
View all of our changes in a minimal format.
Sorted in chronological order.
General
[Sun Cleric] Cleansing Flames now stacks up to 10 times up from 6 times
[Sun Cleric] Reborn in Flames now increases holy damage/healing first, and fire damage/healing second
[Cultist] Issue where ranks of Protection From Light did not share a cooldown has been fixed.
[Witch Hunter] Issue where Heartstop bolt was regenerating mana instead of Rage has been fixed.
[Necromancer] Lords of Winter issue where Glacial Dagger would GRANT you Runic Power instead of reducing cost of Runic Power has been fixed.
[Cultist] Tentacle of Yogg'Saron now appears in the Influence tab of the spellbook
[SoA] Furrious, Shredding Claws, and Warhound now appear in the Packleader tab of the spellbook.
[Witch Doctor] Issue where the Sluggish debuff would miss on targets when Lethargy hit 3 stacks has been fixed.
[Necromancer] Issue where Lichplague was not allowing Expunge or Plaguewither has been fixed
[Necromancer] Issue where Lichplague was not benefitting from the effects of increased disease tick rates has been fixed.
General
[Area52] Cauterizing Fire healing Has been increased by 15% In Battlegrounds.
[Area52] Wild growth healing Has been increased by 10% In Battlegrounds.
[Area52] Lifebloom healing Has been increased by 10% In Battlegrounds.
[Area52] Rejuvenation healing Has been increased by 10% In Battlegrounds.
[Area52] Fire Fire Fireball Damage Has been Decreased by 10% In Battlegrounds.
[Area52] Arcane barrage Damage Has been Decreased by 15% In Battlegrounds.
[Area52] Starfire Damage Has been Decreased by 15% In Battlegrounds.
[Area52] Arcane missiles Damage Has been Decreased by 10% In Battlegrounds.
[Area52] smite Damage Has been Decreased by 15% In Battlegrounds.
[Area52] Arcane missiles (Divine) Damage Has been Decreased by 15% In Battlegrounds.
[Area52] fireball Damage Has been Decreased by 10% In Battlegrounds.
[Area52] Starfall Damage Has been Decreased by 10% In Battlegrounds.
[Area52] Arcane blast (Divine) Damage Has been Decreased by 10% In Battlegrounds.
[Area52] Arcane blast Damage Has been Decreased by 10% In Battlegrounds.
Quests
Adjusted the amount of kills required for Adventurer's Contract: Seriously Vile. You now need to kill 8 Vile Slimes, 5 Rotting Behemoths and 3 Devouring slimes. (reduced from 12 Vile, 8 Behemoths and 6 Devouring respectively). Additionally, you are now required to kill 1 Decaying Horror inside the cave as well.
Adjusted the amount of kills required for Adventurer's Contract: Highborne For This! You now need to kill 5 Anguished and 12 Suffering Highborne (reduced from 8 and 20 respectively).
General
[Thrall ] Lesser healing wave Healing Has been Decreased by 10% In Battlegrounds.
[Thrall] Flame Shock Damage Has been Decreased by 5% In Battlegrounds.
[Thrall and area52] Cauterizing flames Healing increased by 5% in battlegrounds.
[Thrall and area52] Lifebloom healing Has been Increased by 10% In Battlegrounds.
[Thrall and area52] Rejuvenate healing Has been Increased by 10% In Battlegrounds.
[Thrall and area52] Swiftmend Healing Has been Increased by 15% In Battlegrounds.
[Thrall] Halo Healing increased by 10% In Battlegrounds.
[Thrall] Fireball Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Sinister Strike Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Pyroblast Damage Has been Increased by 10% In Battlegrounds.
[Thrall] FlameStrike Damage increased by 10% In Battlegrounds.
[Thrall] Hurricane Damage increased by 10% In Battlegrounds.
[Thrall] Chain lighting Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Lightning bolt Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Mortal strike Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Immolate Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Chaos bolt Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Seal of righteous Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Dragon's breath Damage Has been Increased by 10% In Battlegrounds.
[Thrall] Explosive shot Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Holy fire Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Deep wounds Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Intercept Damage Has been Increased by 10% In Battlegrounds.
[Thrall] Instant poison Damage Has been Increased by 5% In Battlegrounds.
[Thrall] Black arrow Damage Has been Increased by 10% In Battlegrounds.
[Thrall] Wind Strike(Wind rager) Damage Has been Increased by 10% In Battlegrounds.
*This change has been live since this morning *
[Thrall And Area52] Damage for all spells has been increased by 15%, healing reduced by 5% while in Battlegrounds.
Improved tooltip of Frost Reserve and fixed an issue where AOE spells were able to consume multiple stacks on single tick (Pending restart)
Fixed an issue where Prayer of Preservation was not interrupted by some boss mechanics (Pending Restart)
Fixed an issue where Aspect of the Monkey did not benefit from T2 Hunter 8 Set bonus (Pending Restart)
Fixed an issue where Titanic Finale was able to ignore ICD for Enrage (Pending restart)
Fixed an issue where REs that caused your pet's basic attacks to deal elemental damage stopped working on level up and needed to be reequipped (Pending restart)
Talents & Abilities
[Pending Restart] Cold Blood has been tweaked and now reads: When activated, increases the critical strike chance of your next direct damage Rogue ability by 100% and its damage by 20% (10% versus players). Increases your melee and ranged critical strike chance by 4% for 15 seconds after consuming Cold Blood.
[Pending Restart] Fixed a bug where Eviscerate (Disembowel) was affected by Cold Blood.
Website
Added a new command in #help-service section of discord. You can now use !w11dll if you are facing any dll loading issues on newest windows OS.
Mystic Enchants
[Pending Restart] Fixed an issue where the Gift of Arugal dot from the Curse of Arugal Mystic Enchantment was consuming charges from Impending Doom but not benefitting from the damage increase.
[Pending Restart] Changed the tooltip of the Curse of Arugal Mystic Enchantment to further clarify the functions of the added Darkness proc. It can only proc from Feral Druid or Priest Shadow and Physical damage over time effects.
[Pending Restart] Changed the tooltip on Lunar Aspiration to further clarify that it only works in Cat Form.
[Pending Restart] Fixed an issue where Lunar Aspiration was useable outside of Cat Form.
General
[Demon Hunter] Increased threat generation of Immolation Aura
[Barbarian] Keg Smash's Frost damage effect can no longer miss
[Barbarian] Keg Smash's Frost damage effect will now only trigger if the initial hit lands
[Chronomancer] Crystal Cannon is no longer considered a Magic effect
[Tinker] Repair now has a slightly longer range while Shotgun is equipped
[Starcaller] Warrior of Elune now grants 20% movespeed instead of periodic mana regen
[Reaper] Crimson Scythe now also resets Desolate with Bloody Ruin
[Cultist] Ancient Curse is now a 25% damage boost down from 50%
[Sun Cleric] Reduced damage granted by Twin Flames from 50% to 25%
[Sun Cleric] Increased SP scaling of Sunflare
[Primalist] Removed the cooldown of Body of Stone
[Runemaster] Removed the Salvage Fragments talent
[SoA] Roofstalker Leap's buff now lasts 5 sec up from 3 sec
[SoA] Catch The Scent now resets the cooldown of Roofstalker Leap instead of Bloodfang Bite
[SoA] Shadow Howl no longer removes Grounding effects
[SoA] Increased AP scaling of Lupine Shred's DoT effect
[SoA] Vestigial Muck is now usable while moving
[SoA] Bloodsores now reduces the lifestealing return of Lifedrinker
[SoA] Mark of the Vampyr's buffs now only affect up to 5 of the listed abilities before dissipating
[SoA] Mark of the Vampyr now has a 45 sec CD and 30 sec duration
[SoA] Liquify's exit effect now fears instead of rooting
[SoA] Liquify's exit effect SP scaling increased
[SoA] Liquify's exit effect now leeches health instead of just dealing damage
[SoA] Vampiric Thirst now causes Fleshcraft to heal for 50% less up from 10% less
[SoA] Sanguine Shield now consumes (and scales with) Exsanguination stacks rather than costing HP
[SoA] Atherann's Anguish no longer spends or benefits from Exsanguination
[SoA] Reduced SP scaling of Lifedrinker (damage)
[SoA] Goldrinn's Resolve can no longer crit
[SoA] Goldrinn's Resolve now heals for 5% down from 8%
Talents & Abilities
[Pending Restart] Aspect of the Viper will now also reduce the effectiveness of Mana Burn.
Fixed an issue where Missile Barrage didn't trigger from Arcane Orb.
Fixed an issue where in certain scenarios you could trigger the Expose Weakness talent with Sinister Strike.
World
Jazzik in Ratchet will now offer you a Spelldraft Deck, in the event that yours was misplaced. He is located in Jazzik's General Goods, infront of the Inn.
Quests
[Thrall] [Pending Restart] - The NPC "Stiletto, the Coinmaster" makes his way to Azeroth. He will be available in Orgrimmar, Stormwind, and Booty Bay near the Mythic Coin Vendor (Edrim Skysong), who will accept your Felstriker (Mythic 1 - 20) in exchange for Mythic Coins, based on the level of the Felstriker. This NPC will only be available for a limited time, as a result of recent changes to the Felstriker proc effect.