Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2019/03/17

Dungeons & Raids

Change

Reduced the physical damage of Skeram's illusions by 60%.

2019/03/16

General

Change

Fixed an issue where players couldn't enchant items

Change

Fixed a bug where Hippogryph Masters wouldn't summon Enraged Hippogryphs when attacked. (Active on next server restart).

Change

The summons from Flight Masters will now attack you even if you attacked from range. (Active on next server restart).

Change

The First-Class Experimental Teleporter is now availabe in Booty Bay on Andorhal as well.

Change

You no longer gain glory from kills in Battlegrounds.

Change

In battlegrounds, such as Arathi Basin or Eye of the Storm, a small amount of glory is awarded to every player on a team for reaching certain score or resource milestones.

Change

Crow's Cache now has a 20 min announcement timer.

Item Changes

Change

Corrected an issue where the Spoils of War box from the Call Board was missing some of its epic drops.

Dungeons & Raids

Change

Reduced the damage of Skeram's Arcane abilities by 15%. These values were far too high after our new static resistance changes due to a lack of good sources of Arcane resistance.

Mystic Enchants

Change

Increased the scaling of Stormbringer, Deathbringer, Righteous Zealot, Spell Slinger and Frost Lich by 250% and Harbinger of Flame by 50% in PvE combat.

2019/03/15

General

Change

The Maul is no longer a 1v1 zone.

Change

You should no longer be able to drop a chest on High-Risk if falling through the world.

Change

Mind Control is re-enabled.

Change

Cooldowns reduced by talents or by other means should now show the correct cooldown right away (instead of correcting in the end).

Change

Range indicators should now be greatly improved for single target spells.

Change

Fixed an issue where the Law exalted buff wasn't applying.

Change

Booty Bay flight masters should now be unattackable.

Change

Fixed a bug where your pet, after dismounting, would be at a different health than before mounting.

Talents & Abilities

Change

Frost Ward rank 1 now shows up on the Frost tab in the spellbook as intended.

Change

Inner Fire should no longer be consumed by using certain abilities.

Change

Backdraft can now be triggered by Mind Blast.

Change

Fixed a bug where Mage and Warlock armors could trigger the gcd of War Stomp.

Change

Fingers of Frost will now only proc from Mage and Shaman frost damage effects.

Change

Winter's Chill will now only proc from Mage and Shaman frost damage effects.

Change

Fixed a bug where Winter'as Chill and Fingers of Frost would proc incorrectly.

Change

Mutilate - Now deals an additional 40% damage to targets afflicted by one of your Rogue Poisons, up from 30%.

Change

Charge - Should no longer cause targets to move, or appear to blink, away from the caster when rooted, and should no longer fail to be used while you??™??™re in water.

Change

Beast Mastery - When unlearned all exotic pets should now be dismissed.

Change

Fire Totems - Now properly scale with owner??™??™s critical strike and hit chance.

Change

Owlkin Frenzy - Now only works while in Moonkin form.

Change

Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.

Change

Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Shockwave - Now proc Deep Wounds.

Change

Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.

Change

Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.

Change

Rampage - Can no longer be stacked.

Change

Mental Quickness - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Sheath of Light - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.

Change

Growl- Now usable in Cat and Moonkin forms.

Change

Taunt - Now usable in Metamorphosis form.

Change

Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.

Change

Fire Totems - Now properly scale with owner??™??™s critical strike and hit chance.

Change

Owlkin Frenzy - Now only works while in Moonkin form.

Change

Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.

Change

Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Shockwave - Now proc Deep Wounds.

Change

Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.

Change

Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.

Change

Rampage - Can no longer be stacked.

Change

Mental Quickness - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Sheath of Light - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.

Change

Growl- Now usable in Cat and Moonkin forms.

Change

Taunt - Now usable in Metamorphosis form.

Change

Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.

Change

Fire and Brimstone - Now also increases the damage of Searing Pain against targets affected by your Immolate.

Change

Lightning Bolt - Scaling increased to 76%, from 71.43%.

Change

Chain Lightning - Scaling increased to 61%, from 57%.

Change

Shadow Bolt - Scaling increased to 91%, from 85.69%.

Change

Piercing Ice - Now increases Frost damage by 3/6/9%, from 2/4/6%.

Change

Honor Among Thieves - Can now trigger from ranged abilities.

Change

Explosive Shot - Has had its PvP modifier changed from 35% reduced damage to 30%.

Change

Serpent Sting - Has had its PvP modifier changed from 30% reduced damage to 20%.

Change

Mongoose Bite - Has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Ambush - Has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Spell Mastery will now stay active after changing specs.

Change

Fixed the issues where Two-Handed Weapon Mastery and Tactical Mastery wouldn??™??™t be active even if you were in the correct stance and had the correct weapon type equipped.

Change

Concussion Blow - Now properly affected by damage modifiers on the target.

Change

Improved Demonic Tactics - Now properly increases your pet??™??™s crit chance.

Change

Beast Mastery - When unlearned all exotic pets should now be dismissed.

Change

Fire Totems - Now properly scale with owner??™??™s critical strike and hit chance.

Change

Owlkin Frenzy - Now only works while in Moonkin form.

Change

Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.

Change

Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.

Change

Shockwave - Now proc Deep Wounds.

Change

Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.

Change

Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.

Change

Rampage - Can no longer be stacked.

Change

Mental Quickness - updated tooltip to clarify it??™??™s based on melee attack power.

Change

Sheath of Light - updated tooltip to clarify it??™??™s based on melee attack power.

World

Change

The goblin teleporters on High Risk should no longer malfunction.

Change

Transport boats and zeppelins should no longer appear in random locations in the world.

Change

Light's Hope guards should now assist in PvP combat.

Change

Flight masters and their respective summons now have increased health and damage.

Change

All level 50+ Rare Monsters now have a random respawn timer..

Change

Lowered the respawn time of several level 50+ Rare Monsters with a high respawn time.

Change

Greedy Demons have been reworked. They will now try to escape from you but they also carry around epic loot. They now only appear in high level zones.

Change

The rare monsters Duke Ragereaver, Baron Bloodbane, and Death Knight Soulbearer have had their levels adjusted to 59, and will drop loot accordingly

Change

Tidelord Rrurgaz is now rare and will drop loot accordingly

Change

Certain high level rare mobs have had their raid loot drop chances slightly increased. (Generally ones with health).

Change

The Elemental Invasion has been reworked. The boss now has a chance to spawn after you kill an invader. Also added portals where the invaders spawn from.

Change

AQ40 gear will now drop in the world on Laughing Skull. (No gear from Ouro and C'thun which will be released at a later point).

Change

Crow's Cache now drops AQ40 gear.

Item Changes

Change

Faction Change Potion is no longer unique.

Mystic Enchants

Change

Arctic Reach now increases its range by yards instead of percentages. (Actual range increase unchanged).

Change

Destructive Reach now increases its range by yards instead of percentages. (Actual range increased unchanged).

Change

The Stormbringer damage is renamed to Lightning Blast, from Lightning Strike, for easier combat log tracking.

Quests

Change

Warchief's Blessing - Now properly applies to players and quest completes as intended.