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Seřazeny chronologicky.
Všeobecné
[Tinker] Boomshot, Blackpowder Barrage, and Sapper Charge deprecated
[Cultist] Eye of N’Zoth reworked, now spawns tentacles on your back instead of resetting the cooldown of Hammer of Twilight
[Cultist] Eldritch Allies swapped with Dark Protection. Dark Protection, however, is now a switch node with Lead the Covenant
[Cultist] Eldritch Decay is now called Void Assailants, it is effectively similar but now summons Eldritch Tentacles on your back. These Tentacles synergize with Twisted Sanity.
[Pyromancer] Volcanic Shell thorns-effect base damage reduced by ~15%
[Cultist] Herald of the Depths now also grants increased damage dealt on top of its other effects
[Venomancer] Molt and Ancient Chitin now properly gain duration from stacks of Exposed Flesh.
[Venomancer] Class and Rotweaver trees adjusted with the above changes in mind
[Venomancer] Venoxis Fang is now Venoxis Rage and has Inoculate and Fungal Assailant synergy. Venoxis Fang is deprecated.
[Venomancer] Serpent Lord’s Ring and Venoxis Cultist have been reworked
[Venomancer] Sting and Tail Strike scaling increased by 10%.
[Venomancer] Decaying Limbs now has Wilt/Miasma synergy instead of Lethargy application synergy
[Venomancer] Cycle of Decay now gives quicker and stronger Venom Bolts, rather than instant casts
[Venomancer] Spore now drops a Mushroom after 10 sec instead of at the end of the duration
[Venomancer] Tight Hold changed to work with Inoculate, now called Intoxicating Venoms
[Venomancer] Suffocating Coils changed to work with Serpent’s Coil, swapped with Captivation
[Venomancer] Blightbringer now also works with Creeping Poison and Blight Fang Venoms
[Venomancer] Caught In A Bind reworked into Mycelial Ring
[Venomancer] Inoculate now has ranks
[Venomancer] Rot Lich now works with Inoculate instead of Web Wrap
[Venomancer] Web Wrap deprecated, swapped with Inoculate
[General] Spells will no longer be taught to you baseline, and you now have to acquire new spells either through your talent tree, or through the trainer.
[General] Costs have been applied to training spells, however, the issue of recurring costs across ranks should be fixed. If not, please contact Boch immediately.
Všeobecné
[General] EVERY sound has received a QA pass. Sounds should be much more balanced and mixed properly into the game. If you previously turned your sound off because CoA was blowing your ear drums out, you may now turn the sound back on.
[Knight of Xoroth] Skulltaker no longer has a cooldown and now costs 15 rage up from 10
[Knight of Xoroth] Warbringer now costs 20 rage up from 10
[Knight of Xoroth] Sawblade cost increased to 15 from 10
[Pyromancer] Fire Streak has been reworked to Malygos’ Revenge, the new effect no longer generates a Breath Charge. Draconic spec tree pathing adjusted with this change in mind.
[Pyromancer] Flamewalking now stacks 2 times for the same value, down from 5 times
[Pyromancer] Cauterize Wounds now heals over time for the same value instead of all at once
[Pyromancer] Slagstone now increases the critical strike chance of Slagstone by 10% instead of guaranteeing a critical strike
[Pyromancer] Breath of Alexstrasza now heals for flat health instead of percent health and scales with SP
[Stormbringer] Static no longer decays. Still depletes on map change.
[Primalist] Pet Trainers now function for Wildwalker, allowing you to reset your pet’s talents!
[Ranger] Stalker now also reduces the cooldown of Cutthroat by 15 sec
[Sun Cleric] Calm now disarms instead of pacifies, but now lasts 6 sec up from 5 sec
[Ranger] Knockdown is now called Bludgeon and roots instead of stuns
[Ranger] Bludgeon removed
[Necromancer] Added Chomp as a switch node with Fetid Mark
[Reaper] Desolation is now Veilpiercer
[Reaper] Jailer’s Bargain now absorbs damage equal to a percentage of your maximum health instead of increasing your maximum health
[Reaper] Edgewalker swapped with Desolation
[Reaper] Spirit Chaser moved to the spot of Edgewalker
Všeobecné
[Tinker] Field Medic now affects your next 2 Emergency Heals and reduces their cast time, instead of increasing the healing of your next Repair Shot
[Pyromancer] Volcanocannon reworked
[General] All class trainers that were previously unable to teach you spells, are now able to teach you spells.
[Pyromancer] Wildfire reworked
[Pyromancer] Inferno Flare reworked into a passive and has been swapped with Will of the Phoenix
[Pyromancer] Inferno (Incineration Tree) is now called Melt and now stacks 10 times down from 25, 5% per stack up from 2%
[Pyromancer] Emberstorm now requires Blaze on the target instead of Inferno Flare
Všeobecné
[General] Zanzrakka issue where the conal attack would flick right at the end has been fixed
[Templar] Level 3 class quest fixed for realsies this time.
[General] Zanzrakka issue where Maelstrom's Fury would hit several times at once has been fixed
[General] Some mounts required apprentice riding to be used, and could not be used with Novice Riding. This has been fixed.
[General] Krelin's Log quest has been fixed, the stash now properly spawns in
[General] Caches/Spoils Armor Type acquisition based on proficiencies of classes improved.
[Necromancer] Raise: Skeletal Warrior base armor increased by
[Witch Hunter] Dark Tonic ranks added. Stamina scaling reduced by 1.
[Necromancer] Raise spells finish-cast sound cleaned up.
[Witch Hunter] Witchblight ranks fixed. No longer have the same value all across.
[Witch Hunter] Noctis Blade rank value adjusted. Some value migrated to defensive rating scaling.
[Pyromancer] Slagdragon no longer affects Slagmend
[Guardian] Added Veteran of the Third War as a switch node with Standard Bearer
[Sun Cleric] Solar Invigoration reworked.
Všeobecné
[Sun Cleric] Solar Prayer CD increased by 30 sec.
[Sun Cleric] Mending Bulwark reworked.
[Witch Hunter] Shadowblast no longer triggers a cooldown on Decimate.
[Witch Doctor] The Brewing Cauldron will reapply visually when you leave Raptor's Speed.
[Witch Doctor] Vol'jin's Way now gives 20% DR instead of 50% dodge and now also works with direct healing
[Venomancer] Withering Venom now states its proper stack count of 5.
[Venomancer] Spore now drops a Mushroom beneath the target at the end of its duration
[Venomancer] Sporelord now gives you an additional way to spawn a Big Mushroom (From Life Comes Death)
[Venomancer] From Death Comes Life now has a new effect that works with the new version of Decay
[Venomancer] Decay no longer has charges or ranks and now has a 30 sec cd and has been reworked to cement its primary purpose as an aoe tool with additional niche utility
[Venomancer] Decaying Limbs now applies 3 stacks
[Venomancer] Blightbringer up to 5 sec from 3 sec
[Venomancer] Increased the damage of Nightweb Poison by ~14%
[Venomancer] Added Mass Suffocation talent as a switch node with Caught In A Bind
[Venomancer] Pit of Snakes duration increased to 8 sec from 6 sec
[Venomancer] Lethargic now lasts 15 sec up from 8 sec
[Tinker] Eureka! value reduced by 10%.
[Sun Cleric] Radiant Flame now properly generates 1 Solar Power per tick.
[Sun Cleric] An’she’s Grace cooldown increased by 6 sec.
[Sun Cleric] Ancient Rites value halved.
[Sun Cleric] Glorious, Just Glorious defense scaling reduced by 0.4
[Sun Cleric] Heat Death reworked.
[Sun Cleric] An'she's Grace Dawn effect cost reduction halved.
[Sun Cleric] Hope now procs only from direct critical heals.
[Sun Cleric] Harmonious Bells value reduced by 50.
[Stormbringer] Electric Energy now properly triggers from Shock.
[Stormbringer] Positions of Child of the Storm, Lexicon of Servitude and Hurricanes swapped.
[Stormbringer] Child of the Storm now reduces the cooldown of Tailwind and Windsurf.
[Stormbringer] Fusion value reduced by 2, now also reduces the cooldown of body of lightning by 1 sec.
[Stormbringer] Thorim's Fury cooldown reduced by 60 sec.
[Starcaller] Moonpriest now properly triggers.
[Runemaster] The True Path now properly triggers.
[Runemaster] Convergence no longer gives additional hits of Fist of the Ancients, now allows your next Runeblade to trigger Primeval Carving on a 30 sec cooldown, down from 90 sec
[Runemaster] Stone Petrogyphs now ticks every 4 sec up from every 5 sec
[Runemaster] Primeval Carvings Fire effect now gives armor pen instead of refreshing a Runeblade charge, and its healing effect is now periodic
[Reaper] Ready for the Harvest is now properly consumed by Blood Siphon.