
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
[Area 52] Frozen Orb now deals 10% increased damage in PvP combat.
[Area 52] Flame strike now deals 10% increased damage in PvP combat.
[Area 52] Penance now deals 5% increased damage in PvP combat.
[Area 52] Mangle (Cat) (Bear) now deals 5% increased damage in PvP combat.
[Area 52] Lacerate now deals 5% increased damage in PvP combat.
[Area 52] Infected Blood now deals 10% increased damage in PvP combat.
[Area 52] Festering Strike now deals 10% increased damage in PvP combat.
[Area 52] Ravage now deals 5% reduced damage in PvP combat.
[Area 52] Forbidden Technique now deals 10% reduced damage in PvP combat.
[Area 52] Focused Burst now deals 10% reduced damage in PvP combat.
[Area 52] Damage Shield now deals 20% reduced damage in PvP combat.
[Area 52] Lightning Shield now deals 5% reduced damage in PvP combat.
[Area 52] Meteor now deals 10% reduced damage in PvP combat.
[Area 52] Execution Sentence's direct damage now deals 10% reduced damage in PvP combat.
[Area 52] Twilight Torment now deals 5% reduced damage in PvP combat.
[Area 52] Smite now deals 5% reduced damage in PvP combat.
[Area 52] [Pending Restart] While Dark Surgeon is active you heal yourself for 30% less in PvP combat, changed from 20%.
[Area 52] [Pending Restart] Demolishing Strike's Mongoose Bite empowerment has been reduced from 75% to 50% increased damage in PvP combat.
[Area 52] [Pending Restart] Victory Rush healing while Battle Fervor is active is now reduced by 50%, changed from 20%.
[Area 52] [Pending Restart] The damage reduction gained from the Anger Management capstone while Battle Fervor is equipped has been reduced from 15% to 8% damage reduction.
[Area 52] The damage of Hazardous Escape now deals 10% reduced damage in PvP combat.
[Area 52] [Pending Restart] While Frozen Chaos is equipped Chaos Bolts damage in PvP combat is reduced by 10%.
[Area 52] [Pending Restart] The Everliving Mystic Enchant now requires Spirit allocation to use.
[Area 52] [Pending Restart] Arugal's Fury effect now increases the damage of Shadow Missiles in PvP combat by 25%, changed from 10%.
[Area 52] Pistol Shot now deals 10% reduced damage in PvP combat.
[Area 52] [Pending Restart] Gunslinger's Strike effect has been reduced from 15% to 5% increased damage per stack for Mongoose bite in PvP Combat.
[Area 52] [Pending Restart] Wild Wrath now reduces the cast time of Wrath by 33% per stack of Wild Wrath.
[Pending Restart] - Fixed a bug where Improved Eviscerate Mystic Enchant did not work.
Changements d'objets
[Pending restart & cache clear] Slightly increased the spell power on Brutal Gladiator's Held in off-hand items. Also finally fixed the Vengeful Gladiator's Grimoire.
[Pending restart & cache clear] Increased the armor values on the Season 4 honor off-pieces to at least match their Season 3 counterparts. Some Season 3 items still have inflated armor values, but for now they will not get reduced.
Changements d'objets
[Pending restart and cache clear] Buffed the Spell Power amounts on the Season 4 headpieces for casters and healers by approximately 15-20 SP. Their previous values made them too weak compared to other S4 helms as well as Bloodforged options.
[Pending restart] Slightly increased the DPS on the Season 4 Wands.
Général
[Pending Restart] - Magister's Terrace now rewards 50% more mythic coins and 50% more mythic caches.
[Venomancer] Shadra's Gift resistances buffed from 15 to 40.
[Venomancer] Toxic Sludge cooldown reduced from 20 sec to 12 sec.
[Venomancer] Locust Swarm target cap increased from 5 to 12.
[Venomancer] Skitter jump distance increased from 12 yds to 18 yds.
[Venomancer] Nerubian Poison duration increased from 15 sec to 18 sec.
[Venomancer] Withering Venom duration increased from 10 sec to 15 sec.
[Venomancer] Leech Poison SP scaling increased.
[Venomancer] Curse of Shadra's heal now has SP scaling.
[Venomancer] Last Kiss now also provides 35% reduced damage taken for the duration.
[Cultist] Hallucination teleport range increased from 10 yds to 20 yds
[Cultist] Whisper of Yogg-saron cooldown reverted from 15 sec to 10 sec
[Cultist] Saronite Cube's buff duration increased from 15 sec to 20 sec.
[Cultist] Eye for Edicts duration increase changed from 2 sec to 4 sec.
[Tinker] Gazlowe's Wisdom damage increase on Shrapnel Mines reduced from 200% to 100%.
[Barbarian] Mock changed to Impaling Leap, ground target leap that does 150% weapon damage and slows for 80% for 2 sec on targets hit.
[Cultist] Inevitable Prophecy now removes the cooldown from Abyssal Reconstruction.
[Cultist] Unblinking Vigil will no longer overwrite larger shields with smaller shields.
[Chronomancer] Aeon of Renewal will no longer overwrite larger shields with smaller shields.
[Chronomancer] Aeon of Renewal will no longer overwrite larger HoTs with smaller HoTs.
[Witch Hunter] The leech from Witchmail now properly scales with AP.
[Barbarian] Ripping renamed to Ripping Frenzy to make it not so similar to Ripper.
[Ranger] The tooltip for Thalassian Brand now mentions the 2 minute lockout.
[Witch Doctor] Targeting logic of Zandalari Brewcraft reworked.
[Witch Doctor] The True Gods no longer lets your pet spam Lesser Strike of the Gods infinitely.
[Witch Doctor] Betraying Bethekk renamed to Idol of Bethekk.
[Witch Doctor] Darkspear Traditionalist no longer unlearns when you logout.
[Witch Doctor] Ranks 2-10 of Juju Burst now also hit 8 targets.
[Witch Doctor] Batscreech Blast now triggers Mark of Quetz'lun.
[Witch Doctor] Strike of the Gods no longer restarts your Auto Shot timer.
[Witch Doctor] Mixologist now applies to the extra targets from Zandalari Brewcraft as well.
[Witch Doctor] Soothing Juju now properly consumes Voodoo Mind.
[Witch Doctor] Appeasement of Sseratus now also applies to your Healing Wards.
[Witch Doctor] Legacy of Zandalar can now trigger Touch of Sseratus.
[Witch Doctor] Malediction now applies all 5 Hexes instead of 2 random Hexes.
[Witch Doctor] Serpent Ward's are now properly able to crit.
[Witch Doctor] Brew Lobber now tosses rank 8 Loa's Brews instead of rank 1.
[Witch Doctor] Voodoo Cauldron is now properly in the Brewing tab of the spellbook.
[Witch Doctor] Potion Toss should now properly affect your target and not sometimes exclude them.
[Witch Doctor] Who Called For Da Docta? and Glory of Zandalar no longer make you lose ticks of Serpent Beam.
[Witch Doctor] Veil of Darkness is no longer flagged as a banish and should properly affect bosses and target dummies.
[Witch Doctor] Dance of the Loa no longer breaks if it targets a non-player.
[Witch Doctor] Dance of the Loa now properly breaks on movement.
[Witch Doctor] Serpent Beam can now target pets and guardians too, but will prioritize players. It will no longer break immediately if it happens to chain to a pet.
[Witch Doctor] Raptor's Charge no longer deals damage and requires melee range.
[Witch Doctor] Dire Rage moved to the class tree
[Witch Doctor] Veil of Darkness' damage now procs on targets within 30 yds, up from 20 yds
[Witch Doctor] Loa Communion now works with Veil of Shadows instead of Army of the Loa, and has a new effect
[Witch Doctor] Veil of Shadows moved to the class tree
[Witch Doctor] Allcure Elixir is now baseline for the class, talent position swapped with Army of the Loa
[Son of Arugal] Increased the SP scaling of Blood Rituals by 10%
[Primalist] Primalist class capstones have been updated
[Primalist] Stonefall now generates rage instead of costing it, and now generates 2 stacks of Earthshaping for Geomancers
[Primalist] War Druid now causes Mending Growth to heal for 10% more, but no longer makes it instant cast
[Primalist] Increased the movement speed granted by Huffer's Speed to 8% up from 5%
[Primalist] Increased the SP scaling of Geode Barrage by 6%
[Primalist] Fracture now generates 25 rage up from 20
[Primalist] Blessing of Therazane now also works with Fracture
[Primalist] Reduced the SP scaling of Earthshard by 30%
[Primalist] Stone Tosser now works with Fracture and Stonefall instead of Earthshard
[Primalist] Ursine Crush now hits all targets around you, rather than being conal, and is no longer a capstone
[Primalist] Earth's Rage now affects all haste
[Primalist] Cooldown of Mountain Fury reduced to 2min baseline, down from 3min
[Primalist] Earthshaker now augments Earthspine rather than Mountain Fury
[Primalist] Primal Guardian moved up 1 tier and Journey to the Core moved to the class tree
[Primalist] Shattering now also reduces your damage taken on proc
[Primalist] Wildshape no longer prevents the use of Wildclaw, but its cooldown reduction value has been reduced from 70% to 50%
[Primalist] Mending Growth now baseline, talent swapped in the class tree with Earth's Embrace