View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
Cure Disease will no longer make you temporarily immune to disease. (Change active on next server restart).
Cure Poison will no longer make you temporarily immune to poisons. (Change active on next server restart).
Dungeons & Raids
Updated Naxxramas Plague Wing trash mobs to better reflect the intended difficulty of the wing.
Updated loot tables for the final bosses of each wing in Naxxramas to drop 2 set piece tokens on 10man, up from 1.
Quests
Seasonal: 10 New Hand Fate Quests have been added to the quest chain.
General
Spellstones and Firestones no longer get removed when changing weapons.
Fixed a bug where you would get attacked by guards when using the "Resurrect at nearest Town" option
Fixed a bug where you could unlearn Tame Beast and the your pet would still appear at the next login.
System Changes
Crows Cache: Improve Crows Cache event messages. The looter will now be announced to the world.
General
Legacy: Fixed Scourge Invasion not being up.
Seasonal: Re-enabled Hand of Fate Quests
Item Changes
Increased the damage of Seed of Decay from the Druid T3 2 set bonus. (Effective next restart)
The Shaman dungeon sets, The Elements and The Five Thunders, Furious Storm proc effect is now also triggered by healing spells.
Dungeons & Raids
Fixed unintended behavior for razorgore after casting a spell which caused him to enter the follow state.
General
Darkmoon: Blazing Speed should now be working as intended.
Darkmoon: Eviscerate now deals 10% less damage in PvP.
Scourge Invasion loot boxes from high level invasions will now give a guaranteed dungeon item drop.
Fixed a bug where you would be assigned to the wrong phase when entering a major city.
Fixed a bug where attacking evading creatures would result in a infinite melee attacking state.
Fixed a bug where character faction / race transfer would learn TBC flight paths.
Laughing Skull: Fixed orb shard events not spawning, they should now function.
World
Mage Stormwind Portal should now work correctly again.
System Changes
Karma: You will no longer lose reputation when fighting neutral NPCs.
Checkpoint System: Initial checkpoint will now be inside the raid instead of outside the instance portal.
Item Changes
Scroll of Experience can no longer be used while having a pending Ability Draft.
Quests
Legacy: The Fate of Ramaladni and The Only Song I Know... quests are now available, provided a character has completed Echoes of War. Additionally, the latter quest mentioned above has been made repeatable. (Active on server restart)
General
Fixed the visual bug where Divine Shield would remove the Ironman aura. (Change active on next server restart).
Invisibility Potion will now break when interacting with battleground objectives. E.G. capping and carrying flags.
Fixed a bug where Defensive Stance wasn't reducing healing by 10%. (Change active on next server restart).
Ironmen with Criminal Intent active should no longer be able to attack others in Honorable Combat.
Seasonal: Temporarily disabled Hand of Fate quests while we resolve some issues with Hand of Fate
Talents & Abilities
Twin Disciplines should once again add the proper scaling to Power Word: Shield.
Iron Will should once again be working on Darkmoon.
Tactical Mastery should once again update properly when swapping stance and weapons.
Aspect of the Beast will not longer remain on tamed pets after dismissing and resummoning them if it is no longer your active Aspect.
Illumination mana refund will no longer be reduced by effects which reduce the mana cost of spells, like Divine Illumination.
Item Changes
Swift Spectral Tiger no longer grants 100% bonus movespeed with Apprentice Riding.
Dungeons & Raids
You should no longer be able to use the checkpoint system to resurrect during a raid encounter.
Mystic Enchants
Twin Disciplines should once again add the proper scaling to Power Word: Shield.
Frenzyheart Fury now grants 1 crit rating at level 20 and below, and grants an additional 1 crit rating every 2 levels after that, up to 21 crit rating. From 21 flat crit rating.
Fixed a rare crash which could occur when using Assuaging Shadows.
General
Laughing Skull: Naxxramas set piece tokens are no longer soulbound. (Change active on next server restart).
Talents & Abilities
Treasure Hunter auras will now persist through death. (effective after next restart)
Fixed a bug where blinking could cause dead pets to revive under some circumstances
Fixed a bug where blinking would deflag you from PvP within capital cities.
General
Darkmoon: Fixed an issue where some Zul'Gurub gear had a reputation requirement which was not intended.
System Changes
Karma: Implemented zone and world wide announcements for different Karma related action in the open world.
Ironman: Leaderboard will now display the correct URL to the website where the Leaderboard is located.
Dungeons & Raids
Portals in Naxxramas should now work for the entire raid. (Requires a restart)
General
Darkmoon: Fixed a bug where base health at level 60 was 500 too high. (Change active on next server restart).
Seasonal: Counting Cards quest for sealed packs now rewards 5 Sealed cards, up from 3.
Shadowsong has been updated to the latest branches in preparation for mass transfer to legacy.
Fixed an issue where players could not switch risk modes
Seasonal: Autoshot now can roll in the first card at level 1
Weekly Quests now give 25 Marks of Ascension
Talents & Abilities
Fixed a bug where Pure of Heart wouldn't reduce the duration of Fear effects. (Change active on next server restart).
Legacy: Corrected the amount of spell damage Flametongue Weapon gives to the old amount.
Increased the base damage of Serpent Sting rank rank 1 to 3 by around 20%, rank 4-6 by around 15% and rank 7 by around 10%. (Change active on next server restart).
Mystic Enchants
Fixed a bug with Unyielding Faith where it gave 3% disorient duration reduction instead of the intended 5%.
General
Seasonal: Added 9 Additional Hand of Fate: Shuffle the Deck quests. These are a quest chain, all new characters can do them all.
Talents & Abilities
Fleet Footed and Relentless Strikes will now trigger properly from Meditate and Recuperate. (Change active on next server restart).
Dungeons & Raids
Naxxramas: Faerlina's Poison Volley will now properly generate poison pools (careful, they're dangerous.)
General
Darkmoon: Added a mailbox to all starting areas.
Talents & Abilities
Penance will no longer trigger a cooldown if it was out of range to actually cast the version the target selected. (damage or heal)
Dungeons & Raids
Slime water will no longer kill vanity pets (like books of ascension)
General
Seasonal: Temporarily Disabling Hand of Fate to address a bug.
Seasonal: Fixed an issue where some quests were not rewarding 10 Marks of Ascension
The Conflicted debuff (that you get from changing your risk) now lasts 10 minutes and will continue to tick down while you're offline. (Change active on next server restart).
System Changes
Ironman: Implement Bloodiest Ironman Announcement. Starting from 29. July 19:30 ST. It will now announce the leading Ironman with the most kills done in World.
Ironman: Low-Risk Ironman can no longer be attacked by other players.
Ironman: High-Risk Ironmen are now always forced to Single Target PvP combat even if they somehow might lose their single target pvp aura.
Ironman: Survivalist can now use all Book of Ascension.
Ironman: Ironmen will no longer die when falling through the world. They will get teleported to the closest graveyard.
Dungeons & Raids
Globs of Viscidus are no longer susceptible to Disorient effects. (Active on server restart)
General
Seasonal: 1v1 Honorable Combat should now work properly for regular characters.
Talents & Abilities
Iron Will should once again function as intended. (On next restart)
System Changes
Ironman: You can now convert your Ironman at Level 60 without a single death. Please visit Stony Tark.
Ironman: Fixed a bug where it would report Survivalist Death Announcement multiple times.
General
Laughing Skull - Fix for erroneous "Ironman Challenge" messages preventing world pvp in honorable combat zones.
Legacy - Epic PvP weapons are now available in Orgrimmar, Stormwind and Booty Bay. They currently require High Warlord or Grand Marshal to purchase.
Talents & Abilities
Legacy - Fixed a bug where players had 115% base movement speed.
Fixed a bug where Searing Pain was castable while moving.
Dungeons & Raids
Anub'Rekhan's Impale can no longer target non-player units.
You can no longer resurrect during an encounter in Naxxramas.
Anub'Rekhan's Shadow Traps have a slightly smaller radius to better reflect the spell animations. (next server restart)
Anub'Rekhan's Impale effect now only knocks targets up in a line. (next server restart)
Poisonous Skitterers should now despawn after they reset.
Quests
A Delicate Situation: Arcanite Bars now requires 2 bars down from 3.
Talents & Abilities
Empowered Imp buff will now longer be consumed by spell which are already traveling when the effect occurs.
Victory Rush will now work properly on Darkmoon. It will now never heal additional time on any other realm.
Darkmoon - Mana Shield now has a 6 second cooldown
Darkmoon - Arcane Flows now reduces the cooldown of Evocation by 30/60s, down from 60/120s.
Darkmoon - Fade now reduces the duration of Stun effects by 50%. Duration changed to 8 sec, down from 10.
Darkmoon - Brambles now additionally have a 33/66/100% chance to trigger a 3 second silence on your Entangling Roots. (Does not trigger from Nature's Grasp).
Darkmoon - Evocation now makes you immune to stuns while channeling. Cooldown reduced to 3 min, down from 4.
Darkmoon - Feral Spirit duration lowered to 20 seconds.
Darkmoon - Penance PvP mod lowered to 70%, from 72%.
Item Changes
Darkmoon - Brilliant Wizard Oil spell power reduced to 24, from 36. Crit rating to 8, from 14.
Darkmoon - Wizard Oil spell power reduced to 16, from 24.
Darkmoon - Lesser Wizard Oil spell power reduced to 12, from 16.