View all of our changes in a minimal format.
Sorted in chronological order.
General
Pushed Instance Lockout timers back 3 hours to match up with the daily reset timer at 03:00 AM server time.
Website
Added Flight Form Cosmetic Incarnations to shop.
Mystic Enchants
The effect of the Dark Operation Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Slow Down for Boom Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Frigid Darkness Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Spring Thraw Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Leftovers Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Frozen Crusade Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Cold Break Mystic Enchantment now lasts 6 seconds from 5.
The effect of the The Natural Order Mystic Enchantment now lasts 6 seconds from 5.
The effect of the The Natural Order Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Coax to Darkness Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Winter Solstice Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Seeds of Flame Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Druidic Rites Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Growing Rage Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Fiery Barrage Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Fiery Barrage Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Shadow Propellant Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Ice the Burn Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Rebirth Through Fire Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Witch Burning Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Just Warming Up Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Holy Magics Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Corrupted Church Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Freeze the Faith Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Wiccan Ways Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Convert or Burn Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Deadly Indoctrination Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Big Brain Big Muscles Mystic Enchantment now lasts 6 seconds from 5.
The effect of the What We Do in the Shadows Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Prepare for Shatter Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Naturally Strong Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Kindle for the Fire Mystic Enchantment now lasts 6 seconds from 5.
The effect of the Faithful Flex Mystic Enchantment now lasts 6 seconds from 5.
Quests
Removed A'dal as a quest requirement for City of Light
General
Fixed an issue where the training dummies in shattrath were level 60.
Fixed Mote of Water missing from Pure Water pools
Fixed an issue where some players would not receive their Honorable Combat cooldown properly.
Fixed a bug where players could have Honorable combat outside of Honorable Combat zones.
Fixed a crash related to Swamplord Muselek.
Fixed a crash related to Magister Aledis.
Talents & Abilities
Corrected an issue where Art of War did not require you to hit enemies in order to trigger its effect.
Fixed a bug where you could use Exodar and Silvermoon teleport and portal spells without Portal Mastery.
Item Changes
Engineering Goggles (previously added in 2.1.0) are now able to be trained from the profession trainers.
Fixed Mingo's Fortune Giblets not giving an item after 25 seconds
Dungeons & Raids
Fixed Kargath going zippity zip around the room.
The Underbog - Set Windwalker Claw's health to full when he transforms to a Tauren
Shattered Halls - Fixed Kargath moving around super quickly while bladestorming
The Arcatraz - Potential fix for Skyriss not resetting properly after a wipe
Reduced Health of Heroic Shirrak the Deadwatcher slightly.
Added Visual emote Clarification for Custom Mechanics on the Black Stalker in Underbog.
Mystic Enchants
Fixed an issue with the Subtle and Inconspicuous line of REs which did not accurately reduce threat as intended.
Corrected an issue where Ruin would not correctly benefit perilous pain.
Quests
Lost In Action - Fixed Windcaller Claw not completing his part of the quest
Added Marks of Ascension and Mystic Orbs to all Outland Quests.
General
Corrected an issue where the felsaber mount was not in the level 70 crate.
Adding missing tertiary resources to Herbs and Ore.
Added hundreds of missing greens and blues to open world Outland.
Fixed all Fishing Pools in Outland and Azeroth
Added missing Smoked Talbuk Vension and Filtered Draenic Water into the game and into the loot templates.
Added Mailbox to Sunstrider Isle
Added Mailbox to Ammen Vale.
[Journeyman Riding]: Now available at level 40 for 40 gold.
Tradesman Scroll now has a required level of 50 down from 60.
Added Missing Call Board and Risk Changer to Exodar.
Added Missing Call Board and Risk Changer to Silvermoon City.
Corrected an issue where Stony Tark would say that challenge modes end and are rewarded at level 60. (Cache clear required)
Seasonal Achievements [CURRENCY] will no longer be obtainable on non - seasonal realms.
Item Changes
Fixed a bug that caused Drums of War and Drums of Battle to remove the Sated debuff.
Jewel of Charismatic Mystique will now have correct stats for its [Bloodforged] counterpart.
Mystic Enchants
Corrected an issue where Unbounded Spellslinger was missing its clearcasting effect. Unbounded Spellslinger will now grant you Lesser Clearcasting. Lesser Clearcasting will not be visible until the next patch update.
Improved the logic for apply and removing Treasure Hunter buffs in order to prevent expansions (past, present, and future) from clashing with eachother.
Greatly reduced the item level requirement for normal Burning Crusade dungeons.
Corrected an issue where Nature's Splendor could not increase healing over time.
Corrected an issue where the root from Frozen Power had no diminishing returns.
Corrected an issue where some Motherlodes were spawning in No-Risk.
Corrected an issue where the second and third ranks of Moonglow did not grant haste.
Fixed an issue where Sagefish Schools were missing their loot.
Criminal Intent can no longer be used in No-Risk.
Corrected a tooltip issue with Titan's Grip. This will be pushed with the next patch update.
Corrected an issue where the Scarab of the Infinite Cycle did not trigger off of direct heals.
Corrected an issue where Razor-Sharp Claws was not proccing properly.
Corrected an issue where Field Surgeon did not work with Tranquility.
Fixed an issue where Hailstorm (Blizzard) would deal no damage at times.
Fixed an issue where Fire Storm (Rain of Fire) would deal no damage at times.
General
Motherlodes will correctly spawn only in High-Risk phase. Pending restart.
Removed the event requirements behind badge of justice. (This will include raids). Upon next instance lockout reset all bosses will drop badge of justice.
Criminal Intent is no longer usable in Low Risk.
Talents & Abilities
Corrected Death's Grasp. It was giving 2% hit and no haste per talent, but it's tooltip was stating there was haste being granted. It will now properly grant spell haste (1/2/3%) and properly grant spell hit chance (1/2/3%)
disabled Flame Throwing until a crash is resolved around the proc.
Item Changes
Legendaries (from vanilla) now also has PvE power.
corrected an issue where 178 items were missing their bloodforged counterpart.
Corrected the bonding of Tattered Mystic Scroll. It will no longer be soulbound.
Corrected the bonding of Primal Nether. It will now be soulbound.
Corrected the bonding of Nether Vortex. It will now be soulbound.
Dungeons & Raids
Heroic Dungeons will now drop 1 mystic orb per boss as well.
Mystic Enchants
Changed the Random-Enchantments that grant you 2% damage per stack (up to 5 stacks) to not stack with the same benefitting school. F.ex: Nature ---> Physical will no longer stack with Fire ---> Physical. Physical ---> Fire damage increase will no longer stack with Shadow ---> Fire damage increase.
Quests
Teron Gorefiend, I am.. - Significant quest improvements, should be in a way better state.
Temporarily disabled Earthbinder Galandria Nightbreeze's RP event.