Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2021/03/06

Dungeons & Raids

Change

[League 2] [BWL] [Trash] Blackwing Technicians will now periodically throw Poison Bottles at player.

Change

[League 2] [BWL] [Trash] Most Dragonkin type creatures inside the Blackwing Lair that where immune to taunt effects are now vulnerable to them.

Change

[League 2] [BWL] [Nefarian] Nefarian now uses some of his abilities later into P2 to prevent overlapping abilities.

Change

[League 2] [BWL] [Nefarian] All creatures involved in the Nefarian encounter are now immune to Knock-back, Fear ,Horror, Polymorph and Disorientation effects.

Change

[League 2] [BWL] [Nefarian] Corrected an issue where Nefarian's Cleave ability would deal less damage then intended and his Cleave ability is now bound to his next melee swing.

Change

[League 2] [BWL] [Nefarian] Nefarian's Bone Constructs no longer use the Bone shield ability. Instead they now gain the Shadow flame Reanimation ability.

Change

[League 2] [BWL] [Nefarian] Nefarian's Bone Constructs no longer reduce their targets armor when attacking, instead they now increase its physical damage taken.

Change

[League 2] [BWL] [Nefarian] Nefarian's Shadow Clones have been re enabled and have been reworked. Functionality stays the same.

Change

[League 2] [BWL] [Nefarian] Nefarian will now pause for a short moment before entering combat when Phase 2 begins.

Change

[League 2] [BWL] [Nefarian] Lord Victor Nefarius will no longer end Phase 1 on a timer. Phase 1 now ends when all 42 Drakonid have been killed.

Change

[League 2] [BWL] [Nefarian] Chromatic Drakonid now take less damage from all elements but increased damage from physical attacks.

Change

[League 2] [BWL] [Nefarian] Empowered Drakonid will now heal for more hp per second if they got attacked with their represented dragonflight's element. Drakonid Regeneration now lasts for 4 seconds down from 6 and stacks up to 5 times down from 10.

Change

[League 2] [BWL] [Nefarian] Psychic Horror will now fear all targets within 8 yards around Lord Victor Nefarius rather than just 1. target.

Change

[League 2] [BWL] [Nefarian] Reduced the radius of Dark Volley to 10 from 25 yards.

Change

[League 2] [BWL] [Nefarian] Lord Victor Nefarius abilities now have unlimited range and ignore line of sight. Lord Victor Nefarius abilities will no longer target pets.

Change

[League 2] [BWL] [Nefarian] Re enabled the Mind Control ability of Lord Victor Nefarius during Phase 1.

Change

[League 2] [BWL] [Chromaggus] Increased the Berserker Timer of Chromaggus by 20 seconds.

Change

[League 2] [BWL] [Chromaggus] Chromaggus will now start the combat on a random Breath, Elemental Shield and Brood Affliction.

Change

[League 2] [BWL] [Chromaggus] Player that gather all 5 Brood Affections are no longer mind controlled. Instead they now transform into a Chromatic Mutant, In this form all damage dealt is increased by 100% but the player no longer takes any healing until he dies.

Change

[League 2] [BWL] [Chromaggus] Brood Affliction: Bronze now stuns the player for 2 seconds up from 1 second.

Change

[League 2] [BWL] [Chromaggus] Brood Affliction: Black switched function with Brood Affection Green. Now reduces the targets healing taken by 50% up from 25% and reduces threat generated by 50%.

Change

[League 2] [BWL] [Chromaggus] Brood Affection: Green switched function with Brood Affection: Black. Now reduces the targets Attack Power by 75% up from 50%.

Change

[League 2] [BWL] [Chromaggus] Brood Affection: Blue now increases casting time by 100% up from 50%.

Change

[League 2] [BWL] [Chromaggus] Brood Affection: Red no longer stacks. It now deals % maximum health damage every second and increases the targets threat generated by 100%.

Change

[League 2] [BWL] [Chromaggus] Chrono Sphere now increases players attack and casting speed by 10% for every second they are inside the sphere rather then increasing haste by 50% immediately. This effect lasts for up to 5 seconds after leaving the Chrono Sphere.

Change

[League 2] [BWL] [Chromaggus] Greatly reduced the damage by the Poison Pools created by Corrosive Acid. Player in contact with the pools now have their stats reduced by 50% for the duration of the contact.

Change

[League 2] [BWL] [Chromaggus] Corrosive Acid now reduces the targets armor by 50%. Previously would reduce armor by -4500.

Change

[League 2] [BWL] [Chromaggus] Engulfing Shadows: Deals Shadow damage and applies Engulfing Shadows to all player in the area. 4 Second cast time. Engulfing Shadows absorbs healing taken by the effected players up to a maximum. While Engulfing Shadows is active on a player, the player takes shadow damage every 5 seconds until the effect ends or the total healing absorb has been reached.

Change

[League 2] [BWL] [Chromaggus] Ignite Flesh has been redesigned and is now called Engulfing Shadows.

Change

[League 2] [BWL] [Chromaggus] Freezing Cloud now reduces effected players movement speed by 70%.

Change

[League 2] [BWL] [Chromaggus] Chromaggus will now properly choose a random partition of his room when casting Freezing Cloud.

Change

[League 2] [BWL] [Chromaggus] Frostburn now reduces targets attack speed by 100% down from 400%.

Change

[League 2] [BWL] [Chromaggus] Greatly reduced the damage dealt by Incinerate on Flex Mode difficulty.

Change

[League 2] [BWL] [Chromaggus] Incinerate will now also deal additional damage over time to targets hit **directly** by the breath.

Change

[League 2] [BWL] [Chromaggus] Improved the visibility of Chromaggus Incinerate radius.

Change

[League 2] [BWL] [Chromaggus] Most of Chromaggus area effects no longer target pets.

Change

[League 2] [BWL] [Chromaggus] Increased the Cast time of all of Chromaggus Breath abilities to 4 seconds from 2. Chromaggus Breath abilities will no longer be effected by cast time increasing effects.

Change

[League 2] [BWL] [Chromaggus] Chromaggus will now show what Elemental Shield he currently has active in his aura bar.

Change

[League 2] [BWL] [Chromaggus] Added a visual indicator that marks the centre of the room.

Change

[League 2] [BWL] [3 Drakes] Distributed a partition of the items dropped previously by the 3 Drake encounter over the previous 3 bosses. This reduces the size of the 3 Drakes loot-table and increases the % chance to obtain specific items from the encounter such as Dragon Fang Talisman.

Change

[League 2] [BWL] [3 Drakes] Ebonroc and Flamegor will no longer drop any loot. Firemaw now holds the entire loot of the 3 Drakes encounter.

Change

[League 2] [BWL] [3 Drakes] Stress casted by the 3 Drakes when one of their kin dies or when they are moved to far away from their Lair is now less effective and lasts for a maximum of 30 seconds. This will allow player to recover from accidentally triggering the effect and increases the time window to kill the drakes after the first has died.

Change

[League 2] [BWL] [3 Drakes] Blast Nova triggered by Flamegor's Immolate will no longer slow effected targets and once again knock player aside. Blast Nova will no longer effect the triggering player.

Change

[League 2] [BWL] [3 Drakes] Flamegor can no longer critical strike.

Change

[League 2] [BWL] [3 Drakes] Flamegor can now be Stunned, Frozen, Rooted and Knocked Back.

Change

[League 2] [BWL] [3 Drakes] Flamegor now moves 20% slower.

Change

[League 2] [BWL] [Broodlord Lashlayer] Broodlord Lashlayer will no longer reduce his targets threat by a major amount when using his Knock Away ability.

Change

[League 2] [BWL] [Broodlord Lashlayer] Broodlord Lashlayer will now drop a variety of items that before belonged to the 3 Drakes encounter.

Change

[League 2] [BWL] [Broodlord Lashlayer] The Greater Corrupted Whelps during the Broodlord Lashlayer encounter have their breath abilities redesigned to better reflect the themes of the different Dragonflights.

Change

[League 2] [BWL] [Broodlord Lashlayer] Dragon Eggs spawned during the Broodlord Lashlayer encounter now hatch faster.

Change

[League 2] [BWL] [Vaelastrasz the Corrupt] Corrected an issue where Burning Adrenalin would deal damage to the effected player if it got removed. Burning Adrenalin will still deal damage to surrounding allies if removed.

Change

[League 2] [BWL] [Vaelastrasz the Corrupt] Vaelastrasz the Corrupt will now drop a variety of items that before belonged to the 3 Drakes encounter.

Change

[League 2] [BWL] [Vaelastrasz the Corrupt] Player consuming a Orb of Corruption no longer get Mind Controlled. Orb of Corruption now increases the players damage taken by 10%. Stacking up.

Change

[League 2] [BWL] [Vaelastrasz the Corrupt] Vaelastrasz the Corrupt's Essence of the Red no longer generates mana,rage and energy, instead Essence of the Red now increases players damage dealt and healing done by 10%. Essence of the Red now stacks up to 10 times. In order to stack Essence of the Red and to maintain it, the Corruption Orbs must be kept at bay away from Vaelastrasz.

Change

[League 2] [BWL] [Vaelastrasz the Corrupt] Corrected an issue where Orb's of Corruption would chase player instead of Vaelastrasz.

Change

[League 2] [BWL] [Vaelastrasz the Corrupt] Corrected an issue where Vaelastrasz would not recast Concentrate during the encounter and with that would not reapply or stack the Essence of the Red.

Change

[League 2] [BWL] [Razorgor the Untamed] Razorgore the Untamed will now drop a variety of items that before belonged to the 3 Drakes encounter.

Change

[League 2] [BWL] [Razorgor the Untamed] Razorgore the Untamed will no longer target pets with his Fireball Volley.

Change

[League 2] [BWL] [Razorgor the Untamed] Razorgore the Untamed's Fireball Volley will now apply a stacking damage over time effect to player.

Change

[League 2] [BWL] [Razorgor the Untamed] Razorgore the Untamed will now end the encounter immediately if he dies during Phase 1 or if a target is out of reach for him, resetting the encounter.

Change

[League 2] [BWL] [Razorgor the Untamed] Razorgore the Untammed's Conflagration will no longer target pets.

Change

[League 2] [BWL] [Razorgor the Untamed] Corrected an issue where Razorgore the Untammed's Conflagration would scale with the effected players damage increasing and damage reducing effects.

Change

[League 2] [BWL] [Razorgor the Untamed] Razorgore the Untamed now has a 3 second cast time on his Conflagration and Conflagration will only target 1 player initially. A player effected by Conflagration will still spread Conflagration to other Player around him.

Change

[League 2] [BWL] [Razorgor the Untamed] Each of the Waves of Blackwing Forces during the Razorgor the Untamed encounter is now build of 1. Blackwing Warlord 1. Blackwing Sorcerer 1. Death Talon Wyrmkin and a random number between 1 and 5 Blackwing Mages and Legionairs of any constellation. Each wave contains 8 creatures.

Change

[League 2] [BWL] [Razorgor the Untamed] The Waves of Blackwing Forces during the Razorgor the Untamed encounter now spawn every 45 seconds up from 30.

Change

[League 2] [BWL] [Razorgor the Untamed] Razorgor the Untamed's Calm Dragon (Mind Control) No longer breaks from damage taken and increases the targets damage taken by 100% for the duration. Duration has been reduced to 5 from 10 seconds. The cool-down has been increased to 30 from 10 seconds.

Change

[League 2] [BWL] [Razorgor the Untamed] Razorgor the Untamed's Fireball Volley (Mind Control) Now deals 50% of maximum health damage to effected targets. The range has been increased to 100 yards and the cool-down increased to 60 seconds.

Change

[League 2] [BWL] [General] A safe zone has been created between the lower and upper level of the Halls of Strife (Suppression Room). Broodlord Lashlayer's Checkpoint has been relocated to this location.

Change

[League 2] [BWL] [General] Corrected several issues with checkpoints inside The Blackwing Lair.

Mystic Enchants

Change

Temporarily disabled the effect of Turning Tides due to a bug.

2021/03/05

General

Change

Scroll of Fortune cost has been reduced. Scroll of fortune will now increase in increments of 25 down from 37.5. This will require you to clear your cache to see the updated prices.

Dungeons & Raids

Change

[League] [Pending Restart] [DMN] Corrected an issue where Guard Slip'kik would not apply his buff to players.

Change

[Pending Restart] [Gruuls Lair] [Gruul] Increased the rate of Gruuls Hurtful Strikes to 6 seconds up from 8 on Flex Difficulty and 3 seconds up from 4 on heroic difficulty.

Change

[Pending Restart] [Gruuls Lair] [Gruul] Increased the rate Trauma inflicts damage to a moving target by 25% on heroic difficulty. Trauma can now stack any number of times.

Change

[Pending Restart] [Gruuls Lair] [Gruul] Slightly reduced the time between Ground Slams after the first from 135 seconds to 120 seconds.

Change

[Pending Restart] [Gruuls Lair] [Gruul] Increased the rate of Cave In and Giant Boulder spawns by 20%. The delay between the first two Boulder and first two Cave In will now be 24 seconds down from 30.

Change

[Pending Restart] [Gruuls Lair] [Gruul] Gruul will now grow every 24 seconds up from 30 seconds.

Change

[Pending Restart] [Gruuls Lair] [Gruul] Reduced the health of Gruul the Dragonkiller by ~ 24% on all difficulties.

Change

[Pending Restart] [Gruuls Lair] [Maulgar] Maulgar's Arcing Smash is now bound to his next swing and can no longer be avoided. This will prevent Maulgar from hitting his target with an attack and Arcing Smash at the same time while acting as a Fierce Blow if a Fierce Blow is already pending and would get overwritten by the Arcing Smash.

Change

[Pending Restart] [Gruuls Lair] [Maulgar] Corrected an issue where Maulgar's Champion would not increase Physical Damage dealt by the target of the effect on heroic difficulty.

Change

[Pending Restart] [Gruuls Lair] [Maulgar] Corrected an issue where Olm the Summoner would not always summon 3 Wild Fel Stalker on 25 Player Heroic Difficulty.

Change

[Pending Restart] [Gruuls Lair] [Maulgar] Reduced the healing from Blindeyes Permanent Renew by 50% on Flex Mode difficulty.

Change

[Pending Restart] [Gruuls Lair] [Maulgar] Corrected an issue where Krosh Firehands Greater Fireball was dealing much less damage then intended on heroic difficulty.

Change

[Pending Restart] [Gruuls Lair] [Maulgar] Maulgar will now use his Shockwave ability more often on heroic difficulty.

Change

[Pending Restart] [Gruuls Lair] [Maulgar] Reduced the Health of High King Maulgar and his Council Members by ~15% on all difficulties.

Change

[Pending Restart] [Gruuls Lair] [General] Corrected an issue where Gronn-Priests where dealing less damage then intended.

Change

[Pending Restart] [Gruuls Lair] [General] Reduced the health by Lair Brutes and Gronn-Priests inside Gruuls Lair on all difficulties.

Mystic Enchants

Change

Fixed an issue where Heavyweight wasn't triggering as intended from Slam or Bladestorm.

2021/03/04

General

Change

Fixed an issue where Empyrean Demolisher would say it have a 45 second ICD. This change is only applied to some TBC items.

Mystic Enchants

Change

The absorb from Dominant Word: Shield will now be prioritized and consumed before the normal Power Word: Shield. [Pending restart]

Change

Fixed an issue where Dominant Word: Shield wasn't increasing the mana from Rapture. [Pending restart]

Change

Fixed a bug where Sacred Unity wasn't increasing Light's Beacon duration by 10 sec. [Pending restart]

2021/03/03

General

Change

Fixed an issue where Pandemic would not increase the periodic damage dealt by corruption and unstable affliction.

Change

Fixed an issue where Spellstones would not increase the damage of Curse of Agony.

Talents & Abilities

Change

Fixed a tooltip issue where Rank 2 of the Lone Wolf talent stated it gives 3% damage, when the buff (correctly) says 6%. (The text will be updated the next time patch-S is pushed.)

Change

Fixed an issue where Predator's Swiftness sometimes wasn't consumed properly.

Mystic Enchants

Change

Fixed an issue where the Off-hand attack from the Fury of the Titans enchant would stack with modifiers to Heroic Strike.

Change

Increased the duration of the Titanic Fury buff (from Fury of the Titans) to from 12 to 15 seconds and increased the damage increase against non-players from 15% to 20%.

Change

Fixed an issue where Focused Burst could get interrupted when used to initiate a fight or by other unintended causes.

Change

Titanic Strike (from Fury of the Titans) can now trigger the Cut to the Chase talent.