Consultez tous nos changements dans un format minimal.
Trié par ordre chronologique.
Talents et Capacités
Shadowform no longer reduces damage taken by 10%
Donjons et Raids
Lowered elemental (magical) damage values in a lot of lower level instances.
Majordomo Executus no longer summons Ragnaros twice.
Added Dark Strike back to Sulfuron Harbinger.
Golemagg's Pyroblast is no longer on a randomized timer.
Dead Man's Plea is now just an indicator as to how much time you have left, it will not handle whether or not Ysida Harmon spawns.
Added Shadow Word: Pain back to the Flamewaker Priests.
Reduced Shazzrah's health by 20%.
Reduced the duration of Golemagg's Magma Splash debuff to 15 seconds from 30 seconds.
Quêtes
Quest chain Gnomer-gooooone! will now correctly teleport players to and from Gnomeregan and Booty Bay after completion.
Changements de Système
Custom Tomes will only drop in the Open World now.
Talents et Capacités
Empowered Fire, temporarily disabled the mana regen from it as it was giving significantly higher than intended.
Improved Devouring Plague instant damage part was reduced to 20/13/7% down from 30/20/10%.
Amplify Curse now also increases the damage done by Curse of Agony by 10%.
Donjons et Raids
Temporarily disabled Dagran Thaurissan's hard mode, it will be re-added after his re-haul is finalized.
Donjons et Raids
Created Majordomo Executus' hard mode.
Shazzrah's channeled Arcane Explosion will now repeat at a static interval regardless of his current HP percentage.
Created Sulfuron Harbinger's hard mode.
Solved an issue where all players and creatures were benefitting from Majordomo Executus' shield spells.
Majordomo Executus' Flamewaker Healers will now properly become CC immune after 4 adds die.
Gehennas' Incinerate spell no longer has a cast time.
Garr's hard mode has been made more strict.
The Aqual and Eternal Quintessences have a working douse spell assigned to them.
Added checks to prevent fragility of Majordomo Executus' hard mode.
Implemented a new method of application for the Flamewaker Priest's Flame of Debilitation that shouldnt cause server lag.
Removed Immolate and Shadow Word: Pain from Sulfuron Harbinger's Flamewaker Priests.
Reduced Golemagg's Cave In damage by 20%.
Quêtes
Hidden Enemies: Indicator on map of where to farm Lieutenant's Insignia has been corrected.
Changements d'Objets
Fixed issue where Scroll of Unlearning would not display for Alliance.
Talents et Capacités
Fixed Cobra Strikes Random Enchant to only alter two strikes.
Fixed Eye for an Eye Random Enchant. It will now proc only on critical strikes.
All Sublety spells will be located in their proper skill tab.
Blizzard should now be trainable now
Donjons et Raids
Golemagg the Incinerator now has a leash
All Molten Core runes will visually activate and deactivate as they should.
Created Baron Geddon's Hard Mode.
Created Gehennas' Hard Mode.
Created Lucifron's Hard Mode.
Created Golemagg the Incinerator's Hard Mode.
Created Shazzrah's Hard Mode.
Created Garr's Hard Mode.
Rehauled Sulfuron Harbinger's old mechanic (you will need to delete your cache for this).
Quêtes
Brogg in Mudsprocket, Dustwallow Marsh will now correctly give out his quests in the right order.
Talents et Capacités
Expose Weakness should now be working as intended again.
Natural Shapeshifter is now a 1 point talent (which costs 1 AE 1 TE) and reduces the mana cost of shapeshifts by 30% and reduces the global cooldown of Cat Form, Bear Form and Dire Bear Form by 0.5 sec.
Updated tooltips for abilities that are usable while shapeshifted to state that they are.
Trueshot Aura is now usable while shapeshifted.
Feign Death is now usable while shapeshifted.
Disengage is now usable while shapeshifted.
Battle Shout is now usable while shapeshifted.
Piercing Howl is now usable while shapeshifted.
Premeditation is now usable while shapeshifted.
All racials are now usable while shapeshifted.
All Hunter aspects are now usable while shapeshifted.
All Paladin auras are now usable while shapeshifted.
Deterrence now silences you as well as pacifies you for its duration.
All totems are now usable while shapeshifted.
Holy Power reverted to work like previously. It now adds 1/2/3/4/5% Holy critical chance.
Alliance can now train Survival Hunter Spells. Finally.
Spirit of Redemption is now working as intended.
Serrated Blades now gives 2/4/6% armor penetration down from 3/6/9%.
Shredding Blows now gives a maximum of 5% armor penetration.
You will no longer lose rage when entering Bear Form or Dire Bear Form.
Significantly increased the damage on the first 4 ranks of Shadow Bolt.
Changements de Système
Fixed visuals for engagement with friendly guards. Will no longer glow red. They also run a lot slower.
Reduced the pushback to 0.25 sec down from 0.5 sec and the channeled cast pushback to 5% from 25%.
Donjons et Raids
Majordomo Executus has been added to the testing roster.
Changements de Système
Made Dramatic Changes to the Dynamic Respawn System. These may fix infinitely spawning rares, but more testing is needed.
Général
Following bosses has had their missing abilities and/or events implemented:
High Interrogator Gerstahn
Lord Roccor
Houndmaster Grebmar
Pyromancer Loregrain
Verek & Warder Stilgiss
Bael'gar
Golem Lord Argelmach
The Seven
Ambassador Flamelash
Magmus
Talents et Capacités
Preparation, Evasion, Premeditation, Bersker Rage, Piercing howl, Death wish, The Beast Within should all be usable while shapeshifted
Donjons et Raids
Fixed issues with exploitability of Dagran Thaurissan's hard mode.
Fixed an issue where Archmage Arugal was respawning 5 minutes after death.
Fixed an issue where Alzzin the Wildshaper would not remove the rocks behind him properly.
Talents et Capacités
Deep Wounds weapon requirement removed (will now work in Cat and Bear Form).
Fel Vitality now increases the Stamina and Intellect of your Warlock pet by 20/40/60% up from 5/10/15%
Berserker Rage is now usable while shapeshifted.
Significantly decreased the health and mana of Warlock pets.
Sanctified Retribution now increases damage by 3% up from 1%.
Demonic Embrace now increases the percentage of damage shared via your Soul Link by 4/7/10%.
Soul Link now transfers 10% of damage taken to your Warlock pet down from 20%.
Energize effects from talents, abilities and random enchants will now work.
Monde
Fixed an extensive list of random enchants.
Changements de Système
Implemented Hardmodes into various dungeons and raids.
Donjons et Raids
Fixed an issue where Dagran Thaurissan had phantom totems from his hard mode.
Talents et Capacités
Feral Spirits are now classified as elements. This means spirit wolves will no longer be affected by 'A Beast Within'
Fixed 'Deadly Brew' Random Enchant.
Changements de Système
Transmogrification has been added to every Capital City.
Donjons et Raids
Increased the damage of Golemagg the Incinerator's Cave In ability by 40%.
Removed the ability to dispel the Immolate and Shadow Word: Pain from the Flamewaker Priests.
Reduced the Immolate damage of Flamewaker Priests by 66%.