Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2020/11/07

Général

Nouveau

Added flying to the Lucid Nightmare mount.

Talents et Capacités

Changement

Fixed an issue where Test of Faith would stay active after casting an instant heal with Surge of Light.

Changement

Firestarter now has a capstone effect that reduces the cooldown of Blastwave by 15 seconds.

Changement

Blast Wave now has a 45 second cooldown up from 30 seconds.

Changement

Balance of Power now increases the duration of the Typhoon Daze by 1/2 seconds.

Changement

Wrath of Cenarius now also reduces the cooldown of Typhoon by 5/10/15 seconds.

Changement

Typhoon no longer shares a cooldown with Blast Wave.

Changement

Typhoon's daze effect now lasts for 3 seconds down from 6 seconds.

Changement

Typhoon's daze icon has been changed to be recognized as a dispel effect.

Changement

Typhoon's daze effect is now dispellable via magic dispel.

Changement

Typhoon now has a 40 second cooldown up from 20 seconds.

Donjons et Raids

Changement

Karazhan's Sealed Tomes will now respawn every 24 hours.

Changement

Karazhan's Sealed Tomes now spawn as a part of a pool.

Changement

Added missing spawn positions for Karazhan's Sealed Tomes.

Changement

Moved some of the data for Moroes' Danse Macabre mechanic away from core and into spell data. This will allow for some facets of their spawning behavior to be reloaded and hotfixed.

Changement

The Crone's Cyclones will now select new destinations every 10 seconds.

Changement

The Crone's Cyclones will now select destinations in a 10-15 yard donut surrounding The Crone.

Changement

The Crone's Cyclones now speed up and slow down dynamically based on their distance to their destination.

Changement

The Crone's Cyclones will now move more smoothly.

Changement

The Shade of Aran must now use all of his ultimate abilities before being able to repeat them.

Changement

Prince Malchezaar will now prefer not to send players into the Shadow Realm twice in a row.

Changement

Corrected an issue where Nightbane could be lured away from his balcony.

Changement

Greatly Improved the implementation of Moroes' Danse Macabre mechanic to open up new patterns and dynamics for heroics.

Changement

Improved visibility of Attumen's Spectral Steeds.

Changement

The Maiden of Virtue will now always take 4 seconds to cast her Desperate Prayer warning, up from 2-4 seconds based on player count.

Changement

Improved consistency of The Curator's Termination effect.

Changement

Improved The Curator's Arcane Infusion compatibility with client-side addons.

Enchantements Mystiques

Changement

Fixed a bug where Faerie Fire (Feral) proc charge from Nature's Fervor now lasts 8 seconds, from 6 seconds.

Changement

Sawed off Barrel's Knockback effect can now only trigger once and not multiple times from focused burst.

Changement

Cloudburst no longer increases the knockback of thunderstorm.

2020/11/06

Talents et Capacités

Changement

[Wildhammer] Fixed an issue where Seed of Corruption was not usable.

Changement

Fixed an issue where the damage increase of Lone Wolf and Improved Steady Shot wouldn't stack.

Changement

Corrected an issue where the change to all taunts now using melee hit chance made them parry and dodgeable.

Donjons et Raids

Changement

Pending restart, Gruul's Cave-In raining barrage of rocks will now only spawn above Players.

Changement

Pending restart, Gruul's Hateful Strike will now only target the second highest Player on threat.

Changement

Pending restart, Gruul's Boulders will now only target Player's and no longer target Pets and Totems.

Enchantements Mystiques

Changement

Fixed an issue causing Master of Shadows buff to not trigger when using a finisher at 3 stacks. (Change active on next server restart.)

2020/11/05

Changements de Système

Changement

[Seasonal] Overpower has been updated on the Character Advancement to indicate that it is only rollable at level 10.

Changement

[Seasonal] Fear has been updated on the Character Advancement to indicate that it is only rollable at level 10.

Changement

[Seasonal] Earthbind Totem has been updated on the Character Advancement to indicate that it is only rollable at level 10.

Changement

[Seasonal] Eviscerate has been updated on the Character Advancement to indicate that it is only rollable at level 10.

Changement

[Seasonal] Drain Soul has been updated on the Character Advancement to indicate that it is only rollable at level 10.

Changement

[Seasonal] Hammer of Justice has been updated on the Character Advancement to indicate that it is only rollable at level 10.

Changement

[Seasonal] Divine Protection has been updated on the Character Advancement to indicate that it is only rollable at level 10.

Changement

[Seasonal] Power Word: Shield has been updated on the Character Advancement to indicate that it is only rollable at level 10.

Enchantements Mystiques

Changement

Fixed an issue where Centered could proc off non-healing spells.

Changement

Increased the PvP mod on Focused Burst by 20%.

Changement

Fixed a crash that could happen when trying to cast Multi Shot with Focused Burst while Mind Controlled by an NPC.

2020/11/04

Général

Changement

Fixed an issue where sometimes Incarnation would give invalid models to players causing client crashes.

Changement

Fixed an issue where Incarnation auras would not save on logout.

Talents et Capacités

Changement

Fixed an issue where two stacks Fingers of Frost sometimes could be consumed at the same time.

Changement

Seal of Vengeance will no longer reset its tick timer when being refreshed.

Changements de Système

Changement

Corrected an issue where dampening was only affecting the base value of absorbs and not the total absorb.

Enchantements Mystiques

Changement

Fixed an issue where the Multi-Shots from Focused Burst did not have a PvP modifier. Like Multi-Shot, they will now deal 20% reduced damage against players.

Changement

Fixed an issue where the Multi-Shots triggered from Focused Burst could not trigger effects like Piercing Shots.

Changement

Fixed an issue where Compound Shot wasn't properly triggering the Cut To The Chase, Fleet Footed and Relentless Strikes talents.

Changement

Holy Servitude is now an Epic Random enchantment. It now reduces the mana cost of Greater Heal by 10% from 20% and the HoT effect has been reduced.

2020/11/03

Général

Changement

Removed the spell damage and healing penalties on all shields. Threat increase changed to 15%, from 16%.

Changement

Dampening now starts after 10 seconds for all arena brackets.

Changements d'Objets

Changement

Clarified the tooltip of Heroic Potion.

Changement

Fixed an issue causing the 2 set bonus of Cyclone Harness (Enhancement set) to remove the totem buff on you.

Changement

Seed of Decay from the Dreamwalker T3 set can no longer proc at level 70.

Donjons et Raids

Changement

Pending restart, Terestian Illhoof's chained sacrifice target will now surely die if not recused from the demonic chain's grasp.

Changement

Pending restart, Curator's Termination debuff will more closely align with the explosion timer (10 seconds instead of 5 seconds mismatch).

Enchantements Mystiques

Changement

Fixed an issue causing all Critical Uncommon REs to give slightly less crit than intended.

Changement

Fixed an issue causing all Accurate Uncommon REs to give slightly less hit than intended.

Changement

Fixed an issue where the duration increase on Prophet of Wrath could trigger twice from Arcane Blast casts.

Changement

Fixed a bug where Prophet of Wrath Arcane Missiles could cause client crashes. The spell visual of the Arcane Missiles (Divine) has been temporarily changed to the normal one.

Changement

Fixed a bug where Compound Power could give the wrong amount of attack speed.

Changement

Fixed a bug where Arrows of Fire could double dip from certain spell damage effects, which could result in it dealing slightly more damage than intended.

Changement

Secrets of the Farstriders now adds 2.5% spell damage scaling to Exlposive Shot, from 3%, but also adds a 0.5% spell damage scaling to Seething Flames.

Changement

Compoud Shot now works with the Relentless Strikes, Cut to the Chase and Fleet Footed talents.

Changement

Fixed a bug where Prophet of Wrath Arcane Missiles could cause client crashes. The spell visual of the Arcane Missiles (Divine) has been temporarily changed to the normal one.

Changement

Chaos Manifesting now triggers on cast finish rather than hit, giving you more time to react.

Changement

Ice Barrage now also makes your Ice Lance deal 33% more damage on frozen targets higher level than you.

Changement

The Ice Lance triggered by the Ice Barrage legendary RE will no longer consume Fingers of Frost.

Changement

Increased the energy cost of activating Shield Block (Bulwark) slightly, but reduced the periodic energy cost for maintaining it. For normal users this change should barely be noticeable, but it will prevent an exploit that could give a very high uptime of this effect.

Changement

The Shield Slam effect triggered now Bulwark will now hit any enemy close to you instead of only those directly in front of you.

Changement

Renamed Subtle Hellfire to Subtle Hellfire Effect.

Changement

Removed Taunting and Accrual Hellfire, as the damage part is using Hellfire Effect, which already has these REs.

Changement

Fixed an issue causing Sword and Board enchant not to work as intended.

Changement

Raging Thunder now properly reduces the cost of Thunder Clap.

Changement

The damage increase of Contagious now properly applies to all enemies nearby, not just your target.

Changement

Updated the tooltip of Seal of Vengeance to more clearly state which attacks will trigger the effect. Just as with other Paladin seals, it triggers from main-hand auto-attacks and Paladin melee abilities.

Changement

Fixed an issue causing Wild Felfire to not proc if the Chaos Bolt killed the target.

Changement

Hunger for Essence has now been removed as a result of causing issues with other enchants.

Changement

Changed the icon of One with the Hunt to more clearly show which of the bonuses is active.

Changement

Slow (Mass Slow) can no longer be used while moving.

Changement

Counterpoise will now work in Shapeshift forms.

Changement

The Throw Weapon Epic RE will now use your equipped weapon to calculate the damage before disarming you, and will now properly knock down your target.

Changement

Fixed an issue that could cause the Vigor enchant to deactivate until reequipped.

Changement

Fixed a bug that caused Purification by Light to cause your targets to swap if you hit multiple mobs at the same time.

Changement

Clarified the tooltip of Frost Lich and fixed a bug causing it to sometimes not proc properly.

Changement

Accurate Lightning Bolt and Accurate Chain Lightning now properly apply to Lightning Overload talent hits as well.

Changement

Deadly Aim is now Epic rarity (from Legendary) and gives a 30% damage boost to Aimed Shot, from 50%.

Nouveau

[New Epic RE] Inescapable Roots: Your Entangling Roots effect prevents the target from using any spell or ability that would break their immobilizing effect.

Nouveau

[New Epic RE] Focused Burst: Your Multi-Shot now fires all its projectiles on the same target, but the projectiles now deal 35% less damage.

Nouveau

[New Epic RE] Waking Nightmare: When the target of your Haunt is healed, phantoms manifest to torment the mind of the healer. Tormented enemies take 10% increased Shadow damage and become vulnerable to Fear effects, making them last 50% longer.

Nouveau

[New Epic RE] Languish: Your Curse of Exhaustion and Curse of Weakness now make the target languish, losing 10% of their maximum energy and rage every 3 seconds. This effect only works against players.

Nouveau

[New Epic RE] Psychic Influence: Your Mind Flay penetrates your enemies' souls, causing them to take 20% increased damage from Shadow Word: Pain and Vampiric Touch while channeled.