
View all of our changes in a minimal format.
Sorted in chronological order.
Talents & Abilities
[Pending Restart] Claw Rank 5 now deals 137 base damage, changed from 114.
[Pending Restart] Claw Rank 4 now deals 104 base damage, changed from 87.
[Pending Restart] Claw Rank 3 now deals 67 base damage, changed from 56.
[Pending Restart] Claw Rank 2 now deals 46 base damage, changed from 38.
[Pending Restart] Claw Rank 1 now deals 31 base damage, changed from 26.
General
A new Worldforged dagger was added around level 30~
A new dagger was added as a reward for the Poison quest chains for Rogues. (If you did not know all class quests that used to give abilities made baseline now give class specific gear.)
Rogue creatures now have a slightly increased chance to drop their immersive gear drops
A new rare dagger was added to Blacksmithing the Glinting Steel Stiletto (Level 32) with a slower attack speed to compliment the other craftable Glinting Steel Dagger
Fixed an issue with phasing with Coopers Residence in Moonbrook and Deadmines before you enter the instance.
Stringy Vulture Meat, Murloc Eye, Goretusk Snout, Okra, Murloc Fin are now party wide loot. These items are apart of quests like Westfall Stew and will no longer take longer in groups.
General
Fixed a bug where Divine Storm could trigger grant Holy Power several times from just one use.
General
Fixed a bug where you could not auto attack during bladestorm or killing spree.
Item Changes
[Heirloom] Druid Idols, Paladin Librams and Shaman Totems are now available. From same sources as other heirlooms.
General
[Requires Launcher Update] [Ascension_NamePlates] Replaced "Use Primary Stat Colors" with "Use Class Colors" in Friendly / Enemy nameplate options for non-hero classes. * Note that having `Interface->Nameplates->Class Colors in Nameplates` enabled will always take priority over these options *
Eye of the Storm is now in the available Battleground pool.
Talents & Abilities
[Pending Restart] Pack Alpha and Leader of the Elements will now trigger from Wind Lash.
Dungeons & Raids
[Pending Restart] [Upper Blackrock Spire] Corrected an issue where Chromatic Drakes spawned during the Rend Blackhand encounter had a much lower then intended chance to drop Chromatic Scales then intended on normal mode and could not drop scales on heroic or higher difficulties at all. Note that Chromatic Drakes summoned are only able to drop loot during the very first attempt of the encounter.
[Pending Restart] [Pending Patch] Corrected an issue where the Brazier of Invocation, rewarded after defeating Lord Valthalak inside the Upper Blackrock Spire has been defeated and the quest to obtain Dungeon Set 0.5 has been completed, could notz be used to resummon the bosses of the previous quests. Additionally, the Brazier of Invocation is now a Key and will be placed in the Keyring. Player that already have a Brazier of Invocation can move it from their inventory or bank into the Keyring.
General
[Requires Launcher Update] Added tanking/not tanking aggro highlights to Ascension Nameplates. If you are a tank, they will highlight red when you have aggro, and yellow when you dont. If you are not a tank they will only highlight red when you have aggro.
Corrected a loot issue where the so-called Master of Elements was dropping the wrong Mystic Scroll. He’s now properly leading the elements, not calling stars.
[Pending Restart] Fixed a Charger Paladin spell version being visible but not trainable in the spell trainer. This entry is removed. This was only a ghost and you can only get your Paladin mount from the quests at level 20 and level 60 having the appropriate riding level.
[Pending Restart and Patch] Fixed some new custom items from Reputation vendors not having Bloodforged versions or missing wardrobe entries.
World
[Pending Restart] Fixed an issue with creature scaling not applying in some parts of Stranglethorn Vale.
General
Moonfire, Renew, Rejuvenation, Shadow Word: Pain will no longer have reduced duration in lower ranks, they will now last the same duration on all ranks.
[Pending Restart] Star's Lament can now be purchased from Honor Quartermasters (water usable in arena).
[Pending Restart] - [Pending Patch Update] - The bonus damage of Mutilate rank 4 has been increased to 131, changed from 87.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Mutilate rank 3 has been increased to 94, changed from 62.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Mutilate rank 2 has been increased to 65, changed from 43.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Mutilate rank 1 has been increased to 33, changed from 25.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 9 has been increased to 185, changed from 149.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 8 has been increased to 173, changed from 139.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 7 has been increased to 136, changed from 109.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 6 has been increased to 110, changed from 89.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 5 has been increased to 72, changed from 59.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 4 has been increased to 55, changed from 45.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 3 has been increased to 34, changed from 31.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 2 has been increased to 21, changed from 19.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 1 has been increased to 10, changed from 9.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 8 has been increased to 117, changed from 67.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 7 has been increased to 89, changed from 51.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 6 has been increased to 50, changed from 32.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 5 has been increased to 27, changed from 21.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 4 has been increased to 18, changed from 14.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 3 has been increased to 11, changed from 9.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 2 has been increased to 6, changed from 5.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 1 has been increased to 3, changed from 2.
Reminder that the Base Stat Buffs are listed exactly at the levels that they are posted for. Example: At level 60 you will have +9 Strength and +11 Agility and +7 Stamina compared to before.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Mutilate rank 4 has been increased to 131, changed from 87.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Mutilate rank 3 has been increased to 94, changed from 62.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Mutilate rank 2 has been increased to 65, changed from 43.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Mutilate rank 1 has been increased to 33, changed from 25.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 9 has been increased to 185, changed from 149.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 8 has been increased to 173, changed from 139.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 7 has been increased to 136, changed from 109.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 6 has been increased to 110, changed from 89.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 5 has been increased to 72, changed from 59.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 4 has been increased to 55, changed from 45.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 3 has been increased to 34, changed from 31.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 2 has been increased to 21, changed from 19.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Backstab rank 1 has been increased to 10, changed from 9.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 8 has been increased to 117, changed from 67.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 7 has been increased to 89, changed from 51.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 6 has been increased to 50, changed from 32.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 5 has been increased to 27, changed from 21.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 4 has been increased to 18, changed from 14.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 3 has been increased to 11, changed from 9.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 2 has been increased to 6, changed from 5.
[Pending Restart] - [Pending Patch Update] - The bonus damage of Sinister Strike rank 1 has been increased to 3, changed from 2.
[Pending Restart] - Base Stats for Rogue has been increased by: +9 Strength and +11 Agility and +7 Stamina at level 60.
[Pending Restart] - Base Stats for Rogue has been increased by: +8 Strength and +10 Agility and +6 Stamina between levels 50 and 59.
[Pending Restart] - Base Stats for Rogue has been increased by: +6 Strength and +8 Agility and +4 Stamina between levels 40 and 49.
[Pending Restart] - Base Stats for Rogue has been increased by: +4 Strength and +5 Agility and +2 Stamina between levels 31 and 39.
[Pending Restart] - Base Stats for Rogue has been increased by: +2 Strength and +2 Agility and +1 Stamina between levels 25 and 30.
[Pending Restart] - [Pending Patch Update] - Increased the base damage of Kingsbane by 20%.
[Pending Restart] - [Pending Patch Update] - Energy Surge now also reduces the energy cost of Gouge by 20.
[Pending Restart] - [Pending Patch Update] - Increased the periodic healing of Recuperate to 4% of your health, changed from 3%.
[Requires Restart] Fixed an issues where mining/herb nodes could fail to spawn in some zones like Feralas and Dustwallow Marsh
Dungeons & Raids
[Pending restart] The boulders tossed by Primordial Behemoths in Mauaudon are now less deadly on normal difficulty. It's still a rock to the face, moving away is advised.
General
[Tinker] Mechsuit: Combustion now has a short cast time instead of dealing damage on a delay
[Tinker] Gatling Gun now has a 2 sec duration and .5 sec tick rate from 3 sec duration .75 sec tick rate
[Runemaster] Phase Rush now reduces the cooldown of Glyphic Overload.
[Runemaster] Glyphic Overload base cooldown increased by 15 sec.
[Runemaster] Eye of the Beholder now provides a damage increase instead of crit damage increase at 5% lower value.
[Runemaster] Unleashed Glyphs scaling reduced.
[Runemaster] Glyphic Destruction no longer provides crit chance.
[Runemaster] Glyph Master value reduced by 2%.
[Runemaster] Glyph Seeker value reduced by 5%.
[Reaper] Added Soul Tap spell learned at level 14
[Reaper] Soulrend duration increased by 4 sec.
[Reaper] Soul Strike cost reduced by 10.
[Reaper] Cull no longer has a Runic Power cost.
[Pyromancer] Obliteration value decreased by 5%
[Pyromancer] Some Pyromancer spells have had their visuals updated
[Pyromancer] From The Ashes now has a 35% chance to trigger instead of only triggering from critical strikes, but it can now also be triggered by Tide of Fire
[Pyromancer] Flamecasting now triggers from generating Heat instead of critical strikes
[Pyromancer] Talents associated with Apocalypse in the Incineration tree have been removed
[Pyromancer] Shazzra’s Boon replaced Fiery Intellect in the class tree
[Pyromancer] Hellscape moved to the class tree
Item Changes
[Pending Restart] Various items from Blackrock Depths, Lower Blackrock Spire, Upper Blackrock Spire, Scholomance, Baradin Hold, and Stratholme have received changes to their stats or effects to make them more competitive with other items.