Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2022/06/13

Général

Changement

Enchant Weapon - Twisted Crusader has been updated! Permanently enchant a melee weapon to restore 30 rage and increase Strength by 132 for 15 sec when attacking in melee.

Changement

Enchant Weapon - Overpowering Twisted Crusader has been updated! Permanently enchant a melee weapon to restore 30 rage and increase Strength by 144 for 15 sec when attacking in melee.

Changement

Enchant Weapon - Overpowering Dread Precision has been updated! Permanently enchant a melee weapon for your spell, ranged and melee attacks to have a chance to increase your Critical Strike Rating by 156 for 15 seconds.

Changement

Enchant Weapon - Dread Precision has been updated! Permanently enchant a melee weapon for your spell, ranged and melee attacks to have a chance to increase your Critical Strike Rating by 132 for 15 seconds.

Changement

Enchant Weapon - Overpowering Void Blasting has been updated! Permanently enchant a melee weapon for your spell casts to have a chance to increase your Spell Power by 110 for 15 seconds.

Changement

Enchant Weapon - Void Blasting has been updated! Permanently enchant a melee weapon for your spell casts to have a chance to increase your Spell Power by 95 for 15 seconds.

Changement

Enchant Weapon - Overpowering Void Flows has been updated! Permanently enchant a melee weapon to make your spell, ranged or melee attacks have a chance to increase your Haste Rating by 156 for 10 seconds.

Changement

Enchant Weapon - Void Flows has been updated! Permanently enchant a melee weapon to make your spell, ranged or melee attacks have a chance to increase your Haste Rating by 132 for 10 seconds.

Changement

Enchant Weapon - Overpowering Dread Omen Strikes has been updated! Permanently enchant a melee weapon to make your spell & melee attacks often reduce the cost of your next two abilities by 50%.

Changement

Enchant Weapon - Overpowering Twisted Channeler has been updated! Permanently enchant a weapon to have a chance to increase your spirit by 120 while additionally restoring 12% of your base mana for 10 seconds whenever you cast spells.

Changement

Enchant Weapon - Dread Omen Strikes has been updated! Permanently enchant a melee weapon to make your spell & melee attacks have a chance to reduce the cost of your next two abilities by 50%.

Changement

Enchant Weapon - Overpowering Twisted Assault has been updated! Permanently enchant a melee weapon to have a chance to regenerate 35 energy and increase your Agility by 144 for 15 seconds when dealing melee damage.

Changement

Enchant Weapon - Twisted Channeler has been updated! Permanently enchant a weapon to have a chance to increase your spirit by 110 while additionally restoring 11% of your base mana for 10 seconds whenever you cast spells.

Changement

Enchant Weapon - Twisted Assault has been updated! Permanently enchant a melee weapon to have a chance to regenerate 30 energy and increase your Agility by 132 for 15 seconds when dealing melee damage.

Changement

Enchant Weapon - Overpowering Twisted Evoker has been updated! Permanently enchant a weapon to have a chance to increase your intellect by 120 while additionally restoring 12% of your base mana for 10 seconds when you cast spells or deal melee damage.

Changement

Enchant Weapon - Twisted Evoker has been updated! Permanently enchant a weapon to have a chance to increase your intellect by 110 while additionally restoring 11% of your base mana for 10 seconds when you cast spells or deal melee damage.

Changement

Enchant Weapon - Overpowering Dread Assault has been updated! Permanently enchant a melee weapon for your melee attacks to have a chance to increase your Attack Power by 168 and your Spell Power by 80 for 15 seconds when attacking in melee.

Changement

Enchant Weapon - Overpowering Void Assault has been updated! Permanently enchant a melee weapon for your melee attacks to have a chance to increase your Armor Penetration Rating by 90 for 15 seconds.

Changement

Enchant Weapon - Dread Assault has been updated! Permanently enchant a melee weapon to have a chance to increase your attack power by 140 and your spell power by 70 for 15 seconds whenever attacking in melee.

Changement

Enchant Weapon - Void Assault has been updated! Permanently enchant a melee weapon for your melee attacks to have a chance to increase your Armor Penetration Rating by 67 for 15 seconds.

Changement

The hoplite thrust animation has been changed to be a more fitting animation. This will result in an insurmountable immersion increase

Changement

Increased the Base Damage and scaling of Elemental Anamoly by 8%.

Changement

Fixed an issue where Bloody Maelstrom's AP scalar was not being applied, additionally the base damage and scaling has been increased by 8%.

Changement

Starburst Barrage will now instantly trigger an Arcane Explosion upon cast, instead of having a 1.5 second delay making 4 total explosions over 6 seconds up from 3.

Changement

In Sword We Trust now also increases the damage contribution to Righteous Vengeance from Crusader Strike by 3% per stack.

Changement

Flare Strike now has a 30 second cooldown from 35 seconds.

Talents et Capacités

Changement

Aran - fixed a case where boss could interrupt himself due to conflict in spell priorities.

Changement

Maiden of Vitrue - fixed a rare bug that caused the boss to become stuck in Ascended difficulty.

Changement

Nightbane - implemented proper liftoff and landing animations.

Changement

Nightbane - fixed the flight animations of boss during flight phase. Boss will cast his breath 2 seconds faster than before when reaching flight point.

2022/06/12

Général

Changement

Fixed an issue where Arena gear would say you had too low of a personal rating to purchase it from the vendor.

Changement

Fixed an issue where some golden skillcards from Silas Darkmoon had the wrong cost, namely Seal of Vengeance costing 2,500 gold instead of 1,000 gold when it is a rare card.

Changement

Fixed an issue where the Blood Bowl would not reward the winner.

Changement

Fixed an issue where the Crow's Cache would sometimes fail to spawn.

Changement

Fixed an issue where you could not train the recipe for the Khroium Balanced Destroyer. This recipe will now come out with Karazhan in the future.

Changement

NPCs in Southshore vs Tarrenmill should now inherit proper factions and attack the opposing faction.

Changement

Added a new aura called Reprieve to Southshore vs Tarrenmill. This aura is applied on resurrection, lasts 15 seconds and increases your damage done and reduces your damage taken by 15%. This is intended to help graveyard camping.

Talents et Capacités

Changement

Corrected an issue preventing Twisted, Dread and Void Enchanting recipes from dropping from Raid trash mobs.

Changement

Corrected an issue preventing Twisted, Dread and Void Cooking and Alchemy recipes from dropping from Raid trash mobs.

Changements de Système

Changement

Disabled the Horrify spell from Netherwing Whelp as it was not intended to use that specific spell.

2022/06/11

Général

Changement

Fixed an issue where Fel Comm would not report accurate gold costs.

Changement

Fixed an issue that stopped Felcomm from working after recent updates.

Changement

Fixed an issue that caused Aura of Reputation to disappear.

Changement

[Requires Patch Update] - Fixed an issue in the display of some mounts not properly displaying the correct mount speed.

Changement

Re-enabled Blood Bowl after fixing an issue where the loot would sometimes not be sent to the winner.

Changement

[Al'ar] - Arena Season 1 has began! You can now climb the ladder, earn rewards and possibly even the end-of-arena-season rewards. The cost of the rare honor gear has been reduced by upwards of 50% with this release compared to pre-season. Epic offpieces are now available for Honor and you may now earn rating towards purchasing Arena Gear!

Monde

Changement

Fixed an issue where High-Risk beasts were not correctly dropping Nether Leather when skinned.

Site Web

Changement

Tooth and Nail now increases the damage of Shockwave versus players by 15%, changed from 20%.

Changements de Système

Changement

(These changes are made primarily to target melee and healer setups which have been very strong in 2v2 leading to few viable-feeling setups. Arms builds in general have had a bit too powerful healing reduction while still dishing out great damage.)

Changement

Mortal Strike, Demolishing Strike, Rend, Overpower, Bloodthirst, Whirlwind, Mutilate (Titan), Counterattack, Mongoose Bite and Deep Wounds now deals 5% reduced damage in 2v2 and 3v3 arena.

Changement

Unrelenting Assault now lasts for 3 sec, changed from 4 sec.

Changement

Mortal Strike now reduces the healing received by 35%, changed from 40%.

Changement

Cleanse and Dispel Magic can now only be used on other friendly targets in 2v2 and 3v3 arena while you have Spirit Primary Stat. (This is an experimental change being tested. It can be difficult to get crowd control to stick to a healer if his partner runs a dispel, leading to too few windows of opportunity.)

Changement

[Pending Restart] Fixed an issue where the Touched by the Light heal did not work.

Donjons et Raids

Changement

The chance to obtain Nether Leather while skinning beasts in HR T1,2 and 3 zones has been adjusted on a per mob and density basis. This change is necessary due to beasts also dropping Nether Meat. This change will keep skinning a highly valuable profession in HR farming Materails and Marks while ensuring it does feel mandatory or significantly outpace other ways of farming Marks.

2022/06/10

Général

Changement

Reduced the PvP Power requirement to queue for Arenas to 250. Players now choosing to gear up in Normal and Heroic Bloodforged will have the required PvP power to queue for solo 2v2 Arena.

Monde

Nouveau

TBC High-Risk Engineering Lenses can now be applied to Wands, Guns, Bows and Crossbows. (Pending Restart and Spell Patch Update)

Nouveau

Renamed TBC High-Risk Engineering Scopes to Lenses.

Changement

Fixed an issue preventing Epic Tier 1 and Rare and Epic Tier 2 and Tier 3 Alchemy and Cooking Recipes from dropping.

Changement

Fixed an issue preventing Tier 1 Epic, Tier 2 and Tier 3 Enchanting Recipes from dropping.

Changement

These changes are aimed at ensuring that you are properly rewarded for your time spent farming High-Risk and High-Risk Events. This will result in significantly more consumables and item enchants produced per farming session and event.

Changement

High-Risk Alchemy now grants a stack of 3 Flasks, increased from 1.

Changement

High-Risk Cooking now grants a stack of 10 food, increased from 5.

Changement

Tier 3 HR Jewelcrafting recipes now require 1 Nether Metal, reduced from 10.

Changement

Tier 2 HR Jewelcrafting recipes now require 1 Nether Metal, reduced from 7.

Changement

Tier 1 HR Jewelcrafting recipes now require 1 Nether Metal, reduced from 5.

Changement

Epic Recipes: Now require 3 Epic Nether Materials, reduced from 5.

Changement

Epic Recipes: Epic Twisted, Dread and Void Material cost is now 3, reduced from 5.

Changement

Rare recipes: Now require 2 Rare Nether Materials, reduced from 5.

Changement

High Risk Flasks will now display the name of the flask item used instead of the category of flask. Previously, Pure Flask of Shattering Thunder and Impure Flask of Shattering Thunder gave different buffs but shared the same buff name of "Shattering Thunder".

Changement

Pure Flask of Executioner Now Grants 150 Attack Power & 33 Critical Strike Rating.

Changement

Impure Flask of Executioner now grants 125 Attack Power & 22 Critical Strike Rating.

Changement

Pure Flask of Shattering Thunder now grants 85 Spell Power & 33 Critical Strike Rating.

Changement

Impure Flask of Shattering Thunder now grants 70 Spell Power & 22 Critical Strike Rating.

Changement

Pure Flask of Adept Striking now grants 150 Attack Power & 27 Expertise Rating.

Changement

Impure Flask of Adept Striking now grants 125 Attack Power & 18 Expertise Rating.

Changement

Pure Flask of Executioner Now Grants 150 Attack Power & 33 Critical Strike Rating.

Changement

Impure Flask of Executioner now grants 125 Attack Power & 22 Critical Strike Rating.

Changement

Pure Flask of Shattering Thunder now grants 85 Spell Power & 33 Critical Strike Rating.

Changement

Impure Flask of Shattering Thunder now grants 70 Spell Power & 22 Critical Strike Rating.

Changement

Pure Flask of Savage Assault now grants 150 Attack Power & 30 Haste Rating.

Changement

Impure Flask of Savage Assault now grants 125 Attack Power & 20 Haste Rating.

Changement

Pure Flask of Unrelenting Power now grants 85 Spell Power & 30 Haste Rating.

Changement

Impure Flask of Unrelenting Power now grants 70 Spell Power & 20 Haste Rating.

Changement

Pure Flask of Unyielding now grants 55 Stamina & 25 Defense Rating.

Changement

Impure Flask of Unyielding now grants 45 Stamina & 20 Defense Rating.

Changement

Pure Flask of Butchery now grants 65 Agility & 27 Armor Penetration Rating.

Changement

Impure Flask of Butchery now grants 55 Agility & 18 Armor Penetration Rating.

Changement

Pure Flask of Warsong now grants 65 Strength & 27 Armor Penetration Rating.

Changement

Impure Flask of Warsong now grants 55 Strength & 18 Armor Penetration Rating.

Changement

Pure Flask of Deep Meditation now grants 90 Spell Power & 50 Mp5.

Changement

Impure Flask of Deep Meditation now grants 75 Spell Power & 40 Mp5.

Changement

Pure Flask of the Kirin Tor now grants 85 Spell Power & 40 Intellect.

Changement

Impure Flask of the Kirin Tor now grants 70 Spell Power & 30 Intellect.

Changement

Pure Flask of Manifesting Power now grants 85 Spell Power & 40 Spirit.

Changement

Impure Flask of Manifesting Power now grants 70 Spell Power & 30 Spirit.

Changement

Focused Quickshot Scope has been updated to now give the following effects: Permanently adds 12 Haste Rating to gun or bow. Only usable on items level 65 and above.

Changement

Quickshot Scope has been updated to now give the following effects: Permanently adds 9 Haste Rating to gun or bow. Only usable on items level 65 and above.

Changements de Système

Nouveau

[Extraordinary Riding] Is now available from any Flying trainer! This allows for all flying mounts to scale to 310% riding speed.

Donjons et Raids

Changement

Reduced the Bloodbringer buff at Gruul's Lair Heroic Bloodforged High-Risk event to 25% increased health from 125%, and 10% increased damage from 25%. This should make these mobs far more reasonable and effective to farm as a solo player in a 1v1 zone.