
View all of our changes in a minimal format.
Sorted in chronological order.
General
[Witch Doctor] Reduced proc chance of the free Loa's Brew from Brewing Witch Doctor passive
[Witch Doctor] Added Spirit scaling to Touch of Sseratus (healing effect on Gift of the Loa)
[Witch Doctor] Increased base CD of Gift of the Loa to 40 sec from 24 sec
[Demon Hunter] Glaive Rush is no longer free in Demon Form
[Witch Doctor] Snakeblood Brew now has a 16 sec CD
[Witch Doctor] Snakeblood Brew SP scaling boosted
[Witch Doctor] Snakeblood Brew now has a 1 sec tickrate instead of 3 sec
[Ranger] Fixed an issue where Wild Speed's node connections where broken
[Starcaller] Fixed Rejuvenating Arrows
[Ranger] Fixed Follow Up
[Chronomancer] Unmaker of Realities now boosts crit dmg by 25% down from 40%
General
[Pending Restart] Trials that required you to clear dungeons (Boss Blitz, Pair in the Lair, Holy Trinity, & The Darkest Dungeon) are no longer 1x experience. Instead, your maximum level will now be locked until you defeat the respective boss. For example, you cannot surpass level 20 until you defeat Edwin Vancleef.
The Hardcore, Ironman, and Nightmare Narcolepsy trial has been re-enabled
[Son of Arugal] Eternal Curse threat upped from 100% increased up to 300%
[Sun Cleric] Seraph's Oath threat upped from 150% increased up to 300%, also now increases threat from all damage types.
[Knight of Xoroth] Oath of Defiance's threat value has been increased from 200% to 300%.
[Witch Hunter] Grim Duty's threat value has been increased from 200% to 300%.
[Demon Hunter] Burning Vengeance's threat value has been upped from 150% to 300%
[Starcaller] Warden of the Moon's threat value has been upped from 200% to 300% also now increases threat from all damage types.
[Cultist] Threat of Herald of Yogg-Saron's while in godblade spec is upped from 200% to 300%
[Guardian] Threat of Defensive stance while being in vangaurd spec is upped from 200% to 300%.
[Reaper] Jailer of Souls Threat upped from 150% to 300% to keep in line with the other tanking stances.
[Venomancer] Scorpid form's threat upped from 100% increased up to 300%, also now increases threat from all damage types.
[Runemaster] Fixed an issue where Sorcerer's Cage Wouldnt be displayed on the debuff bar on enemies.
[Barbarian] Fixed an issue where Carnage stacks would be shared between all barbarians.
[Barbarian] Fixed a bug where Ripper would only have no CD up until 7 stacks, now fixed to properly work to 8 stacks.
[Barbarian] Fixed a bug where Ripper could be manually removed by the player
[Necromancer] Added proc chance to tooltip of Unholy Champion
[Necromancer] Added proc chance to tooltip of Animation Necroamcner spec passive
[Necromancer] Added proc chance to tooltip of Locust
[Son of Arugal] Grimclaw no longer applies a healing reduction debuff on players.
[Son of Arugal] Fixed an issue where Grimclaw Would be shared between all SoAs.(need to ask liquid how it works, if % reduc will stack...)
[Son of Arugal] Added proc chance to tooltip of Bloodclaws
[Stormbringer] Added proc chance to tooltip of Thunder strombringer passive.
[Stormbringer] Fixed a bug where Lightning rod wouldnt put Crackling surge to 2 sec instead of 0 sec.
[Witch Doctor] Added proc chance to tooltip of Legacy of Vol'jin
[Witch Doctor] Added proc chance to tooltip of Panther Talons
[Witch Doctor] Fixed Panther Talons to do what the tooltip displays, used to do nothing.
[Cultist] Added proc chance to tooltip of Edict of Empire
[Cultist] Added proc chance to tooltip of Edict of Wrath
[Cultist] Added proc chance to tooltip of Edict of Gluttony
[Chronomancer] Added proc chance to tooltip of Artificer's Shard
[Chronomancer] Tooltip of From Darkness now mentions its ICD
[Chronomancer] Added proc chance to tooltip of From Darkness
[Chronomancer] Added proc chance to tooltip of Deconstruction
[Chronomancer] Added proc chance to tooltip of Biting Chaos
[Chronomancer] Added proc chance to tooltip of Orbs of Fate
[Primalist] Fixed a bug where Improved Ursine Crush wouldnt reduce cooldown of Ursine Crush.
[Witch Doctor] Multiple Spirit Wards will no longer stack their buffs
[Witch Doctor] Spirit Ward now grants allies 8% haste down from 15%
[Starcaller] Reduced the level and SP scaling of Elune's Vigil
[Starcaller] Fixed tooltip of Aspect of the Moonwell to reflect that Moonwater stacks 10 times not 15
[Starcaller] Lunar Conquest now gives Celestial Cleave a 50% chance to apply Scattered Stars instead of previous effects
[Starcaller] Reduced the mana->heal conversion of Lunar Renewal
[Starcaller] Lunar Anomaly now boosts Lunar Shock by 100% down from 150%
[Starcaller] Added a 0.5 sec ICD to Astral Armor
[Starcaller] Improved Astral Blade now increases its damage by 10% down from 25%
[Venomancer] Vile Stinger now has 15yd range
[Tinker] Fixed an issue causing Healing Radiator to stop working after a period of time
[Runemaster] Fixed Guile of Gonk
[Runemaster] Fixed an issue where Elemental Obliteration could trigger twice from one cast of Thaumaturgy
[Pyromancer] Cataclysmic Ray now applies at 3 stacks instead of 4 stacks of Flames of Focus
[Witch Hunter] Fixed a bug where the initial hit of Repeater could miss
[Sun Cleric] Sunset no longer on GCD
[KoX] Reduced AP scaling of Apocalypse Edge
[Guardian] Blitz should no longer prevent you from using abilities while active
[Ranger] Reduced the range of Archery attacks to 30yd with a bow down from 40yd
[Ranger] Reduced AP/Agi scaling of Duelist Strike's bonus damage
[Ranger] Swashbucklin' now increases the crit chance of Duelist Strike's bonus damage by 15% down from 25%
[Ranger] Outplayed now causes Roughed Up to increase damage of Duelist Strike by 20% down from 25%
[Ranger] Unbalanced now stacks 4 times
[Tinker] Repair Shot now has 40yd range baseline
[Tinker] Shotgun now reduces the healing of Repair Shot
[Tinker] Shotgun now makes Repair Shot instant
[Stormbringer] Fixed an issue where Lightning Rod would not correctly cause Crackling Surge to incur no cooldown
[Stormbringer] Lightning Stormbringer passive now grants 20% crit damage down from 25%
[Stormbringer] Other Supercharged effects that increased damage now boost by 30%
[Stormbringer] Call Lightning's supercharged effect now boosts damage by 50% down from 125%
[Primalist] Added 45 sec CD to Mountain's Fire
[Primalist] Increased proc chance of Magmafury
[Primalist] While you have Animal Friendship, Boonie Goons transforms into buffing your pet's abilities by 5%/10%
[Primalist] Enchanted Hide now reduces all damage taken by 5% instead of only magical damage
[Primalist] Fixed an issue causing Wildwalker spec to break
[Runemaster] Added a new pushback reduction talent in the class tree
[Barbarian] Fixed an issue where Blackhand's Might could proc from anything
[Barbarian] Changed the name of the 2-point talent called Undying to Deathless
[Barbarian] Dragonflayer Stout now correctly applies to self
[Barbarian] Fixed an issue where Hullbreaker would sometimes not apply
[Barbarian] Fixed the tooltip of Axe Wounds
[Barbarian] Fixed an issue where Axe Wounds would automatically learn when you pick up Rending Axe
[Barbarian] Reduced the top-end speed of automatic Axe Throwing for Headhunter spec
[Monk] Swift Justice now generates a rune every sec instead of every 0.5 sec
[Monk] Reduced base tick rate of Bladegrease DoT to 2 sec from 1 sec
[Monk] While Burning Banner is active, Blademaster strike now has a normal GCD of 1 sec
[Monk] Blade Mastery stacks now grant 25% wep damage down from 50%
[Monk] Blade Mastery stacks now grant 3% crit down from 5%
[Monk] Fixed a bug where Sweeping Kick was unusable with 2h weapons
System Changes
[Pending Restart] Rush of Blood no longer allows you to ambush players facing you.
Mystic Enchants
[Pending Restart] [Wind Rager] Fixed an issue where Rampant Tornado was not increasing melee attack speed.
[Pending restart][Arcane Thunder Seer] Fixed a bug where Thuder Seer buff would allow you to cast more projectiles of arcane missiles than the intended maximum of 5.