
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
[Pending Restart] [Elune] - Sharpened Blade now increases the damage of Savage Blade by 50% per stack, up from 40%.
[Pending Restart] [Elune] - Guerilla Tactics now increases the damage by 20%, up from 15%.
[Pending Restart] [Elune] - Guerilla Tactics now also affects Fury of the Eagle and Savage Blade.
[Pending Restart] [Elune] - Guerilla Tactics no longer requires Sniper Training. It is now generated by dealing damage with Mongoose Bite, Counterattack or Wing Clip.
[Pending Restart] [Elune] - Widowmaker now grants 20% of your Agility as armor penetration, up from 15%.
[Pending Restart] [Elune] - Widowmaker now has reduced the internal cooldown from 12 to 10 seconds and increased the proc chance from 15 to 18%.
[Pending Restart] [Elune] - Hunting for Sport now affects Savage Blade and Fury of the Eagle.
[Pending Restart] [Elune] - Savage Strikes now affects Savage Blade and Fury of the Eagle.
[Pending Restart] [Elune] - Carving Strikes now increases the damage of Glaive Toss by 20% per stack, up from 12%.
[Pending Restart] [Elune] - Raptor’s Fury can now also trigger from Savage Blade, Counterattack and Colossus Smash.
[Pending Restart] [Elune] - Deadly Bite now reduces the cooldown of Raptor Strike by 2 seconds upon dealing damage.
[Pending Restart] [Elune] - Doubled the scaling of Deadly Bite.
[Pending Restart] [Elune] - Demolisher now has a 1.5 second internal cooldown.
[Pending Restart] [Elune] - Master of Kunai now has 3 max stacks, down from 4. Each stack now increases the damage of Deadly Throw and Glaive Toss by 75% against monsters, up from 50%.
[Pending Restart] [Elune] - Reverted the proc of Hand of Justice to its blizz-like behaviour of 2% proc chance. Change from 1.3 procs per minute. This gave exponential advantage to builds with slow weapons.
[Pending Restart] [Elune] - Totem Master: Fire now causes your Greater Fire Elemental to cast fire nova 3 times as often.
[Pending Restart] [Elune] - Master Assassin now has a new mechanic: During Shadow Dance, casting Garotte will cause your target to take 15% more damage from your Rogue bleed effects for 12 seconds.
[Pending Restart] [Elune] - Killing Spree triggered by Spiteful Strike at 5 stacks of Edge of Fury now triggers twice as fast (all hits happen within 1 second)
[Pending Restart] [Elune] - Increased base damage and scaling of Temporal Rift by 35%.
[Pending Restart] [Elune] - Increased base damage and scaling of Starburst Barrage by 35%.
[Pending Restart] [Elune] - Echoing Warcry now has a 2 second internal cooldown.
[Pending Restart] [Elune] - Pack Enhancement now not grants 8% of the stat per stack of command.
[Pending Restart] [Elune] - Starborn now has 90 second cooldown, up form 45 second to align with Combustion.
[Pending Restart] [Elune] - Time Bomb now has a new mechanic: Dealing damage with Arcane Barrage decreases the cooldown by 5 seconds.
[Pending Restart] [Elune] - Critical Time now has a new mechanic: Final Explosion of Living Bomb now increases the damage the affected targets take from your Living Bomb Explosion by 15%. Stacks up to 10. Lasts 3 seconds.
[Pending Restart] [Elune] - Martial Crescendo now stacks up to 7 times and will not be triggered by ‘on next swing’ attacks. Additionally, Martial Crescendo can not be refreshed at max stacks.
[Pending Restart] [Elune] - Tools of War now stacks up to 7 times and will not be triggered by ‘on next swing’ attacks. Additionally, Tools of War can not be refreshed at max stacks.
[Pending Restart] [Elune] - Dealing damage with Stormstrike now grants Booming Thunder.
[Pending Restart] [Elune] - Crush now deals 480% weapon damage. Down from 510%.
[Pending Restart] [Elune] - Chilling Blows now has a new mechanic: Dealing damage with Deep Freeze increases your attack speed by 15% for 8 seconds.
[Pending Restart] [Elune] - Freezing Strike now increases the damage done with Frostbrand Weapon by 25%. Up from 15%.
[Pending Restart] [Elune] - Increased base damage and scaling of Winds of Winter by 25%.
[Pending Restart] [Elune] - Frost damage finishing moves now also grant a stack of Howl of Winter.
[Pending Restart] [Elune] - Howl of Winter now stacks up to 4 times. Up from 3.
[Pending Restart] [Elune] - Stormborn now has a 8 second internal cooldown, this gets reduced by 1 second from Chain Lightning, Earth Shock, Lightning Bolt and Thunderstorm hits. The internal cooldown does not apply while Air Ascendancy is active.
[Pending Restart] [Elune] - Increased base damage and scaling of Stormborn by 30%. In addition, it no longer splits its damage past 3 targets.
[Pending Restart] [Elune] - Spiderbite now increases the damage of your Deathbringer and Unbounded Deathbringer procs by 25%.
[Pending Restart] [Elune] - Necromancer’s Touch now increases the damage of your Deathbringer and Unbounded Deathbringer procs by 5% per stack.
[Pending Restart] [Elune] - Devouring Touch now increases the damage of your next Devouring Plague by 50% per charge consumed.
[Pending Restart] [Elune] - Ice Lash now deals 75% more Weapon damage if your off-hand weapon is enchanted with Frostbrand. Up from 25%.
[Pending Restart] [Elune] - Elemental Fusion now increases the damage of your next Lava Lash by 22%.
[Pending Restart] [Elune] - Super Hot now increases the damage of your next Lava Lash by 25% and Lava Sweep by 6%. Changed from 20%/10% respectively.
[Pending Restart] [Elune] - Gurubashi Berserker no longer increases rage costs by 3% per stack, it now decreases damage dealt by your Warrior abilities by 1% per stack.
[Pending Restart] [Elune] - Deadly Combo now increases the damage of your next Execute by 20% per stack. Down from 30%.
[Pending Restart] [Elune] - Natural Energy now also reduces the cooldown of Hunger for Blood by 1 second.
[Pending Restart] [Elune] - Demonic Influence now Increases the damage of your Demon by 70% and Wild Imps by 40%.
[Pending Restart] [Elune] - While Favour of the Soulflayer is active, your Crimson Tempest benefits from haste.
[Pending Restart] [Elune] - Favour of the Soulflayer now lasts 10 seconds but increases your Melee and Ranged physical critical strike damage bonus by 30%. Up from 10%.
[Pending Restart] [Elune] - Blood Bane now increases the damage of all Rogue Bleed effects by 10%. Was only Rupture previously.
[Pending Restart] [Elune] - Using Saber Slash at 5 combo points now spreads your Rupture up to 8 enemies and the damaging proc now has 10% Attack Power and Spell Power scaling (it did not have any before).
[Pending Restart] [Elune] - I’m a Fan of Knives can now be triggered by damage over time from Rupture and Garrote.
[Pending Restart] [Elune] - Increased base damage and scaling of Crimson Tempest by approximately 40%.
[Pending Restart] [Elune] - Consuming Ready to Demolish! with Expose armor now increases your armor penetration by 20%. Down from 35%. The buff now also lasts 15 seconds. Down from 20 seconds.
[Pending Restart] [Elune] - Ripping Tempest now also increases the damage of Crimson Tempest by 40%.
Talents & Compétences
[Pending Restart] [Elune] Nature's Splendor now grants 1 extra tick to Wrath of the Plague damage over time effect.
Talents & Compétences
[Cultist] Eldritch Smite is now passive and the scaling of Blade of the Empire has been increased by ~25%
Talents & Compétences
[Chronomancer] Epoch can now grant Sands of Time when not in combat.
Talents & Compétences
[Pending Restart] [Elune] Fixed a bug where One with the Light reduced your overall damage by an additional 10% instead of only physical damage in PvP combat.
Talents & Compétences
[Necromancer] Capstones adjusted across all specs
[Venomancer] Adjusted capstones across all specs
[Bloodmage] Accursed tree and capstones adjusted
[Bloodmage] Spells that required Worgen Form will now require Cursed Form (Vampyr Curse, Blood Curse, Eternal Curse)
[Bloodmage] Reflavored various Worgen themed spells in the Accursed spec and changed Worgen Form to Blood Curse for Accursed
[Bloodmage] Slightly increased the base healing and scaling of Blood Rituals (~15%)
[Knight of Xoroth] Added weapon scaling to Meatsaw
[Templar] Templar capstones adjusted
[Templar] Titanstrike's stun duration reduced from 4seconds to 2.5seconds
[Templar] Reduced how much Libram of Tenacity scaled with level and now only scales from 13% of agility.
[Templar] Increase the cooldown of Glory to 3min up from 2min
[Templar] Discipline Templar abilities now work with Polearms
[Guardian] Guardian capstones adjusted
[Guardian] Braces motivation effect adjusted
[Guardian] Reduced the cost of Bark Orders to 10 from 30
[Guardian] Reduced the cooldown of Chivalrous Presence to 1.5min from 3min
[Ranger] Dice Games now removes the cost from Flank
[Ranger] Reduced the cast time of Brutal Shot by .7 sec
[Ranger] Increased the weapon damage of Brutal Shot by 200%
[Pending Restart] [Area-52] [Elune] Fixed a bug where Surge of Light would not stop your next Flash of Light from being able to critically hit.
[Stormbringer] Fixed a bug where Invigorating Winds had no cooldown or global cooldown. It now correctly has a 2 minute cooldown.
Donjons & Raids
[Pending Restart] [Magister's Terrace] Fel-Blood Potion used by Wretched Bruser, Skulker and Husk now has a cast time of 1.5 seconds, up from 1 second.
Général
[Pending Restart] [Area-52] [Elemental Destruction] - Elemental Immolation no longer consumes Elemental Destruction buff.
Général
[Area-52] [Pending Restart] Fixed Items that were previously not dropping in High-risk open world. The items dropped from the boss "Reliquary of the Lost" are now available in High-risk.
[Elune] Fixed a bug where the PvP mod of Hand of Ragnaros was not applying to all versions of the weapon. It now deals 25% less damage in PvP combat.
Procs triggered from Battlemage (Ice lance, Arcane Barrage, Fire Blast) Will no longer trigger procs.
[Elune] [Pending Restart] Cat-a-clysm now deals 10% reduced damage in PvP combat.
These changelogs will be rolled out throughout the day. You will need to patch!
Talents & Compétences
[Elune][Goldrinn’s Guile] - Now increases the damage of your next Vampiric Touch or Mind Blast by 40%. It previously increased their critical strike chance by 20%.
[Elune][Goldrinn’s Focus] - Goldrinn's Focus chance to trigger from finishing moves is now 3% per combo point, and can only trigger from damaging single-target finishing moves.
[Elune][Goldrinn’s Focus] - Being affected by Goldrinn's Focus stacks temporarily inactivates Master Flayer, it will function normally while not affected by any Goldrinn's Focus stacks if both talents are known.
[Elune][Goldrinn’s Focus] - Has been reworked. It will no longer increase the damage of Mind Flay or Mind Sear, it will now instead make Mind Flay deal damage faster, stacking with the channel time reduction that is already present. This will result in additional instances of Mind Flay damage ticks per channel. Both effects are now set to -25% per stack adding up to -75% at max stacks.
[Elune][Lycan Claws] - Lycan Claws now deals 50% increased damage while affected by Worgen Form.
[Area - 52] Fixed a bug where Energy Bolt (Overload) could generate Infused Energy.
[Pending Restart] [Area 52] While Dark Surgeon is active you heal yourself for 20% less in PvP combat.
[Pending Restart] [Area 52] Total Eclipse now applies Moonfire and Insect Swarm in PvP combat as it does versus monsters, but no longer applies a stun or a root.
[Tinker] Fixed a bug where Eureka! would trigger from non critical strikes with Repair Shot, it will now correctly trigger only when Repair Shot critically strikes a target.
[Pending Restart] [Area-52] [Elune] Reduced the duration of Mass Entanglement 8 seconds. Down form 30. It’s duration in pvp has not changed.
[Pending Restart] [Area-52] [Steward of Eternity] - Synchronize has been buffed and now does 20% more healing.
[Pending Restart] [Area 52] [Warbreaker] - Increased the weapon damage from 150% to 200%.
[Pending Restart] [Area 52] [Dragon Warrior] - Increased the duration of Dragon Roar buff from 10 seconds to 12 seconds.
Enchantements Mystiques
[Area 52] [Payback] Fixed an issue causing you to gain max stacks of Satisfaction from a single cast of Payback.