Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2019/11/08

Général

Changement

Added a new recipe to create Mooncloth which does not incur a cooldown and costs Fel Blood.

Changement

Added a new recipe to transmute Arcanite Bars which does not incur a cooldown and costs Fel Blood.

Changement

Added over a dozen new recipes and items to the cooking profession. More details listed below.

Changement

Added 5 new items which are exclusive to fishing. More details listed below.

Changement

Jinx Swiftchop added to the Ruins of Eldarath in Azshara, offering new quests to adventurers of at least lv 45.

Changement

[Seasonal]: You can no longer roll Eviscerate at level 1.

Changement

[Seasonal]: Beast Lore, Sense Demons and Sense Undead can not be rolled at all.

Changement

Totem spells no longer have an item requirement. Players no longer start with Totem of the Earthen Ring.

Talents et Capacités

Changement

Conflagrate now has a 0.8 PvP mod, changed from 0.85.

Changement

Devouring Plague now has a 0.8 PvP mod, changed from 0.85.

Changement

Shadow Word: Pain now has a 0.75 PvP mod, changed from 0.8.

Changement

Devour Magic heal effect has been increased by 50%

Changement

Spell Lock has had its cooldown increased to 40 seconds, from 30.

Changement

Immolate has had its damage increased by 15%

Changement

Shadow and Flame now also affects Soul Fire.

Changement

Juggernaut now grants 100% bonus crit chance for Slam, from 25%.

Changement

Shield Slam now only dispels a magic effect when Sword & Board is active.

Changement

Strength of Arms talent can now proc from slam and can stack twice. Both stacks will be consumed by the next Mortal Strike.

Changement

Bloodsurge reworked. Your Mortal Strike, Execute, and Whirlwind hits now have a 33/66/100% chance to cause your next Bloodthirst to cost no rage, deal 20% more damage, and not incur a cooldown. This effect cannot occur more than once every 6 sec.

Changement

Dispel magic no longer removes enemy buffs.

Changement

Dispersion has had its duration reduced to 5 seconds, from 6.

Changement

Dispersion no longer grants slow immunity, but still removes slows on use.

Changement

Dispersion now restores 20% of total mana, from 30%.

Changement

Fear Ward has had its cooldown reduced to 60 seconds, from 90.

Changement

Cataclysm now increases the damage of Rain of Fire, Hellfire, Inferno and Shadowfury by 8/16/24%, from 10/20/30%

Changement

Curse of Elements now increases the targets spell damage taken by 10%. (Earth and Moon remains unchanged.)

Changement

Devour Magic has had its cooldown increased to 20 seconds, from 14.

Changement

Frozen Power now also increases the damage of Frostbolt and Cone of Cold.

Changement

Elemental Weapons now also increases the frost spell damage on Frostbrand by 33/67/100%

Changement

Maelstrom now increases the damage of Lightning Bolt and Chain Lightning by 2/4/6/8/10%, from 3/6/9/12/15%

Changement

Purge now has a 4 second cooldown.

Changement

Shamanism now also gives Lightning Bolt and Chain Lightning a 33/66/100% chance to reduce the cooldown of Thunderstorm and Elemental Mastery by 1 second.

Changement

Wind Shear has had its cooldown inreased to 12 seconds, from 8. It now shares cooldown with other interrupts as intended.

Changement

Berserker Rage has had its cooldown increase to 50 seconds, from 40.

Changement

Blood Craze now has a 10 second internal cooldown.

Changement

Charge has had its cooldown increased to 18 seconds, from 16.

Changement

Execute now does 10% reduced damage in pvp, before it had no pvp modifier.

Changement

Improved Rend now increases the critical strike chance of rend by 5/10% instead of reducing its rage cost.

Changement

Arctic Winds talent now provides reduced 1%/2%/3% damage taken, before they provided 1%/2%/3% reduced chance to be hit. The damage portion of this talent is unchanged.

Changement

Flame Throwing now also reduces the cast time of your Fireball by 0.25/0.5 seconds. This effect becomes inactive for 15 seconds after use.

Changement

The Pyroblast damage bonus from Hot Streak no longer applies in PvP.

Changement

The damage of Scorch has been increased by 15% // Scorch no longer deals 10% additional damage in PvP.

Changement

Chain Heal has had its base heal increased by roughly 35% for all ranks.

Changement

Earth Shield has had its base heal and scaling reduced by 15%.

Changement

Earth's Blessing no longer has an internal cooldown.

Changement

Healing Way now also affects Chain Heal and Earth Shield.

Changement

Improved Earth Shield now grants one extra stack of Earth Shield, from two.

Changement

Concussion now increases the damage of Chain Lightning and Lightning Bolt by 3/6/9/12/15%, from 2/4/6/8/10%

Changement

Frostbrand now does 10% reduced damage in pvp, before it had no pvp modifier.

Changement

Multi-shot is now a true instant ability and can now be cast while running.

Changement

Piercing Shots now also reduces periodic healing taken by 10/20/30%. This does not stack with other similar effects.

Changement

Scorpid Sting no longer reduces the targets hit chance, but instead reduces the targets armor and resistances. These effects do not stack with other similar debuffs.

Changement

Steady Shot is now castable while moving.

Changement

Steady Shot now does 5% reduced damage in pvp, before it had no modifier.

Changement

Infected Wounds now also reduces periodic healing taken by 10/20/30%

Changement

Insect Swarm does 15% reduced damage in pvp, from 10%.

Changement

Mangle has had its base damage reduced by 30% and scaling inceased by 20%.

Changement

Mangle now deals 15% reduced damage in PvP, from 20%

Changement

Savage Fury now gives the same damage bonus to Shred as it does to the other affected abilities.

Changement

Shredding Attacks now reduces the energy cost of shred by 10/20, from 9/18.

Changement

Purifying Power no longer modifies Exorcism, but reduces the cooldown of Holy Wrath by 25/50% (from 17/33%) and increases the damage of Consecration and Holy Wrath by 10/20% (from 5/10%).

Changement

Sanctified Wrath no longer modifies Avenging Wrath, but instead reduces the cooldown of Exorcism by 20/40% and increases its damage by 5/10%

Changement

Seal of the Righteous does 35% reduced damage in pvp, from 30%.

Changement

Touched by the Light now grants spell damage rather than spell power.

Changement

Chimera Shot - Scorpid Sting Disarm now lasts 5 seconds, reduced from 10 seconds.

Changement

Chimera Shot - Viper Sting now rewards 30% of the total amount drained, down from 60%.

Changement

Chimera Shot now triggers and refreshes all stings applied to the target.

Changement

Deterrence is now cancelled by disarm effects.

Changement

Explosive Shot ticks now deal damage to all enemies within 5 yards of the target.

Changement

Hunter sting stack limitation has been removed, meaning that one player can put several stings on the same target.

Changement

Art of War now has an internal cooldown, preventing it from proccing for 5 seconds after being used.

Changement

Art of War now has a 25/50% chance of proccing off any hit, instead of a 100% chance to proc off critical hits.

Changement

Blessed Hands now reduces the cooldown of Hand of Salvation by 15/30 seconds instead of increasing its effectiveness.

Changement

Divine Purpose no longer reduces chance to be hit.

Changement

Hand of Salvation now lasts for 6 seconds, and in addition to reducing threat also attempts to dispel a harmful magic effect every 2 seconds.

Changement

Holy Shock now does 15% reduced damage in pvp, changed from 10%.

Changement

Illumination now works properly for Holy Shock.

Changement

Improved Righteous Fury now also reduces chance to be critically hit by 1/2/3%

Changement

Judgements of the Just no longer reduces the cooldown of Hammer of Justice.

Changement

Aggression now increases the critical strike chance of Sinister Strike and Eviscerate, but no longer increases their damage.

Changement

Eviserate now does 15% reduced damage in pvp, changed from 10%

Changements d'Objets

Changement

Added Hearty Stegodon Stew, a new cooking recipe which grants 10 defense rating when well fed and can be obtained from dinosaurs of Un’’Goro.

Changement

Added Rubbed Ravasaur Ribs, a new cooking recipe which grants 23 melee haste rating when well fed and can be obtained from dinosaurs of Un’’Goro.

Changement

Added Steamed Makrinni Claw, a new cooking recipe which grants 14 block value when well fed and can be obtained from a quest granted by Jinx Swiftchop.

Changement

Added Steamed Hippogryph Steak, a new cooking recipe which grants 16 parry rating when well fed and can be obtained from a quest granted by Jinx Swiftchop.

Changement

PvP set pieces of different qualities within the same set (within the class and faction) will contribute towards set bonus count.

Changement

The leather "Rogue" PvP sets' 4p bonus now increases maximun energy by 10, before it reduced gouge cd by 1 second.

Changement

The mail "Shaman" PvP sets' 4p bonus now increases all shock spells' critical strike chance by 5%, before it reduced shock spells' critical strike chance by 2%

Changement

The cloth "Priest" PvP sets' 4p bonus now increases the effectiveness of Flash Heal by 5%, before it reduced the cooldown of Psychic Scream by 1 second.

Enchantements Mystiques

Changement

Shadow and Flame now also affects Soul Fire and Shadowfury.

Changement

Spell Slinger has had its internal cooldown doubled, and damage increased by 30%

Changement

Stormbringer and Frost Lich have both had their internal cooldowns increased by 40%, and their damage increased by 30%

Changement

Rank 1 of arctic winds RE gives 1% increased frost damage.

Changement

Rank 2 of arctic winds RE gives 1% increased frost damage and reduced damage taken by 1%.

Changement

Rank 3 of arctic winds RE gives 2% increased frost damage and reduced damage taken by 1%

Changement

(Previously Arctic Winds RE Rank 3 gave 3% increased frost damage and reduced chance to be hit by 3%)

Changement

Firebrand Traps RE scaling increased to 3%, from 2%. Additionally, it procs from melee and ranged abilities instead of auto attacks and has a 1 second internal cooldown

Changement

Blazing Speed RE now reduces the internal cooldown of Blazing Speed by 2 seconds (rare) / 3 seconds (epic).

Changement

[Seasonal]: Sinister Calling RE no longer increases the damage of Backstab.

Changement

[Seasonal]: Aggression RE has been reduced to 2%/3%/4%, from 3%/4%/5%.