Ascension Changelog

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2024/08/10

Obecné

Změna

[Witch Doctor] Mixologist now applies to the extra targets from Zandalari Brewcraft as well.

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[Witch Doctor] Soothing Juju now properly consumes Voodoo Mind.

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[Witch Doctor] Appeasement of Sseratus now also applies to your Healing Wards.

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[Witch Doctor] Legacy of Zandalar can now trigger Touch of Sseratus.

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[Witch Doctor] Malediction now applies all 5 Hexes instead of 2 random Hexes.

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[Witch Doctor] Serpent Ward's are now properly able to crit.

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[Witch Doctor] Brew Lobber now tosses rank 8 Loa's Brews instead of rank 1.

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[Witch Doctor] Voodoo Cauldron is now properly in the Brewing tab of the spellbook.

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[Witch Doctor] Potion Toss should now properly affect your target and not sometimes exclude them.

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[Witch Doctor] Who Called For Da Docta? and Glory of Zandalar no longer make you lose ticks of Serpent Beam.

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[Witch Doctor] Veil of Darkness is no longer flagged as a banish and should properly affect bosses and target dummies.

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[Witch Doctor] Dance of the Loa no longer breaks if it targets a non-player.

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[Witch Doctor] Dance of the Loa now properly breaks on movement.

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[Witch Doctor] Serpent Beam can now target pets and guardians too, but will prioritize players. It will no longer break immediately if it happens to chain to a pet.

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[Witch Doctor] Raptor's Charge no longer deals damage and requires melee range.

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[Witch Doctor] Dire Rage moved to the class tree

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[Witch Doctor] Veil of Darkness' damage now procs on targets within 30 yds, up from 20 yds

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[Witch Doctor] Loa Communion now works with Veil of Shadows instead of Army of the Loa, and has a new effect

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[Witch Doctor] Veil of Shadows moved to the class tree

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[Witch Doctor] Allcure Elixir is now baseline for the class, talent position swapped with Army of the Loa

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[Son of Arugal] Increased the SP scaling of Blood Rituals by 10%

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[Primalist] Primalist class capstones have been updated

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[Primalist] Stonefall now generates rage instead of costing it, and now generates 2 stacks of Earthshaping for Geomancers

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[Primalist] War Druid now causes Mending Growth to heal for 10% more, but no longer makes it instant cast

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[Primalist] Increased the movement speed granted by Huffer's Speed to 8% up from 5%

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[Primalist] Increased the SP scaling of Geode Barrage by 6%

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[Primalist] Fracture now generates 25 rage up from 20

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[Primalist] Blessing of Therazane now also works with Fracture

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[Primalist] Reduced the SP scaling of Earthshard by 30%

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[Primalist] Stone Tosser now works with Fracture and Stonefall instead of Earthshard

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[Primalist] Ursine Crush now hits all targets around you, rather than being conal, and is no longer a capstone

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[Primalist] Earth's Rage now affects all haste

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[Primalist] Cooldown of Mountain Fury reduced to 2min baseline, down from 3min

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[Primalist] Earthshaker now augments Earthspine rather than Mountain Fury

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[Primalist] Primal Guardian moved up 1 tier and Journey to the Core moved to the class tree

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[Primalist] Shattering now also reduces your damage taken on proc

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[Primalist] Wildshape no longer prevents the use of Wildclaw, but its cooldown reduction value has been reduced from 70% to 50%

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[Primalist] Mending Growth now baseline, talent swapped in the class tree with Earth's Embrace

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[Primalist] Earthquake now also has a small amount of AP scaling

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[Primalist] Earthen Avatar now has the "King of the Hill" effects baseline, King of the Hill talent removed

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[Primalist] Mountain's Call now also does a bit of Physical Damage

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[Primalist] Rock Shower talents now mention Earthquake instead

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[Primalist] Rock Shower replaced with Earthquake in the class tree

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[Primalist] Cragforming and One With The Earth now proc off damage dealt, instead of on cast

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[Primalist] Nature's Will now also reduces the cost of Earthspine by 5

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[Primalist] Earthshaping now stacks to 15 baseline, up from 10

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[Primalist] Quicksand talent removed

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[Primalist] Earthspine now cleaves 2 additional nearby enemies baseline

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[Primalist] Cragforming now procs off damage dealt, instead of on cast

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[Bloodmage] Thirst stacks now additionally reduce damage taken from AOE effects by 2% per stack.

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[Bloodmage] Thirst cost increase per stack lowered by 2%.

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[Ranger] Elven Quivers reduced to a one point node.

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[Ranger] Effortless now additionally reduces the cooldown of Precision shot by 2 sec.

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[Ranger] Greater Precision now grants 3% overall crit chance.

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[Ranger] Piercing Play duration increased by 2 sec.

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[Ranger] Opportunist moved to a spot directly under Woodland Adept.

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[Ranger] Headshots only now additionally cause critical strikes of Serrated Shot to increase the damge of Skullpiercer Shot.

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[Ranger] Venom Injection moved to spot of Opportunist.

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[Ranger] Precise moved to original spot of Venom Injection.

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[Ranger] Archery tree repathed slightly.

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[Ranger] Set Up and Outlaw swapped.

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[Starcaller] Lunar Shock periodic damage scaling increased by 2%.

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[Starcaller] Drawstring of Elune attack speed reduced by 50%.

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[Starcaller] Starcrash value reduced by 5%.

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[Starcaller] Eye of Elune value doubled.

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[Starcaller] On The Hunt value increased by 2%.

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[Starcaller] Call Upon The Stars removed.

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[Starcaller] Selarin's Guard Int to AP conversion increased to 100%.

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[Starcaller] Moonlit Impacts now procs from Starsunder and Huntress Shot.

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[Starcaller] Huntress Arrow scaling increased by 2%.

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[Starcaller] Starfire Shot scaling increased by 12%.

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[Starcaller] Ishnu-alah now increases mana generation of Moon Arrow instead of increasing crit chance of next two Moon Arrows after Trueshot.

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[Starcaller] Starfury now affects all spells.

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[Starcaller] Lo'sho's Blessing value increased by 5%.

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[Starcaller] Astral Projection proc chance increased by 5%.

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[Starcaller] Starfire Speed duration increased by 2 sec and value increased by 5%.

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[Starcaller] Huntress of Elune damage increase up by 2%.

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[Barbarian] Breath of the North SP scaling increased by 6.5%.

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[Barbarian] Deathless resolve value reduced by 10%.

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[Barbarian] Ripping Frenzy value reduced by 1%.

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[Barbarian] Raging value reduced by 2.

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[Barbarian] Unstoppable Rage effectiveness reduced by 50%.

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[Barbarian] Blood and Gory damage reduction lowered by 10%.

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[Barbarian] Surge of Vigor cooldown increased by 10 sec.

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[Barbarian] Barbaric Rage heal reduced by 5%.

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[Barbarian] Unstoppable Rage value reduced by 50%.

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[Witch Doctor] Flask of Alchemist replaced by a passive Master of Concoctions.

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[Witch Doctor] My God is Hireek effectiveness value increased by 25.

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[Witch Doctor] Ingredient: Bloodthistle and Ingredient: Fishbones now granted by a single node.

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[Witch Doctor] Who Called For Da Docta? now a 1 point node.

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[Witch Doctor] Voodoo Bolt removed. Replaced by a new passive Beware The Voodoo.

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[Witch Doctor] I Like The Voodoo replaced by new passive De Other Side.

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[Witch Doctor] Hex of Lethargy cooldown increased by 8 sec. Cast time increased by 0.3 sec.

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[Witch Doctor] Hex of Shrinking scaling fixed.

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[Witch Doctor] Voodoo Creep value increased by 1%.

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[Witch Doctor] It's Da Voodoo value increased by 5%.

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[Witch Doctor] Dark Magic Int to SP conversion increased by 5%.

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[Witch Doctor] Totem of Hir'eek now additionally benefits Gift of the Loa.

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[Witch Doctor] Voice of Bwonsamdi CD reduced to 2 min.

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[Witch Doctor] Chosen of Hakkar scaling fixed (significant buff)