
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Primalist] Wild Carnage now works on all Wildclaws for the duration instead of just 1, but now deals reduced damage with each target struck.
[Primalist] Totem Warrior value reduced to 40% from 75%
[Primalist] Fixed an issue which caused Pulverize to also increase damage of Totemic Smash.
[Primalist] Raptor Talons value reduced by 5%.
[Primalist] Corrected a masking issue where Heart of the Bear was providing 15% damage on top of its intended 15% critical damage increase.
[Primalist] Geode Barrage, when instant cast via a buff like Fissures or Stalactite, will no longer reset your swing timer. A hard casted version still will.
[Primalist] Blessing of Azeroth reworked to Heavy Earth
[Primalist] Venomshake no longer has a cooldown
[Primalist] Hammer of Life is now a passive, but now heals and damages for 20% down from 30%
[Primalist] Maximum Mending reworked and now has Spirit Charge synergy
[Primalist] Primal Power no longer removes the cost of Hand of the Earthmother and instead reduces its Rage cost by 50%
[Primalist] Primordial Power reworked and now has a new effect with Spirits of Life
[Primalist] Battle Druid now triggers from all melee damage and healing done, instead of ALL damage done
[Primalist] Seismic Wave Rage cost increased to 40 from 25
[Necromancer] Necrotic Chills value increased by 5%.
[Necromancer] Fractured Shards has been reworked
[Necromancer] Icequake now has no cooldown baseline down from 8 sec and its damage has been tuned to further cement its role as an AoE ability.
[Necromancer] Icicle Rupture has been deprecated
[Necromancer] Animate: Zombie has swapped places with the effect of the level 10 passive for Animation
[Necromancer] Coldwind stack count increased by 2 and duration by 2 sec, value reduced by 1%.
[Necromancer] Added Fiend as a switch node with Gravekeeper
[Necromancer] Crypt Fury level 40 passive has been swapped with Diabolical
[Necromancer] Animation level 15 passive has been changed to the Crypt Fiend talent’s effect
[Necromancer] Added Depravity as a switch node with Mindless Fury
[Necromancer] Command: Decaying Colossus now strikes 6 enemies down from 8
[Necromancer] Command: Ghouls now has a 10 sec cd and 20 Runic Power cost down from 15 sec cd and 40 Runic Power cost
[Necromancer] Animate: Zombies duration now scales with your level at 10/12/14 sec, down from 15 sec at all ranks
[Necromancer] Flesh Splatter switched with a new node called Depravity and has a reworked effect
[Necromancer] Proc chance of Plague Horde reduced to 10% from 15%
[Necromancer] Bonestorm now lasts 1 additional sec and ticks 0.30 sec faster.
[Necromancer] Defiled now reduces the cast time by 50% of Animate; Zombies, down from instant
[Necromancer] The Command damage dealt by Plaguefathers and Bone Wraiths has been increased
[Necromancer] Blight is now a channel and now costs 35 Runic Power and its damage has been increased significantly
[Necromancer] Ghouls, Warriors, Decaying Colossi, and Abominations now deal more auto attack damage scaling with you.
[Necromancer] Command: Decaying Colossus cooldown reduced to 20 sec from 25 sec, but base damage reduced by ~120
[Knight of Xoroth] Flay Corpse is no longer usable in combat and its cooldown has been increased to 8 sec from 5 sec
[Knight of Xoroth] Increased the base health of Hellfire Imps, but removed the 30% bonus health from the Defiance level 15 passive.
[Knight of Xoroth] Pestilence Unbound now always triggers instead of only at a 60% chance
[Knight of Xoroth] Hellborn added as a switch node with Furious Fighter
[Knight of Xoroth] Hand of Doom now scales with your Demonfire, but its base effect is reduced to 10% from 15%
[Knight of Xoroth] A Curse From Hell’s proc chance now additionally scales with how much Demonfire you have active
[Knight of Xoroth] Added a level 50 passive to the Defiance tree, swapped with Black Skull Shield. Black Skull Shield reworked
[Knight of Xoroth] Brimstone Flames and Brimstone Embers now have additional scaling with your Demonfire
[Knight of Xoroth] Brimstone Flames is now a switch node with Brimstone Embers
[Knight of Xoroth] Hellfire Embers added as a switch node with Bursting Embers
[Knight of Xoroth] Added a new node named Jagged Edge as a switch node with Apocalypse Edge
[Knight of Xoroth] Renamed Jagged Edge to Mighty Swings
[Knight of Xoroth] Champion of the Legion now has a 2min cd up from 1min
[Knight of Xoroth] Champion of the Legion crit value reduced to 1% from 2% and now lasts 8 sec down from 15 sec (Hellknight itself still lasts 15 sec)
[Knight of Xoroth] Rampant now stacks 3 times down from 5, but gives 5% per stack up from 4% (this means Skulltaker deals 5% less damage, but you ramp quicker)
[Knight of Xoroth] Skulltaker base weapon percent damage reduced by 5%
[Knight of Xoroth] Skulltaker rank 6 base damage reduced by ~45
[Knight of Xoroth] To Ashes value reduced to 5% from 10%
[Knight of Xoroth] Decimation no longer grants 15% increased damage
[Knight of Xoroth] To Ashes value reduced to 5% from 10%
[Knight of Xoroth] Murderous Might value reduced to 10% from 15%
[Knight of Xoroth] Meatsaw damage down to 50% weapon damage from 65%
[Knight of Xoroth] Hell Blender value reduced to 10 from 15
[Knight of Xoroth] Flesh Heap value reduced to 3 from 5
[Knight of Xoroth] The Butcher values reduced to 10% from 15%
[Knight of Xoroth] Skulltaker and Warbringer benefit from Demonfire reduced to 20/18% from 35/25% per stack
[Guardian] Valiant Warrior added as a switch node with Valiant Defender
[Guardian] War’s Muse now properly triggers a lesser Ballad of the Dragonslayer
[Guardian] Honor Guard added as a switch node with King’s Guard
[Guardian] Bard’s Manuscript added as a switch node with Warbringer’s Manuscript
[Guardian] High Guard is now the level 50 passive and a new node has replaced it
[Felsworn] Felwrath is now enemy targeted and deals damage to all enemies around your target, instead of a ground targeted spell
[Felsworn] Ragefire now deals less damage with less strike when it cleaves through Withering
[Felsworn] Increased the base damage of Twin Slice slightly across all ranks
[Felsworn] Illidan’s Favor now also removes the Energy costs of both abilities
[Felsworn] Fel Torpedo added as a switch node with Illidan’s Favor
[Felsworn] Tick Rate of Sunder increased to 4 sec from 2 sec
[Felsworn] Infernal Whipcrack now has a 20 yd range up from 15 yds
[Felsworn] Flurry of Blades proc chance down to 20% from 30%
[Felsworn] Spite attack power value down to 2% from 3% per stack
[Felsworn] Azzinoth’s Rage value down to 10% from 20%
[Felsworn] Untold Power no longer gives Haste
[Felsworn] Legionfall value down to 5% from 10%
[Felsworn] Legionfall no longer increases the damage of Azzinoth’s Assault
[Felsworn] Nether Disciple reworked, previous effect moved to a new level 50 passive for the Tyrant tree
[Felsworn] Tick Rate of Immolation Aura increased to 3 sec from 2 sec
[Felsworn] Chaos Blades reworked
[Felsworn] Consumed by Fel now gives 35% increased tick rate and 15% increased damage, changed from 20% for both
[Felsworn] Energy cost of Annihilan Strike increased to 30 from 15
[Felsworn] Target cap of Annihilan Strike and Dancing Blades reduced to 5
[Cultist] Adaptive Combatant now provides Stamina instead of max health.
[Cultist] Absolute Horror value reduced by 5%.
[Cultist] Terrorbolts damage increase lowered by 5%.
[Cultist] Darkness Abound value per stack reduced by 2%.
[Cultist] Foulness damage bonus lowered by 5%.
[Cultist] Warrior of the Old Gods now only increases the Weapon Damage value of Hammer of Twilight, but its value has been increased to 25% from 15%
[Cultist] Seething Void has been reworked, its previous effect has been added as a switch node with Shadow Strike
[Cultist] Shadow of the Void now only stacks 1 time down from 5, values adjusted with this in mind
[Cultist] Void Strike added as a switch node with Shadow Strike
[Cultist] Teachings of Mythrax reworked and now increases the stack count of Psychic Trauma
[Cultist] Abyssal Edge now also allows Abyssal Strike to generate 5% more base mana
[Cultist] Call of C’Thun added as a switch node with Call of N’Zoth
[Cultist] Eldritch Hallucinogenics added as a switch node with Stare into the Abyss
[Cultist] Dread added as a switch node with Misery
[Cultist] Eldritch Devastation now strikes 5 targets down from 8