Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/08/12

General

Change

Corrected an issue where the Stormwind and Orgrimmar teleport locations on the Booty Bay teleporter would occasionally teleport you underneath the respective city.

Change

Corrected an issue where Spirit Heal did not reduce the cost of physical abilities.

Talents & Abilities

Change

Corrected an issue where you could keep your Tree of Life form visually when switching to some Warrior stances.

Change

Corrected an issue where you could keep your Moonkin form visually when switching to some Warrior stances.

Change

Corrected an issue where treants could not assist their owner if they were summoned mid-combat.

Item Changes

Change

Corrected the proc of the Plagueheart 8 set. It will now proc both effects.

Dungeons & Raids

Change

Corrected an issue where Arlokk would occasionally vanish and never come back.

Change

[Naxxramas] Further reduced the Shade of Naxxramas health in 10 man heroic by 10% to bring the DPS check back in line with the intended values.

Change

[Naxxramas] Temporarily lowered the damage of Thaddius' Polarty Shift by 15% to prevent random oneshots to members of your raid.

Change

[Naxxramas][Kel'Thuzad] Corrected the values of Shade of Naxxramas HP. They should be approximately 4% lower.

Mystic Enchants

Change

Fixed the vast majority of ability tooltip discrepancies caused when equipping Mystic Enchantments or proccing some effects.

Change

Twilight now requires Shadowform to proc.

Change

Corrected an issue where the the talent and Mystic Enchantment versions of Restorative Totems did not stack.

Change

Corrected an issue where the effect of Restorative Totems did not stack.

Change

Overheating is now owned by the player inflicting it for the sake of calculations, and aura displays on some user interfaces.

Change

Corrected an issue where Overheating was not reducing the movement speed of the target.

Change

Corrected an issue where Barrier of Blades increased parry by 25% instead of 50%.

Change

Corrected an issue where Fired Up was proccing less frequently than intended.

Change

Corrected an issue where a few Mystic Enchantments could not be searched for in the collection.

Change

Renamed the Forked Lightning Rare Mystic Enchantment to Endless Lightning.

Change

Psychic Barrage will now more reliably hit afflicted targets with Mind Blast.

Change

Corrected an issue where Corrupted Bomb and a few other enchantments like it were not functional.

Change

Corrected an issue where Raising Hell's Hellfire cast would be cancelled after it killed a unit.

Change

Corrected an issue where Stupefied was not proccing properly.

Change

Improved the implementation of Fist of Reckoning.

Change

Corrected an issue where Hand of Reckoning (Fist of Reckoning) was placed in the general tab of your spell book.

Change

Corrected a tooltip discrepancy with Hand of Reckoning (Fist of Reckoning) which stated that it taunted enemies.

Change

Corrected an issue where Holy Radiance was healing for 20% of the base spell's heal, even when critically striking.

Change

Corrected an issue where Flamekeeper and some other Mystic Enchantments like it would deal no damage, as they would refresh the spell instead of just it's duration.

Change

Low Tide can no longer affect totems.

Change

Corrected an issue where Patient Predator was not affecting Predatory Strikes properly.

Change

Updated spell data for Devouring.

Change

Updated spell data for Soul Restoration.

Change

Updated spell data for Death or Glory.

Change

Corrected a tooltip error where a few ranks of Scorched Earth said "increased" instead of "decreased"

2020/08/11

General

Change

[Crows Cache] will now contain atleast 1 naxx item if you have the Treasure Hunter: Naxxramas buff.

Talents & Abilities

Change

Elemental Devastation now only triggers off Fire, Frost and Nature spells.

Change

Improved Devouring Plague now causes Devouring Plague to instantly deal 4/8/12% of its total damage, from 7/13/20%. (Tooltips will update next patch.)

Dungeons & Raids

Change

[Naxxramas] [Kel'Thuzad] Fixed a bug which caused noth to summon way too many shades when raiding in flex with a small number of players.

Mystic Enchants

Change

Corrected an issue where Receptive Frenzied Regeneration was not properly affecting Frenzied Regeneration.

Change

Corrected an issue where Playing With Fire was not reducing the cooldown of Combustion.

Change

Corrected an issue where the Trappings of the Unseen Path set bonus was not functional.

Change

Corrected an issue where Refilling the Well was not proccing properly.

Change

Corrected an issue where Wushoolay's Spirit Charm was unaffected by Everlasting Summons.

Change

Blood Rain no longer stacks with other effects that increase Bleed damage taken.

Change

Fixed an issue where Jab Cross wasn't giving the right amount of critical strike chance.

Change

Updated Throw Weapon tooltip to reflect it disarms for 4 seconds, has a 2 minute cooldown and knocks your target down.

Change

Throw Weapon Epic Enchant is re-enabled but with a 2 minute cooldown.

Change

Throw Weapon Epic Enchant is temporarily disabled while we correct a bug.

2020/08/10

Talents & Abilities

Change

Corrected an issue where you could train additional ranks of Life Tap for no added effect.

Change

Meditation Capstone not correctly increases crit chance of all heals and is properly consumed on any critical heal.

Change

Improved Mark of the Wild is no longer losing the bonus stam and now properly applying the bonus increase. Live Next Restart.

Change

Improved Power Word Fortitude is no longer losing the bonus stam and now properly applying the bonus increase. Live Next Restart.

Change

Updated tooltip on Darkness to reflect that the Mind Blast Damage is always increased, not attached to the proc. Requires spell patch update.

Mystic Enchants

Change

Corrected an issue where Arrows of Fire would not be granted by triggered spells.

Change

Corrected an issue where Arrows of Fire could not be triggered by triggered attacks.

Change

Corrected an issue where Arrows of Fire could not trigger with Flame Shock and a few other abilities like it.

Change

Corrected a tooltip discrepancy on the Arrows of Fire buff that stated normal hits would trigger it's effect.

Change

Righteous Flames can now increase periodic damage.

Change

Corrected an issue where Flash of Adrenaline did not work with all ranks of Sprint.

Change

Corrected an issue where Demonic Pact's 20 second internal cooldown was not functioning.

Change

Holy Retribution no longer has a cooldown.

Change

Corrected an issue where Holy Retribution had too much spell power scaling in comparison to it's base ability, Holy Nova.

2020/08/09

General

Change

Disabled Blades edge Arena while we address bugs with the mapping.

Talents & Abilities

Change

Corrected inaccurate tooltips of several spells.

Change

Focused Power now increases damage and healing done by your Holy and Shadow spells by 1/2% (from 2/4%) and reduces the cast time of Mass Dispel by 0.25/0.5 seconds (from 0.5/1 second).

Change

Reduced the duration of Intercept stun to 2 seconds, from 3.

Change

Increased the attack power scaling of Bloodthirst from 45% of AP to 50%

Change

Grounding Totem now only grounds spells from the caster and no longer applies to the whole party.

Change

Gouge now costs 3 Ability Essence and has a cooldown of 12 seconds, from 10.

Change

Psychic Horror now has a 20 yard range, from 30.

Change

Death Coil now has a 20 yard range, from 30.

Change

Wyvern Sting now has a 20 yard range, from 25. Also fixed an issue with Range display for this spell.

Change

Repentance now has a 15 yard range, from 20.

Change

Death Coil and Psychic Horror now share a cooldown.

Change

Death Coil and Psychic Horror are now in in the same DR category as Blind, Wyvern Sting and Repentance.

Change

Increased the weapon damage of Steady Shot to 115%, from 110%.

Change

Increased the weapon damage of Lava Lash to 125%, from 120%.

Change

Increased the bonus damage of Ambush by 10%.

Change

Increased the spell damage coefficient on Arcane Missiles slightly.

Change

Increased the spell damage coefficient of the dispel effect of Unstable Affliction.

Change

Increased the periodic damage coefficient of Unstable Affliction slightly.

Change

Increased the healing coefficient of Penance slightly.

Item Changes

Change

Updated Ironclad Treasure awarded from Ironman Challenge. Now correctly contains less randomized gear in favor of Raider's Commendations.

Dungeons & Raids

New

[Naxxramas] [Faerlina] Worshippers will require a target within 15 yards before they start casting their fireball, allowing for more reasonable kiting accommodation without relying entirely on interrupts.

Mystic Enchants

Change

Corrected an issue where Plague Bearer was not teaching you Festering Strike.

Change

Transcendental Embrace now reduces the cast time of Chain Heal by 15%, from 10%.

Change

Harsh Winds is now rare quality (and now stacks to 3).

Change

Infused Gems is now an Epic RE and now gives 10% spell haste, from 25%.

Change

Pack Alpha is now an Epic RE.

Change

The buff granted by Time Warp now lasts for 6 seconds, from 4.

Change

The healing provided from Blood Drinker now has a 25% attack power coefficient, from 20%.

Change

Ice Age now reduces the duration of Ice Block by 30%, from 80%.

Change

Water Shield Mastery now grants 1 extra charge to Water Shield, from 2.

Change

Voodoo Power now correctly adds spell damage scaling to Lava Lash, but no longer increases the damage of Stormstrike.

Change

Focused Power now reduces the cast time of Mass Dispel by 0.2 seconds, from 0.25.

Change

Unstable Evocation now also makes you immune to Interrupt and Silence effects while channeling Evocation.

Change

NEW Epic Mystic Enchant: Ace up your Sleeve - When your Gouge gets dodged or parried, it only triggers half its cooldown.

Change

NEW Epic Mystic Enchant: Jab Cross - Your Sunder Armor and Devastate abilities increase the critical strike chance and threat of your next other single-target melee ability by 10%.

Change

NEW Epic Mystic Enchant: Rush of Blood - Your Hemorrhage criticals allow your next Ambush to be useable out of stealth.