
View all of our changes in a minimal format.
Sorted in chronological order.
General
[Pending Restart] - Fireball and Pyroblast spells (including spells that benefit from those modifiers) can now critically heal or critically damage on their periodic effects.
Talents & Abilities
[Necromancer] Reduced the damage of Harvest Plague in PvP by 25%
[Tinker] Reduced the damage of Bomb Launcher in PvP by 20%
[Tinker] Reduced the healing of Restorative Pulse in PvP by 15%
[Tinker] Reduced the healing of Nanobot Reconstruction in PvP by 10%
[Tinker] Reduced the healing of Repair Shot in PvP by 10%
[Tinker] Reduced the healing of Overcharge: Restorative Beacon in PvP by 30%
[Cultist] Domain of the Old Gods duration increased from 10 sec to 15 sec.
[Cultist] Reduced the absorption of Forbidden Protection in PvP by 20%
[Cultist] Reduced the absorption of Void Shield in PvP by 25%
[Cultist] Reduced the healing of Void Embrace in PvP by 15%
[Cultist] Reduced the healing of Gaze of C'Thun's in PvP by 30%
[Cultist] Reduced the healing of Blade of Yogg-Saron in PvP by 25%
[Cultist] Reduced the healing of Dark Word in PvP by 40%
[Cultist] Reduced the healing of Maddening Scripture in PvP by 30%
[Starcaller] Reduced the healing of Prayer of Elune in PvP by 15%
[Starcaller] Reduced the healing of Moonpriest in PvP by 20%
[Starcaller] Reduced the healing of Moonwater Blessing in PvP by an additional 15%
[Starcaller] Reduced the healing of Lunar Renewal in PvP by an additional 10%
[Starcaller] Reduced the healing of Hand of Elune in PvP by an additional 20%
[Starcaller] Reduced the healing of Moonwell Splash in PvP by an additional 20%
[Ranger] Reduced the damage of Serrated Shot in PvP by 10%
[Ranger] Reduced the damage of Skullpiercer Shot in PvP by 30%
[Witch Doctor] Hex of Night now reduces healing by 40% baseline up from 25%
[Witch Doctor] Potion Toss now has a 1 sec cast time
[Witch Doctor] Reduced the healing of Healing Ward in PvP by 35%
[Witch Doctor] Reduced the healing of Snakeblood Brew in PvP by 20%
[Witch Doctor] Reduced the healing of Vitality of Sseratus in PvP by 20%
[Witch Doctor] Reduced the healing of Jungle Shrooms in PvP by 20%
[Witch Doctor] Reduced the healing of Loa's Brew in PvP by 10%
[Witch Doctor] Reduced the healing of Soothing Juju in PvP by 40%
[Witch Doctor] Reduced the healing of Soldier of Sserratus in PvP by 20%
[Witch Doctor] Reduced the healing of Serpent Beam in PvP by 30%
[Witch Doctor] Reduced the damage of Serpent Ward attacks in PvP by 10%
[Witch Doctor] Reduced the damage of Godslayer in PvP by 20%
[Witch Doctor] Reduced the damage of Rage of Bethekk in PvP by 30%
[Witch Doctor] Slowness Jinx is now baseline, Alchemical Enhancement moved to its spot in the class tree from the Voodoo tree
[Templar] 2 Meditate talents moved from the Discipline/Crusader tree to the class tree
[Templar] Untainted moved to the Discipline tree
[Templar] Light's Grace removed from the game
[Templar] Deliverance adjusted to give additional Bladebreakers on cast instead of increasing Bladebreaker damage
[Templar] Increased the base damage of Force Punch by 125
[Templar] Increased the base damage of Force of Golganneth by 200
[Chronomancer] Reduced the healing of Renewal in PvP by 25%
[Chronomancer] Reduced the damage of Sandblast in PvP by 15%
[Chronomancer] Reduced the damage of Unmake in PvP by 15%
[Chronomancer] Reduced the healing of Epoch in PvP by 20%
[Chronomancer] Reduced the healing of Accelerated Healing in PvP by an additional 15%
[Chronomancer] Reduced the damage of Melt Reality in PvP by 20%
[Chronomancer] Reduced the damage of Timerend in PvP by an additional 15%
[Chronomancer] Buy Time is no longer a persistant effect
[Felsworn] Blood of Mannoroth no longer casts Glaivestorm and instead gives 30% damage reduction for the duration
[Felsworn] Increased the healing absorb shield of Wrathglaive by ~33%
[Witch Doctor] Potion Toss now has a 1 sec cast time
[Sun Cleric] Reduced the damage of Flash in PvP by 25%
[Sun Cleric] Reduced the healing of the Cured effect from Blightbreaker in PvP by 30%
[Sun Cleric] Reduced the direct damage of Dawnsear in PvP by 15%
[Sun Cleric] Reduced the damage of Sun Ray in PvP by 30%
[Sun Cleric] Reduced the healing of Sunshine in PvP by an additional 10%
[Sun Cleric] Reduced the healing of Illumination in PvP by an additional 15%
[Sun Cleric] Reduced the healing of Shine in PvP by an additional 10%
[Sun Cleric] Reduced the damage of Rapture in PvP by an additional 10%
[Sun Cleric] Sun Ray now has a cast time for Blessings and Piety spec
[Primalist] Added a 1.25 sec cast time to Flourishing Growth
[Primalist] Reduced the healing of Hand of the Earthmother in PvP by an additional 10%
[Primalist] Reduced the healing of Primal Wave in PvP by 40%
[Primalist] Reduced the damage of Earthen Core in PvP by 40%
[Primalist] Reduced the damage of Earthshard in PvP by 25%
[Primalist] Reduced the damage of Terrasurge in PvP by 20%
[Primalist] Flourishing Growth now has a 1.25 sec cast time
[Primalist] Tear Them Apart! now also reduces the cooldown of Primal Charge
[Primalist] Base cooldown of Primal Charge increased to 26 sec from 18 sec
[Stormbringer] Reduced the damage of Arm of Thorim in PvP by 25%
[Stormbringer] Issue where Unstable was reducing crit chance, and reducing damage of Stormflow has been fixed
[Stormbringer] Zap now has a 45 sec cooldown down from 2min
[Reaper] Talent Trees slightly re-pathed
[Reaper] Reap's offhand damage has had it's base damage increased slightly.
[Reaper] Reap's offhand damage from the Soul Reaper spec passive has had it's SP scaling increased by 10%.
[Reaper] Reave's cooldown has been decreased to 5 seconds, down from 8.
[Reaper] Soul Furnace's augmenting node that reduces its cooldown has been renamed from Anguish to Stoke the Souls, as there was already another Anguish in the tree.
[Reaper] Deathwail no longer partially reduces the cooldown from Shudder Scythe.
[Reaper] Soul Reaper's spec passive now removes the cooldown entirely from Shudder Scythe.
[Reaper] The Jailer's Call now has a 250ms icd.
[Reaper] Harvester's Scythe proc chance doubled, now has an ICD.
[Reaper] Sanguine Harvester now additionally extends the duration of Crimson Harvest on proc.
[Reaper] Capstones adjusted in Soul Reaper
[Reaper] New Capstone 'Gravesite' implemented into Soul Reaper tree
[Reaper] Death Comes ICD removed
[Reaper] Death Comes no longer procs from Shudder Scythe
[Reaper] Issue where Otherworldly Ambition was allowing the use of all Underwalk abilities has been fixed, it is now only Spectre Stride as intended
[Reaper] Anguish now reduces the cooldown of Soul Furnace by 30 sec, down from 60 sec.
[Reaper] Endbringer now increases spell damage by a percentage of Intellect rather than giving movement speed
[Reaper] Deathchaser now deals significantly more damage, but no longer roots
[Reaper] Deathchaser now has a 45 sec cooldown up from 4 sec
[Reaper] Increased the base damage of Shrieking Scythe by 300
[Reaper] Shrieking Scythe now reduces the cooldown of Blade of the Lost Soul by 25 sec up from 15 sec
[Reaper] Soul Furnace cooldown reduced to 1.5min baseline down from 2min
[Reaper] Class tree pathing adjusted
[General] Added general PvP modifiers to various healing and damaging abilities (seen below)
Dungeons & Raids
[Pending Restart] [Serpentshrine Cavern] [Lady Vashj] Corrected an issue where Lady Vashj would not execute targets hit by Crackle on Heroic and higher difficulties.