Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Général
Wound Poison V now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wound Poison IV now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wound Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wound Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wound Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Mind-numbing Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Mind-numbing Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Mind-numbing Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison VII now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison VI now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison V now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison IV now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Général
Instant Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison VII now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison VI now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison V now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison IV now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Crippling Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Crippling Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Increased slot based Resilience by 10%.
Talents et Capacités
Increased the threat generated by Ghostly Strike and Riposte significantly.
Fixed a bug where Arcane Potency wouldn't be consumed by certain spells.
Ice Lance now deals 15% reduced damage against players, from 10%.
Deadly Poison now deals 5% reduced damage against players.
Envenom now deals 20% reduced damage against players, from 10%.
Changements d'Objets
Wild Thornroot now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wild Quillvine now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wild Berries now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Symbol of Kings now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Stranglethorn Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Sacred Candle now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Rune of Teleportation now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Rune of Portals now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Maple Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Leaded Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Ironwood Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Imbued Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Hornbeam Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Holy Candle now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Flintweed Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Enchanted Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Empty Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Crystal Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Corpse Dust now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Ashwood Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Arcane Powder now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Ankh now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Donjons et Raids
Added a minimum 95 average Item Level requirement to Heroics.
Enchantements Mystiques
Fixed an issue where the proc from Purification by Light could trigger Sanctity of Battle. (This fix requires a restart.)
Corrected an issue with Here Comes The Big One referencing another spell id in the tooltip caused it to display the wrong amount during certain stacks.
Corrected an issue with Here Comes The Big One with Blade Flurry & Sweeping Strikes also granting stacks of the big one.
Temporarily Disabled Seething Flames.
Quêtes
A Grand Task of Questionable Ethics: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
A Herbal Remedy: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
A Natural Blend: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
A Strange Situation: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
A True Master: Will now reward 20 orbs, up from 3. It now also will reward 1000 Marks of Ascension and will also reward 10 Mystic Runes.
Adventurers Needed: Will now reward 5 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.
An Adjustment Period: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Breaking Ground: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Dishonest Intentions: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Field Medic: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Fine Dining: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Heroes Needed: Will now reward 7 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.
Keeping Evil At Bay: Will now reward 5 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.
Learning The Ropes: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Outlandish Threads: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Population Control: Will now reward 5 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.
Proving Grounds: 2v2 Will now reward 400 orbs, up from 3. It now also will reward 5 Marks of Ascension and will also reward 10 Mystic Runes.
Social Engineering: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Social Engineering: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
The Arms Race: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Turning Up The Heat: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Weaving A Thread: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Trial of the Naaru: Mercy - Fixed an issue where the Executioner would disappear & added gossips to the main prisoners
The Cipher of Damnation - Increased Cyrukh's attack range and made him always give quest credit upon dying
An Apexis Relic & The Relic's Emanation - Players can now walk away after completing the quests without getting punished for not doing all 10 waves
Fixed a Typo in Adventurer's Needed Sethekk Halls
Général
Fixed an issue where V'eru was despawned on some realms.
Fixed an issue where G'eras was despawned on some realms.
Added personal 1v1, 2v2, 3v3 reset scrolls to the arena/honor vendors.
The Mystic Enchantments that had changes made to them in the balance patch can be exchanged to a different enchant (of the same cost) on the altar for a limited amount of time.
Fixed a bug where transmog items would disappear when using the auctionhouse or trading with other players.
Arena Ladder NPC will now show up player names.
Talents et Capacités
Fixed a bug where the scaling of Thunderstorm was twice as high as intended. (Change active on next server restart.)
Reduced the amount shielded from Sacrifice (Voidwalker ability) by 15%.
Ice Lance will now deal 10% reduced damage against players. It previously did not have a PvP mod.
Reduced the power of debuffs that increase magic damage taken. Curse of Elements, Earth & Moon and Unleashed Storm now all increase magic damage by a maximum of 10%.
Natural Reaction now increases dodge rating by 8/16/24% of Agility, from 11/22/33%
Kill Command can now be used while shapeshifted.
Fixed an issue where Thick Hide (Druid talent) wasn't increasing armor properly. Also updated the tooltip to be more clear.
Changements de Système
Fixed a bug where players would cast random spells when leaving a BG/LFG
Enchantements Mystiques
Plague Bearer should now also be able to be exchanged in the altar. (Change active on next server restart.)
Overheating should now also be able to be exchanged in the altar. (Change active on next server restart.)
NEW EPIC RE: Here Comes The Big One - Every fourth use of bloodthirst will deal double damage. (Requires server restart)