
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
As a heads up, the Conquest rewrite took a sizeable amount of time, our estimates for Molten Core have shifted slightly due to this, although we still plan to release it this month we thought players should know there is the possibility for early May, but hopefully not!
For the next week the cost to experience lock and unlock from Behsten and Slahtz has been reduced to 10 silver.
Fixed a visual bug during the Onyxia encounter that caused her to look in a different direction than the direction she is currently casting Flame Breath at.
While in Onyxia's Lair and in future raids if you somehow get PvP flagged it will be removed periodically.
Fixed an issue where players were able to revive themselves for free under certain circumstances. This fix is fairly experimental, so if you experience any issues such as dying as a ghost or dying a second time unexpectedly do submit a ticket.
Fixed an issue where boats and zeppelins would sometimes fail to appear, alongside this fix the NPC boat teleporters have been removed.
Lord Kazzak's health has been increased by 8%.
Lord Kazzak's Greater Doom now correctly deals damage after 30 seconds, and now actually summons a doomguard if the player dies under the effect as intended.
Lord Kazzak now correctly heals when killing a player, as intended.
Lord Kazzak's Shadow Bolt Volley has had its damage increased by 20%.
Two new NPCs have been added to the PvP Halls in Stormwind and Orgrimmar; Percival Napwell and Zog Doomsnooze respectively. These two vendors sell Armor Components at an absolutely exorbitant rate. If you don't wish to gamble your Honor on boxes, you can save up to buy one of these directly instead.
Fixed an issue where the recipes "Plans: Dark Iron Belt" and "Recipe: Dark Iron Fish and Chips" were not able to be seen when revered with the Thorium Brotherhood as intended.
Shawl of Unwarmth can now correctly be enchanted.
Honey Butter Bread is now correctly considered part of the Well Fed group of buffs and cannot be stacked with other Well Fed buffs.
Fixed an issue wherein the Dwarf version of the quest "Tome of Divinity" would not allow you to get a new Symbol of Life from Tiza Battleforge if you lost it.
Fixed an issue where Contender's Idol, Totem, and Libram cost 1 Metal Armor Component instead of the intended Magical Armor Component.
The Human Cosmetic Racial, Banner of Heritage, has been re-enabled with fixes to the various issues it had previously.
Warrior's Blood Frenzy will now properly refresh when Deep Wounds is refreshed, meaning it will not fall off before Deep Wounds expires.
It is no longer possible to stack two different Blessings of Salvation in certain situations.
Fixed an issue where Druid's Primal Fury talent would sometimes fail to trigger, especially in Bear Form, and sometimes have the proc chance of rank 1 even at rank 2.
Fixed an issue where Flametongue Weapon's spell damage would fall off if the shaman died.
Talents & Compétences
[Pending Restart] [Area 52] Fixed a bug where the Conflagrate instant damage was not affected by its PvP mod.
Général
Fixed an issue that was causing the Tome of Polymorph: Rabbit acquired in the Noblegarden event to require the wrong spell to be used.
Général
We are aware of an issue where a small number of players received more Conquest than intended and are beyond what they should be able to obtain. We will fix this in a non-intrusive way very soon.
The Alliance Gillijim's Isle weekly now correctly counts completing Gillijim's Isle and not Warsong Gulch.
Fixed an issue where it was possible to retain the Veteran Fighter effect from the PVP Trinket set bonus under specific conditions.
Additionally, as compensation for the Conquest issues from before, players have received some free Conquest if they had ever obtained any in the past. This compensation should be larger for those that could not obtain Conquest this past week. This will appear in your currency after the first time you obtain Conquest after this restart.
Fixed an issue where Onyxia's Lair trash would drop Black Dragonspawn Eyes, despite the fact that the quest they came from is a requirement to enter the lair.
To add some further mayhem to Gillijim, the behavior of the explosives have been changed. The Land Mine now takes 6 seconds to charge (down from 10) and should be more reliable. Da Bomba knockback logic changed and should now be more deadly; to compensate, the backfire rate has also gone up. The vendors also have slightly more of the fun stuff in stock.
With more people getting PvP season gear and 55 Honor gear becoming easier to obtain, Battlefield Tenacity has been reduced to 20% hp buff and 8% mana cost reduction (down from 25% and 10% respectively).
Added arena NPCs to Stormwind Harbor and Orgrimmar Arena. Note that conquest for arenas and arena-unique rewards will come in a later patch, likely after MC.
Volchan has received new drops.
Fixed an issue where certain PvP Emblems were using older proc auras.
The Conquest system has been rewritten to a new format to prevent the issue that occurred last week from occuring again. Known issue: The Honor menu sometimes doesn't update your current seasonal conquest gain, this will be fixed soon but in the meantime a relog fixes it.
Changements d'objets
Conquest weapons have now been enabled. We apologize for the delay in restoring lost conquest from a bug last week, we are working on a rewrite of the conquest system after discovering the source of the issue to prevent any similar issues from occurring in the future and to properly fix affected characters, we should have this finished soon. Thank you for your patience.
Général
Elemental damage on weapons has been reduced for lower level weapons. Added bonus nature damage to Premonition.
Tiger's Fury damage is reduced by 1 per stack at max rank.
The vendors that exchanged tier 1 helmets are now back.
Players can now spend their WSG marks on a box that provides consumables and reputation for each respective faction.
Conquest cap has been increased. We are aware of an issue where players who gained conquest points shortly after the weekly reset instead lost conquest points, we are working on a fix for this.
The Battlefield Tenacity buff now reduces spell costs by 10% and health boost is reduced to 25%. As the season progresses we intend to further tweak these values.
Players should now be able to purchase ilvl 55 PvP gear with Honor points.
Général
Preparation has had its cooldown reduced by 1 minute, allowing it to be used in Arenas.
Rogue:
Drain Soul base damage reduced by 10%.
Warlock:
Sacred Duty no longer reduces the penalty from Divine Shield.
Divine Shield now reduces damage dealt by 50% instead of increasing the time between attacks by 100%, Verdict still interacts with Divine Shield, reducing this effect to 40%.
Paladin:
Fixed an issue where Overgrowth did not share a cooldown between ranks and was not on the global cooldown.
Base damage dealt by Wrath, Starfire, Zenith, and Insect Swarm increased by 10%.
Spell scaling coefficient of Enervate increased from 57.1% to 62.81%.
Base damage dealt by Enervate increased by 15%.
Base damage dealt by Claw, Rake, and Mangle increased by 20%.
Savage Fury has been reworked and now causes Tiger's Fury to grant 2% Energy Regeneration per stack and causes Ferocious Bite to deal 40% increased damage against targets under 20% health.
Druid:
Lowered the chance that EZ-Thro "Da Bomba" will backfire.
Fixed an issue where the Season 1 PvP trinkets were using the set bonus from the Pre-Season. Known issue: The items displayed in the set requirement are partially incorrect, this is purely visual.
Players now have a 30% Health aura when inside Battlegrounds, to mitigate how high player damage is in relation to their health pools.
Losing a battleground now rewards 1 Conquest Point, 2 if it was almost a victory.
In addition to other rare loot, the pvp Crate of Supplies can now rarely reward players with completed components.
Added additional sources of Recipe: Potion of Anti-Magic.
Temporarily increased drop chance of Guardian Stones.
Pvp thrown weapons now have an additional bonus for rogues.
Fixed an issue where season 1 pvp shields had no block values.
Fixed an issue where feral druid pvp set was not displaying any stats.
Fixed an issue where Plaguelands towers were not providing mount speed to the controlling faction.
Fixed an issue where the reputation from Gillijim's Isle was incorrectly being spammed at the Horde and not being rewarded to the Alliance. With this being fixed, all Horde players have been set back to 0 reputation to match Alliance players, faction items will not be usable until you reach the intended reputation requirement again.
Général
[Pending Restart] Gehennas now has -79 Shadow resistance, changed from 0. This will result in this boss taking approximately 15% more Shadow damage than before.
[Pending Restart] Lucifron now has -98 Arcane resistance, changed from -52. This will result in this boss taking approximately 9% more Arcane damage than before.
[Pending Restart] Soggoth now has -98 Holy resistance, changed from -14. This will result in this boss taking approximately 16% more Holy damage than before.
[Pending Restart] Kazzak now has -98 Holy resistance, changed from -14. This will result in this boss taking approximately 16% more Holy damage than before.
Servers should be coming back up in a few moments, have fun! Please note that some people are experiencing issues updating with the Ascension launcher, that is being looked into.
Last but not least, we hope to see you all in Epoch's version of Molten Core next month!
Fixed an issue where resurrecting an opposite faction member in a raid could occasionally flag you for PVP.
New equipment and new crafting reagents are now available in Onyxia's Lair.
World boss spawn scripts have been overhauled and spawn times are now dynamic instead of static.
Lord Kazzak in Blasted Lands has been enabled with new loot and new profession recipes to acquire.
Raids:
Fixed an issue where during the First Aid capstone you kept the quest item on turn-in.
Fixed an issue where Facing Negolash questilne in Stranglethorn Vale was not available. The achievement will be fixed at a later time.
Quests:
Fixed an issue where paladins couldn't use wings while under the effects of Fury of the Black Flight.
Fixed an issue where Avenging Wrath could be used during Forbearance.
Fixed an issue where a player could have 2 Blessings of Salvation on in certain situations.
Shaman Spirit Weapons should now behave correctly if you are wearing a shield.
Classes:
Carts in starter zones should now work even in unloaded map chunks.
Escort quests should behave more reliably.
It is no longer possible to kite a World Boss out of their zone.
Fixed broken shadows in Tanaris along with other minor cosmetic fixes.
The placeholder entrance for Shadowbreak Ravine is replaced with a new model.
Additionally removed the leftover goblin flightpoint objects from later expansions.
Returned the scourge cauldrons that got stolen from Western Plaugelands.
Vectus and Marduk Blackpool in Scholomance now have correct drop tables.
Keeping to the promises of the original developers, a plaque has been added that lists all of the supporters of the project from before release.
Developer's note: we are aware that some parts of new caves in Deadwind Pass have unreliable pathing, to compensate we have reduced the amount of mobs required and added additional spawns outside for now.
New endgame subzones added to Winterspring and Deadwind Pass. Overlord Runthak in Orgrimmar and Melris Malagan in Stormwind have breadcrumb quests available for lower level players. Players who have progressed their character can access a new lengthy questline somewhere in the world that will tell the stories of these zones.
World Changes:
The NPCs in Stormwind and Orgrimmar that disable experience gain to allow twinking have been re-introduced.