glaive

Změna

[Witch Doctor] Increased RAP the scaling of Hexing Shots by 9% and the base damage at level 60 by 54

Změna

[Witch Doctor] Increased the RAP scaling on the mana regenerated through Bethekk's Cunning by 10%

Změna

[Guardian] Added a switch node to Hero's Journey in the Gladiator tree

Změna

[Guardian] King's Valor has been reworked and is now baseline and learned at level 40

Změna

[Necromancer] Underking now resets the cooldown of Tomb King

Změna

[Necromancer] Crypt Keeper is no longer an active, and is instead an in-combat transform of Animate: Zombies with Unholy Command synergy

Změna

[Necromancer] Ritual of the Damned is now a channel with progressive cooldown reduction and allows the use of Raise, Animate and Command spells during the channel. Now generates Runic Power instead of reducing damage taken

Změna

[Necromancer] Blight now has scaling

Změna

[Necromancer] Increased the base damage of Plague Mastery by 98

Změna

[General] Gnomes can now be Witch Hunters

Změna

[General] Tauren can now be Runemasters

Změna

[Runemaster] Inscribed Runes removed

Změna

[Runemaster] Unleash Runes removed

Změna

[Runemaster] Spellslinger renamed to Glyphic

Změna

[Runemaster] Runic Familiar remains in the Engravement talent tree, and functions similarly to an overhauled Searing Totem

Změna

[Runemaster] Riftblade now uses 2H weapons

Změna

[Runemaster] Conjuration reworked to Engravement- a dual wielding agility bruiser

Změna

[Runemaster] Riftblade Runestone Combinations removed- and iterative changes made to maintain a similar skillset

Změna

[Runemaster] Attunements added baseline to the class

Změna

[Runemaster] Weapon Engravings added baseline to the class

Změna

[Runemaster] Spellwrath removed

Změna

[Runemaster] Runed Cascade removed

Změna

[Runemaster] Spellslinger no longer transfers glyphs, and now generates and directly unleashes them.

Talenty a schopnosti

Změna

[Runemaster] Added Sigil spells that require Runeshroud as base abilities

Změna

[Runemaster] Runeshroud is now baseline for Runemasters

Změna

[Runemaster] The Riftblade tree has been re-imagined as a 2H magical assassin

2024/12/03

Obecné

Nové

[Necromancer] Expunge no longer requires an active pet.

Nové

[Pyromancer] Incineration tree repathed

Nové

[Cultist] Godblade tree repathed

Nové

[Witch Hunter] Bulwark of Darkness now gives 5% maximum health up from 3%

Nové

[Witch Hunter] Clinch Fighting reworked

Nové

[Witch Hunter] Shadowstorm no longer increases healing received and is now a precapstone instead of a capstone, swapped with Secret of Raven Hill

Nové

[Witch Hunter] Secret of Raven Hill reworked, now has Tonic synergy

Nové

[Witch Hunter] Gaze of the Black Knight reworked to split damage rather than reduce damage by a flat %\

Nové

[Witch Hunter] The Black Knight now no longer increases the duration of Stoicism, but is no longer a capstone

Nové

[Witch Hunter] Wide Swings effect has been baked into the Dark Knight talent and Wide Swings now has Desecrate synergy

Nové

[Witch Hunter] Stalwart Knight no longer reduces the cooldown of Stoicism

Nové

[Witch Hunter] No Regrets now gives 25% increased armor up from 15%

Nové

[Witch Hunter] Legend now gives 50% armor contribution down from 75%

Nové

[Witch Hunter] Undying reworked to have synergy while below 40% health

Nové

[Witch Hunter] Rank 6 Pommel Smash now deals 107 additional base damage

Nové

[Witch Hunter] Dark Chivalry swapped with Clinch Fighting and reworked to have better Pommel Smash synergy

Nové

[Witch Hunter] Dodge chance as a percentage of Agility moved to the Knight of Woe passive. Untouched by Evil now increases Stamina instead.

Nové

[Witch Hunter] Undertaker node removed

Nové

[Witch Hunter] 'Tis But A Flesh Wound now gives health and mana instead of parry chance

Nové

[Guardian] Vanguard tree adjusted with the above changes in mind

Nové

[Guardian] Chivalry is now baseline and learned at level 30, node replaced with Responsible Power

Nové

[Guardian] Reinforced Armor now has a 33% chance to proc up from 20%

Nové

[Guardian] Shield Formation now lasts 10 seconds but has a 3min cd

Nové

[Guardian] Counter Stance re-imagined

Nové

[Guardian] Forge Master reworked

Nové

[Guardian] Shield Unit is no longer a capstone, but no longer increases the duration of Tower Formation

Nové

[Guardian] Previous switch node with Silverhand Initiate that gave +2 targets to Sunder has been combined with One Man Army's effect

Nové

[Guardian] Silverhand Initiate effect moved to the Unscuffable talent

Nové

[Guardian] Added Bastion, Shield Tosser, Battlemaster nodes to Vanguard tree

Nové

[Guardian] Forceful Impact now also causes Hammer of Kings to taunt enemies it deals damage to for a short duration

Nové

[Witch Doctor] The Shadowhunting tree has been repathed with the above changes in mind

Nové

[Witch Doctor] Bethekk's Cunning now gives flat mana scaling with RAP and SP instead of a % maximum mana

Nové

[Witch Doctor] Mass Serpent Ward now benefits from modifiers to Serpent Ward, but it now has a 50 sec cooldown up from 45 sec

Nové

[Witch Doctor] Son of Hakkar is now baseline for Shadowhunters and has been replaced with Dark Alliance, which has Reclamation synergy

Nové

[Witch Doctor] Idol of Bethekk is now Bwonsamdi's Ghost and has Gift of the Loa and Bwonsamdi Appeasement synergy

Nové

[Witch Doctor] My God is Hir'eek is now God is Dead and has Zanza's Ire, Strike of the Gods, Hi'reek and Malediction synergy

Nové

[Witch Doctor] Zanza's Ire now invokes Hi'reek

Nové

[Witch Doctor] Avatar now has a 1min cooldown down from 2min

Nové

[Witch Doctor] The True Gods now has Serpent Ward and Godslayer synergy

Nové

[Witch Doctor] Mojo Mon reworked to High on Mojo with Umbral Glaive and Gift of the Loa synergy

Nové

[Witch Doctor] Village Wisdom now gives Souleater a chance to not consume Hexes

Nové

[Witch Doctor] Shadow Glaive is now Umbral Glaive and Shadowbite is now Souleater, they are otherwise the same spell

Nové

[Witch Doctor] Slither is now baseline for Witch Doctors

Nové

[Sun Cleric] Seraphim Stride has been given a dawn effect, charging to an ally heals them for 15% of their maximum health, charging to an enemy stuns them for 3 sec

Nové

[Witch Doctor] Fixed Hexing Strikes. Works properly.

Nové

[Sun Cleric] Seraphic Bulwark is now on the GCD to prevent an issue where it would use up both charges.

Nové

[Sun Cleric] Seraphic Bulwark has been given a dawn effect, granting you a Thorns-like effect when used while Dawn is active

Nové

[Sun Cleric] Seraphim talent tree repathed