
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Pending Restart] - Shadowfang Keep (Mythic) has been divided into two shorter instances: Halls of the Damned and Arugal's Rise.
Général
[Pending Restart] [Mythic +] [Maraudon - Purple Crystals] Fixed a bug where Maraudos was incorrectly flagged as Friendly in Mythic +. He is now Hostile.
[Pending Restart] [Zul'Farrak] Fixed a bug that caused Nekrum Gutchewer’s Charge to trigger a melee attack.
Général
[Pending Restart] - You now have a chance to receive more lootboxes in Mythic+ at the end of the dungeon if that keystone is above the current highest available gear cap. Meaning if you do a level 15 key, you will receive bonus loot since only Mythic Level 10 gear is out.
Général
[Pending Restart] [Blackrock Depths] During The Seven encounter, the next boss will now spawn every 10 seconds or when the current one is defeated.
[Pending Restart] [Mythic+] [Blackrock Depths: Upper City] Starting location has been moved to the room before Ambassador Flamelash. The dungeon now requires 4 additional bosses: Panzor the Invincible, Ambassador Flamelash, The Seven, and Magmus. The final boss remains Emperor Dagran Thaurissan. The Seven’s health has been reduced by 40%.
[Pending Restart] Reduced the health of the Dupe Bugs spawned by Techbot by roughly 30%.
[Pending Restart] Techbot in Gnomeragan has received a change to its Hot Fix spell it now heals based on 100% of the maximum health of the Dupe Bugs spawned by Techbot, this previously healed Techbot for 1% of its health per bug. This will still be affected by healing reduction effects.
[Pending Restart] [Mythic+] [Zul’Farrak] The pyramid event has been sped up with reduced trash. Completing the event counts as defeating 3 bosses. Overall trash required for dungeon completion has been reduced by 10%. Chief Ukorz and Ruuzlu won't be interested in fighting you, until the Pyramid event is completed.
Général
[Pending Restart] - Wailing Caverns (Mythic) has been divided into two shorter instances: Pit of the Fangs and Crag of the Ever-Living.
[Pending Restart] - Lower Blackrock Spire (Mythic+) now requires 5 bosses to kill rather than 7.
Général
[Pending Restart] - Crystalized Water Spike now grants 120 Spell Power from 130 but now has a 60 second ICD from 70.
Général
[Pending Restart] - Sunfire now deals Firestorm damage (combination of Nature + Fire damage). This mixed damage type will choose the lowest resistance (or vulnerability if applicable) of the target.
Général
[Pending Restart] - Blackrock Caverns now has 3 additional boons inside of the dungeon. Keep an eye out!
Général
[Pending Restart] Dire Maul East - The Mythic+ completion timer has been increased to 40 minutes.
[Pending Restart] Maraudon: Pristine Waters - The Mythic+ completion timer has been increased to 36 minutes.
[Pending Restart] Ragefire Chasm - The Mythic+ completion timer has been increased to 35 minutes.
Razorfen Downs - The Mythic+ completion timer has been increased to 44 minutes.
Uldaman - The Mythic+ completion timer has been increased to 43 minutes.
Upper Scholomance - The Mythic+ completion timer has been increased to 41 minutes.
Razorfen Kraul - The Mythic+ completion timer has been increased to 41 minutes.
Zul’Farrak - The Mythic+ completion timer has been increased to 60 minutes.
Stratholme Main Gate - The Mythic+ completion timer has been increased to 44 minutes.
BRD Upper City - The Mythic+ completion timer has been increased to 51 minutes 30 seconds.
Blackrock Caverns - The Mythic+ completion timer has been increased to 56 minutes.
Talents & Compétences
[Pending restart] [Priest] The damage of Vampiric Death has been reduced by 15% in PvP combat.
[Pending restart] [Rogue] The damage of Dispatch has been reduced by 8% in PvP combat.
[Pending restart] [Rogue] The damage of Rupture has been reduced by 8% in PvP combat.
[Pending restart] [Rogue] The damage of Eviscerate has been reduced by 10% in PvP combat.
[Pending restart] [Rogue] The damage of Mutilate has been reduced by 10% in PvP combat.
[Pending restart] [Priest] The healing of Penance has been reduced by 10% in PvP combat.
[Pending restart] [Priest] The absorb effect of Power Word: Shield has been reduced by 10% in PvP combat.
[Pending restart] [Rogue] [Combat: Throwing Specialization] Instead of giving Deadly Throw a 50/100% chance to interrupt the target, this talent now gives Deadly Throw a 10/20% chance per combo point to interrupt. This prevents spamming low-combo point Deadly Throws for consistent ranged interrupts.
[Pending restart] [Warlock] [Artifact: Burning Rush] Reduced the maximum health cost of Burning Rush from 4% to 3% maximum health.
[Pending restart] [Warlock] [Artifact: Blood Horror] Increased the range that targets hitting you can be feared from 15 yards to 25 yards and increased the duration of the fear effect from 3 seconds to 4 seconds.
[Pending restart] [Shaman] [Artifact: Windwalk Totem] Windwalk Totem now has a 30 second cooldown, down from 40.
[Pending restart] [Shaman] [Artifact: Sundering] The duration of the Incapacitate effect on Sundering has been increased from 3 to 4 seconds.
[Pending restart] [Warrior] [Artifact: War Banner] The cooldown of War banner has been reduced from 2 minutes to 1 minute 30 seconds.
[Pending restart] [Paladin] [Artifact: Blinding Light] Blinding Light can now be cast while moving.
[Pending restart] [Hunter] [Artifact: Defense of the Turtle] The damage reduction of Defense of the Turtle has been increased from 40% to 50%.
[Pending restart] [Priest] [Artifact: Void Shift] The cooldown of Void Shift has been increased from 2 minutes to 3 minutes. Its health threshold has been changed from 25% to 10%, meaning that using Void Shift while you or your target is below 10% health only will restore it up to 10% (instead of previously up to 25%).
Général
Blackrock Caverns has gone through another tuning pass with specific scaling adjustments to bring it in line with other Mythic+ options.
Général
[Pending Restart] - Raised the maximum time in Arathi Basin by 5 minutes. This will fix some issues where the BG was ending at the most climatic point.
[Pending Restart] - Shard of the Flame from Ragnaros now has 5,6,6,7 LESS spell power on the respective Normal, Heroic, Mythic and Ascended version but now has: 14, 15, 16, 17 spell penetration on Normal, Heroic, Mythic and Ascended.
[Pending Restart] - Shard of the Flame from Ragnaros now has 5,6,6,7 spell power on the respective Normal, Heroic, Mythic and Ascended version but now has: 14, 15, 16, 17 spell penetration on Normal, Heroic, Mythic and Ascended.
Général
[Pending Restart] - Increased the Vulnerability of all the creatures in Molten Core by 15% of their current values.
[Pending Restart] – Lava Surger on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – Lava Reaver on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – Lava Elemental on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – Ancient Core Hound on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – Core Hound on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Mad Servant on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Flame Imp on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Zulian Stalker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Firelord on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Zulian Crocolisk on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Flameguard on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Voodoo Slave on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Firewalker on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Atal'ai Mistress on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Lava Annihilator on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Razzashi Skitterer on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Molten Destroyer on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Withered Mistress on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – Molten Giant on Normal, Heroic, Mythic, Ascended difficulty now has 10% reduced health and 5% reduced damage.
[Pending Restart] – [Zul'Gurub] – Razzashi Raptor on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Bat Rider on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Razzashi Venombrood on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Witch Doctor on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Priest on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Skullsplitter Speaker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Bloodscalp Speaker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Sandfury Speaker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hooktooth Frenzy on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Razzashi Adder on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Razzashi Serpent on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Razzashi Broodwidow on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Bloodseeker Bat on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Zulian Panther on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Zulian Tiger on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Zulian Cub on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Son of Hakkar on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Champion on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Blood Drinker on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Headhunter on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Gurubashi Axe Thrower on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Blood Priest on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Shadow Hunter on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] – [Zul'Gurub] – Hakkari Shadowcaster on Normal, Heroic, Mythic, Ascended difficulty now has 12.5% reduced health.
[Pending Restart] - Fixed a bug with Hull Wood Hunk and Nest Thorn when upgraded that it caused these items to gain far more stats than intended. These items can be refunded in full from the menu once the adjustment goes live.
Général
[Pending Patch Update] - Many effects now scale in Mythic+. Example, Idol of Rejuvenation on Mythic 10 now provides 62 SP from 55 to Rejuvenation.
[Pending Patch Update] - Many effects now scale in Mythic+. Example, Idol of Rejuvenation on Mythic 10 now provides 62 SP from 55.
[Pending Restart] - [Area-52] - Mythic Coins - Due to the upgrade cost bug that had happened on Area-52, all players will be able to receive more Bonus Coins from completing their keystone.
Général
[Pending Restart] - Thermal Gauntlets now has 16 Haste Rating up from 14.
[Pending Restart] - Tide-Stitched Vest now has 35 Spell Power from 32.
[Pending Restart] - Lavacast Greaves now has 20 Strength up from 18.
[Pending Restart] - Fixed a bug when hitting multiple targets, Lightning Overload could proc itself causing Lightning Overload to deal more damage than the casted spell itself.
[Pending Restart] - Band of Sulfuras itemlevel has been updated. This will retroactively update the stats of all rolls. Itemlevel has been increased from 81 to 83 on Ascended. All other difficulties gained +1 item level.
[Pending Restart] - Cloak of Shrouded mists now has 2 less agility on Normal, Heroic, Mythic and 3 less agility on the Ascended version, it now has +9, 10, 11, 13 Attack Power respectively.
[Pending Restart] - All versions of Talisman of Binding Shard will now have the ability to empower its resistance effect. This effect can be casted while shapeshifted.