View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
-One-handed Weapon Specialization now only provides a maximum of 3% bonus damage, down from 10%
-Combat Expertise now only provides a maximum of 3% Stamina, 3% Strength and 3 Expertise, down from 6% Stamina, 6% Strength and 6 Expertise.
-Two-handed Weapon Specialization now only provides a maximum of 3% bonus damage, down from 6%
-Vengeance no longer provides a physical damage bonus.
-Sanctified Retribution now only provides a 1% damage bonus, down from 3%
Shaman
-Flurry now only provides a maximum of 10% attack speed, down from 30%
-Unleashed Rage now only provides 5% attack power and 3 expertise, down from 10% attack power and 9 expertise
-Weapon Mastery now only provides a maximum of 3% damage bonus, down from 10%
-Dual Wield Specialization now only provides a maximum of 3% hit chance while dual wielding, down from 6%
-Toughness now only provides a maximum of 5% stamina, down from 10%
-Shamanistic Rage now only provides 15% damage reduction, down from 30%
-Elemental Warding now only provides a maximum of 3% damage reduction, down from 6%
Warrior
-Flurry now only provides a maximum of 10% attack speed, down from 25%
-One-handed Weapon Specialization now only provides a maximum 5% bonus damage, down from 10%
-Strength of Arms now only provides a maximum of 2% Stamina, 2% Strength and 2 Expertise, down from 4% Stamina, 4% Strength and 4 Expertise.
-Blood Frenzy now only provides a maximum of 2% attack speed, down from 10%
-Two-handed Weapon Specialization now only provides a maximum of 3% bonus damage, down from 6%
-Enrage now only provides a maximum of 5% bonus damage, down from 10%
-Wrecking Crew now only provides a maximum of 5% bonus damage, down from 10%
Hunter
-Trueshot Aura now only provides 5% attack power, down from 10%
-Improved Aspect of the monkey now only provides a maximum of 3% dodge, down from 6%
-Aspect Mastery Aspect of the Monkey now only provides 2% damage reduction, down from 5%
-Survival Instincts now only provides a maximum of 2% damage reduction, down from 4%
-Survivalist now only provides a maximum of 5% stamina, down from 10%
Rogue
-Weapon Expertise now only provides a maximum of 4 expertise, down from 10
-Deadened Nerves now only provides a maximum of 3% damage reduction, down from 6%
-Deflection now only provides a maximum of 3% parry, down from 6%
Warlock
-Molten Skin now only provides a maximum of 3% damage reduction, down from 6%
-Demonic Embrace now only provides a maximum of 3% stamina, down from 10%
Mage
-Prismatic Cloak now only provides a maximum of 3% damage reduction, down from 6%