Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2020/10/26

Donjons et Raids

Changement

Karazhan's Heroic Strike ability can now be blocked.

Changement

Karazhan's Cleave ability can now be blocked.

Changement

The Curator can now continue his Termination (Line/Explosions) effect while Evocating. Pending Do Not Touch the Display (warnings) are still cancelled when Evocation starts. This change only prevents The Curator from randomly blowing up a chunk of the room once Evocation ends.

Changement

Corrected an issue where Nightbane's Smoking Blast ability would deal Physical damage instead of Fire damage.

Changement

Nightbane's Restless Skeleton's Immolation effect will now trigger every 2 seconds, up from 1.

Changement

Corrected an issue where Prince Malchezaar's Void Warden would fall to the ground instead of sitting in the air.

Changement

Prince Malchezaar's Void Warden is now placed in the center of his room.

Changement

Prince Malchezaar's Doom ability now destroys infernals in between him and his target.

Changement

Corrected an issue where Prince Malchezaar's Adumbral Pool effect could be placed in the air or under the ground.

Changement

Prince Malchezaar now has an Infernal spawn point next to his door.

Changement

Prince Malchezaar's Doom ability now has a 0.5 second pre-cast.

Changement

Netherspite's Ethereal Entities are no longer guaranteed to charge players before exploding on Flex mode.

Changement

Corrected an issue where Terestian Illhoof's Demon Chains would move to the side when spawning.

Changement

Netherspite's Ethereal Entites now have use a red Arcane Explosion effect.

Changement

The Curator can now continue his Termination effect while Evocating.

Changement

The Curator's Do NOT Touch the Displays effect will now be removed when he Evocates.

Changement

The Curator's Hateful Bolt ability now prefers to target the player with the second highest threat.

Changement

Corrected an issue where The Opera House's Audience could express disinterest in Shapeshifts.

Changement

The Curator's Astral Flares are no longer immune to Arcane damage.

Changement

Corrected an issue where The Opera House's Stench of Failure effect could be placed in the air or under the stage.

Changement

Corrected an issue where you could rarely kill Attumen before Midnight.

Changement

Corrected a logic hole in the improved targetting of Prince Malchezaar's Infernals.

Changement

Slightly reduced the radius of Prince Malchezaar's Doom's (Line of Fire) damage effect to prevent players from getting hit while standing outside of the effect.

Changement

Prince Malchezaar's Enfeeble ability now has a target limit of 3-10 (10-25 players), down from 5-10.

Changement

Prince Malchezaar's Amplify Damage ability can now stack 50 times.

Changement

Prince Malchezaar's Amplify Damage ability now lasts 60 seconds, up from 10.

Changement

Prince Malchezaar's Amplify Damage ability will now increase damage taken from 5%, down from 100%.

Changement

Prince Malchezaar's Cleave ability can no longer be Dodged, Parried, or Blocked.

Changement

Prince Malchezaar's Cleave ability is now used on his next swing.

Changement

Prince Malchezaar's Shadow Nova ability can now be casted while moving.

Changement

Prince Malchezaar's Shadow Nova ability will now knock back players in a 45 yard radius, up from 30.

Changement

Prince Malchezaar's Shadow Nova ability will now deal damage in a 15 yard radius, down from 30.

Changement

Prince Malchezaar's Shadow Nova ability will now ignore Line of Sight.

Changement

Prince Malchezaar's Shadow Nova ability is no longer affected by cast time modifiers.

Changement

Prince Malchezaar's Shadow Word: Pain ability can now only target players.

Changement

Prince Malchezaar's Shadow Word: Pain ability now has a range of 100 yards, up from 30.

Changement

Corrected an issue where Netherspite's Perseverance effect would restore the player's health to full each tick, making it impossible for Netherspite to kill his target.

Changement

Netherspite's Perseverance effect now reduces the target's size by 2% per stack.

Changement

Netherspite's Perseverance effect no longer increases the targets Defense Rating.

Changement

Corrected an issue where The Shade of Aran's Conjured Elementals' base health was lower than intended.

Changement

The Shade of Aran's Disoriented effect has been renamed to Silence to better reflect what the effect does.

Changement

The Shade of Aran's Arcane Missiles ability can now hit targets regardless of distance.

Changement

The Shade of Aran's Ultimate Arcane Explosion ability now ignores Invulnerabilities.

Changement

Kil'rek's Amplify Flames ability now lasts 90 seconds, up from 60. This prevents a rare issue where the effect would run out before Kil'rek was able to re-apply it.

Changement

Terestian Illhoof's Soul Fire ability now only targets players.

Changement

Terestian Illhoof's Sacrifice effect will now execute players that are still alive at the end of its duration.

Changement

Corrected an issue where Terestian Illhoof's Sacrifice effect was affected by player talents and abilities.

Changement

Corrected an issue where The Curator would change the size of his hit box when activating Arcane Infusion.

Changement

The Curator's Hateful Bolt ability now only targets players.

Changement

The Curator's Astral Deconstruction ability now ignores Invulnerabilities.

Changement

The Curator's Astral Deconstruction ability can no longer miss.

Changement

The Curator's Astral Deconstruction ability can no longer be Reflected, Redirected, or Deflected.

Changement

Nightbane will now land 50% faster when summoned.

Changement

Nightbane's Distracting Ash ability now reduces ALL hit chance by 50% instead of only melee and spell hit chance by 30%.

Changement

Nightbane's Bellowing Roar ability now ignores Line of SIght.

Changement

Nightbane's Cleave ability can no longer be Dodged, Parried, or Blocked.

Changement

Nightbane's Smoldering Breath ability now ignores Line of Sight.

Changement

Corrected the tooltip of Nightbane's Smoldering Breath ability to reflect its correct effect.

Changement

Corrected an issue where The Crone was not using her Fiery Broom ability.

Changement

Reduced the chain distance of The Crone's Chain Lightning ability.

Changement

The Crone's Chain Lightning ability will now ignore Line of Sight.

Changement

Increased the cast time of The Crone's Chain Lightning ability to 3 seconds, up from 2.

Changement

Tinhead's Cleave ability is now used on Tinhead's next swing.

Changement

Tinhead's Cleave ability can no longer be Dodged, Parried, or Blocked.

Changement

Roar's Mangle ability now inflicts 50% weapon damage instead of 2500 Physical damage.

Changement

Roar's Shred Armor ability now reduces the target's armor by 50% instead of 7500.

Changement

Roar no longer casts Frightened Scream.

Changement

Dorothee's Frightened Scream ability no longer has a target limit.

Changement

The Big Bad Wolf will no longer start a new chase after killing his current target.

Changement

The Big Bad Wolf will now warn players two seconds before beginning a chase.

Changement

The Big Bad Wolf's Wide Swipe ability now lasts 3 seconds, down from 4.

Changement

The Big Bad Wolf's Terrifying Howl ability will no longer make players run away in fear, and will instead make them cower in place.

Changement

The Big Bad Wolf's Shred ability now deals 20% weapon damage, down from 50%.

Changement

Romulo's Poisoned Thrust ability now deals 50% weapon damage, down from 100%.

Changement

Romulo's Poisoned Thrust ability can no longer be Dodged, Parried, or Blocked.

Changement

Romulo's Poisoned Thrust ability will now deal Nature damage instead of Physical damage.

Changement

Romulo's Deadly Swathe ability can no longer be Dodged, Parried, or Blocked.

Changement

Romulo's Deadly Swathe ability is now used on Romulo's next swing.

Changement

Julianne will now cast Blinding Passion more frequently.

Changement

The Opera House's Stage Fright effect will now ignore Invulnerabilities.

Changement

The Opera House's Shame effect can no longer be Reflected or Redirected.

Changement

The Opera House's Shame effect will now ignore Invulnerabilities.

Changement

Corrected an issue where The Opera House's Stench of Failure was affected by player abilities and talents.

Changement

The Maiden of Virtue's Holy Ground ability now deals 750 damage per tick (from 2000)

Changement

The Maiden of Virtue's Holy Ground ability will now deal damage every second (from 3), but will only interrupt players every third tick. This makes it easier to break Repentance.

Changement

The Maiden of Virtue's Repentance ability now lasts 6 seconds, down from 12.

Changement

The Maiden of Virtue's Repentance ability can no longer be Reflected or Redirected.

Changement

The Maiden of Virtue's Repentance ability will now ignore Invulnerabilities.

Changement

The Maiden of Virtue's Repentance ability will now only target players.

Changement

The Maiden of Virtue's Desperate Prayer ability is no longer affected by any cast time modifiers.

Changement

The Maiden of Virtue's Consecration effect will not deal damage every second from 2 seconds, and had it's damage reduced accordingly.

Changement

The Maiden of Virtue's Desperate Prayer Explosion effect will now deal damage in an 8 yard radius from 7 yards.

Changement

The Maiden of Virtue's Holy Wrath ability will now only target players.

Changement

The Maiden of Virtue's Holy Fire ability can no longer be Reflected or Redirected.

Changement

The Maiden of Virtue's Holy Fire ability will now only target players.

Changement

Corrected an issue where Moroes' Stuffed debuff would reduce movement speed incorrectly.

Changement

Corrected an issue where Moroes' Starving debuff would be affected by a players' auras and talents.

Changement

Moroes' Frenzy ability will no longer increase Physical damage dealt by 20%, and will instead increase his attack speed by 30%.

Changement

Moroes' Gouge ability now deals 50% weapon damage instead of 5000 physical damage.

Changement

Moroes' Blind ability can no longer be Dodged, Parried, or Blocked.