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Talente & Fähigkeiten
[Elune] [Boundless Salvation] - Now reduces the cooldown of Tyr’s Deliverance by 2 seconds.
[Elune] [Boundless Salvation] - No longer extends the duration of Tyr’s Deliverance.
[Elune] [Tyr’s Deliverance] - Cooldown increased to 2 minutes, up from 1.5 minutes.
[Elune] [Tyr’s Deliverance] - Now has a 1.5-second cast time, down from 2 seconds.
[Elune] [Tyr’s Deliverance] - Base healing and scaling increased by 100%.
[Elune] [Tyr’s Deliverance] - No longer increases healing taken from Holy Light, Flash of Light, Holy Shock, and Judgment of Mercy.
[Elune] [Hammerdin & Hour of Judgement] - Hammer from the Heaven’s base damage and scaling has been increased by 30%.
Elune] [Hour of Judgement] - Is no longer a channel-type spell, it now has a 2-second cast time, useable while moving. After which the Hour of Judgement will drop hammers in an area following the caster.
[Elune] [Earthborer’s Acid] - Has had its cooldown reduced to 6 seconds, down from 10.
[Elune] [Earthborer’s Acid] - Has had its mana cost reduced by 40%.
[Elune] [Earthborer’s Acid] - Now causes a lot more threat.
[Elune] [Water Geyser] - Has been reworked: Water Geyser is no longer consumed. It now Lasts 2 seconds and increases damage by 6% per stack. This allows you to benefit from it while its stacking and grants you up to 4 seconds at max stacks. The previous version had issues that could not be resolved for cases where multiple players were utilizing it and the new one will add up to overall A lot more value.
[Elune] [Poison Bomb Combo] - Now also triggers from Poison Nova.
[Elune] [Poison Bomb Combo] - Eviscerate, Crimson Tempest, Envenom, and Poison Nova now also make your next Poison Bomb deal Nature damage on impact, this effect stacks up to 3 times and the damage is increased for each stack.
[Elune] [Poison Bomb] - Now increases the damage taken from the caster’s Poison Nova by 30% against monsters.
[Elune] [Maelstrom Combo] - Reduced the cooldown of Maelstrom Combo to 3 seconds. Down from 6.
[Elune] [Poison Bomb] - Now lasts for 8 seconds, up from 6.
[Elune] [Grove Ranger] - Now reduces the mana cost of Healing Touch and Regrowth by 30% per stack.
[Elune] [Grove Ranger] - Healing Touch now heals additional targets per stack.
[Elune] [Grove Ranger] - No longer grants multiple stacks from a single hunter shot.
[Elune] [Grove Ranger] - Wild Growth now heals 2 additional targets, up from 1.
[Elune] [Grove Ranger] - Maximum stacks reduced to 2, down from 3.
[Elune] [Medicinal Sting] - Now heals allies within 30 yards, up from 15 yards.
[Elune] [Grove Medicine] - Medicinal Pulse now heals allies within 40 yards, up from 20 yards.
[Elune] [Grove Shot] - Can now be interrupted.
[Elune] [Grove Shot] - Cannot be cast on the caster.
[Elune] [Grove Shot] - No longer has a minimum range for casting on allies.
[Elune] [Frozen Munitions] - Now increases the damage of Ice Lance by 125% against monsters, up from 100%.
[Elune] [Frozen Munitions] - Now increases the damage of Frostbolt by 50% per stack against monsters.
[Elune] [Icecaller] - Frostwrack and Icecaller now both last for 15 seconds, up from 12 seconds.
[Elune] [Icecaller] - Now has a 15% chance to reduce the cooldown of Ray of Frost, up from 10%.
[Elune] [Coldshot] - Now increase Frost critical strike chance by 2% per stack, up from 1%.
[Elune] [Icecaller] - Now increases the chance to trigger Fingers of Frost by 15%, up from 10%.
[Elune] [Coldshot] - Now lasts for 24 seconds, up from 20 seconds.
[Elune] [Stalker of the Frozen Wastes] - Ranged Hunter Shots now has a 40% chance to reduce the cooldown of Frozen Orb by 8 seconds, up from 6.
[Elune] [Stalker of the Frozen Wastes] - Now lasts for 30 seconds, up from 20.
[Elune] [Hail of Arrows] - Is now a cone-type ability hitting targets within a 30-yard frontal cone of the caster, it will not hit out-of-combat or crowd-controlled targets. This also means Hail of Arrows will no longer stop channeling upon the main target dying.
[Area-52] [Elune] - The ranged weapon damage of Multi-Shot has been increased from 140% to 150%.
[Area-52] [Elune] - The base damage and scaling of Volley has been increased by 30%.
[Elune] [Hammerdin] - The cooldown reduction from Hammerdin has been increased to 4 seconds, up from 3 seconds.
[Elune] [Doom Winds] - Now lasts 8 seconds, up from 6.
[Elune] [Ravager] - While wielding 2 one-handed weapons Ravager will now hit with both weapons.
[Elune] [Shield of the Emperor] - The proc chance of Shield of the Emperor has been increased from 10% to 25%.
[Elune] [Bloody Claws] - Now also increases the damage of Claw by 20%.
[Elune] [To Shred] - Fixed a bug causing the Physical damage increase from Pounce to always function.
[Elune] [Bloody Claws] - Now reduces the energy cost of Claw by 12, up from 10.
[Elune] [To Shreds] - To Shreds now has a 25% proc chance, up from 10%.
[Elune] - Mangle (Cat) now deals 15% increased damage against monsters.
[Elune] - Swipe (Cat) now deals 15% increased damage against monsters.
[Elune] - Shred now deals 15% increased damage against monsters.
[Elune] - Ravage now deals 15% increased damage against monsters.
[Elune] - Claw now deals 15% increased damage against monsters.
[Elune] - Ferocious Bite now deals 15% increased damage against monsters.
[Elune] [Beacon of Virtue] - This is now applied to everyone in a group, including pets.
[Elune] [Beacon of Virtue] - Global cooldown reduced to 1 second, down from 1.5 seconds.
[Elune] [Synergetic Light] - Cooldown reduction for Holy Shock is disabled in PvP.
[Elune] [Synergetic Light] - Cooldown reduction for Holy Shock is now 4 seconds, up from 3 seconds.
[Elune] [Dawning Light] - Now increases healing done by Holy Shock to 50%, up from 35%.
[Elune] [Dawning Light] - The health threshold is now 50%, up from 35%.
[Elune] [Glimmer of Light] - Healing transfer for Holy Shock has been increased to 50%.
[Elune] [Glimmer of Light] - No longer limited to only 3 Glimmers of Light.
[Elune] [Glimmer of Light] - New effect: now increases healing done by Holy Shock on targets affected by Glimmer of Light by 50%.
[Elune] [Static shock] - Reduced the cooldown of static shock to 1.5 sec. Down from 2.
[Elune] [Red Sands] Shield strike now applies 6 stacks of Skewered. Up from 3.
[Elune] [Divine Reset] - Now reduces the cooldown of Guardian of Ancient Kings by 12 seconds, up from 10.
[Elune] [Arcanesworn] - Triggering Arcanesworn now also reduces the cooldown of Divine Illumination by 4 seconds.
[Elune] [Fangs of Ashamane] - The proc chance of Fangs of Ashamane has been increased to 18%, up from 10%. The internal cooldown of Fangs of Ashamane has been increased to 3 seconds.
[Elune] [System Shock] - Increased the base damage and scaling of System Shock by 50%.
[Elune] [Fangs of Ashamane] - You now gain a charge of Fangs of Ashamane every 8 finishing moves cast, this does not trigger the internal cooldown of Fangs of Ashamane.
[Elune] [System Shock] - Fixed an issue causing System Shock to sometimes fail to slow the target.
[Elune] [Talonshrike] - Now reduces the cooldown of Fury of the Eagle by 4 seconds, up from 2 seconds.
[Elune] [Widowmaker] - Now converts 25% of your agility to Armor Penetration, up from 20%.
[Elune] [Talonshrike] - Now increases the damage of Raptor Strike, Counterattack, and Mongoose Bite by 25%, up from 20%.
[Elune] [Target Spotted!] - Target Spotted now increases the damage taken from the casters Hunter Shots and Orbital Arrows by 12%, up from 10%.
[Elune] [Target Spotted!] - Orbital Arrows now deal 90% ranged weapon damage, up from 85%.
[Elune] [Arcane Shelling]- Now increases the damage of Arcane Shot and Aimed Shot by 25% per stack, up from 20%.
[Elune] [Deadly Aim] - Now increases the damage of your next Aimed Shot or Kill Shot by 40%, up from 30%.
[Elune] - Increased the damage of Cone of Cold, Winterfall Firebreath, Glacial Spike, and Ice Lance by 15% against monsters.
[Elune] [Shattered Veil] - Shattered Veil now makes the target take 10% more spell damage. This does not stack with similar effects.
[Elune] [Sinister Flurry] - Sinister Flurry now has a 50% chance to proc and the damage now deals 100% weapon damage. Up from 33% proc chance and 75% weapon damage.
[Elune] [Leader of the Elements] - Buffs granted to your Greater Elementals now increase their damage by 80% and their haste by 30%. Up from 40/15% respectively.
[Elune] [Leader of the Elements] - Stormstrike and Lava Lash now reduce the cooldown of Greater Elemental totems by 10 seconds. Up from 5 seconds.
[Elune] [Backstab Berserker] - Backstab Berserker proc now also reduces the cooldown of Spiteful Strike by 1.5 seconds.
[Elune] [Leap of the Old Gods] - Leap of the Old Gods now has a new mechanic: Casting Mind Blast against monsters reduces the cooldown of Heroic Leap by 2 seconds.
[Elune] [Fiery Heroic Leap] - Fiery Heroic Leap now has a new mechanic: Casting Scorch or Searing Pain against monsters reduces the cooldown of Heroic Leap by 1 second.
[Elune] [Arngrim's Greeting] - Arngrim's Greeting now has a new mechanic: Casting Frostbolt against monsters reduces the cooldown of Heroic Leap by 1 second.
[Elune] [Arcane Synergy] - Arcane Synergy now reduces the cast speed by 10% and increases the critical strike damage bonus and damage against monsters by 5%.
[Elune] [Arcane Synergy] - Arcane Synergy now stacks up to 20 stacks. Up from 5.
[Elune] [Absolute Hellfire] - Absolute Hellfire has been reworked: Dealing damage with Flamestrike and Meteor marks the target for 3 sec. Each tick of Rain of Fire triggers additional Fire damage to marked targets. This uses Rain of Fire modifiers.
Item Changes
[Pending Restart and Clear Cache] All mounts now will indicate if they are ground mount or a mount that is capable of flying.
Buffed the attack speed of Bor -o G'urth, the Hand of Death and Lebed -o G'urth, the Finger of Death to 3.7 seconds (up from 3.6). These are the unique, Ascended only, Magtheridon polearm weapons.
Instanzen & Schlachtzüge
[Pending Restart] [The Slave Pens] [Rokmar the Crackler]: Rokmar now becomes twice as angry towards tanks hurting Princess Pinchess.
Talente & Fähigkeiten
[Elune] Fixed a bug where the Throwing Specialization Capstone could give increased value to Shuriken Toss and Deadly Throw in certain scenarios after you changed your specialization.
Item Changes
[Pending restart/cache clear] New PvP cloaks, rings and necklaces with armor penetration have been added for each TBC arena season.
[Pending restart/cache clear] Off-piece items from Seasons 2 and 3 have been updated to match Season 4.
Talente & Fähigkeiten
[Elune] Fan of Knives now deals 15% increased damage in PvP combat.
[Elune] Timed Charge now deals 15% increased damage in PvP combat.
[Elune] Fire Storm now deals 15% increased damage in PvP combat.
[Elune] Starburst now deals 15% increased damage in PvP combat.
[Elune] Cauterizing Fire now deals 15% increased damage in PvP combat.