
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
[Ranger] Hunting Shot can now by applied by separate players.
[Ranger] Elemental Shot scaling reduced by 2%.
[Ranger] Precision Shot % weapon damage increased to 100%.
[Ranger] Venom Injection RAP scaling increased by 1%.
[Ranger] Arrow Slinger proc chance reduced by 3%.
[Ranger] Archery Point increase to Precise Shot and Incendiary Shot increased by 5%.
[Ranger] Archery Point value increase from Archery Ranger Spec Passive reduced by 5%.
[Ranger] On The Hunt now increases the value of Skirmish by 75% (up from 50%) but its duration extension reduced by 2 sec.
[Stormbringer] Airlock is now a 1min cd 8 sec duration and shares DR with Imprison
[Tinker] Increased the scaling of Defensive Utility's shield by 100%
[Tinker] Added a new capstone to Mechanics - Sprocket Strike
[Templar] Scourgebane now has AP scaling.
[Templar] Templar Strike is no longer considered an AoE ability.
[Templar] Zealot and Crusader abilities no longer restart your swing timer 💀.
[Templar] Aggramar's Rage value to Chastise increased by 5%.
[Templar] Judgment no longer generates energy, now instead causes your next auto attack to swing an additional time.
[Templar] Templar's Might AP scaling increased by 5%. Base damage per level increased by 0.6.
[Templar] Focus now allows Scourgebane to stack twice
[Templar] Righteous Lunge now also does Weapon Damage
[Templar] Templar Strike and Tyr's Hammer now have ranks
[Witch Hunter] Shadowhound now receives 25% of the healing you receive.
[Reaper] Blood Harvest's tooltip (The buff from the Harvest spec passive) no longer multiplies per stack to say that it would heal for 1500%. This was purely visual and it was always 300% as intended.
[Reaper] Lost Embrace no longer has hidden stamina scaling that made it much larger than a 40% slow.
[Reaper] Spectre Stride ranks now properly share a cooldown.
[Reaper] Soulrot ranks now properly share a cooldown.
[Reaper] Wraithblade ranks now properly share a cooldown.
[Reaper] Scaling on ranks of Desolate now work properly.
[Reaper] Scaling on ranks of Slaughter now work properly.
[Reaper] The charges on the new ranks of Crow's Harvest now work.
[Reaper] The charges on the new ranks of Desolate now work.
[Barbarian] No Regrets now properly gives you energy instead of also triggering Rancor :')
[Ranger] Skullpiercer Shot no longer has a cooldown.
[Witch Doctor] Ranks 2, 3, and 4 of Voodoo Puddle now also have a 12 second cooldown, like rank 1.
[Witch Doctor] Touch of Mueh'zala's (The proc from Idol of Death) damage taken debuff no longer has hidden SP scaling making it scale up to ~20% damage taken instead of the 5% it should be.
[Witch Doctor] Gift of the Loa is now properly Nature damage as the tooltip says.
[Primalist] Rallying Roar now drops a totem
[Primalist] Geode Barrage is no longer considered an AoE ability.
[Witch Doctor] Army of the Loa now increases the movement speed of all allies by 60% and no longer removes fears
[Guardian] Vanguard spec passive proc is now small radius AOE
[Knight of Xoroth] Damnation talent now cause Seeking Flames to reduce the cooldown of Blade of Xoroth and Flames of Xoroth on hit.
[Knight of Xoroth] Blade of Xoroth cooldown reduced by 2 sec.
[Knight of Xoroth] Hellfire Form no longer descales on cast.
[Knight of Xoroth] Hellstorm now gets 100% increased duration up from 35% per Deathfire
[Knight of Xoroth] Hellfire Form now has a 2min cd down from 3min
[Knight of Xoroth] The Hellfire Imps Burst ability will now properly auto cast
[Knight of Xoroth] Hellfire Breath now reduces the cooldowon of Shieldgore by 1.5 sec per target hit, rather than just a flat 3 sec
[Knight of Xoroth] Hellfire Breath now deals more damage and hits up to 10 targets instead of 5
[Knight of Xoroth] Added ranks to Shieldgore
[Knight of Xoroth] Bulwark of Xoroth now allows Shieldgore to hit 5 targets AND applies Torn Flesh, rather than having 2 separate talents for each effect
[Knight of Xoroth] Demonfire Command now also reduces the cooldown of Implosion by 10 sec and its cost by 15
[Knight of Xoroth] You can now pick between Chains of Xoroth and Chainwhip in Tier 1
[Knight of Xoroth] Forges of Demonfire now has a 25 yd radius up from 15 and is properly stated in the tooltip
[Knight of Xoroth] Hellfire Forgemaster is no longer a switch node with Forges of Demonfire, Forges of Demonfire is now a capstone
[Knight of Xoroth] Imp Gang Boss now lets you summon 2 Imps, rather than reducing the cooldown
[Knight of Xoroth] Impcaller is now a switch node with Imp Gang Boss
[Knight of Xoroth] Impcaller now guarantees an Imp to be summoned from Infernal Strike
[Knight of Xoroth] Defiance tree pathing adjusted with the intent of giving nodes made for the intended playstyle in Tier 1, with most playstyle choices appearing in Tier 2/3.
[Felsworn] Using Felrend after a Twin Slice and activating the combo no longer makes the Felrend not consume a Felfury charge.
[Felsworn] Unleashed Fury now works.
[Felsworn] Black Temple Warden now works.
[Felsworn] Skull of Gul'dan is now a 5 second duration, down from 8 seconds.
[Felsworn] Skull of Gul'dan is now a 1 minute cooldown, up from 30 seconds.
[Felsworn] Legionfall can no longer trigger itself.
[Felsworn] Felwrath's combo effect is no longer overwritten by another Felsworn.
[Felsworn] Felwrath's DoT is no longer overwritten by another Felsworn.
[Felsworn] Fiery Void now increases the recharge rate of Felfury by 50% up from 25%
[Felsworn] Vile Practices reworked to give a new Combo
[Felsworn] Warlock Training now further empowers Cripple without reducing the cooldown
[Felsworn] Sargeras Embrace now has a 1min cd and casts Nether Lance every 1 sec up from 1.25
[Felsworn] Soul Tap now refrehes all Felfury instead of just 4
[Felsworn] Felcaked Glaives is now a 1 point node
[Sun Cleric] Divine Right now procs from any Gavel of Attonement hit. Damage approximately halved.
[General] Periodic fear-breakers that were applied to the player are now totem-like effects, adding counterplay in PvP but changing nothing about their utility in PvE
[General] Dustwallow Mystery Quest updated
[General] New items added to the PvP vendor Omegatron
[General] Baby Murlocs now have 33 new animations, including the ability to mount
Donjons & Raids
[Pending Restart] Corrected an issue in which some Infinite Assassins in the Black Morass were not properly receiving level scaling when the dungeon is accessed through the LFG system.
[Pending Restart] Corrected an issue in which Sunblade Imps and Priestess Delrissa's companions in Magister's Terrace were not properly receiving level scaling when the dungeon is accessed through the LFG system.
Enchantements Mystiques
[Pending Restart] [Area 52] Fixed a bug where Voltaic Bite had an unintended spell power scaling.
Général
[Reaper] Soul Furnace now has a connection to the switch node of Dark Passage and Mawshackle as well. This has been in, but was missed in a previous changelog!
[General] Added a secret quest to Dustwallow Marsh.
Talents & Compétences
[Necromancer] Malady of Rot not increasing damage of Lichplague fixed.
[Necromancer] Lichplague damage increase per disease now properly benefits from Noxious Corpserot and Plague of Undeath.
[Necromancer] Master of Death extension proc inceased by 1 sec.
[Necromancer] Additional connections added betweeen Parasite Plague to Necrosis and Rot Fetishist to Virulency.
[Necromancer] Foul Expedition now instead of allowing Crypt Plague to critically strike
[Necromancer] Festering Decay no longer increases damage taken from Necromancer, now instead allows Crypt Plague to critically strike.
[Necromancer] Plaguebomb scaling increased by 12%. Base damage increased by 20% across all ranks.
[Necromancer] Disciple of Kel'thuzad now a one point node.
[Necromancer] Mutation and Rotten to the Bone swapped.
[Necromancer] Virulency and Geist Master swapped.
[Necromancer] Plague revenant and Virulency swapped.
[Necromancer] Plague Science and Plaguebomb swapped.
[Necromancer] Sludge Belcher and Creeping Crypt swapped.
[Witch Doctor] Scaling of Darkflock fixed.
[Witch Doctor] Fixed a problem where Mojo Beam would not allow for cast of Revitalise.
[Witch Doctor] Healing Ward no longer invokes Sseratus.
[Witch Doctor] Loa's Brew direct healing scaling increased by 3%, periodic healing of Brew Splash scaling reduced by 2%.
[Witch Doctor] Soothing Juju now heals for 15% less per additional target healed.
[Witch Doctor] Snakeblood Brew periodicity increased from 1 sec to 2 sec. Base value doubled. Initial heal now has scaling.