View all of our changes in a minimal format.
Sorted in chronological order.
General
[Barbarian] Trip to the Alehouse now provides a % reduction to Keg Smash CD (fixing the weird Fill interaction).
[Ranger] GCD of Adaptations that are available in class tree has been reduced siginificantly.
[Ranger] Throatcutter Shot no longer cancels Strider's Blade.
[Barbarian] Ancestry tree pathing has been adjusted. (Improved Thouderous Leap will be remade later this week)
[Barbarian] Ale of the God-king has been moved to a central position in Ancestry tree.
[Ranger] Wardancer now increases the effectiveness of your next Ranger's Horn after using Backstep.
[Ranger] Warband cooldown has been increased by 30 seconds.
[Ranger] New node called Adaptive added to Farstrider allowing you to swap between Adaptations more often.
[Ranger] Diversion has been moved to the class tree capstone.
[Ranger] Snatch has been moved one row upwards in the class tree.
[Ranger] Value of Affinity has been increased.
[Ranger] Blade of the Sin'dorei has been renamed to Woodland Blade.
[Ranger] War Falconer has been reduced to a one point node.
[Ranger] Blade of the Sin'dorei now extends the duration of active horns.
[Ranger] Blow the Horns is now a flat modifier rather than a percentage.
[Ranger] Farstrider spec tree has received a rework.
[Ranger] Commander now makes your Skullpiercer Shot increase the effectiveness of your next Ranger's Horn.
[Ranger] Class tree nodes have been moved around a bit.
[Ranger] Reverberation changed to Reverberating Shots, which makes Quick Shot reduce the cooldown of Horns.
[Ranger] Dismounting Shot shot's slow has been reduced to 30%.
[Ranger] Added new effect of flank to encourage attacking from behind.
[Ranger] Dismounting Shot no longer scales with Archery Points.
[Ranger] Flank can now be used from any position.
[Ranger] Battle Screech node in Farstrider value has been reduced slightly but can stack now.
[Ranger] Wild Strike now additionally deals low amount of weapon damage.
[Ranger] New node called Personal Cadence added to the Farstrider tree.
[Ranger] Other Ranger's Horns have been removed.
[Ranger] Ranger's Horn of Triumph is now Ranger's Horn of Tempo, increasing melee and ranged attack speed.
[Ranger] Ranger's Horn of Coordination now increases movement speed.
[Ranger] Ranger's Horn of Perserverance now reduces the costs of spells and abilities and increases total Rage and Runic Power.
[Ranger] Ranger's Horn of War now increases critical strike chance.
[Ranger] Ranger's Horn of Endurance now increases max health and gives dodge. Node has been moved to the Farstrider tree.
[Ranger] New node in Farstrider tree.
[Cultist] Saronite Prayer is now core and gives 5% spirit to all allies
[Pyromancer] Phoenix Blessing now gives 5% intellect to all allies.
[Sun Cleric] Bless is now core and gives 5% spirit to all allies.
[Stormbringer] Blessing of Air is now a proper aura that affects all allies.
[Witchdoctor] Voodoo Alchemy is now core and gives 5% spirit to all allies.
[Ranger] Falcon's Focus now gives 5% agility to all allies.
[Stormbringer] Windshield now gives mp5 to all allies akin to Blessing of Wisdom at all ranks.
[Necromancer] Lich Armor is now "Gift of the Lich" and gives 5% intellect to all allies.
[Son of Arugal] Bloodthorns no longer gives damage reduction, and is now core and learned for free at level 15.
[Venomancer] New Spell: Shadra's Wisdom now gives 5% intellect to all allies for 30min.
[Venomancer] Envenomed Weapons is now learned at level 15
[Primalist] Shifted talents around in the class tree to account for Primal Senses being made core
[Primalist] Primal Senses moved to core and is learned for free at level 8
Buffs and Auras are currently in the process of being standardized across the board:
[Primalist] Primal Senses now gives 5% agility, down from 10%.
[Barbarian] Herald of Galakrond moved to Coldhammer's position in the Ancestry tree, and Coldhammer had its damage increased.
[Barbarian] Breath of the North per level scaling has been increased
[Barbarian] Ancestral Wisdom energy cost of abilities is now reduced by 15% and it gives 5% of your Spirit as spell hit rating
[Barbarian] Breath of the North now slows your target by 30%.
[Barbarian] Various talents in the Ancestry tree have been moved around
[Barbarian] Blizzard node now also increases the damage done of Breath of the North
[Barbarian] Breath of the North now scales with spellpower
[Ranger] Steel Twister is now Blade Dancer and increases your parry chance on Flank rather than reducing your targets parry chance
[Barbarian] Thunderous Leap now has a 2min cooldown, down from 3min
[Guardian] Changed some icons back to their originals
[Monk] Changed some icons back to their originals
[Ranger] Removed the heal from Survival Potion. Now it removes 1 magic effect and all bleed effects on use, and then it removes 1 disease, and poison effect every 3 seconds for 9 seconds.
[Ranger] Wildstrike now inflicts a bit of weapon damage on top of its usual effects.
[Ranger] Updated various icons in class and spec trees
[Guardian] Adjusted Banners across the board to lower values. This was done so that they fall in line with the new buff/aura rework we have coming that adds standardization to the buffs/auras in the game.
General
[Reaper] Fixed an issue where Soul's core passive was reducing the CD of unintended spells
[Stormbringer] Fixed a bug causing Gale Breath ranks > 1 to have 100yd radius
[Stormbringer] Gale Breath now roots for up to 8 sec
[Stormbringer] Lingering Orbs (class tree) is now called Lingering Lightning and affects the duration of Conjure Storm and Body of Lightning as well as Thunder Orbs
[Stormbringer] Gale Breath no longer reduces enemy armor
[Stormbringer] Added a new passive node called Focal Point that increases the Air Elemental's damage by 20% against enemies in your Updraft
[Stormbringer] Cyclone's Recharge now procs from Wind Blast instead of Voltaic Burst
[Stormbringer] Glyph of Change now also causes consecutive Wind Blasts to have reduced cast time
[Stormbringer] Gift of Air now lasts 16 sec up from 8 sec
[Stormbringer] Gift of Air no longer provides Typhoon generation
[Stormbringer] Gift of Air now applied by Hastening Winds instead of Gale Winds
[Stormbringer] Added SP scaling to Clearsky Pendant
[Stormbringer] Fixed a bug where Wind Blast was checking for 15 Static instead of 10
[Stormbringer] Clearsky Pendant now only heals the caster and their pet
[Stormbringer] Updated Everlasting Typhoon into a new passive called Hurricanes
[Stormbringer] Raging Zephyr base cast time increased to 2 sec (back down to 1.5 with Hurricanes talent)
[Stormbringer] Wind Blast now costs 10 Static and grants a Typhoon stack to pet
[Stormbringer] Master Elementalist now grants the pet a Typhoon stack instead of its previous buff
[Stormbringer] Master ELementalist now heals for 3% down from 6%
[Stormbringer] Typhoon no longer activates Unbound automatically at max stacks
[Stormbringer] Added a new active spell called Unbind Servant to the tree which activates an Unbound style effect, only usable at 8 Typhoon stacks
[Stormbringer] Typhoon now stacks to 8 down from 20
[Stormbringer] Gale Winds no longer taps health from the Wind Servant and now slows by 40% for 4 sec
[Stormbringer] Fixed tooltip of Gale Winds
[Stormbringer] Kiss of the Clouds now destroys the Wind Servant instead of siphoning health
[Stormbringer] Fixed a bug where the 3rd rank of Power of Air was the same value as the 2nd rank
[Stormbringer] Force Drag's tooltip now correctly notes that it buffs all active orbs while channeling
[Stormbringer] Force Drag now increases damage of orbs by 40% down from 300%
[Stormbringer] Fixed an issue where Force Drag could drag multiple orbs
[Stormbringer] New icon for Thundergrip
[Stormbringer] New icon for Expulsion
[Ranger] Ranger's Horns now share a 1.5min CD baseline and lasts 15 sec
[Guardian] New icon for Raise Shield
[Primalist] Moved Body of Stone to Geomancy tree
[Primalist] Removed Primal Weapon: Stone
[Primalist] Changed Primal Weapon: Magma into Body of Magma and made it exclusive with Body of Stone
[Primalist] Added a new passive node to class tree that causes blocks to grant Earth's Rage