
View all of our changes in a minimal format.
Sorted in chronological order.
General
[Monk] Back to the Basics is now Pure Dedication and is a 1 point node
[Monk] Reprimand no longer stacks
[Monk] Cooldown of Righteous Palm reduced to 12 sec from 24 sec
[Monk] Word of Wrath reworked to Sanctified Smash, a new Follow Up
[Monk] New talent in the Fighting tree: Dash of Light
[Monk] New spell in the Fighting tree: Divine Intervention
[Monk] Bladebreaker now has an 8 sec cooldown, scaling increased dramatically
[Monk] Reflavored some Fighting spells
[Monk] Slight visual adjustments to various Fighting spells
[Monk] Combo mechanics improved upon so combos dont fall off before the combo aura itself
[Monk] Word of Wrath has been reinvented as a Follow Up ability and offer crit chance as a Combo effect
[Monk] Quenching Blow iterated upon, the cooldown has increased and the combo effect now heals for an additional 1%
[Monk] Sweeping Kick combo cleave slightly nerfed
[Monk] Zephyr's Edge reworked to Burn Wounds
[Monk] Acrobatics removed
[Monk] Light's Grace re-imagined
[Pyromancer] Destroyer's Maw now increases damage by 10% down from 25%
[Pyromancer] Cataclysmic Revenge adjusted
[Pyromancer] Speed of the Dragon adjusted
[Reaper] Crimson Scythe heal adjusted
[Reaper] Fixed Murder bug across specs (if not working as Soul, relearn the spec passive)
[Runemaster] Inscription: Permafrost now removes Torch from the target
[Runemaster] Augur's Shield and Inscription: Sorcery are now usable while stealthed
General
[Area-52] [Pending Restart] Damage done in PvP Combat Reduced by 10%.
[Pending Restart] Fixed a bug where Rest would not grant mana.
Talents & Abilities
[Pending Restart] Shattered Barrier now triggers a 4 sec 70% slow around you, changed from a 6 sec root.
General
[Area-52] Execution sentence damage reduced by 5% in pvp combat.
[Pending Restart] - Similar to Raid Trials and Ascended Raids. Mythic+ now offers an AoE damage reduction to Melee DPS.
[Area-52] Fel corruption pvp mods have been removed (20% buff for both spells)
[Area-52] Primordial Fury damage increased by 10% in pvp combat.
[Area-52] Astral Tempest damage increased by 10% in pvp combat.
[Area-52] Overloaded froststorm damage increased by 20% in pvp combat.
[Area-52] Pyroblast (warden of demonreach) damage increased by 10% in pvp combat.
[Area-52] Unleashed Arctis Damage increased by 10% in pvp combat.
[Area-52] RageFire nova damage increased by 20% in pvp combat
[Area-52] Fire nova damage increased by 20% in pvp combat
[Area-52] Elemental Blast damage increased by 20% in pvp combat.
[Area-52] Heavyweight (Crush) Damage increased by 15% in pvp combat.
[Area-52] Victory Rush Healing reduced by 5% in pvp combat.
[Area-52] Poisonous Strikes (snek form) damage increased by 10% in pvp combat.
[Area-52] Puncture (snek form) damage increased by 10% in pvp combat.
[Area-52] Venomous Fury (snek form) damage increased by 10% in pvp combat.
[Area-52] Rake damage increased by 10% in pvp combat.
[Area-52] Rip Damage increased by 10% in pvp combat.
[Area-52] Soulfire damage increased by 5% in pvp combat.
[Area-52] Fan of knives damage increased by 30% in pvp combat.
[Area-52] Savage Blade damage increased by 10% in pvp combat.
[Area-52] Saber Slash damage increased by 20% in pvp combat.
[Area-52] Rupture Damage increased by 10% in pvp combat.
[Area-52] Judgement of fervor damage increased by 10% in pvp combat.
[Area-52] Seal of Fervor damage increased by 10% in pvp combat.
[Area-52] Temporal Blast Damage increased by 20% in pvp combat.
[Area-52] Eclipse Strike Damage increased by 10% in pvp combat.
[Area-52] Exorcist's Slash damage increased by 20% in pvp combat.
[Area-52] Exorcism Damage increased by 20% in PvP combat.
[Area-52] Hammer of wrath damage increased by 20% in PvP Combat
[Area-52] Stormborn Damage increases by 10% in pvp combat.
[Area-52] Arcane Shot damage reduced by 10% in pvp combat.
[Area-52] Shadow Waste bolt (Waste) Damage reduced by 10% in PvP Combat.
[Area-52] Shadow Waste bolt Damage reduced by 10% in PvP Combat.
Talents & Abilities
Fixed a bug where Endless Agony and could interrupt Rest. Endless Agony has now been re-enabled in arena.
General
[Pyromancer] Increased the slow reduction from Apocalypse to 10% from 5% per stack
[Pyromancer] Increased Melt's spellpower scaling
[Pyromancer] Increased the base absorb of Inferno Barrier slightly
[Knight of Xoroth] Stacks granted from Heart of Xoroth reduced by 5
[Knight of Xoroth] Removed the AP scaling from Juggernaut
[Necromancer] Rime capstones updated
[Primalist] Resurgence node added in place of Primal Wave of Magic
[Primalist] Increased the cooldown of Earthen Skin (previously Volcanic Skin) by 10 sec, scaling of shield absorb increased
[Primalist] Life Primalist capstones adjusted
[Witch Doctor] Pain now increases damage dealt by Requiem instead of Shadow Glaive
[Monk] Blade Mastery now gives 3% critical strike chance per stack down from 5%
[Monk] Legacy of Lantresor now gives 10% increased critical damage down from 15%
[Monk] Reduced the base damage of Deadly Strikes periodic effect slightly
[Monk] Flaming Blade of Lantresor now deals direct Physical Damage and then burns for Fire Damage over time, rather than exclusively Fire Damage
[Ranger] Exploit now does Physical Damage with both strikes instead of Physical + Nature
[Cultist] Abyssal Reconstruction is now part of the Eldritch school
[Tinker] Invention capstones updated
[Tinker] Reduced the damage gained from Gazlowe's Wisdom to 125% from 150%
[Tinker] Repair Shot now scales harder specifically with healing power instead of all spell power
[Tinker] Incendiary Bombs now gives 3/6/9% increased Fire Damage down from 5/10/15%
[Cultist] Fixed a bug with Null and Void where you wouldnt get 2 Runes sometimes
[Runemaster] Fixed a bug where Torch would break your own stealth (:skull:)
[Runemaster] Riftblade capstones updated
[Reaper] Soulslip now reduces damage by 50% down from 60%
[Reaper] Haunting Melody now only reduces healing received by 30% down from 50%
[Reaper] Fatesealer moved to the Domination tree, replaced with Damned
[Reaper] Reduced the damage dealt by Crimson Scythe by ~30%
[Reaper] Reduced the damage dealt by Shudder Before The Scythe by ~25%
[Reaper] Reduced the base damage of Crimson Harvest slightly (fixed a bug where it was getting per level scaling at too early a level with Rank 1/2)
[Reaper] Life Siphoner adjusted to not require a critical strike
[Reaper] Anima Drinker adjusted to only increase healing done increase of reducing magic damage taken and also increasing attack power
[Reaper] Otherworldly Escape switched with Essence Invigoration
[Reaper] Feast For Crows now only dispels magic instead of stealing it
[Area-52] Forbidden Technique damage reduced by 10% in pvp combat.
[Pending Restart] - Fixed an issue where the tier 6 dungeon sets could trigger their party wide shield on non allies.
[Pending Restart] - Mythic+ now rewards more cases of fortune for exceeding the Highest Gear Progression Level for both first and non first-time completions.
Talents & Abilities
[Pending Restart] [Both Realms] Reduced the cast time of Pick Lock from 5 seconds to 1 second.
Dungeons & Raids
[Elune][Pending Restart] Removed Wailing Caverns from the possible Mythic Plus key pool due Lady Anacondra double spawning. Anyone who has this key will still be able to complete their current key, but future keys will not be rolled into this instance. This key will return once the issues have been resolved.
[Elune][Pending Restart] Removed Stormwind Stockades from the possible Mythic Plus key pool due to LoS issues. Anyone who has this key will still be able to complete their current key, but future keys will not be rolled into this instance. This key will return once the LoS issues have been resolved.