
View all of our changes in a minimal format.
Sorted in chronological order.
General
Added two new minimap zoom levels.
You will no longer received trade requests from other players while talking to NPCs or interacting with the Mailbox and Auctionhouse.
General
[General] Normal Dungeons have had their difficulty increased. Creatures now have increased health and slightly increased physical damage. We will be monitoring feedback on this to get the tuning right.
Fixed spell visuals (e.g., Consecration) clipping into uneven terrain.
Fixed a bug some users would experience with invalid named sound devices on Win11.
Fixed a bug where spells would not play their visual animation when you oneshot an enemy.
Fixed a client crash that could occur when inspecting quest reward items.
Fixed an issue where windows application DPI scaling settings would make game font blurry.
General
[Witch Hunter] Flourish Wickedness effect duration increased by 5s
[Witch Hunter] Sensed Evil duration increased by 10s
[Witch Hunter] Lethal Pursuit is no longer a visible buff.
[Witch Hunter] Lethal Pursuit now properly allows Shadow Rage to stack 3 additional times (for a total of 6).
[Witch Hunter] Lethal Pursuit will now properly fall off your pet if you unlearn the talent.
[Witch Hunter] Darkstalker now triggers from auto attacks instead of Physical Damage abilities
[Witch Doctor] Voodoo Unleashed now gives flat CDR when you use Mimic to Shadow Puppets
[Venomancer] Tail Strike rank progression adjusted. 2 ranks added.
[Venomancer] Venom Bolt rank progression adjusted. 3 ranks added.
[Venomancer] Venom Fang early direct damage increased.
[Tinker] Minelayer Bot is now called Destructo-Bot and its purpose is to explode on enemies.
[Templar] Added ranks to Templar Strike and Tyr’s Hammer.
[Sun Cleric] Greater Bless is now the correct mp5 value of 33, down from 60.
[Sun Cleric] Justice is now properly Fire damage and not Physical.
[Stormbringer] Electrocutioner now properly triggers off Forked Lightning.
[Stormbringer] Voltaic Burst now properly affects Shock.
[Stormbringer] Shocking now properly increases the damage of Shock.
[Starcaller] Unlearning Bright Moon will now cause you to lose any currently active Lunar Phase stacks to prevent a bug where it would allow you to keep the 8 stack cap.
[Runemaster] Base health and stamina adjusted 1-15.
[Runemaster] Fire Sigil now has ranks with values of 50%,75% and 100%.
[Reaper] Deathbringer now properly increases the duration of Frenzy.
[Ranger] Forestfall now properly obeys LoS instead of allowing you to shadowstep through walls.
[Ranger] Reposition now has a 30 yd range down from 40 yds
[Ranger] Barbed Shot now has ranks. Duration reduced by 1 sec.
[Pyromancer] Volcanocannon has been removed, but Explode now gets 50% damage per DoT up from 30%
[Pyromancer] Draconic Invocation now has a 1 min cd up from 30 sec
[Pyromancer] Aspect of Magic now also increases the duration of Breath of Malygos by 1 sec
[Pyromancer] Breath of Alexstrasza base healing increased by 280
[Primalist] Flourishing Growth AP scaling reduced by 10%. Ranks added.
[Primalist] Terrasmash no longer removes the gcd from Geode Barrage, instead allows it to strike 1 additional nearby target
[Knight of Xoroth] Infernal Steel now also reduces the Rage cost of Hellmaw when it procs and its values have been increased to 50% up from 30%
[Knight of Xoroth] Doom now costs 50 Rage down from 60 and now has a 30 sec cd down from 45 sec
[Knight of Xoroth] Warbringer no longer disables Flames of Xoroth
[Guardian] Standards will now despawn if you go further than 75 yards away from them.
[Guardian] Stand Tall, Walk Strong value increased to 20% from 10%
[Guardian] The level 50 Gladiator spec passive procs now properly require the level 50 passive and will no longer trigger from 10-50.
[Guardian] Forceful Impact now properly triggers off Forgehammer.
[Felsworn] Mannoroth’s Rage now properly triggers from Immolation Aura.
[Felsworn] Legionfel Pact no longer provides increased damage to demons, but now also provides Magic effect resistance. Both resistances to curse/magic effects have been increased to 20%.
[Felsworn] Legionfel Pacts damage against demons has been moved to Demonfire Pact
[Felsworn] Fiery Void’s haste buff can now properly trigger.
[Felsworn] Doomscar no longer resets your swing timer.
[Cultist] As the Prophecy Foretold now has the correct investment requirement (was requiring you to pass the first breakpoint even though it was before it)
[Cultist] Curse of Y’shaarj now properly applies when AP reductions like Wavering Pride are on the target.
[Cultist] Overwhelming Void now properly triggers.
[Cultist] Added Saronite Blessing as a switch node with Dark Rites
[Cultist] Increased the tick rate of Satiate from 0.4 sec to 0.5 sec, but it now regenerates 5% maximum mana per tick up from 3%.
[Cultist] Corruption Level 20 Passive current effect baked baseline into Sanity Tap, changed to the Cast Time reduction from the Absolute Horror talent
[Chronomancer] Chaotic Time will no longer cause Incarnation of Chaos to reduce the CD of Chaos Shard by only 70%, instead of the proper 100%.
[Chronomancer] Waves of Time slow down to 50% from 60%
[Chronomancer] Infinite's level 10 passive will now trigger when you cast a damaging spell instead of periodically
[Chronomancer] Unmakes cast time has been increased to 1.7 sec up from 1.5 sec
[Chronomancer] Wand of Time GCD now properly 1s, up from 0.5s.
[Chronomancer] Artificer’s Wand now generates Orb of Fate on cast.
[Chronomancer] Empower Wand: Quickness now Empower Wand: Impact, increasing critical strike chance instead of haste.
[Bloodmage] The additional rage generated from Endless Thirst through Vitality for Later has been moved to a vertical line passive at level 30
[Bloodmage] Universal Donor now also works with Vampyr’s Kiss but now only has 2 stacks down from 3
[Bloodmage] Heartbreak will no longer generate stacks of Pooled Vitality if you are not Empowered.
[Barbarian] Base health and stamina adjusted 1-15.
[Barbarian] Brutality - Level 15 and 20 Passive swapped.
[Barbarian] Ancestral Strike, Smash, Berserker Axe and Keg Smash base damage increased early.
[Barbarian] Savagery now learnable at level 6, down from 10.
[General] Rest removed.
General
Fixed a bug where Stormstrike was consuming (but also benefitting) from small proc effects that could deal 200 damage f.ex rather than your casted spells and abilities like Lightning Bolt, Wind Lash, etc.
General
[Pending Restart] - Bosses in Heroic/Mythic dungeons are now once again immune to fear, horror and other similar effects. This restoration is to mainly prevent abuse cases where you could lock down an entire boss and have it deal close to zero damage as a result.
[Pending Restart] - Tuned and Updated the increased damage that monsters deal in adventure mode to match the more deadly azeroth.
[Pending Restart] - Tuned and Updated the increased damage that monsters deal in adventure mode to match the more deadly azeroth.
Talents & Abilities
[Pending Restart] Predator's Wrath: Wrathful Strikes no longer grants 20% increased damage to your Wrath spell while the buff is active and instead adds damage based on 20% of your attack power. It no longer grants 15% attack power scaling to Wrath at all times. (This change was made to simplify the functionality with barely any change in damage output.)
General
[Pending Restart] - Creatures and quests in the starter zone no longer scale to your level.
[Pending Restart] - Adjusted the stat gain from Heirlooms to match the adjustments made to item scaling and reign in the power discrepancy between items and heirlooms.
[Pending Restart] - Adjusted the stat gain from Heirlooms to match the adjustments made to item scaling and reign in the power discrepancy between items and heirlooms.
[Pending Restart] Fixed a bug where some player summoned pets had the incorrect health. This fixes issues with for example Feral Spirit, Water Elemental and Tentacle of the Old Gods.
[Pending Restart] - Atonement now works with Spiritual Healing and Test of Faith.
[Pending Restart] - Divine Star now works with Spiritual Healing,Twin Disciplines and Test of Faith.
[Pending Restart] - Halo now works with Spiritual Healing,Twin Disciplines and Test of Faith.
[Pending Restart] - Healing Rain now works with Purification.
[Pending Restart] - Efflorescence now works with Empowered Rejuvenation, Gift of Nature, Genesis
General
[Starcaller] The two crashes related to Celestial Form and Avatar of Vengeance should both be fixed now! Just update on the launcher!
[Pending Restart] - Fixed the radius of pulling of many low level creatures and those especially in caves or very CROWDED areas like the Defias Thugs in Northshire or the Kobolds in the Fargodeep mine. They now have corrected pull radius.
- [Ferocity] Shark Attack increased pet damage has been reduced from 5/10% to 3/6%.
- [Ferocity] Call of the wild now requires the Spider's Bite talent to be learnt.
- [Ferocity] Lick your wounds now requires Heart of the Phoenix talented ability to be learnt.
- [Ferocity] Lick your wounds healing has been increased from 50% to 100% of the pets total health over the 5 seconds the ability is chanelled.
- [Ferocity] Rabid's duration has been reduced from 25 seconds to 20 seconds.
- [Ferocity] Heart of the Phoenix now requires the Bloodthirsty talent to be learnt.
- [Ferocity] Heart of the Phoenix now revives your pet with 100% of its life and its cooldown has been increased from 4 minutes to 8 minutes.
- [Tenacity] Wild Hunt now requires Roar of Sacrifice talented ability to be learnt.
- [Tenacity] Silverback no longer grants increased maximum health for your pet.
- [Tenacity] Intervene (Pet) has had its cooldown reduced from 40 seconds to 30 seconds and its duration increased from 5 seconds to 10 seconds.
- [Tenacity] Roar of Sacrifice now requires the Grace of the Mantis Talent to be learnt.
- [Tenacity] Taunt (Pet) now requires the Guard Dog talent to be learnt.
- [Tenacity] Taunt (Pet) has had its cooldown increased from 30 seconds to 3 minutes.