
View all of our changes in a minimal format.
Sorted in chronological order.
General
[Darkmoon] [Dawnrise] - Fixed a bug preventing Blood Arrow from healing you from its periodic damage. It's healing is now increased to 10% of it's periodic damage, up from 1%.
General
Cost of training Classless spells is now reduced by 75%.
Battleground Spoils now give a modest amount of copper, silver, or gold.
Battleground Spoils now give a modest amount of copper, silver, or gold.
[Requires Restart] Honorable Defender now increases Experience from kills by 50% in addition to the Honor increase it already had.
[Requires Restart] Honorable Defender now increases Experience from kills by 50% in addition to the Honor increase it already had.
[General - Quest] Issue where the supertracker for the quest "The Right Hands" was not leading you to the right area has been fixed.
[Darkmoon] [Dawnrise] Battleground Win & Loss experience is now increased by 33%.
[Felsworn] Increased the base Energy cost of Chaos Rush by 5
Dark Iron War Censer from Thorium Brotherhood now has critical strike rating, rather than haste rating.
[Dawnrise] [Darkmoon] - The healing of Dark Transfusion has been increased at all ranks to bring it in line with other healing spells.
[Darkmoon] Fixed a bug that capped daily Case of Fortune acquisition.
[Pending Restart][Sun Cleric] Increased the update rate of Blessed Armor from 15 seconds to 2 seconds. Note: The low update rate previously made the talent look as if it does not work.
[Dawnrise] [Darkmoon] Fixed a bug where Ice Lance did not benefit from Fingers of Frost, preventing it from receiving its 300% damage increase.
[Pending Restart] [Darkmoon] [Dawnrise] Sinister Flurry now deals 130% weapon damage up from 100%, and correctly generates a combo point, even whilst you have Double Down.
[Pending Restart] [Dawnrise] [Darkmoon] - The healing of Cauterizing Fire has been increased at lower levels to bring it in line with other healing spells.
Talents & Abilities
[Pending Restart] Fixed a bug where the Rip transforms: Manaripper, Duskripper, Dawnripper, Flameripper, Frostripper, Boltripper did not scale with your Attack Power and Spell Power.
General
[Witch Hunter - Houndmaster] Sixfold Shot can now proc off of Shadowblast as well as still proccing off of Darkslayer.
General
[Guardian - Vanguard] Hammer of the Law Rank 7 base damage increased from 500 to 665.
[Guardian - Vanguard] Hammer of the Law Rank 6 base damage increased from 395 to 509.
[Guardian - Vanguard] Hammer of the Law Rank 5 base damage increased from 320 to 433.
[Guardian - Vanguard] Hammer of the Law Rank 4 base damage increased from 260 to 356.
[Guardian - Vanguard] Hammer of the Law Rank 3 base damage increased from 198 to 290.
[Guardian - Vanguard] Hammer of the Law Rank 2 base damage increased from 140 to 208.
[Guardian - Vanguard] Hammer of the Law Rank 1 base damage increased from 90 to 140.
[Guardian - Vanguard] Heavy Blow Rank 9 base damage increased from 564 to 623.
[Guardian - Vanguard] Heavy Blow Rank 8 base damage increased from 357 to 479.
[Guardian - Vanguard] Heavy Blow Rank 7 base damage increased from 282 to 399.
[Guardian - Vanguard] Heavy Blow Rank 6 base damage increased from 226 to 302.
[Guardian - Vanguard] Heavy Blow Rank 5 base damage increased from 141 to 236.
[Guardian - Vanguard] Heavy Blow Rank 4 base damage increased from 106 to 186.
[Guardian - Vanguard] Heavy Blow Rank 3 base damage increased from 68 to 106.
[Guardian - Vanguard] Heavy Blow Rank 2 base damage increased from 44 to 68.
[Guardian - Vanguard] With Honor now also increases the critical strike chance of Ram by 25%.
[Guardian - Vanguard] Seasoned Fighter increased to 15% from 10%.
[Guardian - Vanguard] Iron Guardian now also gives 2/4/6% critical strike chance per rank.
[Guardian - Vanguard] High Guard now also triggers Reprisal when you use Heavy Blow.
[Knight of Xoroth] Suffuse has received an increase of 300% to base healing. It now scales with 20% of your defense, down from 30%, 10% of stamina, down from 15% but now additionally scales with 5% of your attack power per tick. This is an overall buff to the ability at ALL gear levels.
[Knight of Xoroth - Defiance] Bulwark of Xoroth now also allows Meatsaw to apply Torn Flesh.
[Knight of Xoroth - Defiance] Fixed a bug where Shieldgore was not receiving bonus damage based on your block value.
[Knight of Xoroth - Defiance] Shieldgore Rank 7 base damage increased from 122 to 171.
[Knight of Xoroth - Defiance] Shieldgore Rank 6 base damage increased from 95 to 128.
[Knight of Xoroth - Defiance] Shieldgore Rank 5 base damage increased from 69 to 90.
[Knight of Xoroth - Defiance] Shieldgore Rank 4 base damage increased from 38 to 48.
[Knight of Xoroth - Defiance] Shieldgore Rank 3 base damage increased from 30 to 36.
[Knight of Xoroth - Defiance] Shieldgore Rank 2 base damage increased from 26 to 30.
[Knight of Xoroth - Defiance] Shieldgore Rank 1 base damage increased from 21 to 23.
[Knight of Xoroth - Defiance] Increased the attack power scaling of Hellfire Bellows by 11%
[Knight of Xoroth - Defiance] Increased the damage of Hellfire Bellows by 26%
[Knight of Xoroth - Defiance] Warden of Xoroth now also affects Meatsaw. Value increased from 20% to 30%.
[Knight of Xoroth - Defiance] Imps damage now additionally scales off of 50% your Block Rating, and their Firebolt now has higher AP scaling
[Knight of Xoroth - Defiance] Level 30 passive Strength -> Block rating conversion has been changed to 50% of Block Rating -> Strength instead
[Knight of Xoroth - Defiance] Level 40 passive now increases your strength by 3% for each active Imp
[Knight of Xoroth - Defiance] Level 20 passive has been buffed to reduce all damage taken by 1% for each active imp, consolidating the level 20 and 40 passive into one
General
[Pending Restart] - Heatwave has been changed to now heal the 5 lowest health allies for 15% of the healed amount up from 10%. Additionally, it now heals from Dawn Break in addition to its Illumination and Shine.
[Primalist] - Hand of the Earthmother Rank 8 base healing decreased from 1040 to 880.
[Primalist] - Hand of the Earthmother Rank 7 base healing increased from 375 to 450.
[Primalist] - Hand of the Earthmother Rank 6 base healing increased from 314 to 377.
[Primalist] - Hand of the Earthmother Rank 5 base healing increased from 265 to 318.
[Primalist] - Hand of the Earthmother Rank 4 base healing increased from 218 to 262.
[Primalist] - Hand of the Earthmother Rank 3 base healing increased from 168 to 202.
[Primalist] - Hand of the Earthmother Rank 2 base healing increased from 111 to 133.
[Primalist] - Hand of the Earthmother Rank 1 base healing increased from 48 to 58.
[Sun Cleric] Increased the spell power scaling of Daybreak from 59% to 71%
[Sun Cleric - Blessings] Daybreak Rank 7 base healing increased from 514 to 617.
[Sun Cleric - Blessings] Daybreak Rank 6 base healing increased from 475 to 570.
[Sun Cleric - Blessings] Daybreak Rank 5 base healing increased from 443 to 532.
[Sun Cleric - Blessings] Daybreak Rank 4 base healing increased from 378 to 454.
[Sun Cleric - Blessings] Daybreak Rank 3 base healing increased from 306 to 367.
[Sun Cleric - Blessings] Daybreak Rank 2 base healing increased from 227 to 272.
[Sun Cleric - Blessings] Daybreak Rank 1 base healing increased from 154 to 185.
[Venomancer] Decay now also applies Spore
General
[Runemaster] Weapon Engravings are no longer mutually exclusive to the weapon, meaning you can have two fire engravings on the same weapon.
[Pending Restart] - Nature's Call now correctly increases healing done from others rather than double increasing the value from you.
[Pending Restart] - [Barbarian - Brutality] - Storm of Steel now deals 90% weapon damage to monsters, up from 80%.
[Pending Restart] - [Barbarian - Brutality] - Decapitate now deals 220% weapon damage to monsters, up from 200%.
[Pending Restart] - [Barbarian - Brutality] - Crush now deals 275% weapon damage to monsters, up from 250%.
[Pending Restart] - [Barbarian - Brutality] - Brutal Swing now deals 135% weapon damage to monsters, up from 120%.
[Pending Restart] - [Barbarian] - Smash now deals 165% weapon damage to monsters, up from 150%.
[Pending Restart] - [Barbarian] - Barbaric Whirl now deals 135% weapon damage to monsters, up from 120%.
[Pending Restart] - Fixed a bug where Necromancer Minions were not correctly applying their AoE damage reduction against monsters causing them to die more often than intended.
[Pending Restart] - Fixed a bug where the Mythic Dungeon Spoils would sometimes not be rewarded to party members.
General
[Pending Restart] - Brewing Witch Doctor and Rot Venomancer can now trigger the replenishment effect.
[Pending Restart] - [Starcaller - Moon Guard] - Lunar Authority now increases all-school threat by 80%, up from 60%, and Arcane threat by an additional 80%, up from 60%.
[Pending Restart] - [Sun Cleric - Seraphim] - Sol Invictus now increases all-school threat by 70%, up from 50%. Holy and Fire threat bonus is unchanged.
[Pending Restart] - [Primalist - Mountain King] - Heart of the Mountain now increases all-school threat by 125%, up from 100%.
[Pending Restart] - [Venomancer - Fortitude] - Tank Stance Aura now increases all-school threat by 120%, up from 80%. Nature threat bonus is unchanged.
[Pending Restart] - [Knight of Xoroth - Defiance] - Demonic Power now increases all-school threat by 150%, up from 100%. Fire threat bonus is unchanged.
[Pending Restart] - [Guardian - Vanguard] - Tower Formation and Line Formation now increase Physical threat by 175%, up from 150%.
[Pending Restart] - [Witch Hunter - Black Knight] - Night's Watch now increases all-school threat by 175%, up from 125%.
[Pending Restart] - [Cultist - Dreadnought] - Twilight Domain now increases all-school threat by 150%, up from 75%, and Shadow threat by an additional 150%, up from 75%.
Righteous Custodian can now correctly only be placed on one ally per templar.
[Pending Restart] - [Starcaller - Moon Guard] - Lunar Authority now increases 80% threat, up from 60%.
[Pending Restart] - [Sun Cleric - Seraphim] - Sol Invictus now increases 70% all-school threat, up from 50%.
[Pending Restart] - [Primalist - Mountain King] - Heart of the Mountain now increases 125% threat, up from 100%.
[Pending Restart] - [Venomancer - Fortitude] - Tank Stance Aura now increases 120% all-school threat, up from 80%.
[Pending Restart] - [Knight of Xoroth - Defiance] - Demonic Power now increases 150% all-school threat, up from 100%.
[Pending Restart] - [Witch Hunter - Black Knight] - Night's Watch now increases 175% threat, up from 125%.
[Pending Restart] - [Cultist - Dreadnought] - Twilight Domain now increases 150% threat, up from 75%.
General
[Chronomancer] Chromatic Shard damage and spell power coefficient has been increased by 30%.