View all of our changes in a minimal format.
Sorted in chronological order.
Dungeons & Raids
[Magtheridon's Lair] [Magtheridon] Quake can no longer miss.
[Magtheridon's Lair] [Magtheridon] Reduced the duration of Quake to 6 seconds down from 7.
[Magtheridon's Lair] [Magtheridon] Wrath of the Pit Lord will no longer lose its damage amplification counter on a target that dies. A player that gets resurrected during the combat will continue to take the same damage after his resurrection and the damage amplification will continue to increase while the player is dead.
[Magtheridon's Lair] [Magtheridon] Wrath of the Pit Lord will now bypass Cloak of Shadows.
[Magtheridon's Lair] [Magtheridon] Wrath of the Pit Lord's damage amplification will now amplify its damage at a 25% higher frequency.
[Magtheridon's Lair] [Magtheridon] Corrected an issue where Wrath of the Pit Lord was able to miss.
[Magtheridon's Lair] [Magtheridon] Conflagration now stacks without limit. Previously would stack to a maximum of 3.
[Magtheridon's Lair] [Magtheridon] Corrected an issue where Mortal Cleave would not reduce healing taken from specific spell schools.
[Magtheridon's Lair] [Magtheridon] Increased the duration of Mortal Cleave to 60 seconds up from 30 seconds.
[Magtheridon's Lair] [Magtheridon] Mortal Cleave now pierces all forms of invulnerability.
[Magtheridon's Lair] [Magtheridon] Incresed Hellfire Channelers Shadow Bolt Volley damage by ~20%.
[Magtheridon's Lair] [Magtheridon] Hellfire Channelers Fear now lasts for 5 seconds up from 3 seconds.
[Magtheridon's Lair] [Magtheridon] Hellfire Channelers Fear ability can no longer miss, be reflected or be redirected.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal's Immolation has its damage radius reduced to 4 yards from 8 yards.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal's Immolation no longer has fixed damage on heroic difficulty.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal's Fire Blast has been renamed to Immolation.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal Summon can no longer miss.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal Summon will no longer target pets.
[Magtheridon's Lair] [Magtheridon] Reduced the impact radius of Burning Abyssal Summon to 4 from 6 yards to match the size of the visual.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal Summon no longer has Fixed Damage on heroic difficulty.
[Magtheridon's Lair] [Magtheridon] Corrected an issue where Burning Abyssal Summon would deal less damage then intended on heroic difficulty. The ability damage has been increased by 40%.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter have their size reduced by 16,6%.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter will no longer daze targets with their attacks.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter will no longer hasten their attacks in a reaction of a parried attack.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter have their movement speed reduced by ~9%. Burning Abyssal now have the default movement speed and will move as fast as a player without any movement speed increasing effects.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter will now spawn as level 70 down from level 73. This reduces the summoned creatures damage and armor slightly and reduces the % hit requirement against the creature to avoid missing a spell or ability.
[Magtheridon's Lair] [Magtheridon] Hellfire Channeler will no longer hasten their attacks in reaction of a parried attack.
[Magtheridon's Lair] [Magtheridon] Reduced the Health of Hellfire Channeler by ~5% on all difficulties.
[Magtheridon's Lair] [Magtheridon] Magtheridon will no longer hasten his attacks in reaction of a parried attack.
[Magtheridon's Lair] [Magtheridon] Reduced the physical damage dealt by Magtheridon by ~8% on all difficulties.
[Magtheridon's Lair] [Magtheridon] Reduced the health of Magtheridon on all difficulties by ~24%.
[Magtheridon's Lair] [General] Increased the physical damage dealt by Hellfire Warder on Heroic difficulty by ~ 30%.
[Magtheridon's Lair] [General] Reduced the physical damage dealt by Hellfire Warder on Flex Mode difficulty by ~15%.
[Magtheridon's Lair] [General] Reduced the health of Hellfire Warder on all difficulties by ~16,6%.
General
Significantly decreased the amount of time it takes for mobs on alcaz island to spawn.
The Deathdealer 3 set bonus can now proc from druid finishers.
Strength tooltip should now display the correct amount of gained attack power from Strength depended on which Primary Stat you have chosen.
Mystic Enchants
Fixed an issue where Words of Healing could be consumed incorrectly.
General
Increased the amount of EXP gained during an invasion by 33%.
Obtaining the maximum rank from a max level invasion will grant you 20 Raider Commendations.
Obtaining the maximum rank from a max level invasion will grant you 100 Marks of Ascension.
Qiraji Invasions are now live on Gul'dan. These invasions will also come with a weekly quest available from the callboard.
Fixed an issue where players wouldn't receive the Combined Achievements for NM + Ironman or Survivalist by obtaining the current max level of the realm. (This means you can now obtain it as level 60 on Gul'dan) The tooltip of this achievement will be updated in a further patch.
Fixed an issue where players wouldn't get the Combined Achievements for completing Nightmare Mode + Ironman or Survivalist
Bandage effects will no longer get interrupted when getting damaged while under immunity effects.
You can no longer transmogrify items that are soulbound tradeable.
Mail containing collection (shop) items will no longer expire.
Pending auctionhouse mail will now show the correct ETA of mail that contains money.
Talents & Abilities
Fixed a bug where 130% / 110% target selection rule was applied when main tank used Feign Death.
Demonic Knowledge will now scale correctly with owner intellect stats and Primary Stat allocation.
Item Changes
Fixed a bug where containers would not save currency tokens (if unlooted).
Dungeons & Raids
Fixed a bug where "Parry Haste Mechanic" wasn't working as intended for bosses.
Mystic Enchants
Fixed an issue where Unbounded Drain Soul would teach you the incorrect ability. [Pending restart]
Item Changes
[League] Pending Restart the Bloodforged Conqueror Set (Strength DPS) Will correctly grant PvP Power instead of PvE Power.
Item Changes
Reduced the Doomcaller Shadowburn bonus damage versus players to 25%. [Pending restart]
[League] Pending Restart the Ahn'Qiraji enchanting recipes Cloak - Subtlety and Gloves - Superior Agility require classic materials.
General
Corrected and DOUBLED the loot that comes from Crow's on Gul'dan with the release of AQT for the rest of the weekend.
Item Changes
[NEW] Conquerors War Plate shares the same 3 set bonus as the regular Conqueror Set. However, the 5 set states - "Your Battle Stance now gives twice as much armor penetration. Your Berserker Stance now gives twice as much critical strike chance and no longer increases your damage taken."
[NEW] Conquerors War Stompers has 29 Strength, 17 Stamina, 14 Critical Strike Rating and 8 Hit Rating.
[NEW] Conquerors Platelegs has 38 Strength , 25 Stamina, 12 Hit Rating, 24 Critical Strike Rating.
[NEW] Conquerors Chestplate has 37 Strength, 28 Stamina and 29 Critical Strike Rating.
[NEW] Conqeurors Shoulderpads has 30 Strength, 18 Stamina, 10 Critical Strike Rating and 8 Hit Rating.
Ukko's Ring of Darkness no longer grants health per 5 seconds. It now has 24 Strength & 10 Expertise Rating.
[NEW] Conquerors Headguard has 28 Strength, 24 Stamina, 14 Hit Rating and 28 Critical Strike Rating
Shard of the Scale no longer grants mana per 5 seconds. it now grants 28 critical strike rating.
Shard of the Flame no longer grants health per 5 seconds. it now grants 20 haste rating.
Kalimdor's Revenge now has a speed of 3.5 seconds up from 3.2 seconds. the weapon DPS remains unchanged.
The Silithid Claw now has a weapon speed of 2.7 seconds, up from 1.7 seconds. The Weapon DPS remains unchanged.
The Fan Favorite, Emberweave Leggings now offer an additional 20 Spellpower.
Libram of Grace has been changed. It no longer reduces the mana cost by 25 for cleanse. It now heals the target for 200 (this effect does not scale at the moment) when you cleanse that target.
Blessed Qiraji Augur Staff now has had its MP5 converted to 30 Haste Rating.
The whole Deathdealer set no longer has Strength. It now has attack power in place of the strength and said attack power on the set was increased by 10%.
Huhuran's Stinger now has a chance to shoot a Poison Arrow that scales with your AP. The weapon DPS remains unchanged but is now a speed of 3.0
Amulet of the Fallen God now has 19 Spellpower down from 30, but the Mp5 and lost spellpower is converted to 21 Critical Strike Rating.
Leggings of Immersion has had its MP5 converted to 12 Hit Rating.
Fetish of the Sand Reaver has been reworked to act like Jom Gabbar. It is now an on-use effect granting a stack of 35 spellpower & additional every 2 seconds up to a maximum of 10 stacks. This effect lasts for 20 seconds.
Cloak of Clarity now has 25 Spellpower up from 21. The MP5 has been converted to 12 Haste Rating.
Grasp of the Old God now has 36 Spellpower up from 32 and the MP5 has been converted to 10 Haste Rating.
Dungeons & Raids
[Nightmare Mode] Nightmare Mode aura in raids will now also reduce damage and healing done by 25%
[League 2] [AQT] [C'thun] Stomach Acid now deals damage every 1 second instead of 5 seconds. The damage per tick has been reduced.
[League 2] [AQT] [C'thun] Corrected an issue where Eldritch Revelations - Beyond Comprehension effect would deal much less damage then intended.
[League 2] [AQT] [C'thun] Player under the effect of Eldritch Revelations - Shattered Will will now deal and take 50% less damage.
[League 2] [AQT] [C'thun] Eye Beam once again has no chain limit on heroic difficulty and increases by 50% in damage with each jump on 10 player difficulty and 15% on 25 player difficulty.
[League 2] [AQT] [C'thun] Eye Beam will now hit a maximum of 10 targets on Flex Mode difficulty. Eye Beam no longer increases in damage with each jump on Flex Mode difficulty.
[League 2] [AQT] [C'thun] Both C'thun and the Eye of C'thun can no longer parry attacks.
[League 2] [AQT] [C'thun] Eye Tentacle (Eradicate) now deal Fire damage instead of Shadow Damage.
[League 2] [AQT] [C'thun] Giant Claw Tentacle now have a Crush ability. Attacks made by the Giant Claw deal damage in a cone in front of the Claw.
[League 2] [AQT] [C'thun] Devastator Tentacle no longer have a stacking limit on their Devastation debuff.
[League 2] [AQT] [C'thun] Tentacle summoned during the C'thun encounter can no longer parry attacks.
[League 2] [AQT] [C'thun] Corrected an issue where some Tentacle summoned during the C'thun encounter had level 80 armor and resistance values.
[League 2] [AQT] [Ouro] Ouro's shards can no longer parry attacks.
[League 2] [AQT] [Ouro] Ouro will now submerge when shards are summoned and will first emerge when all shards have been destroyed.
[League 2] [AQT] [Ouro] Ouro will no longer summon shards based on his % health, he will now summon shards every 45 seconds.
[League 2] [AQT] [Twin Emperors] Corrected an issue where the Twin emperors could fail to mutate or explode a bug, causing them to no longer mutate or explode a bug for the rest of combat.
[League 2] [AQT] [Twin Emperors] Corrected an issue where the Explosion of Bugs would turn invisible.
[League 2] [AQT] [Twin Emperors] Killing a Bug that is preparing to explode will now prevent the bug from exploding rather than triggering the explosion immediately. Bugs that prepare to explode now also grow to enormous size, making it easier to spot them.
[League 2] [AQT] [Twin Emperors] Removed a number of Qiraji Scarabs and Scorpions in front of the doors blocking the way to the Twin Emperors that were in range for Shadowstep.
[League 2] [AQT] [Twin Emperors] Corrected an issue where the Emperors sometimes would fail to use some of their abilities after teleportation.
[League 2] [AQT] [Twin Emperors] Emperor Vek'lors Shadow Bolt has been renamed to Bolt of Destruction.
[League 2] [AQT] [Twin Emperors] Emperor Vek'nilash's Unbalancing Strike will now reduce the targets Strength and Agility by a percentage amount rather then reducing the targets defence rating by 100 points. Tanks that have or exceed the defence rating requirement to be immune against critical strikes will no longer experience random critical hits from Emperor Vek'nilash.