View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
[Pending Restart] [Elune] Mending Tide now heals for 10% less in PvP combat.
[Pending Restart] [Elune] Potion Toss now heals for 10% less in PvP combat.
[Pending Restart] [Area-52] Earthpulse Agony now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Drain Life now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Devil’s Ignition now deals 5% increased damage in PvP combat.
[Pending Restart] [Area-52] Charred Bite now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Cataclysm now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Overloaded Froststorm now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Shadow Arrow now deals 10% reduced damage in PvP combat.
[Pending Restart] [Area-52] Blood Arrow now deals 10% reduced damage in PvP combat.
[Pending Restart] [Area-52] Righteous Flames now increases the damage of your next Holy Fire by 8% per stack against players up from 5%.
[Pending Restart] [Area-52] Arcane Thunder Seer now gains 2 stacks of Thunder Seer in PvP combat.
[Pending Restart] [Area-52] Fel Strike now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] [Master of Shadows] Dark Intent now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Primordial Fury now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] Burning Darkness [Shadow Born] now increases the damage of your next Shadowburn by 15% per stack from 10%.
[Pending Restart] [Area-52] Judgement of Fervor now deals 10% more damage in PvP combat.
[Pending Restart] [Area-52] Seal of Fervor now deals 15% more damage in PvP combat.
[Pending Restart] [Area-52] Legacy of the Arcanist Meteors now deal 15% increased damage in PvP combat.
[Pending Restart] [Area-52] Hateful Strike now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Upheaval now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] Ground Slam now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Serpent Strike now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Poisonous Strikes now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Puncture now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Venomous Fury now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Sinister Strike (Double Down) now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Chaos Bolt - Wild Felfire now deals 5% increased damage in PvP combat.
[Pending Restart] [Area-52] Frozen Chaos no longer increases the damage of your Chaos Bolt In PvP Combat.
[Pending Restart] [Area-52] Chaos Bolt now deals 5% increased damage in PvP combat.
[Pending Restart] [Area-52] Gunslinger’s Strike now increases the damage of your Mongoose Bite and Raptor Strike by 20% against players down from 35%.
[Pending Restart] [Area-52] Elemental Rend (Frost) (Fire) (Nature) now deal 15% reduced damage in Battlegrounds, 2v2 and 3v3 Arena.
[Pending Restart] [Area-52] Elemental Shredder (Frost) (Fire) (Nature) now deal 15% reduced damage in Battlegrounds, 2v2 and 3v3 Arena.
[Pending Restart] [Elune] - Deadly Instinct now increases the damage of Counterattack by 100% against monsters, up from 40%. Mongoose Bite still gains a 40% damage increase from Deadly Instinct.
[Pending Restart] [Elune] - Sharpened Blade now has 4 max stacks, down from 5.
[Pending Restart] [Elune] - Inner Hunt now increases the damage of Mongoose Bite and Counterattack by 50%, up from 25%. It now also enables using Counterattack.
[Pending Restart] [Elune] - Sharpened Blade now increases the damage of Savage Blade by 50% per stack, up from 40%.
[Pending Restart] [Elune] - Guerilla Tactics now increases the damage by 20%, up from 15%.
[Pending Restart] [Elune] - Guerilla Tactics no longer requires Sniper Training. It is now generated by dealing damage with Mongoose Bite, Counterattack or Wing Clip.
[Pending Restart] [Elune] - Guerilla Tactics now also affects Fury of the Eagle and Savage Blade.
[Pending Restart] [Elune] - Widowmaker now grants 20% of your Agility as armor penetration, up from 15%.
[Pending Restart] [Elune] - Hunting for Sport now affects Savage Blade and Fury of the Eagle.
[Pending Restart] [Elune] - Widowmaker now has reduced the internal cooldown from 12 to 10 seconds and increased the proc chance from 15 to 18%.
[Pending Restart] [Elune] - Savage Strikes now affects Savage Blade and Fury of the Eagle.
[Pending Restart] [Elune] - Carving Strikes now increases the damage of Glaive Toss by 20% per stack, up from 12%.
[Pending Restart] [Elune] - Raptor’s Fury can now also trigger from Savage Blade, Counterattack and Colossus Smash.
[Pending Restart] [Elune] - Doubled the scaling of Deadly Bite.
[Pending Restart] [Elune] - Deadly Bite now reduces the cooldown of Raptor Strike by 2 seconds upon dealing damage.
[Pending Restart] [Elune] - Demolisher now has a 1.5 second internal cooldown.
[Pending Restart] [Elune] - Reverted the proc of Hand of Justice to its blizz-like behaviour of 2% proc chance. Change from 1.3 procs per minute. This gave exponential advantage to builds with slow weapons.
[Pending Restart] [Elune] - Master of Kunai now has 3 max stacks, down from 4. Each stack now increases the damage of Deadly Throw and Glaive Toss by 75% against monsters, up from 50%.
[Pending Restart] [Elune] - Totem Master: Fire now causes your Greater Fire Elemental to cast fire nova 3 times as often.
[Pending Restart] [Elune] - Killing Spree triggered by Spiteful Strike at 5 stacks of Edge of Fury now triggers twice as fast (all hits happen within 1 second)
[Pending Restart] [Elune] - Master Assassin now has a new mechanic: During Shadow Dance, casting Garotte will cause your target to take 15% more damage from your Rogue bleed effects for 12 seconds.
[Pending Restart] [Elune] - Increased base damage and scaling of Starburst Barrage by 35%.
[Pending Restart] [Elune] - Increased base damage and scaling of Temporal Rift by 35%.
[Pending Restart] [Elune] - Echoing Warcry now has a 2 second internal cooldown.
[Pending Restart] [Elune] - Pack Enhancement now not grants 8% of the stat per stack of command.
[Pending Restart] [Elune] - Time Bomb now has a new mechanic: Dealing damage with Arcane Barrage decreases the cooldown by 5 seconds.
[Pending Restart] [Elune] - Starborn now has 90 second cooldown, up form 45 second to align with Combustion.
[Pending Restart] [Elune] - Critical Time now has a new mechanic: Final Explosion of Living Bomb now increases the damage the affected targets take from your Living Bomb Explosion by 15%. Stacks up to 10. Lasts 3 seconds.
[Pending Restart] [Elune] - Martial Crescendo now stacks up to 7 times and will not be triggered by ‘on next swing’ attacks. Additionally, Martial Crescendo can not be refreshed at max stacks.
[Pending Restart] [Elune] - Tools of War now stacks up to 7 times and will not be triggered by ‘on next swing’ attacks. Additionally, Tools of War can not be refreshed at max stacks.
[Pending Restart] [Elune] - Crush now deals 480% weapon damage. Down from 510%.
[Pending Restart] [Elune] - Dealing damage with Stormstrike now grants Booming Thunder.
[Pending Restart] [Elune] - Freezing Strike now increases the damage done with Frostbrand Weapon by 25%. Up from 15%.
[Pending Restart] [Elune] - Chilling Blows now has a new mechanic: Dealing damage with Deep Freeze increases your attack speed by 15% for 8 seconds.
[Pending Restart] [Elune] - Increased base damage and scaling of Winds of Winter by 25%.
[Pending Restart] [Elune] - Frost damage finishing moves now also grant a stack of Howl of Winter.
[Pending Restart] [Elune] - Stormborn now has a 8 second internal cooldown, this gets reduced by 1 second from Chain Lightning, Earth Shock, Lightning Bolt and Thunderstorm hits. The internal cooldown does not apply while Air Ascendancy is active.
[Pending Restart] [Elune] - Howl of Winter now stacks up to 4 times. Up from 3.
[Pending Restart] [Elune] - Increased base damage and scaling of Stormborn by 30%. In addition, it no longer splits its damage past 3 targets.
[Pending Restart] [Elune] - Spiderbite now increases the damage of your Deathbringer and Unbounded Deathbringer procs by 25%.
[Pending Restart] [Elune] - Devouring Touch now increases the damage of your next Devouring Plague by 50% per charge consumed.
[Pending Restart] [Elune] - Necromancer’s Touch now increases the damage of your Deathbringer and Unbounded Deathbringer procs by 5% per stack.
[Pending Restart] [Elune] - Ice Lash now deals 75% more Weapon damage if your off-hand weapon is enchanted with Frostbrand. Up from 25%.
[Pending Restart] [Elune] - Elemental Fusion now increases the damage of your next Lava Lash by 22%.
[Pending Restart] [Elune] - Gurubashi Berserker no longer increases rage costs by 3% per stack, it now decreases damage dealt by your Warrior abilities by 1% per stack.
[Pending Restart] [Elune] - Super Hot now increases the damage of your next Lava Lash by 25% and Lava Sweep by 6%. Changed from 20%/10% respectively.
[Pending Restart] [Elune] - Natural Energy now also reduces the cooldown of Hunger for Blood by 1 second.
[Pending Restart] [Elune] - Deadly Combo now increases the damage of your next Execute by 20% per stack. Down from 30%.
[Pending Restart] [Elune] - Demonic Influence now Increases the damage of your Demon by 70% and Wild Imps by 40%.
[Pending Restart] [Elune] - Favour of the Soulflayer now lasts 10 seconds but increases your Melee and Ranged physical critical strike damage bonus by 30%. Up from 10%.
[Pending Restart] [Elune] - While Favour of the Soulflayer is active, your Crimson Tempest benefits from haste.
[Pending Restart] [Elune] - Blood Bane now increases the damage of all Rogue Bleed effects by 10%. Was only Rupture previously.
[Pending Restart] [Elune] - I’m a Fan of Knives can now be triggered by damage over time from Rupture and Garrote.
[Pending Restart] [Elune] - Using Saber Slash at 5 combo points now spreads your Rupture up to 8 enemies and the damaging proc now has 10% Attack Power and Spell Power scaling (it did not have any before).
[Pending Restart] [Elune] - Increased base damage and scaling of Crimson Tempest by approximately 40%.
[Pending Restart] [Elune] - Ripping Tempest now also increases the damage of Crimson Tempest by 40%.
[Pending Restart] [Elune] - Consuming Ready to Demolish! with Expose armor now increases your armor penetration by 20%. Down from 35%. The buff now also lasts 15 seconds. Down from 20 seconds.
Talents & Abilities
[Pending Restart] [Elune] Nature's Splendor now grants 1 extra tick to Wrath of the Plague damage over time effect.
Talents & Abilities
[Pending Restart] [Elune] Fixed a bug where One with the Light reduced your overall damage by an additional 10% instead of only physical damage in PvP combat.
Talents & Abilities
[Pending Restart] [Area-52] [Elune] Fixed a bug where Surge of Light would not stop your next Flash of Light from being able to critically hit.
Dungeons & Raids
[Pending Restart] [Magister's Terrace] Fel-Blood Potion used by Wretched Bruser, Skulker and Husk now has a cast time of 1.5 seconds, up from 1 second.
General
[Pending Restart] [Area-52] [Elemental Destruction] - Elemental Immolation no longer consumes Elemental Destruction buff.
General
[Area-52] [Pending Restart] Fixed Items that were previously not dropping in High-risk open world. The items dropped from the boss "Reliquary of the Lost" are now available in High-risk.
[Elune] Fixed a bug where the PvP mod of Hand of Ragnaros was not applying to all versions of the weapon. It now deals 25% less damage in PvP combat.
Talents & Abilities
[Elune][Goldrinn’s Guile] - Now increases the damage of your next Vampiric Touch or Mind Blast by 40%. It previously increased their critical strike chance by 20%.
[Elune][Goldrinn’s Focus] - Being affected by Goldrinn's Focus stacks temporarily inactivates Master Flayer, it will function normally while not affected by any Goldrinn's Focus stacks if both talents are known.
[Elune][Goldrinn’s Focus] - Goldrinn's Focus chance to trigger from finishing moves is now 3% per combo point, and can only trigger from damaging single-target finishing moves.