
View all of our changes in a minimal format.
Sorted in chronological order.
Dungeons & Raids
[Karazhan Crypts] [Pending Restart] Corrected an issue in which Dryn Miel was only dropping one item instead of two on some difficulties.
General
[Sun Cleric] - Herald of Purity is no longer dispellable/stealable
[Sun Cleric] - Purgation is no longer dispellable/stealable
[Sun Cleric] - Sun Down is no longer dispellable/stealable
[Sun Cleric] - Solar Crusade is no longer dispellable
[Sun Cleric] - Burning Heat is no longer dispellable
[Sun Cleric] - Blaze of Glory is no longer dispellable/stealable
[Sun Cleric] - Circle of Valor is no longer dispellable/stealable
[Sun Cleric] - Resplendence is no longer dispellable/stealable
[Sun Cleric] - Chains of Light is now dispellable
[Sun Cleric] - Chosen of the Light is now dispellable/stealable
[Sun Cleric] - Gleaming Vigil is now dispellable/stealable
[Sun Cleric] - Path of Light is now dispellable/stealable
[Starcaller] - Asteroid Belt is no longer dispellable/stealable
[Starcaller] - Enveloped in Stars is no longer dispellable/stealable
[Starcaller] - Astral Blade is no longer dispellable
[Starcaller] - On The Hunt is no longer dispellable/stealable
[Starcaller] - Trueshot is no longer dispellable
[Starcaller] - Hand of Elune is no longer dispellable/stealable
[Starcaller] - Moonwell is no longer dispellable/stealable
[Starcaller] - Moonscreen is no longer dispellable/stealable
[Starcaller] - Sentinel Glaive (Slow) is now dispellable
[Starcaller] - Cosmic Presence is now dispellable/stealable
[Starcaller] - Astral Armor is now dispellable/stealable
[Starcaller] - Shooting Star is now dispellable/stealable
[Starcaller] - Cosmic Ripple is now dispellable/stealable
[Starcaller] - Moonwater Blessing is now dispellable/stealable
[Starcaller] - Elune's Presence is now dispellable/stealable
[Starcaller] - Quell (Slow) now considered a magic effect
[Cultist] - Armageddon is no longer dispellable/stealable
[Cultist] - End Times is no longer dispellable/stealable
[Cultist] - Reaving Blade is no longer dispellable/stealable
[Cultist] - Rift is no longer dispellable/stealable
[Cultist] - Yawning Decay is no longer dispellable/stealable
[Cultist] - Abyssal Destruction is no longer dispellable/stealable
[Cultist] - Piercing Entropy is no longer dispellable
[Cultist] - Unrelenting Void is no longer dispellable
[Cultist] - Abyssal Hunger is no longer dispellable
[Cultist] - Eldritch Velocity is no longer dispellable/stealable
[Cultist] - Eldritch Devastation/C'thun's Grasp no longer dispellable
[Cultist] - Darkness Abounds is no longer dispellable/stealable
[Cultist] - Withered is no longer dispellable
[Cultist] - Protection From Light is no longer dispellable/stealable
[Cultist] - Disdain is now dispellable
[Cultist] - Isolate is no longer dispellable/stealable
[Cultist] - Forbidden Projection (Absorb) is now dispellable/stealable
[Cultist] - Saronite Shield is now dispellable/stealable
[Cultist] - Twilight Shieldtoss (Slow) now considered a magic effect
[Cultist] - Void Glare now considered a curse
[Cultist] - Entropy now considered a curse
[Cultist] - Yawning Decay now considered a curse
[Cultist] - Darkwither now considered a curse
[Cultist] - Corrupt Mind now considered a curse
[Cultist] - Madness now considered a curse
[Cultist] - Psychic Suppression now considered a curse
[Pyromancer] - Death Scorch is no longer dispellable/stealable
[Pyromancer] - Slag Foundry is no longer dispellable/stealable
[Pyromancer] - Inferno Flare is now dispellable
[Pyromancer] - Firefall is no longer dispellable
[Pyromancer] - Blazing is no longer dispellable/stealable
[Pyromancer] - Slagbending is no longer dispellable/stealable
[Pyromancer] - Weaves of the Sage is no longer dispellable/stealable
[Pyromancer] - Flamecasting is no longer dispellable/stealable
[Necromancer] - Soulfreeze is no longer dispellable
[Necromancer] - Deathly Chill is no longer dispellable/stealable
[Necromancer] - Coldwind is no longer dispellable/stealable
[Necromancer] - Deathchill is no longer dispellable
[Necromancer] - Frigid Death is no longer dispellable
[Necromancer] - Putrid Saliva is no longer dispellable
[Necromancer] - Diabolical is no longer dispellable
[Necromancer] - Grave Defiler is no longer dispellable/stealable
[Necromancer] - Reclaimed Life is no longer dispellable/stealable
[Necromancer] - Blight is no longer dispellable
[Necromancer] - Plaguebomb is no longer dispellable
[Necromancer] - Festering Decay is no longer dispellable
[Necromancer] - Chronic Disease is no longer dispellable
[Necromancer] - Necrosis is no longer dispellable
[Necromancer] - Rotten to the Bone is no longer dispellable/stealable
[Cultist] - Chance to proc Mind Rot increased from 20% to 50%.
[Pyromancer] - Soar cooldown increased from 15 sec to 30 sec.
[Primalist] - Earthshaping stacks are no longer dispellable/stealable.
[Templar] - Spiritual Abdication now useable while silenced.
Talents & Abilities
[Area-52] Fixed a bug where Shadow Step would not share a full cooldown with other gap closer abilities.
[Area-52] [Elune] - Fixed a bug where in rare cases stealth would not break from damage over time.
[Runemaster] Runic Tempest's 2 additional strikes now deal 50% of the damage dealt, down from 100%
Mystic Enchants
[Pending Restart] [Elune] [Battle Fury] - Corrected the tooltip to properly mention Warrior abilities, the Physical ability requirement has also been removed. It has always just been Warrior abilities, this is just a tooltip update.
[Pending Restart] [Area-52] [Corrupted Shiv] - No longer increases the damage of your next Shadow spell or ability by 20% after using Shiv. It now increases your Shadow damage by 10% for 4 seconds after using Shiv.
[Pending Restart] [Area-52] [Seething Flames] - Fixed an issue with Seething Flames where Chimeric Fire could be activated regardless of your current stacks. As compensation, the required stacks and total stacks on Chimeric Fire have now been lowered from 5 to 4, and now increases the damage of Chimera Shot by 25% per stack up from 20% per stack.
[Pending Restart] [Area-52] [Lucifur] - Devil’s Claw now generates 3% mana. Changed from 7%.
[Pending Restart] [Area-52] [Lucifur] - Devil’s Claw no longer has an internal cooldown, Shred can now trigger it on all targets struck. Swipe (Cat) can now trigger a lesser version of Devil’s Claws.
[Pending Restart] [Area-52] [Lucifur] - Cataclysm now has a 24-second cooldown, Devil's Ignition now reduce its cooldown by 2 seconds on cast.
[Pending Restart] [Area-52] [Lucifur] - Cataclysm now also increases Physical damage taken from the caster.
[Pending Restart] [Area-52] [Lucifur] - Cataclysm now grants 2 combo points.
[Pending Restart] [Area-52] [Lucifur] - The Mark of the Beast and Number of the Beast mechanics have been deprecated.
[Pending Restart] [Area-52] [Lucifur] - Has seen some changes: Devil’s Ignition now also generates 3.5 seconds of Devil's Claws.
[Pending Restart] [Area-52] [Unrelenting Wrath] - Fixed a bug causing some direct damaging hunter abilities could not grant Unrelenting Assault stacks.
[Pending Restart] [Area-52] [Unrelenting Wrath] - Fixed a bug causing Unrelenting Wrath to remove current Unrelenting Assault stacks.
[Pending Restart] [Area-52] [Compound Power] - Compound Flurry is now triggered from just using Aimed Shot, Multi-Shot, Arcane Shot or Chimera Shot. It no longer requires Improved Steady Shot to be consumed to gain the effect.
[Pending Restart] [Area-52] [Spot Weakness] - No longer teaches you Kill Shot - Spot Weakness. The Spot Weakness proc now reduces the global cooldown of regular Kill Shot and allows casting it regardless of your targets current health threshold. Additionally, it now increases damage dealt with Kill Shot by 30% to targets below 35% health.
General
[Witch Hunter] Darkflock rank acqusition corrected.