Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/08/10

Talents & Abilities

Change

Improved Power Word Fortitude is no longer losing the bonus stam and now properly applying the bonus increase. Live Next Restart.

Change

Updated tooltip on Darkness to reflect that the Mind Blast Damage is always increased, not attached to the proc. Requires spell patch update.

Mystic Enchants

Change

Corrected an issue where Demonic Pact's 20 second internal cooldown was not functioning.

Change

Holy Retribution no longer has a cooldown.

Change

Corrected an issue where Holy Retribution had too much spell power scaling in comparison to it's base ability, Holy Nova.

2020/08/09

General

Change

Disabled Blades edge Arena while we address bugs with the mapping.

Talents & Abilities

Change

Corrected inaccurate tooltips of several spells.

Change

Focused Power now increases damage and healing done by your Holy and Shadow spells by 1/2% (from 2/4%) and reduces the cast time of Mass Dispel by 0.25/0.5 seconds (from 0.5/1 second).

Change

Reduced the duration of Intercept stun to 2 seconds, from 3.

Change

Increased the attack power scaling of Bloodthirst from 45% of AP to 50%

Change

Grounding Totem now only grounds spells from the caster and no longer applies to the whole party.

Change

Gouge now costs 3 Ability Essence and has a cooldown of 12 seconds, from 10.

Change

Psychic Horror now has a 20 yard range, from 30.

Change

Death Coil now has a 20 yard range, from 30.

Change

Wyvern Sting now has a 20 yard range, from 25. Also fixed an issue with Range display for this spell.

Change

Repentance now has a 15 yard range, from 20.

Change

Death Coil and Psychic Horror now share a cooldown.

Change

Death Coil and Psychic Horror are now in in the same DR category as Blind, Wyvern Sting and Repentance.

Change

Increased the weapon damage of Steady Shot to 115%, from 110%.

Change

Increased the weapon damage of Lava Lash to 125%, from 120%.

Change

Increased the bonus damage of Ambush by 10%.

Change

Increased the spell damage coefficient on Arcane Missiles slightly.

Change

Increased the spell damage coefficient of the dispel effect of Unstable Affliction.

Change

Increased the periodic damage coefficient of Unstable Affliction slightly.

Change

Increased the healing coefficient of Penance slightly.

Item Changes

Change

Updated Ironclad Treasure awarded from Ironman Challenge. Now correctly contains less randomized gear in favor of Raider's Commendations.

Dungeons & Raids

New

[Naxxramas] [Faerlina] Worshippers will require a target within 15 yards before they start casting their fireball, allowing for more reasonable kiting accommodation without relying entirely on interrupts.

Mystic Enchants

Change

Corrected an issue where Plague Bearer was not teaching you Festering Strike.

Change

Transcendental Embrace now reduces the cast time of Chain Heal by 15%, from 10%.

Change

Harsh Winds is now rare quality (and now stacks to 3).

Change

Infused Gems is now an Epic RE and now gives 10% spell haste, from 25%.

Change

Pack Alpha is now an Epic RE.

Change

The buff granted by Time Warp now lasts for 6 seconds, from 4.

Change

The healing provided from Blood Drinker now has a 25% attack power coefficient, from 20%.

Change

Ice Age now reduces the duration of Ice Block by 30%, from 80%.

Change

Water Shield Mastery now grants 1 extra charge to Water Shield, from 2.

Change

Voodoo Power now correctly adds spell damage scaling to Lava Lash, but no longer increases the damage of Stormstrike.

Change

Focused Power now reduces the cast time of Mass Dispel by 0.2 seconds, from 0.25.

Change

Unstable Evocation now also makes you immune to Interrupt and Silence effects while channeling Evocation.

Change

NEW Epic Mystic Enchant: Ace up your Sleeve - When your Gouge gets dodged or parried, it only triggers half its cooldown.

Change

NEW Epic Mystic Enchant: Jab Cross - Your Sunder Armor and Devastate abilities increase the critical strike chance and threat of your next other single-target melee ability by 10%.

Change

NEW Epic Mystic Enchant: Rush of Blood - Your Hemorrhage criticals allow your next Ambush to be useable out of stealth.

Change

NEW Epic Mystic Enchant: Shadow Strikes - While in Shadowform, your Nightfall talent has a 30% chance to proc from melee critical strikes. This effect can only occur once every 5 seconds.

Change

NEW Legendary Mystic Enchant: One With The Light - Deep spiritual unity allows you to transcend the physical plane. Your Physical damage done is halved but your Holy spell damage is increased by 30% of your Strength. Crusader Strike and Divine Storm now also deal Holy damage and scale with your Holy spell damage.

Change

Increased the effect of Moonlight Fire to 5%.

Change

Increased the effect of Thirst Quencher to 7%.

Change

Increased the effect of Breaking Waves to 15%.

Change

Increased the effect of Pyrolate to 5%.

Change

Increased the effect of Murderous Roots to 5%.

Change

Increased the effect of Oversting to 7%.

Change

Increased the effect of Stroll to Boom to 7%.

Change

Increased the effect of Black Blood to 5%.

Change

Increased the effect of Bound to the Storm to 4%.

Change

Increased the effect of Gale Winds to 5%.

Change

Piercing Thorns now increases Entangling Roots damage by 50% from 30%.

Change

Stay Down now increases Gouge damage by 50% from 40%

Change

Dark Duality now increases Shadow Burn damage by 7% from 5%.

Change

Dazestorm now increases Bladestorm damage by 8% from 7%.

Change

Dazestorm now increases Bladestorm damage by 8% from 7%.

Change

Judged in Light now increases Penance damage by 8% from 7%.

Change

Warm Welcome now increases Fireball damage by 5% from 3%.

Change

Rake and Break now increases Heroic Strike damage by 7% from 5%.

Change

Fuel for the Fire now increases Black Arrow damage by 7% from 5%.

Change

Final Shield now has a 30 second internal cooldown down from 60 seconds.

Change

Deathbringer's effect now benefits from your Drain Life talents and enchants.

Change

Righteous Zealot's effect now benefits from yyour Smite talents and enchants.

Change

Clarified that Overloaded's effect now benefits from your Thunderstorm talents and enchants.

Change

Storm Caller's Hurricane effect now benefits from your Hurricane talents and enchantments.

Change

Boomer now has a 3 second internal cooldown down from 4.

Change

Corrected an issue where Boomer stated it had a 6 second internal cooldown instead of 4 seconds.

Change

Holy Supernova now scales with an additional 10% of your spell power.

Change

Holy Supernova now has a 45 second cooldown down from 60 seconds.

Change

Fear (Mass Hysteria) now has a radius of 8 yards up from 5.

Change

Corrected an issue where Benevolent Crusader was granting 5% reduced casting speed instead of 10%.

Change

Fear (Shaken) now has a radius of 8 yards up from 5.

Change

Devouring now increases the duration of Devouring Plague by 4 seconds up from 3.

Change

Contagious is now an Epic Mystic Enchantment.

Change

Prison Tactics now grants 25% armor penetration up from 20%.

Change

Adumbral Companion now reduces your pet's damage by 40% down from 50%.

Change

Voltaic Companion now reduces your pet's damage by 40% down from 50%.

Change

Glacial Companion now reduces your pet's damage by 40% down from 50%.

Change

Smoldering Companion now reduces your pet's damage by 40% down from 50%.

Change

Mystic Companion now reduces your pet's damage by 40% down from 50%.

Change

Corrected an issue where Refilling the well incorrectly stated that it had a 1 second internal cooldown.

Change

Refilling the Well now reduces the cooldown of your Lightwell by 3 seconds up from 2 seconds.

Change

On the Hunt increases pet damage by 5% up from 4% and threat reduction to 15% up from 10%.

Change

Thief of Fate now has a 4 second cooldown from 6 seconds.

Change

One with the Hunt 20 to 25% proc chance from hunter shots and now reduces the mana cost of shapeshifts by 10%.

2020/08/08

Talents & Abilities

Change

Fixed an issue where Greater Heal had an incorrect healing coefficient. It is now once again in line with other comparable heals such as Holy Light and Healing Wave.

Change

Fixed an issue where the mana gained per tick of Meditate incorrectly was increased by Combo Points. The amount of Combo Points consumed now correctly only increases the duration. (Requires restart.)

Mystic Enchants

Change

Corrected an issue where Bountiful Holy Wrath had too much spell power scaling, and no attack power scaling.

Change

Corrected an issue where Drain Life (Unbounded Drain Life) did more damage than intended.

Change

Corrected an issue where Drain Soul (Unbounded Drain Soul) did more damage than intended.

2020/08/07

Talents & Abilities

Change

Wacky Wizardry can now trigger Deep Freeze.

Change

Wacky Wizardry can now trigger Summon Water Elemental.

Change

Wacky Wizardry can now trigger Cold Snap.

Change

Wacky Wizardry can now trigger Icy Veins.

Change

Wacky Wizardry can now trigger Ice Lance.

Change

Wacky Wizardry can now trigger Ice Block.

Mystic Enchants

Change

Fan of Knives will now require One handed Weapons as intended.