
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
[Elune] Pure Chaos Bolt now deals 15% reduced damage in PvP combat.
[Elune] Chaos Bolt now deals 15% reduced damage in PvP combat.
[Elune] Winds of Winter now deals 25% reduced damage in PvP combat.
[Elune] Hazardous Escape now deals 50% reduced damage in PvP combat.
[Elune] Shredding Shot now deals 15% reduced damage in PvP combat.
[Elune] Burst Shot now deals 15% reduced damage in PvP combat.
[Elune] Aimed Explosive Shot now deals 15% reduced damage in PvP combat.
[Elune] Explosive Shot now deals 15% reduced damage in PvP combat.
[Elune] Conduit now deals 37.5% reduced damage in PvP combat, this is to match the Lightning Shield PvP mod.
[Pending Restart] [Elune] [Thunderlord] - Will now grant stacks of Thunderlord even without being affected by Avatar, Avatar now only grants the Thunderburst benefits.
[Pending Restart] [Elune] [Tundra Tracker] - Fixed the tooltip of Tundra Tracker stating 12 stacks instead of 9, Tundra Tracker currently gets consumed at 9 stacks and it is the intended behaviour.
[Pending Restart] [Elune] [Stampede] - Increased the base damage and scaling of Stampede by 200%.
[Pending Restart] [Elune] [Stalker of the Frozen Wastes] - Now also reduces the global cooldown of Frozen Orb by 33%. This does not stack with haste the gcd reduction gained from haste.
[Pending Restart] [Elune] [Shadow blade] - Increased the base damage and scaling of Shadowblades by 50%.
[Pending Restart] [Elune] [Odyn's Fury] - Increased the weapon damage of Odyn's Fury from 350% to 490%, and the damage over time effects base damage and scaling by 40%.
[Pending Restart] [Elune] [Mayhem] - will now consume combo points on cast instead of on hit.
[Pending Restart] [Elune] [Landshark] - The damage overtime effect from Landshark is now also called Landshark, this is to allow combat loggers to more easily merge these sources.
[Pending Restart] [Elune] [Landshark] - Landshark now has a new mechanic: Physical damage over time effects now apply Sharkbait, increasing the damage the target takes from the casters Landshark by 10%, stacking 15 times.
[Pending Restart] [Elune] [Landshark] - Fixed a bug causing Landshark to not have a global cooldown, it now triggers a 1.5s global like intended.
[Pending Restart] [Elune] [Landshark] - Increased the base damage and scaling of Landshark by 100%.
[Pending Restart] [Elune] [Judgement of Mercy] - Judgement of Mercy no longer requires the triggering hit to be a critical strike.
[Pending Restart] [Elune] [I'm a Fan of Knives] - Now increases the damage of Fan of Knives by 100% vs monsters, up from 75%.
[Pending Restart] [Elune] [Harvest Essence] - Death Coil now grants 2 stacks of Harvest Essence.
[Pending Restart] [Elune] [Goldrinn's Fury] - Arugal's Gift can now critically hit while affected by Worgen Form.
[Pending Restart] [Elune] [Feral Frenzy] - Increased the base damage and scaling of both the direct and damage over time portion of Feral Frenzy by 100%.
[Pending Restart] [Elune] [Felheart] - Increased the scaling of the Felheart Explosion by 100%.
[Pending Restart] [Elune] [Felheart] - The Empowered Immolation aura can now critically hit.
[Pending Restart] [Elune] [Coldshot] - Now also increase Frost critical strike chance from the caster by 1% per stack. The chance to generate Frostbreak is now 40%, up from 33%.
[Pending Restart] [Elune] [Coldstrike Marksmanship] - Fixed a bug that prevented Coldstrike Marksmanship charges from going above 4. You can now reach the intended 6 charges.
[Pending Restart] [Elune] [Bloodbane] - Now has a 25% chance to trigger, up from 10%.
[Pending Restart] [Elune] [Blade of the Magisters] - The Fist of the Magisters buff now stacks up to 10, up from 5. And lasts for 10 seconds, down from 20.
[Pending Restart] [Elune] [Annihilan Decimation] - Increased the base weapon damage of Annihilan Decimation from 200% to 250%.
[Pending Restart] [Elune] [Annihilan Decimation] - Increased the proc chance of Annihilan Combo from 10% to 20%, it can now only trigger once every 6 seconds.
[Pending Restart] [Elune] [Arcane Crusade] - Increased the base damage and scaling of the Crusader's Explosion by 50%.
[Pending Restart] [Elune] [Agonizing Coil] - Increased the proc chance of Agonizing Coil to 15%, up from 10%.
[Pending Restart] [Area-52] [Whispers of the Old Gods] - Madness of the Old Gods now increases Magic damage by 8%, up from 5%.
[Pending Restart] [Area-52] [Wind Rager] - Rampant Tornado now increases the damage against monsters of Hurricane Strike, Wind Strike and Whirlwind by 50%, up from 40%.
[Pending Restart] [Area-52] [White Walker] - Increased the damage and scaling of Ice Spear by 5%.
[Pending Restart] [Area-52] [White Walker] - Increased the damage and scaling of the triggered Ice Lances from White Walker 5%.
[Pending Restart] [Area-52] [Thunder Slam] - Increased the damage and scaling of Thunder Slam by 10%.
[Pending Restart] [Area-52] [Thunder Slam] - Lightning Blade now increases the damage the target takes from your Thunder Clap by 200%, up from 150%. This remains 150% against players.
[Pending Restart] [Area-52] [Thunder Slam] - Assault & Battery now increases the damage of your next Lightning Bolt or Chain Lightning by 120%, up from 100%. This remains 100% against players.
[Pending Restart] [Area-52] [Shadow Visions] - Now increases the damage of Mind Blast by 50%, up from 30%.
[Pending Restart] [Area-52] [Pure Shadow] - Increased the damage of Shadow Crash by 15%.
[Pending Restart] [Area-52] [One with the Light] - Reduced the scaling of Crusader Strike (One with the Light) by 5%.
[Pending Restart] [Area-52] [Ice Barrage] - Frostflame Shock! Now increases the direct damage of Frostflame Shock by 40%, up from 25%. And now increases the damage of both Icicles and Frozen Orb.
[Pending Restart] [Area-52] [Interrogator's Immolation] - Increased the proc chance of Interrogator's Immolate from 25% to 33%.
[Pending Restart] [Area-52] [Interrogator's Immolation] - Increased the damage of Fanatic Flames by 50%.
[Pending Restart] [Area-52] [Elemental Assassin] - Elemental Blades now increases the damage of Stormstrike by 60%, up from 50%.
[Pending Restart] [Area-52] [Elemental Assassin] - Increased the base damage and scaling of Frost Shock by 5%.
[Pending Restart] [Area-52] [Demonic Influence] - Now increases the damage of your demon and Wild Imps by 70%, down from 80%.
[Pending Restart] [Area-52] [Disciple of Arugal] - Shadow Bolt now grants 2 charges of Arugal's Fury, up from 1.
[Pending Restart] [Area-52] [Disciple of Arugal] - Arugal's Fury can now have up to 10 charges, up from 5.
[Pending Restart] [Area-52] [Dragon Warrior] - Draconic Slam has been increased from 200% weapon damage to 230%.
[Pending Restart] [Area-52] [Dragon Warrior] - Dragon Roar now increases your Physical damage done by 18%, up from 15%.
[Pending Restart] [Area-52] [Deadly Bite] - Triggering Sharpened Blade now also reduces the cooldown of Glaive Toss by 1 second when it triggers.
[Pending Restart] [Area-52] [Defias Gunslinger] - Gunslinger's Strike now increases the damage of Raptor Strike and Mongoose Bite by 30%, down from 35%.
[Pending Restart] [Area-52] [Consecrated Strikes] - Consecrated Strength now grants 12% strength, up from 10%.
[Pending Restart] [Area-52] [Cleanse in Flames] - Now increases the damage of Exorcism, Judgements and Hammer of Wrath by 8%, down from 10%.
[Pending Restart] [Area-52] [Big Game Shot] - Fixed an issue where some of Big Game Shot's mechanics had been broken, parts of a coming rework for it went live unfinished that granted incorrect values to some of its ranks and auras. And made Hunting not increase the damage of Big Game Shot at all. All ranks of Big Game Shot have been increased to 250% ranged weapon damage from 200%.
[Pending Restart] [Area-52] [Beast and Blade] - Agile Coordination now grants your pet 30% of your agility as attack power, up from 25%.
[Pending Restart] [Pending Restart] [Area-52] [Assuaging Shadows] - Increased the damage of Last Gasp by 20%.
Général
Fixed an issue where Some Heroic and Normal items had lower stats than their Mythic Counterpart. This requires a cleared cache.
Hearthstone is no longer unique it is now unique 10. This will prevent the issues people run into where they lose their hearthstone in the bank or other places and can't retrieve a new one.
[Pending Restart] [Elune] Fixed a bug causing Lunar Aspiration to take you out of metamorphosis.
[Elune] [Area-52] Millhouse Manastorm’s meddling has caused the Dimensional Portal affix to no longer appear in Manastorms.
[Witch Hunter] Defender of Darkshire now has a unique effect for both Darkness and Boltslinger
[Witch Hunter] Expulsion of Evil value increased by 1.
[Witch Hunter] Houndmaster's Call cooldown increased by 5 sec.
[Witch Hunter] Shadow Rage damage scaling reduced by 9%.
[Witch Hunter] Anguishing Flock and Deal With The Devil swapped.
[Witch Hunter] Darkflock cooldown reduced by 30 sec.
[Witch Hunter] Anguish scaling reduced by 5%.
[Witch Hunter] Witchblaster ranks fixed.
[Witch Hunter] Scaling of Shadowhounds reduced.
[Witch Hunter] Expert Shot value reduced by 5%.
[Witch Hunter] Sharpshooter value reduced by 1%.
[Witch Hunter] Gianslayer reworked.
[Witch Hunter] Versatile and Deadly valuer reduced by 5%.
[Witch Hunter] Night Stalker value reduced from 3/6 to 2/4%.
[Witch Hunter] Heartseeking Bolt AP scaling reduced from 55% to 24%
[Witch Hunter] Heartseeking Bolt SP scaling reduced from 155% to 12%
[Witch Hunter] Darkslayer Bolt RAP scaling reduced from 25% to 6%
[Witch Hunter] Coiling Shot weapon damage normalized to 70% weapon damage for all ranks
[Witch Doctor] Idol of Bethekk no longer increases critical strike damage
[Witch Doctor] Rage of Bethekk now uses Ranged Weapon Damage
[Witch Doctor] Voodoo Fire now hits 3 targets down from 5
[Witch Doctor] Legacy of Vol'jin AP -> SP conversion reduced to 15% from 25%
[Witch Doctor] Like A Loa now gives slightly less AP/SP
[Witch Doctor] Pain now only increases damage done by 1% per stack, down from 2% per stack
[Witch Doctor] Serpent Beam scaling reduced by 30%
[Witch Doctor] Attrition now increases the damage of Serpent Beam by 2% per hex, down from 5%.
[Witch Doctor] Voodoo spec now increases Serpent Beam damage by 3% per hex active, down from 5%.
[Witch Doctor] Who Called For Da Docta? now only increases tick rate by 5%.
[Witch Doctor] Serpent Style now only stacks 5 times, down from 10 times.
[Witch Doctor] Veil of Darkness scaling reduced by 50%.
[Witch Doctor] Son of Hakkar now only increases serpent ward damage by 5% of your agility.
[Witch Doctor] Berserking no longer increases serpent ward haste.
[Witch Doctor] Appeasement of Hir'eek value reduced by 1%.
[Witch Doctor] Voodoo Puddle tick rate increased by 1 (slowed).