Journal des Modifications Ascension

Consultez tous nos changements dans un format minimal.

Trié par ordre chronologique.

2019/07/26

Général

Changement

Darkmoon - Base movement speed increased to 115%.

Talents et Capacités

Changement

Darkmoon - Guarded by the Light now increases the duration of Divine Shield by 2/4 sec, down from 3/6s.

Changement

Darkmoon - Psychic Scream now lasts 6 seconds, down from 8.

Changement

Darkmoon - Intimidating Shout now lasts 6 seconds, down from 8.

Changement

Darkmoon - Howl of Terror rank 2 now lasts 6 seconds, down from 8. Rank 1 lasts 5 seconds, down from 6s.

Changement

Darkmoon - Lay on Hands now heals for 50% of your max health, down from 100%. Cooldown changed to 15 min, down from 20.

Changement

Darkmoon - Life Tap cooldown changed to 8 sec, up from 6s. Spell power scaling reduced by 25%.

Changement

Darkmoon - Dark Pact cooldown changed to 8 sec, up from 6s. Spell power scaling reduced by 25%.

Changement

Darkmoon - Flametongue now grants 20% less passive bonus spell damage.

Changement

Darkmoon - Aimed Shot now lasts 6 seconds.

Changement

Darkmoon - Careful Aim now additionally increases the duration of Aimed Shot by 2/4/6s.

Changement

Darkmoon - Quick Recovery now increases your energy regeneration by 10/20% while Recuperate is active.

Changement

Darkmoon - Pursuit of Justice no longer grants movement speed. (Still grants mounted movement speed).

Changement

Darkmoon - Fleet Footed no longer grants movement speed. (Still grants mounted movement speed).

Changement

Darkmoon - Kindred Spirits no longer grants movement speed to you. (Still grants it to your pet).

Changement

Darkmoon - Blood Fury (Orc racial) now lasts 10 seconds, down from 15.

Changement

Darkmoon - All healing spells and effects including absorbs have had their spell power scaling reduced by 25%.

Changement

Darkmoon - Holy Shock, Renew, Rejuvenation and Penance have had their spell power scaling reduced by an additional 15%.

Quêtes

Changement

The Alliance Quest 'General Drakkisath's Demise' now casts 'Strength of the Alliance' on nearby Alliance players. This spell is an exact copy of the spell 'Warchief's Blessing.'

2019/07/24

Talents et Capacités

Changement

Boar Gore - Cooldown reduced to 8 sec, from 10 sec. (This change was already on Seasonal servers).

Changement

Carrion Bird Demoralizing Screech - Cooldown reduced to 30 sec, from 40 sec. (This change was already on Seasonal servers).

Changement

Tallstrider Dust Cloud - Cooldown reduced to 30 sec, from 40 sec. (This change was already on Seasonal servers).

Changement

Turtle Shell Shield - Cooldown reduced to 40 sec, from 60 sec (This change was already on Seasonal servers).

Changement

Wind Serpent Lightning Breath - Cooldown reduced to 8 sec, from 10 sec. (This change was already on Seasonal servers).

Changement

Desperate Prayer - Now has a 90 sec cooldown, from 2 min. (This change was already on Seasonal servers).

Changement

Bat Sonic Blast - Cost lowered to 60 focus, from 80 and cooldown lowered to 50 sec, from 60 sec. (This change was already on Seasonal servers).

Changement

Owl Snatch - Cooldown reduced to 40 sec, from 60 sec. (This change was already on Seasonal servers).

Changement

Crab Pin - Cooldown changed to 40 sec, from 60 sec. (This change was already on Seasonal servers).

Changement

Gorilla Pummel - Cooldown reduced to 20 sec, from 30 sec. (This change was already on Seasonal servers).

Changement

Hyena Tendon Rip - Cooldown reduced to 15 sec, from 20 sec. (This change was already on Seasonal servers).

Changement

Scorpid Poison - Cooldown reduced to 8 sec, from 10 sec. (This change was already on Seasonal servers).

Changement

Bear Swipe - Cooldown reduced to 4 sec, from 5 sec. (This change was already on Seasonal servers).

Changement

Crocolisk Bad Attitude - Cooldown reduced to 90 sec, from 120 sec. (This change was already on Seasonal servers).

Changement

Lock and Load - Now has a 5/10/15% chance to trigger its effect, from 2/4/6%. The cooldown of this effect has been lowered to 15 sec, from 22 sec.

Changement

Aimed Shot and Multi-Shot no longer share a cooldown.

Changement

Polymorph - Now has a 1.5 sec base cast time, from 2 sec. (This change was already on Seasonal servers).

Changement

Legacy - Inner Focus - Now has a 60 sec cooldown, from 90 sec. (This change was already on Seasonal servers).

Changement

Remove Curse (Mage) - Name changed to Dispel Curse.

Changement

Winter’’s Chill - No longer triggers from the slow effect on Frost Armor and Ice Armor. (This change was already on Seasonal servers).

Changement

Frostbite - No longer triggers from the slow effect on Frost Armor and Ice Armor. (This change was already on Seasonal servers).

Changement

Recuperate - Now heals for 2% maximum health per tick, from 3%.

Changement

Arcane Shielding - Now grants 1/2% reduced spell damage taken, from 25/50% increased resistances from Mage Armor.

Changement

Legacy - Track Dragonkin - Now costs 1 Ability Essence, from 2.

Changement

Legacy - Track Beasts - Now costs 1 Ability Essence, from 2.

Changement

Legacy - Track Undead - Now costs 1 Ability Essence, from 2.

Changement

Soothe Animal - Now lasts 30 sec and applies a 20% attack speed reduction effect. Does not stack with similar effects.

Changement

Master Tactician - Reduced to 3 points. Now gives your ranged attacks a 20% chance to grant 3/6/9% critical strike chance with all ranged and melee attacks, from a 15% chance to grant 2/4/6/8/10% critical strike chance with all ranged and melee attacks.

Changement

Thrill of the Hunt - In addition to its current effect, now also grants a 33/66/100% chance for your Explosive Shot and Arcane Shot criticals to refund 1 sec of their cooldown, and for your Chimaera Shot, Multi -Shot and Aimed Shot criticals to refund 2 sec of their cooldown. This effect can only occur once per use of each shot.

Changement

Sheath of Light - Reduced to 3 points. Now grants 4/7/10% of melee attack power and 5/10/15% of your direct critical healing as a heal over time, from 2/4/6/8/10% and 5/10/15/20/25%.

Changement

Beacon of Light - Now has a very short internal cooldown, preventing multiple procs on area of effect heals. Now heals for 40% of healing done, from 25%.

Changement

Fixed an issue with Beacon of Light keeping players in combat.

Changement

Curse of Elements - Now lasts for 30 seconds on players, from 2 min.

Changement

Magic Absorption - Now reduces the damage taken from spells by 3/6% instead of granting 0.25/0.5 resistances per level.

Changement

Mage Armor - Now reduces the damage taken from spells by 4% instead of granting 15 to all resistances.

Changement

Master of Subtlety - Now lasts 10 sec, from 6 sec.

Changement

Survival of the Fittest - Now increases the armor contribution from cloth and leather while in Bear Form and Dire Bear Form by 5/10/15%, from 10/20/30%.

Changement

Arcane Concentration - No longer triggers from non -damaging spell effects.

Changement

Earth Shock - Now deals 30% reduced damage to players, from 35%.

Changement

Improved Sprint - Fixed an issue wherein the players target would receive the slow immunity effect, rather than the player.

Changement

Stormstrike - Now deals 110% weapon damage, from 100%.

Changement

Empowered Stormstrike - Now deals 15% weapon damage as Fire or Frost depending on the applied Shaman imbue, from 10%.

Changement

Maelstrom Weapon - Now grants 3% bonus damage per stack to Lightning Bolt and Chain Lightning, from 4%. Now also reduces the damage dealt by Fireball by 2% per stack.

Changement

Fireball - Now deals 5% reduced damage to players.

Changement

Blizzard - Lowered base damage and scaling by 5%.

Changement

Fingers of Frost - No longer triggered by the damage dealt by Blizzard.

Changement

Rain of Fire - Now ticks every 1 sec, from every 2 sec and changed the base damage and scaling to compensate. New values should result in a net gain of 15% more damage per-cast than before.

Changement

Devouring Plague - Now deals 15% reduced damage to players.

Changement

Searing Light - No longer affects Holy Nova.

Changement

Thunderstorm - Cooldown lowered to 40 sec, from 45.

Changement

Ice Barrier - Now lasts 15 sec, from 60.

Changement

Power Word: Shield - Now lasts 15 sec, from 30.

Changement

Slow - Now reduces movement speed by 40%, from 60%.

Changement

Critical Block - Now grants a 24/47/70% chance to critically block, from 20/40/60%. Reduced critical strike chance of Shield Slam to 4/7/10%, from 5/10/15%.

Changement

Shield Slam - Now does 20% reduced damage to players, from 15%.

Changement

Shield Slam - Now does 15% higher threat.

Changement

Shield Specialization - Reduced to 3 points. Now grants 4/7/10% block chance, from 1/2/3/4/5% and 33/67/100% chance to trigger the rage generation, from 20/40/60/80/100%

Changement

Toughness (Protection Warrior) - Reduced to 3 ranks. Now increases stamina by 1/2/3%, armor by 2/4/6% and block value by 2/4/6%.

Changement

Gag Order - Shattering Throw now triggers the silence instead of Shield Bash.

Changement

Vitality - Now grants 13/26/40% energy regeneration, from 8/16/25%.

Changement

Relentless Strikes - May now trigger from Druid finishers.

Changement

Mutilate - Now deals 45% increased damage while a Rogue poison is applied to the target, from 40%. Tooltip has been corrected to display the accurate value.

Changement

Instant Poison - Now benefits from 7% of your melee attack power, from 6%.

Changement

Pummel - Now usable while shapeshifted.

Changement

Sword Specialization - Now grants 1/2/3/4/5% melee hit chance, increased the proc chance of the extra attacks effect to 3/6/9/12/15% from 2/4/6/8/10% and lowered the cooldown to 1 sec from 2 sec.

Changement

Mace Specialization (Rogue) - Now grants 2/4/6/8/10% melee attack speed in addition to its current effect.

Changement

Bladestorm - Now does 120% weapon damage, from 100% and now deals 5% reduced damage while Titans Grip is learned.

Changement

Titans Grip - Now reduces damage dealt by 13%, from 15%.

Changement

Strength of Arms - Now grants 2/4% bonus strength, from 1/2%.

Changement

Improved Berserker Stance - Strength bonus no longer has a stance requirement.

Changement

Tactical Mastery - Now grants 2/4/6% damage reduction, from 1/2/3%.

Changement

Fixed an issue where Tactical Mastery was not being cancelled while Titans Grip is learned.

Enchantements Mystiques

Changement

Sword Specialization - Lowered the cooldown by 1 sec, from 2 sec, and now also grants 1% melee hit chance.

Changement

Improved Fire Nova - Now reduces the cooldown of your Fire Nova by 0.33 sec, from 0.2 sec.

Changement

Time Warp - Now reduces the cooldown of your Blink by 0.33/0.4/0.5/0.6/0.67 sec, from 0.2/0.25/0.3/0.35/0.4 sec.

Changement

Improved Mangle - Now reduces the cooldown of your Mangle (Bear) by 0.4/0.5 sec, from 0.3/0.4 sec.

Changement

Legacy - Divine Purpose now increases the damage and healing of your Penance by 75%, from 100%.

Changement

Legacy - Spirit Dash - Now remove roots when used but no longer removes and grants immunity to slowing effects.

Changement

Body and Soul - Now increases the duration of your Body and Soul by 0.5/0.75/1 sec, replacing its previous effect.

Changement

Blooming Growth - is now capped at 5 targets per trigger.

Changement

Arcane Shielding - Both ranks now grant 1% reduced spell damage taken, from 16/20% increased resistances from Mage Armor.