Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2016/07/23

Talents & Abilities

Change

-One-handed Weapon Specialization now only provides a maximum of 3% bonus damage, down from 10%

Change

-Combat Expertise now only provides a maximum of 3% Stamina, 3% Strength and 3 Expertise, down from 6% Stamina, 6% Strength and 6 Expertise.

Change

-Two-handed Weapon Specialization now only provides a maximum of 3% bonus damage, down from 6%

Change

-Vengeance no longer provides a physical damage bonus.

Change

-Sanctified Retribution now only provides a 1% damage bonus, down from 3%

Change

Shaman

Change

-Flurry now only provides a maximum of 10% attack speed, down from 30%

Change

-Unleashed Rage now only provides 5% attack power and 3 expertise, down from 10% attack power and 9 expertise

Change

-Weapon Mastery now only provides a maximum of 3% damage bonus, down from 10%

Change

-Dual Wield Specialization now only provides a maximum of 3% hit chance while dual wielding, down from 6%

Change

-Toughness now only provides a maximum of 5% stamina, down from 10%

Change

-Shamanistic Rage now only provides 15% damage reduction, down from 30%

Change

-Elemental Warding now only provides a maximum of 3% damage reduction, down from 6%

Change

Warrior

Change

-Flurry now only provides a maximum of 10% attack speed, down from 25%

Change

-One-handed Weapon Specialization now only provides a maximum 5% bonus damage, down from 10%

Change

-Strength of Arms now only provides a maximum of 2% Stamina, 2% Strength and 2 Expertise, down from 4% Stamina, 4% Strength and 4 Expertise.

Change

-Blood Frenzy now only provides a maximum of 2% attack speed, down from 10%

Change

-Two-handed Weapon Specialization now only provides a maximum of 3% bonus damage, down from 6%

Change

-Enrage now only provides a maximum of 5% bonus damage, down from 10%

Change

-Wrecking Crew now only provides a maximum of 5% bonus damage, down from 10%

Change

Hunter

Change

-Trueshot Aura now only provides 5% attack power, down from 10%

Change

-Improved Aspect of the monkey now only provides a maximum of 3% dodge, down from 6%

Change

-Aspect Mastery Aspect of the Monkey now only provides 2% damage reduction, down from 5%

Change

-Survival Instincts now only provides a maximum of 2% damage reduction, down from 4%

Change

-Survivalist now only provides a maximum of 5% stamina, down from 10%

Change

Rogue

Change

-Weapon Expertise now only provides a maximum of 4 expertise, down from 10

Change

-Deadened Nerves now only provides a maximum of 3% damage reduction, down from 6%

Change

-Deflection now only provides a maximum of 3% parry, down from 6%

Change

Warlock

Change

-Molten Skin now only provides a maximum of 3% damage reduction, down from 6%

Change

-Demonic Embrace now only provides a maximum of 3% stamina, down from 10%

Change

Mage

Change

-Prismatic Cloak now only provides a maximum of 3% damage reduction, down from 6%