Ascension Changelog

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2024/11/02

Talenty a schopnosti

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[Chronomancer] Mend Timeline now states its target cap.

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[Reaper] Harvest spec passive now heals for an additional 3% max health, but no longer generates a reaped soul.

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[Reaper] Reap self heal nerfed by 20-50% depending on rank (Max rank untouched)

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[Reaper] Reap now heals on every other cast

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[Reaper] Murder Rank 2 base damage reduced by ~15%

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[Reaper] Dirge base damage reduced by ~15%

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[Reaper] Fixed ranks of Dreadwake showing incorrect damage values and/or having disparities between ranks that showed no noticable difference

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[Pyromancer] Omega Beam now properly pierces absorbs.

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[Pyromancer] Pyromancy now works.

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[Pyromancer] Draconic Hunger now works.

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[Pyromancer] Death From Above now has a 1min cd down from 2min

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[Pyromancer] Scorching Demeanor now also affects Breaths

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[Cultist] Tree pathing has been adjusted with the above changes in mind

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[Cultist] Netherstrike now properly pierces absorbs.

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[Cultist] Herald of Yogg-saron no longer has hidden INT to Haste and INT to SP modifiers outside of the Cult Rituals talent.

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[Cultist] Feeding Darkness mana regeneration is now logged.

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[Cultist] Herald of the Depths now properly fully prevents any source of insanity generation.

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[Cultist] Gaze of C'thun no longer fails to heal on a target affected by an immunity.

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[Cultist] Entropic Slam now only drains Insanity for Godblade and Dreadnought specs

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[Cultist] Eternal Tentacles is now Eternally Void and has Smite of the Empire synergy

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[Cultist] Gaze of C'thun now has a 40 yd range baseline

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[Cultist] Gift of C'thun now increases Shadow Damage and healing done

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[Cultist] Twilight Initiate now augments Abyssal Reconstruction rather than all healing

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[Cultist] Mind Rot no longer increases periodic damage and now exclusively works with damage dealt by Darkwither

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[Cultist] Tentacle Time now has Smite of the Empire synergy

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[Cultist] Wrath of the Black Empire now specifically requires 6 Void Runes

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[Cultist] Darkwither no longer costs a Void Rune

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[Cultist] Yawning Decay now specifically procs off every 3rd Horrorbolt, but now deals increased damage over time

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[Cultist] Unbound Codex now allows you to refresh the duration of Darkwither

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[Cultist] Psychic Leech removed

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[Cultist] Dual Nightmare now also works with Wrath of the Black Empire

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[Cultist] Succumb to Madness now works with Wrath of the Black Empire and Eldritch Blast

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[Cultist] Eldritch Devastation is now Sanity Tap

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[Cultist] Feeding Darkness now only causes direct Shadow Damage dealt to have a chance to regain mana

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[Cultist] Call of N'zoth now causes Wrath of the Black Empire to trigger a Nightmare

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[Cultist] Wrath of the Black Empire no longer generates Insanity, but now no longer has a cooldown or is guaranteed to critically strike

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[Cultist] Empire Commander now also gives Intellect

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[Cultist] Abyssal Hunger now has Obliteration Beam and Darkwither synergy

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[Cultist] Veiled Knight now increases Physical Damage rather than all damage

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[Bloodmage] Tree pathing has been adjusted with the above changes in mind

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[Bloodmage] Fixed an issue where if you had Agony and Bloodborn up at the same time, Hematophage would not be an instant cast.

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[Bloodmage] Health Funneler now gives Dark Blessing synergy

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[Bloodmage] Cursed Guile (Cursed Form) now gives attack speed instead of haste.

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[Bloodmage] Anguished now also affects Valanar's Vengeance and Cursed Fang/Finger of Agony, but no longer affects Atherann's Anguish

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[Bloodmage] Blood Feast no longer clears Thirst/Insatiable

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[Bloodmage] Embrace of the Vampyr now also increases the range of Rending Slash by 35 yds while active

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[Bloodmage] Valanar's Vengeance now has an 8 sec cd down from 20 sec

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[Bloodmage] Blood Parasites now gives Hematophage 5% increased crit and generates 3 rage on periodic critical strikes

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[Bloodmage] Vampiric Fang and Embrace of the Vampyr now cost rage

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[Bloodmage] Blood Lord no longer grants additional stacks of Bloodsores

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[Bloodmage] Blood Banquet now grants Bloodborn

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[Bloodmage] Redpox now increases the critical damage of Cursed Fang/Finger of Agony

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[Bloodmage] Essence Harvester now also procs off of Cursed Fang/Finger of Agony

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[Bloodmage] Barely Human now affects your next 2 Sanguine Ruptures or Claw Sweeps, up from 1

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[Bloodmage] Dark Mending added as a switch node with Blood Pact

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[Bloodmage] Lifedrinker is now usable on yourself

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[Bloodmage] Lifedrinker is no longer in the class tree, Fleshweaver and Sanguine talents have been adjusted with this change in mind, Lifedrinker moved to the Fleshweaver tree

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[Bloodmage] Atherann's Wickedness now gives 5% crit and critical damage down from 10%

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[Bloodmage] Finger of Agony now gives you an instant cast Hematophage

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[Bloodmage] Hemostasis is now an active instead of a passive

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[Bloodmage] Finger of Agony now works with Endless Thirst and has been adjusted with this in mind for Sanguine players

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[Bloodmage] Darkfallen's Embrace now works off Physical Damage taken instead of spell critical strikes

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[Bloodmage] Vampiric Fang is now baseline at level 12 for Sanguine players

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[Note] The goal with the above two changes is to keep the gameplay exactly the same, but to smooth out the early game pacing and ability acquisition, while debloating the tree

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[Bloodmage] Shadow Hemorrphage is now an active called Hematophage, which does instant damage plus additional damage over time

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[Sun Cleric] Solar Crash recoded to allow it to affect bosses by separating the slow from the damage component.

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[Bloodmage] Bloodmoon Blast now transforms into Atherann's Anguish for Sanguine players

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[Sun Cleric] Sun Clerics now learn Shoot.

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[Sun Cleric] Judgement Day now works.

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[Sun Cleric] The rage generation on Valkryrie Sun Cleric's spec passive now also properly works.

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[Sun Cleric] Solar Scripture now properly reduces the cooldown on Solar Prayer.

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[Sun Cleric] Valkyrie Sun Cleric spec passive now properly allows Glorious Execution to trigger Purging Flames.

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[Sun Cleric] Glimmering Well no longer heals on cast.

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[Barbarian] Axe Volley now properly generates threat and can engage enemies that are not in combat.

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[General] The Enchanted Silk PvP 6 set now works!

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[General] Stat conversion nodes for non-stance based classes (Cultist/Runemaster) have gone baseline

2024/10/31

Talenty a schopnosti

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[Cultist] Wave of Doubt available one row earlier. Connected nodes adjusted to match.

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[Cultist] Feeding Darkness proc chance increased by 25%, value of restore reduced by 20.

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[Cultist] Tentacle of Cthun and Wicked Intentions swapped.

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[Cultist] Seething Void damage reduced early.

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[Cultist] Early damage of Blade of the Empire reduced.

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[Cultist] Void Shield now baseline at level 12. Additional ranks added.

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[Cultist] Void Blessing now gained at level 3.

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[Cultist] Mana cost of Eldritch Blast, Horrorbolt and Gaze of C'thun adjusted.

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[Reaper] Ghostly Weapon damgae lowered early.

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[Reaper] Slaughter now generates a bonus stack of Blood Harvest.

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[Reaper] Slaughter self damage lowered early.

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[Reaper] Desolate self damage and damage lowered early.

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[Reaper] Damage of Reap and healing reduced early.

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[Reaper] Can now equip two handed maces...

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[Reaper] Base damage of Dirge lowered early.

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[Reaper] Domination Reaper passive now also causes Dreadwake to generate minor amount of mana.

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[Reaper] Reap ranks added, ranks now closer together and paced more evenly.

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[Reaper] Confidence value halved.

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[Reaper] Dreadwake cooldown reduced by 5 sec.

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[Venomancer] Cost of Shapeshifts reduced early.

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[Venomancer] Tunnel Below now at level 13 down from 16.

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[Venomancer] Leg Strike rage generation reduced by 5.

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[Venomancer] Windowmaker rage generation reduced by 5.

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[Venomancer] Fang of Shadra early damage reduced. Now additionally generates 10 rage.