View all of our changes in a minimal format.
Sorted in chronological order.
General
Corrected an issue where the Stormwind and Orgrimmar teleport locations on the Booty Bay teleporter would occasionally teleport you underneath the respective city.
Corrected an issue where Spirit Heal did not reduce the cost of physical abilities.
Talents & Abilities
Corrected an issue where you could keep your Tree of Life form visually when switching to some Warrior stances.
Corrected an issue where you could keep your Moonkin form visually when switching to some Warrior stances.
Corrected an issue where treants could not assist their owner if they were summoned mid-combat.
Item Changes
Corrected the proc of the Plagueheart 8 set. It will now proc both effects.
Dungeons & Raids
Corrected an issue where Arlokk would occasionally vanish and never come back.
[Naxxramas] Further reduced the Shade of Naxxramas health in 10 man heroic by 10% to bring the DPS check back in line with the intended values.
[Naxxramas] Temporarily lowered the damage of Thaddius' Polarty Shift by 15% to prevent random oneshots to members of your raid.
[Naxxramas][Kel'Thuzad] Corrected the values of Shade of Naxxramas HP. They should be approximately 4% lower.
Mystic Enchants
Fixed the vast majority of ability tooltip discrepancies caused when equipping Mystic Enchantments or proccing some effects.
Twilight now requires Shadowform to proc.
Corrected an issue where the the talent and Mystic Enchantment versions of Restorative Totems did not stack.
Corrected an issue where the effect of Restorative Totems did not stack.
Overheating is now owned by the player inflicting it for the sake of calculations, and aura displays on some user interfaces.
Corrected an issue where Overheating was not reducing the movement speed of the target.
Corrected an issue where Barrier of Blades increased parry by 25% instead of 50%.
Corrected an issue where Fired Up was proccing less frequently than intended.
Corrected an issue where a few Mystic Enchantments could not be searched for in the collection.
Renamed the Forked Lightning Rare Mystic Enchantment to Endless Lightning.
Psychic Barrage will now more reliably hit afflicted targets with Mind Blast.
Corrected an issue where Corrupted Bomb and a few other enchantments like it were not functional.
Corrected an issue where Raising Hell's Hellfire cast would be cancelled after it killed a unit.
Corrected an issue where Stupefied was not proccing properly.
Improved the implementation of Fist of Reckoning.
Corrected an issue where Hand of Reckoning (Fist of Reckoning) was placed in the general tab of your spell book.
Corrected a tooltip discrepancy with Hand of Reckoning (Fist of Reckoning) which stated that it taunted enemies.
Corrected an issue where Holy Radiance was healing for 20% of the base spell's heal, even when critically striking.
Corrected an issue where Flamekeeper and some other Mystic Enchantments like it would deal no damage, as they would refresh the spell instead of just it's duration.
Low Tide can no longer affect totems.
Corrected an issue where Patient Predator was not affecting Predatory Strikes properly.
Updated spell data for Devouring.
Updated spell data for Soul Restoration.
Updated spell data for Death or Glory.
Corrected a tooltip error where a few ranks of Scorched Earth said "increased" instead of "decreased"
General
[Crows Cache] will now contain atleast 1 naxx item if you have the Treasure Hunter: Naxxramas buff.
Talents & Abilities
Elemental Devastation now only triggers off Fire, Frost and Nature spells.
Improved Devouring Plague now causes Devouring Plague to instantly deal 4/8/12% of its total damage, from 7/13/20%. (Tooltips will update next patch.)
Dungeons & Raids
[Naxxramas] [Kel'Thuzad] Fixed a bug which caused noth to summon way too many shades when raiding in flex with a small number of players.
Mystic Enchants
Corrected an issue where Receptive Frenzied Regeneration was not properly affecting Frenzied Regeneration.
Corrected an issue where Playing With Fire was not reducing the cooldown of Combustion.
Corrected an issue where the Trappings of the Unseen Path set bonus was not functional.
Corrected an issue where Refilling the Well was not proccing properly.
Corrected an issue where Wushoolay's Spirit Charm was unaffected by Everlasting Summons.
Blood Rain no longer stacks with other effects that increase Bleed damage taken.
Fixed an issue where Jab Cross wasn't giving the right amount of critical strike chance.
Updated Throw Weapon tooltip to reflect it disarms for 4 seconds, has a 2 minute cooldown and knocks your target down.
Throw Weapon Epic Enchant is re-enabled but with a 2 minute cooldown.
Throw Weapon Epic Enchant is temporarily disabled while we correct a bug.
Talents & Abilities
Corrected an issue where you could train additional ranks of Life Tap for no added effect.
Meditation Capstone not correctly increases crit chance of all heals and is properly consumed on any critical heal.
Improved Mark of the Wild is no longer losing the bonus stam and now properly applying the bonus increase. Live Next Restart.
Improved Power Word Fortitude is no longer losing the bonus stam and now properly applying the bonus increase. Live Next Restart.
Updated tooltip on Darkness to reflect that the Mind Blast Damage is always increased, not attached to the proc. Requires spell patch update.
Mystic Enchants
Corrected an issue where Arrows of Fire would not be granted by triggered spells.
Corrected an issue where Arrows of Fire could not be triggered by triggered attacks.
Corrected an issue where Arrows of Fire could not trigger with Flame Shock and a few other abilities like it.
Corrected a tooltip discrepancy on the Arrows of Fire buff that stated normal hits would trigger it's effect.
Righteous Flames can now increase periodic damage.
Corrected an issue where Flash of Adrenaline did not work with all ranks of Sprint.
Corrected an issue where Demonic Pact's 20 second internal cooldown was not functioning.
Holy Retribution no longer has a cooldown.
Corrected an issue where Holy Retribution had too much spell power scaling in comparison to it's base ability, Holy Nova.
General
Disabled Blades edge Arena while we address bugs with the mapping.
Talents & Abilities
Corrected inaccurate tooltips of several spells.
Focused Power now increases damage and healing done by your Holy and Shadow spells by 1/2% (from 2/4%) and reduces the cast time of Mass Dispel by 0.25/0.5 seconds (from 0.5/1 second).
Reduced the duration of Intercept stun to 2 seconds, from 3.
Increased the attack power scaling of Bloodthirst from 45% of AP to 50%
Grounding Totem now only grounds spells from the caster and no longer applies to the whole party.
Gouge now costs 3 Ability Essence and has a cooldown of 12 seconds, from 10.
Psychic Horror now has a 20 yard range, from 30.
Death Coil now has a 20 yard range, from 30.
Wyvern Sting now has a 20 yard range, from 25. Also fixed an issue with Range display for this spell.
Repentance now has a 15 yard range, from 20.
Death Coil and Psychic Horror now share a cooldown.
Death Coil and Psychic Horror are now in in the same DR category as Blind, Wyvern Sting and Repentance.
Increased the weapon damage of Steady Shot to 115%, from 110%.
Increased the weapon damage of Lava Lash to 125%, from 120%.
Increased the bonus damage of Ambush by 10%.
Increased the spell damage coefficient on Arcane Missiles slightly.
Increased the spell damage coefficient of the dispel effect of Unstable Affliction.
Increased the periodic damage coefficient of Unstable Affliction slightly.
Increased the healing coefficient of Penance slightly.
Item Changes
Updated Ironclad Treasure awarded from Ironman Challenge. Now correctly contains less randomized gear in favor of Raider's Commendations.
Dungeons & Raids
[Naxxramas] [Faerlina] Worshippers will require a target within 15 yards before they start casting their fireball, allowing for more reasonable kiting accommodation without relying entirely on interrupts.
Mystic Enchants
Corrected an issue where Plague Bearer was not teaching you Festering Strike.
Transcendental Embrace now reduces the cast time of Chain Heal by 15%, from 10%.
Harsh Winds is now rare quality (and now stacks to 3).
Infused Gems is now an Epic RE and now gives 10% spell haste, from 25%.
Pack Alpha is now an Epic RE.
The buff granted by Time Warp now lasts for 6 seconds, from 4.
The healing provided from Blood Drinker now has a 25% attack power coefficient, from 20%.
Ice Age now reduces the duration of Ice Block by 30%, from 80%.
Water Shield Mastery now grants 1 extra charge to Water Shield, from 2.
Voodoo Power now correctly adds spell damage scaling to Lava Lash, but no longer increases the damage of Stormstrike.
Focused Power now reduces the cast time of Mass Dispel by 0.2 seconds, from 0.25.
Unstable Evocation now also makes you immune to Interrupt and Silence effects while channeling Evocation.
NEW Epic Mystic Enchant: Ace up your Sleeve - When your Gouge gets dodged or parried, it only triggers half its cooldown.
NEW Epic Mystic Enchant: Jab Cross - Your Sunder Armor and Devastate abilities increase the critical strike chance and threat of your next other single-target melee ability by 10%.
NEW Epic Mystic Enchant: Rush of Blood - Your Hemorrhage criticals allow your next Ambush to be useable out of stealth.